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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Nimble Fighter (PASSIVE)
Fizz Passive Ability
Introduction
Hello and welcome to my ![]() ![]() ![]() Credits to jhoijhoi for the template, which you can find here. |
Pros / Cons
Pros
+ Good top lane + Fun to play + Cool skins ![]() ![]() ![]() ![]() |
Cons
- Hard to learn - Hard to master - Squishy early game ![]() ![]() ![]() ![]() |
Masteries
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Now the worst part about guides to me. The masteries, I just HATE all the coding its tiring and borrrrinng as hell and it takes alot of work to make it look good. Although it can pay off if you make a good guide. Now since i am a lazy idiot im not going to put the masteries pic's. OH NO NO MASTERY PICTURES TIME TO DOWNVOTE THE GUIDE! Well if yall do that then heres a word for you i dont care go look at some dimwit who took the time to make his guide look fancy when its acctually complete ****. Now onto the masteries.I take a point in summoner's wrath just for the extra 5 AD in ignite. Next i take 4 points in Fury and 2 CD so my abilties dont take so damn long to cooldown.**** shouldve listened to my language arts teacher Mrs.JDavis sorry guys ive ran out of then,after that,next, so im just gonna keep repeating the same ********. After that I take 4 in blast for some AP. Next arcane knowledge for some magic pen so i can keep them homies in the dumps. After this 3 in mental force for the AP as always ![]() |
Runes
Greater Quintessence of Ability Power: Ok now to explain the runes. I take these quints for the flat ability power early game so i can poke in top lane if need be. It doesnt really help late game but you want to have a good start!
Greater Mark of Magic Penetration: After those some magic penetration so i can poke harder than theyll expect also a pro tip try and push them out of the dont kill them just poke them enough that they have to back this way they spend DOUBLE the time recalling and walking back by the time there back youll be about 1-3 levels up on them.
Greater Glyph of Scaling Ability Power: Now heres some late game ability power , reason i take these is just for some extra ability power late game so you can destroy your foes.
Greater Seal of Armor: Last but not least some armor for early game , if your getting poked a TON these will help alot.
Summoner Spells
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Ability Explanation
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Nimble Fighter: This is your passive and in my opinion is the best passive in the game because it allows you to move through minions, the pathing in the game sometimes goes full ****** and makes you walk around the same minion twice like a complete dumb this passive lets you move through them also its a great way to get away when your enemys are tripping over your minions.
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Urchin Strike (Q): Your next ability is your Q called Urchin Strike this lets you dart to a target and deal damage it also flings you ahead of them a bit so watch out if there going to there turret that could put you in a bad position.
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Seastone Trident (W): After that is your W called seastone trident this has an active and a passive when your upgrade it it does magic damage from your basic attacks over a period of time i believe (if i read it right its 11:00 here dont hate) and i'd advise maxing this first so you can farm faster.
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Playful / Trickster (E): Now this is your W called Playful / Trickster and i LOVE this ability it is a great escaping tool and you can jump small walls with it, you can become untargetable for a few seconds withen the time of using it and can jump over some champions attacks, overall i would say this is
Fizz's best ability next to his ult.
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Chum The Waters (R): Now last but not least his ult,
Fizz's ult is a skillshot which you can shoot at random or hit an enemy with and if you hit an enemy it sticks to them, after a few seconds a giant shark will pop out of where your skillshot hit and will knock and slow the enemy , also some details the sharks name is Chomper and he is cute and fluffy :O.
Items
Item Sequence






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I take these shoes for the extra 15 magic pen and obviously the 45 movement speed I like this help with ![]() |
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Next I get the deathfire grasp for the 120 ability power and the 10 cooldown reduction, i find this helps with ![]() |
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Not alot to say but it gives you 120 AP which is great :D. |
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This gives you 80 AP which is great but also what i like is 500 health just a bit of health surviving is always great. |
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Finally the Lich Bane it gives you 80 AP and 250 mana which is pretty useful! This concludes the items chapter now go on down to the next one!. |
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