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Recommended Items
Spells:
Ignite
Smite
Items
Ability Order
Backstab (PASSIVE)
Shaco Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Lee Sin
Lee counters the **** out of Shaco. Only Jungler you should have trouble against.
Ideal
Strong
Ok
Low
None
Introduction


* He clears slow early, but it changes to one of the best in the game upon obtaining
Ranger's Trailblazer and
Ravenous Hydra.
* His ganks are strong
* He can split push very well
* Very stong early game
* He has a clone
Hallucinate
* One of the best escapists
* Capable of letting mid have blue
* He can chase very well
* He can take
dragon very early


* His ganks are strong
* He can split push very well
* Very stong early game
* He has a clone

* One of the best escapists
* Capable of letting mid have blue
* He can chase very well
* He can take

Starting Items-
Hunter's Machete: Best jungle start. Self explanatory.
Health Potion x2: Self explanatory.
Stealth Ward: Wards win games.
Sweeping Lens: Good on most junglers, but not necessary on Shaco. He can gank lanes without being spotted by wards, so it's not very useful.
First Purchase-
Ranger's Trailblazer: Gives Shaco much more jungle sustain, which he lacks early.
Poacher's Knife: Gives slightly more burst and has the movement speed steal. Great for ganks, but Shaco will benefit much more from the jungle sustain. He has plenty of damage as is.
Skirmisher's Sabre: Gives a lot more damage, but Shaco will have a very slow clear time without
Ranger's Trailblazer. You will usually fall behind with this.
Pickaxe: Shaco's power spikes hard when he gets this.
Core-
Ranger's Trailblazer - Devourer: The attack speed combined with
Ravenous Hydra makes his clear time insane. every camp you clear, you get stronger. Allows him to clear more camps between ganks, resulting in more damage and a higher level.
Ravenous Hydra: When you get this and devourer, your damage becomes astronomical. Clear time sky rockets, and you now have great split pushing potential.
Berserker's Greaves - Homeguard: Movement speed = more global pressure, more ganks, more wins. Attack speed is a great advantage too. With homeguard, you get right back into action after going back to base.
Next-
Phantom Dancer: makes you attack much faster, run faster, gives you crit chance, and ignores unti collision. Big power spike from this item.
Infinity Edge: Once you get this and
Phantom Dancer, you become a menace for the enemy team. You will melt anybody.
^I consider these core items as well.
Finishers-
Trinity Force: If you get this, you will 1 shot the ADC, APC, or assassin. Makes your burst even stronger, to the point where if you're not focused, they get aced. Also gives you a little health and movement speed, but it's really just too expensive.
Black Cleaver: Great against armor heavy comps, makes you a bit tougher and the CDR is very helpful.
Randuin's Omen: Build Against AD heavy comps. Makes you a little bit tanky and slows people down when they focus you.
Spirit Visage: Gives you health and magic resist, and buffs your lifesteal. Cool Down Reduction is also great.
Banshee's Veil: very similar to
Spirit Visage, but trades lifesteal and CDR for the spell shield.
Guardian Angel: Gives good Armor and Magic Resist and gives you the revive. I think the cooldown is too long and it doesn't make you tanky enough. It's a good item, but noy my favorite.
Dilemmas-
Blade of the Ruined King vs
Ravenous Hydra: Hydra gives you more attack damage and AoE. faster clear times, better split pushing, and more jungle sustain. Blade is great for chasing people, but Shaco already has great chasing potential. He benefits more from Hydraa.
Ranger's Trailblazer vs
Poacher's Knife vs
Skirmisher's Sabre: poacher's knife and Skirmisher's saber are great for single target burst and chasing ability. Shaco already has plenty of burst but a very slow clear time and poor sustain, so he sees more benefit from Trailblazer.
Devourer vs Warrior: Warrior is very effective vs armor heavy teams and is all around a great item, but devourer adds damage as the game goes on and synergizes much better with Hydra.
Statikk Shiv vs
Phantom Dancer: The lightning damage from Statik Shiv really doesn't do much, and you already have plenty of AoE from hydra. PhD has better stats and allows you to run through minions, which can be crucial in certain situations.
Spirit Visage vs
Banshee's Veil: Spirit Visage and Banshee's veil are very similar and usually yields a tough choice. when it comes down to it, SV gives you more lifesteal and CDR, but banshee's veil gives you the shield and 50 more health. I prefer to go with SV because the CDR makes you that much more mobile, and the lifesteal buff makes you much tougher to beat in a duel. Banshee's Veil is undoubtedly better if you keep getting destroyed by 1 ability, like a stun, grab, etc.




