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Recommended Items
Spells:
Heal
Flash
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Kalista
Kalista is harder to verse as she has high mobility
Ideal
Strong
Ok
Low
None
Introduction
Kite Well!
Follow the instructions in this guide, this will make your left click into attacking so that it will help kiting immensely and cancelling autos wont be a problem.

Items
Item Sequence

Iceborn Gauntlet
2900

Muramana
2900

Ionian Boots of Lucidity - Furor
1350

Lord Dominik's Regards
3100

Blade of the Ruined King
3200

Mercurial Scimitar
3200
Recommended Spells
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Flash is a must have spell for Ezreal. Although he may have his E, a double escape is always good! |
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Heal is an ideal second spell for Ezreal, as it may provide during sticky situations with it's heal and movement speed buff. |
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Take cleanse over heal when there is a lot of cc on their team. Like a lot. Enough so that QSS would not be enough to save you. |
Pros
|
+ High Attack Speed due to passive. + Hard to Kill due to E + High Damage after Iceborn + Easy Laning Phase |
- Ezreal is a champion that due to his passive can ramp up his attack speed really quickly. Due to this and the fact that his q is low mana and does a lot of damage, Laning phase can become really easy. Early on dodge the important skill shots with your arcane shift and farm and poke at the same time from afar using your q. |
Cons
|
+ Can't catch up easily if behind + All abilities except arcane shift is a skill shot + Burns mana really quick |
- If you fall behind on ezreal it will be hard to catch up. The other adc will deal a lot more damage then you since this build might take awhile to get strong with if behind. Stacking tear early and building iceborn is key for damage output. Also if you cannot land skill shots Ezreal may not be the champion for you, due to all his abilities being skill shots. |
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