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Recommended Items
Runes: Vs Heavy ad, vs heavy ap just change armor to MR
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
+10% Tenacity/Slow Resist
Spells:
Flash
Ignite
Items
Ability Order Skill order.
Voracity (PASSIVE)
Katarina Passive Ability
Threats & Synergies
Cho'Gath
A rare match up, but in some cases it'll happen. be careful of engaging on him while he has Q and W, try to bait it out.
Annie
Huge aoe stun, perfekt to get off a full combo.
Annie
Huge aoe stun, perfekt to get off a full combo.
Champion Build Guide
-Insane Burst
-High Mobility (Great Roaming)
-Strong Mid-Game
-Fun to Play
-Attack On Everyone Ultimate
-Snowballs when ahead
-No mana
Cons:
-Squishy
-Very hard to play and master
-CC can be a problem






We take this because it is strong for bursting people down and works well for first bloods. We want damage, and this provides just that.

Not many of us takes this but i do since it gives decent healing, and i like this over Sudden impact.

Works well for our Mid-Game spike, and besides Zombie Ward has been nerfed, and Ghost Poro is next to useless.

It's actually a cool idea, but we would rather have CDR but if you are interested in trying a more lifesteal build you could choose this and


This is a great tool for getting hp back in the middle of a team fight, if you wanna be more tanky go with


This is an amazing tool to finish off people under 40% HP, since it gives an extra 8% dmg on them. otherwise go


INNATE: Whenever an enemy champion dies within 3 seconds of Katarina damaging them, her Cooldown reduction icon cooldowns are reduced by 15 seconds.
Sinister Steel
SINISTER STEEL: Whenever Katarina retrieves a Dagger, she uses it to slash through all nearby enemies, dealing 68 - 240 (based on level) (+ 100% bonus AD) (+ 55 / 70 / 85 / 100% AP) Ability power magic damage and reducing Shunpo Shunpo's Cooldown reduction icon cooldown by 78 / 84 / 90 / 96%.
Daggers last 4 seconds before disappearing.
This is where all of our late game damage comes from. It is also what Katarina is based around, if you are able to properly maneuver and set them up.
Q

ACTIVE: Katarina throws a Dagger to the target enemy that bounces to up to 2 nearby enemies, dealing magic damage to each target.
MAGIC DAMAGE:
75 / 105 / 135 / 165 / 195 (+ 30% AP)
The Dagger then lands on the ground 350 units opposite from where it struck the target.
The time to land from striking the target is the same regardless of distance traveled.
This ability is a fun one and there is a reason we max it. We can bounce this off of minions or off of champions in lane to set up daggers for

W

ACTIVE: Katarina tosses a Dagger into the air above her current location and gains a decaying Movement speed icon bonus movement speed until it lands after 1.25 seconds.
BONUS MOVEMENT SPEED:
50 / 60 / 70 / 80 / 90%
Chasing someone down? Use W. Want to dive or go in on an enemy in lane? Use W. It can give u good AOE damage in teamfights as well.
E

Katarina moves to her target's location, appearing behind it. If the target is an enemy, she deals 15 / 30 / 45 / 60 / 75 0.5 total attack damage 0.25) magic damage to the target. If cast on a dagger, or walking over one refunds 78 / 84 / 90 / 96% of Shunpo's total cooldown.
This is the essence of

R

Katarina throws a flurry of blades, channeling for up to 2,5 seconds and sending up to 15 daggers at the each of the 3 closest enemy champions dealing up to 375 / 562.5 / 750 (+ 3.3 per bonus attack damage) (+285% of ability power) magic damage over 2 seconds to each champion. Daggers that are thrown apply Grevious Wounds, reducing healing and regeneration by 50% for 3 seconds.
Insanely busted as long as you don't get CC'd you will be able to get a lot of damage. AS SOON AS THEY LEAVE IT YOU NEED TO CANCEL IT AND FOLLOW UP. This is the only way to be able to maximize your damage because otherwise you're just sitting there doing absolutely nothing while waiting for the full channel.


These 2 items are the only 2 starts that really have success, I have found







This is the single target burst damage that every Katarina main yearns for. AP for abilities, AD for auto-attacks, and a active that does a bunch of damage. It does more damage then



This is where our first MP comes from and it helps us eliminate all basic magic resistance enemy champions have while providing us with good mobility, I sometimes complete this before




This is our lovely healing prevention, which happens to also provide some magic penetration and tankiness. With this we can survive for longer while pumping out loads more damage, I have found myself getting this as my second item more and more often due to the resurgence of





The AP champions item. This is simply all we want as an AP champion so long as we have our other AP items this can be a good 3rd item, though it also works as a 4th one.


This is an item we like to purchase early on in our build because it provides us with the proper magic penetration to begin really bursting down carries, I have been starting to use this over



This can be bought vs. Champions like





The burn damage of this is very fun allowing kills that shouldn't have been possible, it also provides some more health allowing you to survive for a slightly longer time.

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