Mobility Boots-1000 Gold
Alistar has very strong roams being able to get a lot of out of combat movement speed helps to go to lanes or objectives faster. It also helps getting back to lane. Mobility boots is also a cheaper option then
Mercury's Treads and
Plated Steelcaps. Although one down side of
Mobility Boots is that in combat it does not offer as much as the other boots since it has low base movement speed and no defensive or offensive stats.
Plated Steelcaps-1100 Gold
Plated Steelcaps are great boots on
Alistar.
Plated Steelcaps is great into heavy AD comps since it gives a lot of armor and reduces damage from auto attacks by 12% therefore it is good against champs like
Caitlyn
Jhin etc. It is also a good choice if the enemy has a support who auto attacks a lot such as
Senna or
Pyke.
Plated Steelcaps can also be used against AP threats who auto a lot like
Kayle. If the enemy adc is fed then
Plated Steelcaps are a perfect choice since it reduces auto attack damage.
Plated Steelcaps also gives a lot of base movement speed. One draw back is that it is expensive it costs 1100 gold to buy so this can keep you back from your other items.
Mercury's Treads-1100 Gold
Boots of Swiftness-900 Gold
Boots of Swiftness is a rare yet good choice on
Alistar.
Boots of Swiftness gives the highest base movement speed of any boots in the game which is 60.
Boots of Swiftness Also gives 25% slow reduction which can be useful against champions like
Tahm Kench. Since
Boots of Swiftness costs 900 gold it is the cheapest tier 2 boot in the game so it lets you get your items faster. The movement speed is good in a lot of situations such as running away chasing enemies and even roaming.
Ionian Boots of Lucidity-900 Gold
Ionian Boots of Lucidity can be a good choice if the enemy is not heavy AD or Ap, not a lot of CC, and has some scaling champions. Since there are a lot of scaling champions on the enemy team they will expect you to roam and usually play safer since their early game would be weak this would make it where
Mobility Boots would not be a good option. If the enemy team is also neither heavy AD nor AP and not a lot of CC
Plated Steelcaps and
Mercury's Treads would not be a great choice.
Ionian Boots of Lucidity also gives a good amount of ability haste and summoner spell ability haste which means your
Flash and whichever other spell you took will come up more often. Since
Ionian Boots of Lucidity is 950 gold it is also a cheap option so you can reach your power spikes faster.
Locket of the Iron Solari-2500 Gold
Locket of the Iron Solari is the go to mythic for all tank supports. This is the same with
Alistar
Locket of the Iron Solari grants 20 ability haste, 30 armor, 30 magic resistance, and 200 health. All these stats are great on
Alistar since you want to get as tanky as possible. on top of that, this item's active is that when you use it grants all nearby allies a shield. This is really good in fights since when the enemy is about to drop a nuke on your team use this to take up the damage. Remember though to use
Locket of the Iron Solari's item active when the enemy is doing their damage not when they already did it. This item also gives nearby allies 5 armor and 5 magic resistance. This is not an insane amount but it is still nice to have. The mythic passive of
Locket of the Iron Solari empowers each of your other Legendary items with 2 bonus magic resist and armor for
Locket of the Iron Solari's passive effect.
Evenshroud-2500 Gold
Evenshroud has several stats that are beneficial for
Alistar it gives 20 Ability Haste, 200 Health, 30 Magic Resistance, and 30 Armor. These are good stats for the low price of the item and also for a lot of tankiness early game. The passive of
Evenshroud makes it where becoming affected by or applying an immobilizing effect to or from an enemy champion affects them and all enemy champions in a 600 radius around you with Repent, increasing the damage they take by 9% for 4 seconds. This allows
Evenshroud to make
Alistar have even more aggressive pressure
Alistar and could secure kills at any point in the game you otherwise could not have gotten. Although in turn, it has no defensive capabilities for your team like
Locket of the Iron Solari does but is a great item to buy when you need a bit more pressure with your engagement.
Turbo Chemtank-2800 Gold
Turbo Chemtank is a great mythic choice if you need an easier engage and some tank stats.
Turbo Chemtank gives you 20 ability haste, 350 health, 25 armor, and 25 magic resistance. These stats are good for you because they make you become tankier.
Turbo Chemtank's item active gives your character an insane speed boost when moving toward enemy champions. Also when you get close enough to an enemy it makes a shockwave that slows enemies. This item active is perfect for chasing down enemies and giving you a free engage because of the movement speed which lets you close the gap on them.
Turbo Chemtank's passive also does a bit of damage to nearby enemies when you are attacked or attacking although it is not anything crazy.
Turbo Chemtank's mythic passive gives every legendary item 5 ability haste. This lets you get more spell rotations in during a fight. Overall this item is very fun to use and gives you an even greater engage and a bit of damage on top of that.
Sunfire Aegis-3200 Gold
Sunfire Aegis is a good mythic option if you want to be really tanky and do more damage.
Sunfire Aegis Gives 15 ability haste, 350 health, 30 armor, and 30 magic resistance. This makes
Sunfire Aegis the tankiest viable mythic item on
Alistar.
