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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Moonsilver Blade (PASSIVE)
Diana Passive Ability
Introduction

Hey, my name is Karel, I'm from Belgium and I play League of Legends on the EUW Servers as Dinsdag Mestdagh.
I enjoy playing


Runes




- The
Greater Mark of Magic Penetration helps you harass and zone the enemy midlaner if she pokes you too much, that way you can get some farm with Diana which is essential.
- The
Greater Seal of Armor gives you a little defense against enemy basic attacks and enemy ganks, since most junglers are AD.
- The
Greater Glyph of Magic Resist gives you a little defense against enemy ability pokes and bursts.
- The
Greater Quintessence of Ability Power is pretty obvious, some AP for the damage you need to kill the enemy midlaner, get gold advantage and have some freefarm.

-
Moonsilver Blade is
Diana's passive, her passive is really strong. It grants
Diana bonus attack speed and is good for poke or farming, the dilemma of which minion to take first does not exist anymore, just take 'em all out with
Moonsilver Blade.
Moonsilver Blade will also pop spell shields such as
Banshee's Veil
-
Crescent Strike is unlocked first because it's a great farming tool and at the same time a harras. You should try to hit the enemy while trying to last hit the minions on it's way. You got your farm and it keeps your enemy away for a while. Late game you should use it to get the enemies low before a teamfight happens, this way they will already be at 3/4hp, giving your team a slight advantage.
-
Pale Cascade is unlocked at level 2, it gives a little protection against enemy harras and also a great farming tool, only downside when using this as farming tool is that you will be pushing and might be denying your own farm if you keep pushing. Use
Pale Cascade right after using
Lunar Rush,
Pale Cascade will detonate almost immediately giving you the bonus shield.
-
Moonfall is unlocked at level 4 because you don't really need it any earlier, now it could be useful for incoming ganks to slow the enemy jungle if he gets too close. Later on it is used for chasing after you used
Lunar Rush for the slow so you can keep up and they can't get away.
-
Lunar Rush is -ofcourse- unlocked at 6, 11 and 16. This ultimate ability works very well with all of her other abilities, even her passive! If the target has Moonlight, inflicted by
Crescent Strike,
Lunar Rush's cooldown is gone. When you use your ultimate be careful when you use it without Moonlight, even though it only has like 25 seconds of cooldown, it can be crucial.

Top 5 Good Against
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Top 5 Weak Against
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Top 5 Good With
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-
Flash can be usefull for chasing down enemies, but with
Diana I prefer to use it to get away, since she has no ability to escape.
-
Ignite is great to get that last tiny bit of damage to secure the kill, 'cause with
Diana, if her burst not enough, the only thing to rely on is her passive and if you don't have
Nashor's Tooth yet, it could be a real pain in the ***.
-
Teleport could be viable, but I almost never use it when playing
Diana. It works well with her
Crescent Strike followed by
Lunar Rush to secure a kill.

Farming
Farming is really important, with almost every hero, same goes for




Poking/Harrassing (After lv6)
When you got your ultimate... now you're dangerous! What you will try to do is to get a









Positioning
As



Teamfights
In teamfights, your job is to wait behind your team until the fight really has begun and everyone found a target (mostly your ADC), that's when you want to go in. Since everyone is so focussed on getting your ADC you will get some extra time, ofcourse they will start attacking you eventually but they'll be dead before they even know it!

Thank you for reading this! If you enjoyed this guide, upvote it, it helps me alot. Let's reach this to the top 5

Peace!
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