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Recommended Items
Runes: Fleet Footwork

+8 Ability Haste
+6 Armor
+6 Armor
Spells:

Flash
Ghost
Items
Ability Order Standard Skill Path vs Ranged and Squishy

Soul Eater (PASSIVE)
Nasus Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Aatrox
Stay behind minions so it would be difficult for Aarox to land his W on your champion. It's very important to not feed him early on or he would become unstoppable. Grievous wounds are required so it would be good to by a Bramble Vest and Thornmail later on. Aatrox deals physical damage so you can also buy Anathema's Chains against him. Generally Aatrox is stronger than Nasus, especially after level 3 when he can use all his common abilities. Don't try to kill every minion. You should wait level 9, buy Sheen, Bramble Vest, get 150+ stacks and then you can destroy him. It would be better to let him come closer to your tower to reduce his chances to escape from you.

Yuumi
Synergies

Yuumi
Let me know in the comments section if you find any mistakes or outdated information so I could fix it! Thanks in advance! :)
I also want to invite you to subscribe to my YouTube channel where I'm going to make a lot of League of Legends content in English: https://www.youtube.com/c/DixonGames/videos
- Strong champion in the mid and late game.
- An excellent passive that allows you to restore a large amount of health.
-
- A very good Ultimate that gives great survivability and damage.
- At the same time
- Easy to learn, easy to play, easy to master
Cons:
- There are no escape skills.
- Depends on the farm, especially at the beginning of the game.
- Weak in the beginning, you need to play passively and you will probably lose 2v2 fight on the river for the scuttle crab.
- Hard to play against teams with a lot of CC.
is an excellent passive that almost any champion with a physical attack probably dreams of.
is one of Nasus's core skills that makes this dude one of the strongest late mid and late game champions. Every time you finish off a minion with this skill, you increase the damage of this skill by 3 points. At the same time, the amount of stacks you can make is endless. The longer you farm and the more you kill minions using this ability, the stronger it becomes. By the end of the game, the damage bonus becomes simply unimaginable and with one hit
is probably one of the best slowdowns in the game. First of all, it slows both attack speed and movement speed at the same time. Secondly, you cannot miss this ability, as this is a directed skill which works only on enemy champions so there will be no missclicks on minions. Thirdly, the percentage of slowdown is simply huge, and even the duration of as much as 5 seconds.
The damage of the ability is certainly not the greatest, especially if you have little magical power, but it reduces the armor of targets and has a very good radius of damage. The ability is also good for wave clearing if you don't have time to hit them one after another by
due to this ultimate Sometimes you can try to bait enemies to attack you under your tower. Some of them think that they can kill you by 1-2 abilities and escape afterwards. But they forget that
is the most popular and the best core mythic item for
is a core artifact for some champions. Sometimes this item alone is enough to dramatically improve your champion's performance. 
is most commonly used by champions to protect against magical damage and to enhance healing effects. These effects include normal healing or some form of health regeneration. In other words, you will be healed more by your allies and you will heal yourself much more effectively. Also the effects of lifesteal will restore more health. Its passive works well with any champion that has self-healing, self-shield, omnivamp, or life steal built into their kit. So the healing from
is one of core items for
is an alternative item to
is a particularly effective defensive option when facing down opponents whose damage is dealt primarily through basic attacks, or against opponents that utilize healing from attacks to survive fights (such as life steal). It's very useful against such champions like
is a strong counter against basic auto-attackers that stack well on critical strike chance, like
is a good option against teams with lots of champions with magical type of damage. Moreover, additional movement speed bonus is a very useful thing for
was also a very nice item for
you can buy this item as 5th or 6th only for its great passive that can ressurect your champion. The item can be sold after using the passive.
you should buy this item and use this effect on such champions which are:- An enemy champion that deals a lot of damage in general.
- An enemy champion that consistently matches you and contests your pushes on the side lane.
- An enemy champion that is very ahead, or poses a much greater threat than other enemy champions.
- An enemy champion that is the only reliable source of physical or magical damage on that team (this means you are able to choose them as the Nemesis and itemize against everyone else).
this item gives your champion extra slow effect and damage, especially on targets with heavy armor. This is the attack damage counterpart of
+
are the best and most standard starting items for
you buy it if the enemy team has 2 or more auto-attackers.
this item is supposed to help you if the enemy team has too much of CC abilities like stuns, slows, roots, fears etc.