Sunfire Aegis also has the same passive as
Turbo Chemtank where if you attack or get attacked it deals damage around you. Except this time the damage stacks. It can stack up to six times and when it reaches max stacks your next basic attack will explode and deal damage around you. This makes this item a good source of tankiness and also a nice source of damage. It does not do an absolutely insane amount of damage but it is noticeable.
Sunfire Aegis's mythic passive gives every legendary item you have plus 5% slow resist and tenacity. This is a great mythic passive since it gives a good amount of tenacity whch can be great for peeling in fights against teams with lots of CC. One drawback of this item is its price. Since you are support you are not allowed to cs therefore you get a much lower amount of gold relative to our team. This means that
Sunfire Aegis which costs 3200 gold can be very expensive and would take a lot of time to build. Drawing you back from other items like
Zeke's Convergence and
Knight's Vow. Which can be very powerful for whoever you decide to use it on. So you will have to make the decision if this item is worth it or not in your situation.
Frozen Heart-2700 Gold
Frozen Heart is an amazing item for
Alistar if the enemy has a lot of Ad threats.
Frozen Heart gives you 20 Ability Haste, 80 armor, and 400 mana.
Frozen Heart is the item that gives you the most armor in the game so if you are able to build it it will make you very hard to kill for ad enemies. The ability haste is also nice for more spell rotations in fights. Also since
Alistar can have some mana problems the extra mana is very useful so you don't run out of mana.
Frozen Heart's passive reduces all damage taken from attacks by 5 for every 1000 Health capped at 40% of all damage. This passive is great if the enemy has 4 to 5 AD threats and can allow you to block an insane amount of damage.
Frozen Heart also creates an aura around you which reduces the attack speed of enemies by 15%. This can be amazing against AD hyper-carries like
Master Yi
Vayne or
Tryndamere who need to auto-attack to do their damage and to set up abilities and/or reduce ability cooldowns.
Thornmail-2700 Gold
Thornmail is a great item on
Alistar if you need armor and grievous wounds.
Thornmail gives 60 armor and 350 health.
Thornmail also offers grievous wounds from its passive.
Thornmail's passive deals 10(+10% Bonus Armor) magic damage and inflicts 40% Grievous Wounds for 2 seconds on an enemy champion whenever they attack you. The passive also inflicts 60% Grievous Wounds whenever
Alistar immobilizes someone. This passive is especially good for
Alistar since your
Pulverize
Headbutt and
Trample stun all activate the passive.This passive is also amazing for shutting down heavy life steal champions like
Aatrox
Olaf and
Swain. If you are against healing enchanter supports like
Soraka and
Yuumi buying a
Bramble Vest early can help cut down some of their healing and later on if you wish you can upgrade it into
Thornmail.
Thornmail is also good for heavy ad enemy teams as it gives 60 armor which can make you tricky to kill for the enemy team.
Randuin's Omen-2700 Gold
Randuin's Omen is a good choice on
Alistar if the enemy is heavy AD.
Randuin's Omen gives 10 Ability haste, 80 armor, and 250 health. It gives the same amount of armor that
Frozen Heart gives which is the most in the game. Although unlike
Frozen Heart
Randuin's Omen gives 250 heath which can make you tankier.
Randuin's Omen has the same passive as
Frozen Heart. The passive reduces all damage taken from attacks by 5 for every 1000 Health you have, capped at 40% of all damage. This is a great passive against 4-5 AD enemies since it will make you very hard to kill for them.
Randuin's Omen's active slows nearby enemies in a radius by 99% for 0.25 seconds, reduces their attack damage by 10% for 4 seconds, and reduces their critical strike damage by 20% for 4 seconds. The slow is not very important because of how short it lasts but it can be nice for chasing enemies. The ad and critical strike damage reduction though can be very useful against champions like
Yasuo
Yone
Tryndamere and
Twitch who build AD and crit which
Randuin's Omen reduces.
Dead Man's Plate-2900 Gold
Dead Man's Plate can be a good item for
Alistar if the enemy is heavy ad.
Dead Man's Plate gives you 400 health, 40 armor, and 5% movement speed.
Dead Man's Plate gives an insane amount of health which can be good for overall tankiness
Dead Man's Plate also gives 40 armor which is good against heavy ad team comps and ad threats such as
Jhin
Tryndamere or
Twitch.
Dead Man's Plate's passive is while moving, build stacks of Momentum, granting up to 60 bonus movement speed at 100 stacks. Momentum decays by 3 every 0.25 seconds while immobilized. Basic attacks consume all stacks on-hit to deal 1 bonus magic damage per stack, up to 100. At maximum stacks, the target is also slowed by 50% for 1 second. This passive is really fun and good to use since the extra movement speed lets you close the gap onto enemies and once you do you can slow them and deal a bit of damage.
Dead Man's Plate is also nice for roaming as the extra movement speed allows you to move around the map and get to places faster. Although
Dead Man's Plate can be a bit expensive to purchase since you are a support.
