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Recommended Items
Runes: Standard
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ghost
Items
Threats & Synergies
Champion Build Guide
4-Orange: hard
3-Yellow: medium
2-Green: our advantage
1-Light Blue: unplayable for them
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Rating:4 What they do: -Good all in at lvl 6 -Good jungler gank set up -Deadly roams, and small fights -She can wait for Anivia to waste her stun and jump on her with Ult in teamfights. -Too many ways to run from ganks and it's really hard to get a shutdown on her if she gets fed How we should play: -Take Barrier, double magic resist and Doran's Ring -before 6 make her waste mana on the wave, you can fight on the first scuttler if she is busy with the wave, but choose the timming to leave right because she can push back and join. -After 6 keep the wave near the tower and patiently farm and scale, you can poke with "E" but need's to be in the middle of the wave because she will try to ult + "E" | ||
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Rating:5 What they do: -Pre-6 she can threaten to make you OOM with Doran's Shield + Fleet Footwork + "E" to dodge Q. -Level 6 she can combo you starting with ult or "E" and kill you with ignite no matter the items she has. -In teamfights it's really hard to focus her and if you try and fail you just wasted your stun. How we should play: -Scuttle should be easy, tell that to jungler -Take double magic resist runes and start Doran's Ring -Slow push early while poking her down, if she get's low, freeze the wave. -Pay atention to Q range to not get hit and stay behind minions to prevent getting hit by "E" After 6: -freeze at turret and poke her with Q when she tries to farm. Because you will poke with Q, it's fine to W the wave at turret 24/7 -never follow her on her roams when both have full HP, just punish by pushing the wave | ||
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Rating:3 What they do: -She can set up ganks easily for her jungler after level 6 or if she has flash. -Her burst from Flash + Ignite + Ult is super strong, if she gets a good recall she can oneshot Anivia after 6. -She snowballs hard How we should play: -Bring double magic resist runes and start Doran's Ring -Slowpush and whenever she comes to Cs, poke her -After level 6 take into consideration the added range from ult. -After 6 it's really important to freeze the wave near turret and keep track of the jungler when not freezing. -Buying null magic mantle helps if there is leftover gold. -Consider buying Banshee's 2nd or 3rd to not get stunned on Annie engages and to punish her + protect the team Annie. what might work: -Taking Arcane Comet or Phase Rush to get Nullifying Orb -Taking Predator to push and roam (Annie takes long to push back) -Taking Legend: Tenacity -Building Mercury's Treads | ||
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Rating: What they do: How we should play: | ||
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Rating:4 What they do: -Strong level 3, and level 6 -Strong Roaming and scuttle fight -If she gets a single kill from a random fight shee gets very oppressive -If you get near a dagger she can E + Passive and run away super fast dodging Q, even if it hits she might "W/Q"+ some Es + Ult + Ignite How we should play: -Bring double magic resist, start Corrupting Potion -She will perma roam when she get's bored, be ready to spam ping -When she all ins, don't try to dodge both daggers, conced and get hit by one -Predict when she will ult and wall as soon as it goes off -Abuse her at 1 and 2, make the wave push to you at her level 3 -level 3-6 pressure her if she is low, if she is not, concede and try to play near turret. -level 6+ make the wave near turret and zone + poke her if wave is not near turret:poke her with "E". If she jumps to you, Q her face, run, and save W for her ult. if wave is near turret: Poke her with Ult+Wall+E, when there are no minions behind her and no daggers to collect, chase her and if she jumps with "E" and doesn't get reset, Q + "E" her location. | ||
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Rating:1 What they do: She uses "W" to get speedy and dodge Q She uses "E" and "Q" to poke and farm If she dodges a Q she all ins and goes for damage How we should play: -Start Corrupting Potion -Be Ready to Corrupting Potion + Teleport combo to win lane -Level 1 and 2 push, and make the wave bounce into a freeze -Punish her with Q and E when she farms, don't be afraid to stay in front of minions and prevent her "E" from connecting, you have a ton of HP with pot and she will get OOM by spamming that, You both will teleport back but she will not have any gold to spend. -After 6, freeze and Ult + "W" + "E" when she tries to last hit | ||
