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Choose Champion Build:
Spells:
Flash
Exhaust
Ability Order
Duelist's Dance (PASSIVE)
Fiora Passive Ability
-)---> Introduction
There's a SIXTH ITEM, NOT SHOWN IN THE BUILDS UP THERE, wich I explain in one of the chapters down the guide.
Why Attack Speed ? Read -THIS- chapter, and you'll know!
And please, above all: If you DOWNVOTE, Tell me the reasons, so I can look into it!
Hello guys, This is RzzK again, the MS maniac.
This time I bring to you my newest addition. I've recently bought this EXTREMELY fun to play AD carry. The first match I tried, vs other people I got a pentakill, around minute 25 or so. Insta-skin buy, and rock'n'rolling.
I hope you enjoy, and don't forget to watch my other guides.
Have fun ;D

#1 First Build
-> Bot. Based mainly on AS / AD.

#2 Second Build
-> Solotop. AS / AD, too, with some Sustain.

#3 Third Build
-> Jungle. The most interesting to play. AS / AD with the jungle-needed items.

#1! Bot. Her



80 % / 20 %
#2! Jungle. Fiora is one great jungle. With only

70 % / 30 %
#3! Solotop. Her great advantage one versus one is undoubted, but she's still kinda squishy, compared to Solotop champions, like Maplhite, Riven, Shen and the like. Only this, makes you regret taking her for this purpouse, while you could do a better role jungling or going bot.
55 % / 45 %
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Why to play her ? Pros |
Fiora is the queen of AS. With only two AS items, she gets to the top, 2.5 AS.
- Her damage is HUGE.
- Movement Speed!
- Anti-Ranged carry.
- Very good sustain jungle.
- Not item reliant.
- Doesn't suffer mana problems.
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What to be careful with ? Cons |
- She might be quite squishy, laning.
- Often focused.
- No CCs.

FioraThe Grand Duelist![]() |
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As the youngest child of the noble House Laurent, Fiora always considered herself destined for greatness. The Laurents had dominated the dueling culture of Demacia's aristocracy for centuries, and Fiora's father was regarded as one of the finest swordsmen the nation had ever seen. Inspired by his tales of glory, Fiora began training as soon as she could wield a blade and quickly showed greater talent than any of her siblings. As she grew older, her self-confidence and rigid discipline only widened the gulf of expertise between Fiora and her peers. Her fellow duelists perceived her confidence as arrogance, but none could defeat her in combat, and each victory only heightened her lofty self-esteem. Even so, Fiora never allowed herself to become complacent in her training, and she drove herself ever harder to become a worthy successor to her father's legacy. Her devotion turned out to be misplaced. On the eve of an arranged duel, Fiora's father was caught slipping a slow paralysis poison into his opponent's drink. Following the incident, many of his past opponents came forward with their own accusations: envenomed weapons, bribery, blackmail, and more. In an instant, he had destroyed his family's honorable reputation. Fiora was outraged. Not only had her hero betrayed her ideals, but Demacia's dueling elite now doubted her own ability. She desperately wanted to wipe the stain from her family's history but, even more, she wanted the world to acknowledge her mastery. She found her solution in the one arena where she could fight the world's strongest warriors without being accused of dishonesty: the League of Legends. ''Fiora's ego would be insufferable if it wasn't so . . . justified.'' -Jarvan IV |



Skills

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![]() Active: Fiora parries the next basic attack within 1.5 seconds and reflects 60/110/160/210/260 (+1) magic damage back to the attacker. Works against champions, monsters, and large minions. |
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Champion & Art Spotlight




Runes




M A R K S |
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M A R K S |


Runes




S E A L S |
sp |
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S E A L S |


Runes




G L Y P H S |
sp |
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G L Y P H S |


Runes




Q U I N T E S S E N C E S |
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Q U I N T E S S E N C E S |


Bot


-
Summoner's Wrath improves Exhaust, wich is really good, allowing more damage.
-
Brute Force gives you extra damage, also quite useful.
-
Butcher offers more damage to creeps, incredibly useful for lasthitting.
-
Alacrity &
Weapon Expertise give you AS and AP.
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Deadliness , even more AD, hurray!
Lethality improves those critical hits.
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Sunder , gives us more Armour Penetration, wich means even more damage.
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Executioner . The name says it itself. Perfect for killing low life people!
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Summoner's Insight moar flash, often.
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Expanded Mind Mana is always well received!
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Swiftness . Fast!

Top & Jungling


-
Summoner's Wrath improves Exhaust, wich is really good, allowing more damage.
-
Brute Force gives you extra damage, also quite useful.
-
Alacrity &
Weapon Expertise give you AS and AP.
-
Deadliness , even more AD, hurray!
Lethality improves those critical hits.
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Sunder , gives us more Armour Penetration, wich means even more damage.
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Executioner . The name says it itself. Perfect for killing low life people!
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Resistance , Magic Resistance, perfect against mages!
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Hardiness , of course, for both minions and AD based champions, makes you less squishy.
-
Vigor . This stacks with your passive (
Duelist), allowing you to regenerate huge amounts of life.

Bot & Top!