First Purchase-





Core-




Next-



^I consider these core items as well.
Finishers-







Dilemmas-





Devourer vs Warrior: Warrior is very effective vs armor heavy teams and is all around a great item, but devourer adds damage as the game goes on and synergizes much better with Hydra.






Your usual and always jungle


Allows for a much better time in the jungle, and the items are very necessary.

Stronger ganks, picks up kills you normally wouldn't get.

Provides a good gank due to the slow, but


A good summoner spell, but not necessary on



Can be useful for teleporting to a warded bush for a gank, but not necessary since


I've tried this before. it worked fairly well, but doesn't compare to










1
Jack In The Box For clearing blue
2
Deceive or
Two-Shiv Poison Depending on if you're counter jungling or clearing your own.
3
Deceive or
Two-Shiv Poison Whichever one you didnt get at level 2
4
Two-Shiv Poison Max it first. best damage and slow.
5
Two-Shiv Poison
6
Hallucinate Ult is always to be upgraded
7
Two-Shiv Poison
8
Jack In The Box Need to max second for the fear.
9
Two-Shiv Poison
10
Jack In The Box
11
Hallucinate
12
Jack In The Box
13
Jack In The Box
14
Deceive
15
Deceive
16
Hallucinate
17
Deceive
18
Deceive

2


3


4

5

6

7

8

9

10

11

12

13

14

15

16

17

18

RUSH TO BLUE!!!!! First
Jack In The Box at about :57 to have the max number of active
Jack In The Box's when
blue spawns (should be 4). Blue will die instantly. Now is where you do some thinking. You can grab
Deceive or
Two-Shiv Poison second. I like to grab
Two-Shiv Poison and go to wolves. After that, go to red. The other, more risky option is to counter jungle. For this, grab
Deceive second and go to their
red (assuming their jungler started
blue). Place a warding totem trinket in the bush by
wraiths. They probably wont be there yet because they go
gromp blue and
wolves before heading over. Then you just go kill
red and watch your
Stealth Ward to see of their jungle is making his way towards you. If he hasn't been there yet, take one of the smaller lizards. If he's there, leave them both. Regardless, you leave at least one little minion to delay the respawn of the camp. After their
red, you either go take their golems, or gank. You must get your
red soon after you take theirs or else they will and your counter jungle will not be quite as effective. Take some camps in between ganks to stay farmed and up to level. After your first b or 2, you can clear the camps using only a
Jack In The Boxbox, so you should give
blue to your mid.


















THIS IS WHERE
Shaco SHINES. His ganks are simple.
Deceive in, auto attack them one time and place a
Jack In The Box in their escape path. The auto attack is for the
Deceive crit, red slow, and
Two-Shiv Poison passive slow. The
Jack In The Box will fear them in most cases. Use
Tiamat or
Ravenous Hydra if you have it. Save the active on
Two-Shiv Poison for the finisher, and
Ignite for when they run under their tower.
**If the lane is warded, do not panic. http://imgur.com/gallery/86ieKDk/new The purple circles are spots that are never warded where you can deceive and run into lane from.
**
Shaco is a selfish jungler, meaning you try to take the kills. This may upset your team, but will help you snowball your way to victory.










**If the lane is warded, do not panic. http://imgur.com/gallery/86ieKDk/new The purple circles are spots that are never warded where you can deceive and run into lane from.
**

This is perhaps the most difficult thing to do as
Shaco. Since you're so squishy, they can kill you instantly. The best way to do it is to stay back and wait. when someone initiates, you creep up and stay hidden. Just wait until you see the person on their team you want to assassinate. when you see them,
Deceive to them and auto attack, followed up by using
Ravenous Hydra and a
Jack In The Box. If you start to get focused or need more damage, use
Hallucinate, but be careful not to waste it. It can make the difference between life and death. Save
Two-Shiv Poison for the last hit, trying your best to get the kill. The rest of the time you just auto attack and spam
Ravenous Hydra.







This is another one of
Shaco's stronger attributes to the team. He can take down towers lightning fast because of
Hallucinate one, and two his
Jack In The Boxs hit towers. He can clear minion waves swiftly if he has
Ravenous Hydra and/or
Statikk Shiv. He can escape the whole team using
Deceive if he is smart as well. This is much of your mid/late game, because your not the best team fighter out there. Split push often as it is an effective tactic, but you don't want your team to be at a constant 4v5. Try to balance it out as best as possible.






Thanks for looking over my guide! please rate and give me feedback in the comments section. Have fun dominating your enemies as
Shaco, the Demon Jester

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