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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Tailwind (PASSIVE)
Janna Passive Ability
Introduction to the Guide
That means I actually try make a build suited for the character, not just stack gold per/10 items and never make any difference which character you are playing.
There are many nice

Note: I've just found out that all my








Pros:
+ good disabler
+ very fast, therefore an escape artist
+ very good shield which also works for your own turrets
+ shield not only blocks damage, but gives a huge AD boost
+ even tho best as a support, can hold lane alone for a bit
+ doesn't need expensive items to be useful
+ versatile skins
Cons:
- early game very squishy
- full support babysitting can be boring
- don't have a real heal
- seriously low damage
- can't win alone/can't save everyone
- skins in game look like she has broken her hips
- From the Defense tree get some extra HP from
Durability and
Veteran's Scars
- Some extra armor and magic resist from
Hardiness and resistance]], one of these can be exhanged into
Summoner's Wrath when using
Exhaust.
-
Summoner's Insight and
Mastermind for shorter cooldowns on your summoner spells
-
Meditation and
Expanded Mind give some extra mana in case you have mana problems, but one of these can be changed into
Wanderer if you prefer the movement speed instead. In my opinion
Janna is fast enough without it, but if you use your skills often you can go quite easily out of mana so these are good.
- More gold from
Greed and
Wealth . Some people don't like
Wealth because it gives only 50 extra coins, but I think it's very nice so you'll get an extra ward or extra potions at start.
- I get
Pickpocket for auto attack harassing. If you can't land auto attacks at all, you're doing something wrong.
-
Nimble makes you even faster.
-
Greater Mark of Attack Damage runes are great for harassing with auto attacks early game. Can be changed into
Greater Mark of Armor armor runes.
-
Greater Seal of Armor runes provide you the necessary armor needed when laning bot lane against a proper AD carry.
-
Extra magic resist from
Greater Seal of Magic Resist runes is useful throughout the game, but CDR runes are also very much usable. I just prefer defense since you get much CDR from items eventually anyway.
-
As a support you don't farm so you'll benefit from extra gold income through
Greater Quintessence of Gold runes.




























I'd prefer the 1st way to start with

The second way allows you to get your Philosopher's Stone faster (which I take as a core item, because of the sustain and gold/10 you get) but you'll lack some sustain and wards, but however you'll be able to get more wards when going back earlier.
Some people don't understand why I rush Philosopher's Stone so here it comes: it gives you a nice sustain and decent gold/10 amount which allows you to get money and therefore wards faster as well as other items. Some people rush

My preferred core build



This is how I build most of my games as






Full Build example





So this is where some people complain 1 space should be left for wards which is ok, but in case you run into a very long game and get enough money I'd buy all 6 items. What comes to Season 4, there will be a 3 ward limit anyway so it's ok to fill up even the last space.
In addition the core items you can either upgrade Philosopher's Stone into


Last space is either for wards or usually I build something from Kage's Lucky Pick. Mostly



Boots:


Aura Items:









Active Items:







Other notes:
I'm well aware of the

I know I haven't been updating my


- Edited item build
- Changed masteries and other stuff
7/5/2012
- Edited Item build section and added Items section
- Edited chapters order a bit - nothing major
13/1/2011
- Corrected the BBCode error in Skills section, obviously you can't cursivate and make a list at the same time with them both working
- Made Summoner Spells section
- Added Babysitting sub-section to Your role in the team -section
29/12/2011
- Quick edit on the runes, because I facepalmed hard when I realized all my runes were marks -.-
Note: More editing oncoming when I'm not semi-drunk and tired.
22/11/2011
- Edited Masteries to fit the current mastery tree and rewrote the masteries section
- Switched Item build slightly and removed first build
- Rewrote Runes section to fit the new runes I gave to her
Note: I'll be editing this guide further and make a separate section for Summoner Spells and add a sub section to Your role as a support -section concerning gameplay
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