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Spells:
Exhaust
Flash
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Welcome

Why I Play Garen
1. Fun Last hitting with his ultimate
2. Funny Dance
3. His Third skill is f*cking powerful
Please Enjoy the guide :)

Throughout Valoran, the resolve of Demacia's military is alternately celebrated or despised, but always respected. Their ''zero tolerance'' moral code is strictly upheld by civilians and soldiers alike. In combat, this means Demacian troops may not make excuses, flee, or surrender under any circumstance. These principles are espoused to their forces by unrivaled demagogues who lead by example. Garen, the valiant warrior who bears the title ''the Might of Demacia'', is the paradigm to which these leaders are compared. Thousands of great heroes have risen and fallen on the bloody battlefields between Demacia and its preeminent rival, Noxus. It was beneath their mighty banners of war that Garen first met steel with Katarina, the Sinister Blade. The infantrymen who beheld this event (and survived) commented that it seemed as though the two were locked in a mortal waltz against a symphony of clashing blades.
Garen, the pride of the Demacian military and leader of the Dauntless Vanguard, returned from this battle breathless for the first time in his career, though some speculate that this was due to reasons other than exhaustion. The plausibility of these rumors was bolstered when, in every instance thereafter, Garen seized the opportunity to encounter the Sinister Blade again. A paragon of Demacian ethic, Garen never entertained such allegations, for he knew others couldn't understand. Even simply the pursuit of a worthy opponent on the battlefield is, to a true warrior, the reason to rise each morning. The promise of one, particularly so beautifully and diametrically opposed, is the validation of his existence.
"The most effective way to kill an opponent is to slice through the man next to him." - Garen, on front line strategy
Please Enjoy the Guide!!
Reccomended Spells
- helpful in chasing and escaping an enemy.helpful in fighting 1v1 to
Master Yi,
Xin Zhao,
Tryndamere etc
- because
Garen has no escaping abilities,i suggest to get this,It helps in chasing and escaping , can pass through walls to :D
Other Spells to be taken
- finish your enemy running by
Ignite it reduce healing by 50%,very helpful if fighting
Fiddlesticks
-
Boots of Swiftness +
Decisive Strike +
Ghost = escape
- helpful to get back in your lane
Spells not to take
-
Garen dont use mana
- leave it to your support or tank
- Garen dont jungle






Other Spells to be taken








Spells not to take




Welcome to runes section here is the chapter where you learn why i pick these runes
- 0.13 attack damage per lvl 2.34 attack damage in lvl 18
it means 2.34 x 9 , good luck calculating
- Armor , to stay in a lane longer , 12 armor at lvl 18 . Like a Tank
-
Garen needs critical chance too. :D
Greater quintessence of defense -
Garen has 23 armor in lvl 18

it means 2.34 x 9 , good luck calculating



Greater quintessence of defense -

















-Guide
Lvl 1:Use it on a 10% health
Lvl 2: 15% health
Lvl 3: 20% health
Summoners Wrath - I take this cuz it reduce the armor and the magic resist of the enemy exhausted
Brute Force
- for 3 damage,its helpful too!
Butcher
- for farming and killing minions
Alacrity
- 1 point here cuz
Garen dont need attack speed
Weapon Expertise
- armor penetration
Deadliness
- 0.5 dmg per lvl very less but helpful
Lethality
- Like
Infinity Edge - 40% critical damage
Vampirism
- 3% Lifesteal thats cool :D
Sunder
- 6 Armor Penetration :)
Executioner
- Increases the damage dealt by 6% to enemies beyond 40% health :D
Resistance
- Magic Resistance (For some tanky masteries)
Hardiness
Armor (For some tanky masteries)




















































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