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Runes:
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Flash
Teleport
Items
Ability Order
Rising Spell Force (PASSIVE)
Ezreal Passive Ability
Threats & Synergies
Orianna
She can always poke you with her ball and hide behind minions. You can try to poke her or do some dmg. with a W + E combo. Try to play save and poke her.
Champion Build Guide
First of all: I am not a good ADC. But I personally like Ezreal a lot. So instead of learning how to play him well as an ADC, how every normal human being would do, I decided to play him in my beloved midlane. Runes like Press the Attack don't work for me well. And because I personally like the little chaos rune Prototype: Omnistone and already tried it with some Champions, I decided to give it a try.
I still wanna remind you, that this is a pure fun build. He is mostly weak against mobile champoins and assassins especially against someone like Vel'Koz (I hate this guy.)
It's just a funny way to play because your actions rely on the luck with what rune you have.
Cons
Why Teleport? I take Teleport because it's very useful in my eyes. You can farm till you got enough gold for the Sheen and/or Caulfield's Warhammer / Phage whether you're building Trinity Force or Divine Sunderer and instantly get back to your lane without losing any farm or exp. You can support other lanes with your Teleport or use it in the late game to support your team, to push or to get faster into team fights.
Barrier
Take Barrier when you're fighting against Assassins like Talon or Zed. That will help you to survive a bit longer. Or take Exhaust to make them less deadly.
Heal
Typical ADC Ezreal Choice. You can take it but i still prefer Teleport over Heal.
Cleanse
Cleanse can be useful against CC champs like Lux , Twisted Fate , Anivia or just to get rid of Ignite
Ghost
NO
Ignite
Ignite is a pretty agressive choice. Take that if you feel like it. But me as an Ezreal doesn't want to get too close to the enemy.
Exhaust
Take Exhaust when you're facing Yasuo , Zed or Talon
Hail of Blades Is good when i'm level 2-3. It helps to attack the enemy a bit but i rely more on Lethal Tempo
Dark Harvest helps your keyrunes to get a bit better. I always try to get the Dark Harvest stacks when I can. Greed sometimes is worth it.
Predator Is one of the best runes you randomly can get. Sometimes I was about to die and could luckily escape with Predator or when I randomly get Predator I usually try to run to the top or botlane and help out a bit. Or I just use Predator to recall, buy items and run back to my lane.
Predator 10.12 update: You only gain movement speed while chasing an enemy. That means you no longer can run back from your base to your lane, roaming will be a bit harder and you can't use this anymore to run from a fight. Also the bonus dmg got lower.
Predator 10.14 update: Dmg got increased from 30-90 dmg (lvl. 1.-18.) to 40-120 dmg (lvl. 1-18)
It's a great and strong rune. Activate it with a simple W+E+Q Combo or just auto attack the enemy till your Electrocute got activated.
Fleet Footwork Nothing special, really. You can heal yourself for a bit. In all of my games the little movementspeed helped me to escape a Gank once. But not very great in my eyes.
Lethal Tempo Is great early on. When I'm lvl 2 or 3, I usally E at the enemy and auto attack the enemy to death. It helped me often to get a kill or even first blood. Otherwise it can be useful to just auto attack the enemies to do some decent dmg. Ezreal is still an ADC and should work a lot with his auto attacks.
Press the Attack Is always useful in all parts of the game. Try to activate the rune and then you did some sweet extra dmg.
Conqueror is always useful to fight. I personally am too ******ed to use it properly but I am sure you're able to use the rune better than I.
Summon Aery is not awful but also not very helpful. At least you always get an hit when you attack the enemy with your Mystic Shot , Essence Flux , Arcane Shift or a simple auto attack.
It's like a better Summon Aery. Not always a hit but does more useful dmg. Just activate it with a Mystic Shot , Essence Flux plus Arcane Shift or an auto attack.
Phase Rush is pretty nice. Use your speed to escape a gank from the enemy jungler or just approach the enemy with Phase Rush It's easy to activate. Just use your Essence Flux then your Arcane Shift and an auto attack. Then you're a fast boi and no one will ever stop you!
Grasp of the Undying is the only Rune you can use from the Resolve Keystones. D: Grasp of the Undying Is just a little nice heal and some extra HP. Can never hurt.
Glacial Augment is pretty nice. You can use it so that the enemy can't escape while your jungler ganks you or you can use it to make the enemy Jungler slower so he has trouble ganking you. Just use your Glacial Augment and Arcane Shift and you're save to go.
You can tell me how your rounds went, i'd gladly read them. Or if you have questions i'll try to answer them for you.
-Grillgamer
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