is the best and the most popular choice for Here is my gameplay video of my OFF-META giga fun build with maxing E first and spamming it on the enemy champion and his minions. It's hard to kill someone, but it also gives lots of fun by poking them down and having lane priority to go out and help my jungler almost every time!
https://www.youtube.com/watch?v=beJp8Wx3ejo&t
+
Both spells give
+
This is one of two variants if you want to play with
+
Is the second option for playing
is one of the most popular keystones for
and
can boost your dueling potential to dominate over some strong champions earlier, but I don't find this keystones as the best.
is one of the best runes in the Precision tree. Despite it's not very useful at the early game, but this rune helps a lot in later teamfights and it's able to restore lots of health on the battlefield. This rune is undisputably better for
is super useful for most immobile champions (including
simply provides more damage for
can help you to run down an escaping enemy champion and to resist his slow. It can be a good option against a champion like
and
are not particularly good for
is helpful for those players who love to spam their abilities and feel strong lack of mana. This rune can also be chosen for the second rune tree.
helps against teams with lots of mobile or high ranged enemies who are hard to catch. This rune can also be chosen for the second rune tree.
isn't super strong for
gives extra movement speed, scales well with MS items, runes and summoner spells and can be a better choice than
isn't particularly strong for
is a good rune for my MID fun build to harass enemy champions and force them to leave the lane by spamming
is my favorite rune for
allows you to spare 300 gold, gives +10 movement speed bonus which is great for immobile
helps you to live through the early game and permanently increases a little bit your mana pool which is also helpful since you will not be in need so fast to do
is also a decent rune because it helps you to buy
is the best rune among others for
is not very good for
helps to destroy enemy towers more quickly. However,
is a good protective option against champions with fast burst damage like
is a very helpful rune for laning phase. Take it when you expect your enemy to deal damage to you all the time. It's great against
is a good scaling rune that makes you more tanky in the late game. You can take it if there is no need to get
is a useful late game rune that will give you 200+ HP. This rune can also be chosen for the second rune tree. I prefer this rune more often than others.
provides some tenacity and slow resist. You can take this rune instead of At this stage, we will consider two scenarios. First one is when the enemy laner outplays you and constantly harrasses you on the lane, you should not lose a lot of HP just for taking a minion. Try to get experience instead of gold and let some minions just die there. Anyway, when you farm enough charges later on, you will take your revenge on everyone. You have to try to farm everything whenever and wherever is possible on the lane and in the local jungle, plus ask the Jungler for help if the enemy laner is sitting under your tower. It's quite easy to gank your lane because
In the second scenario you are doing well in the lane, then you still stand on the lane until the middle of the game, accumulating charges, destroying the enemy champion and trying to get plates and ruin the tower. After that you can propose to change lanes with your allies. Be careful, because everyone knows that leaving and free farming
Now lets talk about how many stacks of
200 is minimum
200-300 is low, but still OK
300-400 is considered as average and nice
400> is a good amount
As you probably now
If you have your powerspike with level 7-9, you have
If at the beginning of the game everything went well for you, then at this stage of the game you can already go to help your allies, participate in team fights for dragons or push the side lanes that will give you both the farm and you will distract the attention of at least two champions because no one will defeat
And during this period of time, you will feel that it was not in vain that you were so strongly focused on farming minions in the beginning. Your main task will only be to get close to the enemy champion with the help of
As soon as an ult appears in Nasus's arsenal, the situation will change slightly for the better, since its activation will save your life more than once. If in the middle of the game your team doesn't really move around the map, but stays on its own lanes, then it's better to stay on your own and continue farming. With each new level and each new artifact
The end of the game is not very different from the middle. In general, Nasus's attacks become more powerful and his tank qualities are better.

Wow, have you really read the guide till this moment? I hope it was useful and interesting for you. Let me know it please by voting!

And don't forget to visit and check my YouTube channel! Maybe you will like it! 😉 https://www.youtube.com/c/DixonGames/videos
There are some
1. Gameplay video Nasus vs Singed on the TOP lane - 2022:
https://www.youtube.com/watch?v=b4fnWxC4cOU
2. Gameplay video on the mid lane against
https://www.youtube.com/watch?v=beJp8Wx3ejo
3. Gameplay review of two Master elo players
https://www.youtube.com/watch?v=NvxmJbqnNLQ
4. Gameplay review of Challenger
https://www.youtube.com/watch?v=_i3Hoa1aero&t
5. Gameplay video
https://www.youtube.com/watch?v=WJIoqZI9YAc&t
6. Gameplay video
https://www.youtube.com/watch?v=Vrb2Th01naI
7. Gameplay video
https://www.youtube.com/watch?v=23UkVhauUa0





























































































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