Our point here is maxing


After we take one of each skill, we max



Jungling


Thing here changes a little bit. We have to find some balance, between sustain and speed in jungle. So we first get






Bot


spaaceOrder & Explanation:
Doran's Blade. Level 1 with 90 AD is VERY fun, plus it gives one good amount of Heatlh and LS.
Berserker's Greaves. Fiona's perfect boots. These, plust
Burst of Speed is a great result.
Black Cleaver. CORE ITEM. AS and AD, plus Armour Reduction. Fiona's PERFECT item. It's got EVERYTHING she'd need, smooth and nice. Get
B. F. Sword first, then
Dagger.
Zeal. More MS and AS, wich helps you hit that
Black Cleaver even more.
Vampiric Scepter we need some more sustain, until we finally get our The Bloodthrister.
Infinity Edge. This, plus the Armor Reduction from
Black Cleaver results in an AMAZING damage output, specially with her already 2,2 AS by now.
Phantom Dancer. Finish your Zeal into this.
Bloodthirster. Finish your Vampire Scepter.

Jungle & Top


spaaceOrder & Explanation:
Cloth Armor. You need this when going Top, to fight the Tanky stuff you'll find there. Also, for jungle, wich will give you more sustain against those creeps.
Cloth Armor + Heal Pots >
Vampiric Scepter.
Wriggle's Lantern your core jungle item, providing faster jungle, while adding a good amount of damage. You need this when going top, too. Since you want to farm faster, and better, without exposing yourself too much to ganks.
- The rest ... Is pretty much the same!
The SIXTH Item

Item Sequence






While it adds a good doze of damage, that's not the important bit. The passive is the GREAT one. 40 % + Armor Penetration .. + 10 % from Masteries + 6 points from Masteries + 14,94 from Marks + 10 from Quintessences = 31 Armour Penetration | + 50 %.

Item Sequence






If what you need is more Sustain, get this, and just watch how your life gets one good burts. Perfect for chasing!

Item Sequence






Get this, go in teamfight, kill as many as you can and let them try to kill you. If they do so, just wait for this item's Passive to act, come back to life and use your


Item Sequence






A second Bloodthirster, for even more damage output. The Life Steal you'd have by now should be amazing, AMAZING.

Item Sequence






Yes, people. This IS viable. Specially jungling. Ganks will provide you, besides gold, AD Bonus! This thing is filled up quite quickly, since you get assists everywhere, using your

Thanks to rDorthosr to show me this IS viable.
P.D: If you're taking this, buy it RIGHT after

// Situational Items to come .. Still playing her, still trying to see what would be good //
The circumstances would be these, random more or less:
- A suppoused level of 14.
- Our Items would be
Doran's Blade,
Berserker's Greaves,
Black Cleaver.
- We've got enough money to either buy
Phantom Dancer or
Last Whisper.
- Our masteries are the ones above, build number 1.
- Our runes, too, are the ones above.

Item Sequence










In BLUE will go


Attack Speed:
55 + 25 + 30 + 4 = + 114 %
25 + 30 + 4 = + 59 %
Normal attack speed at level 14 (0,672 * (1 + (14 - 1 * 0,03))) * + 114 % = 1,999.
Normal attack speed at level 14 (0,672 * (1 + (14 - 1 * 0,03))) * + 59 % = 1,485.
Both ways, with Burst of Speed, reach the top of 2,5. But without said skill, you'll have half an attack more with Phantom. So let's see the damage.
Base attack damage (54,5 + (14-1 * 3,2)) + 10 + 10 + 55 + 35 = 206, 1
Base attack damage (54,5 + (14-1 * 3,2)) + 10 + 10 + 55 + 35 + 40 = 246, 1
Let's think we'll have around .. Five seconds of 1 vs 1.
With PD we'd have 11 attacks per 5 seconds ([3 Seconds of

With LW we'd have 10 attack per 5 seconds ([3 seconds of

With PD we'd have 30 % chance of Critical, wich means 3 attacks would be Criticals.
With LW, we'd have none.
PD's Attacks: 8 Normal attacks would deal 1680 damage (8 * 210 ~) + 3 Critical attacks that would deal 1260 damage (3 * (210 * 2)) = 2940 Damage, for 5 seconds. You could add to this, the extra damage provided by the armor reduction from our Runes and from

LW Attacks: 10 Normal Attacks that would deal 2461. Add the armor reduction from



Add to that the MS it gives, and chasing / escaping options.
Also, add the AS for larger periods of time, wich means that you'll heal more, faster.
The only skill that really scales with AD, from Fiora is her Ultimate, and 40 more Damage don't mean too much, trust me.

Best Options

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Other Good Options

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sp | I haven't tried this one out, though I guess it works, as on any ad Carry. Let them try to kill you, and use heal in the last moment. | so |
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Bad Options

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sp | Eh .. Nah. You've already got the top AS you can get, using your skills and this builds. And AP is not for Fiora. | sp |
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If you need something like this .. And it's not gonna be very often, just buy ![]() |
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Em .. No. This is for ![]() |
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sp | Fiora has no mana problems, so this is a waste of spell in my opinion. You need to be offensive. | sp |
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sp | What !? ...spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa | sp |
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sp | Take this one ONLY, and ONLY ... when you wanna troll :D spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa | sp |
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sp | Error 404, not found.spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa | sp |
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#1! - You'll start at Blue, since you'll be using skills quite a lot, you need the mana regeneration. Ask your teammates to help you by hitting the thing a few times if they can, so you can get out of there faster, and less hurt. Wait for pull, hit the golem, and just when he's about to attack you, use

#2! - Wolves. Now you'd have



#3! - Wraiths. These are just the same, attack the big one,


#5! - Lizard. The method is just like at Blue. Attack the big one, and when he's about to hit you,




#4! - Gank ? .. Only if you can. Mid bot, or at worse, top. If you cannot, go on with the golems, and if, whenever you're done, you can gank, do it! Go base and get yourself a







If you're already level 6, then after your second


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