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Rating:4 What they do: -Out ranges anivia and spams poke with Q and W After 6:[/] -She can poke and Ult when she wants to all in + run down with phase rush -You cannot all in her since she can stop your ult with hers -Scales very well so playing safe is not a win condition on it's own -In teamfights anivia likes to stay somewhat in front and ori will try to ult Anivia How we should play: -Bring Phase Rush, double magic resist and Doran's Ring -Push the lane when you have wards, if you are pushing she won't poke you as much and might spend some mana on CS -Walk up and dodge to bait Qs and make her doubt herself + waste mana and cooldowns -After 6 try to get wave near turret and ask for ganks or crash push to roam All in when: -Flash diff (flash her ult) (+ her phase rush down?) -Ult diff If she starts the all ins and you are healthy: -be ready to flash her ball and combo her before she can "E" and get shield + magic resist | ||
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Rating:3 What they do: -Her Ult wins teamfights by itself -Outranges Anivia and tries to farm + scale -After 6 Easly gankable + divable in lane -She can survive all ins if she lands her ult How we should play: -Bring Predator or Phase Rush to all in, buy Doran's Ring -Push the wave and contest her CS, make her spend mana to farm, after 6 freeze the wave and threat all in. -Don't fight early levels, conserve HP or her Q will hurt. -Rush mana and boots to get early kills. What could work: bring Ignite instead of Teleport for easier 100-0 with predator | ||
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Rating:2 What they do: -Incredible all in at level 2, specially vs Anivia's HP. -Impossible to all in because of Ult and W. -Strong early scuttle fight -In Teamfights she can play like an assassin with Galeforce and Ult to cancel our stun or Ult. How we should play: -Start Doran's let her push and try to freeze at turret. When she tries to farm, poke her. Bring teleport but don't tp if it's going to give Trist plates. -Good Trists fake roaming and camp bushes, but can help their jungler invade too, care. | ||
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Rating:4 What they do: -Can make us go OOM if we fight early -Can all in at lvl 6 if uses "W" to dodge Q. Be prepared to wall him off -Weak scuttle fight if wave is pushed How we should play: -Bring double magic resist and buy Doran's Ring. -Push lane, contest when he tries to farm, and get him low. After he gets low you can finally let the wave push and zone him off CS -It's also fine to play it slow and scale, save the pushes to when you want to teleport gank or impact the map What could work: -Phase rush + magic shield rune to more survivability -Predator to push and roam | ||
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Rating:4 What they do: -Strong poke if he lands WEQQ -Level 6+ all in with ult + ignite if dodges Q, good Zeds will use flash to dodge Q. -Likes to roam and help at scuttle fights -If he gets a kill from a random fight he gets very oppressive How we should play: -Bring double armor and start Doran's Ring -Slowly push the wave at 1 and 2 contesting his CS with "E" + autos or "Q" + "E" if confident. Heavy trade, and consider teleporting to get hp back. -If he is low, help at scuttle, if he is decent, prioritize making sure he doesn't move to scuttle and keep pushing + poking. -After the scuttle fight it's fine to play chill and wait for Zed to put W on cooldown before Q+W+E. After 6: -freeze near turret and Ult + W + E to poke him out. -if not frozen poke with "E" until he puts W on cooldown, after that you can safely Ult + W + E -I like to delay Zhonya's Hourglass to 3rd vs Zed since if you rush damage he can't ult on any team8 until you spend Q or else you burst him down as soon as he appears from Ult. Could work: -Start Corrupting Potion + teleport and having less Hp level 6+ but more resistance to poke | ||
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Pinks are your friends
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Rating:5 What they do: High ganking jungler, likes to camp Anivia Cant start off with "E" and Ult to dodge wall or dodge Q. Can CC you to death. How we should play: Zhonya's Hourglass 2nd item Predict when he will ult and W + Ult + Zhonya's Hourglass when he Ults. The ideal case is separating him from his team | ||
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Get pinks to spot tower dives with jungler
Easily gankable when pushed, care.
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| If he W, you wall. If he proxies, you chill and scale. Bring Predator to get early kills with jungler when he proxies. | ||
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| It's not easy to focus them if they get fed. Long auto range + abilities to create more distance and punish getting close. Prefer to focus frontline unless completly necessary to focus them. | ||
| If they get fed they might all in you and kill you. It's not suficient to play front to back because they might will jump to back unless pressured. They need to be forced to jump at the begining of the fight with a wall behind or team needs to pressure them. Never throw Q before their dodge is used, unless chain cced. | ||
| If she gets fed, she can 1 shot with some autos and Q + W with a very long range. If going to the backline it's important to focus her, if going front to back it's important to respect her and stay at max range from her, don't chase kills past backline if she is alive. Late Late game might need to Wall + Ult + Zhonya's because u can't survive the burst. | ||
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