Zhonya's Hourglass-2600 Gold
Zhonya's Hourglass is an item that gives 65 AP, 10 Ability Haste, and 65 AD. These stats are not ideal but are still good since it gives
Alistar a little more damage a good amount of tankiness and lower cooldowns. But this item truly becomes great n
Alistar not because of the stats but because of the item active. The item active makes you go into stasis which makes you untargetable and invulnerable but also makes you not be able to declare auto attacks, cast abilities, use summoner spells, and use item actives. This gives
Alistar even more pressure in dives since you can go in first tank tower and then right before you die press
Zhonya's Hourglass causing you to deny the next tower shot and survive the dive while denying tower from hitting the person diving with you.
Zhonya's Hourglass can also allow you to survive damage you otherwise wouldn't be able to and possibly turn the fight around after.
Zeke's Convergence-2400 Gold
Zeke's Convergence is a great item for
Alistar as it gives 20 ability haste, 250 health,250 mana, and 25 armor. This item gives a lot of stats that are useful on
Alistar. It gives health and armor which lets him become tankier. It also gives mana since
Alistar has high mana costs the extra mana would be useful. The ability haste would also help you get more abilities in a fight.
Zeke's Convergence item active also empowers the person you select it to. It empowers them by making your Accomplice's basic attacks on-hit and ability hits against marked enemies deal 30 − 70 (based on level)(+ 7.5% AP)(+ 1.5% maximum health) bonus magic damage to whichever enemy or enemies you have immobilized. This means that the person you make your accomplice become a lot stronger. Usually, the best choice would be to give this to your ADC since their auto attacks would proc the extra damage.
Knight's Vow-2300 Gold
Knight's Vow is a great item for
Alistar. It grants 10 Ability Haste, 400 Health, and %300 health regeneration. This is great for
Alistar since it makes him tankier. The health regeneration also lets him stay alive in fights longer and he can stay on the map longer as well since he can regenerate his health quite quickly.
Knight's Vow's active designates a selected ally champion as a Worthy Ally. Whenever your Worthy Ally is nearby you take 15% of the damage that they would take up until you have 30% HP. If your Worthy Ally is below 50% of their Maximum Health then you gain 35% additional movement speed when moving towards them. This is amazing to fight against high burst assassins like
Zed
Kha'Zix or
Talon. Since if you select your team carry which could be a squishy ADC like
Caitlyn
Jhin or
Kog'Mawand the assassin attacks that person then they would take %15 less damage which can be enough to let them live and now the assassin engaged did not get a kill and that can create an opening for your team to fight back. The movement speed is also nice if you need to reach the person fast for whatever reason.
Redemption-2300 Gold
Redemption is a good item for
Alistar. It offers 15 ability haste 200 health 100% base mana regeneration 20% heal and shield power. It also offers a very powerful active ability. The active of
Redemption is that you can select an area and that area after 2.5 seconds a beam of light shines down and that light if it hits allied champions heals them for 180-360 health based on their level if enemy champions are hit then they take 10% maximum health true damage. You can also use this ability while you are dead. This active if used correctly can win your team a fight. The damage if you hit multiple targets can be insane since it is maximum health true damage which can be great against enemy frontline. The healing is also great to get your team healthier.
Redemption's active is also a great zoning tool since if enemies stay in the zone they risk taking damage. The stats on the item are also good for
Alistar since the mana regeneration will be good for your mana problems and the heal and shield power will make
Triumphant Roar a bit stronger.
Redemption can also be used to finish off low-health enemies as they run away. The range of the active is also absurd so in a teamfight it can reach from your backline to the enemy backline. For instance, you can use
Redemption to let your frontline tank longer with the heal let your backline survive burst, or try and damage the enemy team or do both if your placement or position of teams is good enough.
Mikael's Blessing-2300 Gold
Mikael's Blessingcan be a good buy if the enemy team has a lot of CC Ap damage or both.
Mikael's Blessing offers 15 ability haste 50 Magic Resistance 100% base mana regeneration 20% heal and shield power.
Mikael's Blessing also has an active ability. The active ability removes all crowd control effects from either yourself or an allied champion except Airborne, Blind, Disarm, Grounded, Nearsight, and Suppression the target also heals 100-200 health based on their level. Since
Mikael's Blessing offers no tank stats except Magic Resistance it would be best to buy
Mikael's Blessing as a third or fourth item so you are still tanky.
Mikael's Blessing can be a great ability against abilities like
Dark Binding
Enchanted Crystal Arrow
Light Binding etc. Since these abilities if they do land can lead to a kill
Mikael's Blessing's active can save you or your teammate's life.
Abyssal Mask-2700 Gold
Abyssal Mask is a great item into a heavy AP enemy comp or if the enemy has 3 or more AP threats.
Abyssal Mask grants 350 health 60 magic resistance. These stats make
Alistar quite tanky and into heavy AP you will become very hard to kill. The passive of
Abyssal Mask is also good since the passive is that whenever you immobilize an enemy champion they will take 10% increased damage from all sources for 4 seconds. This can be amazing after an engage since that extra damage can let your team follow up even stronger than they could before since the passive procs on
Pulverize
Headbutt and
Trample.
Force of Nature-2900 Gold
Force of Nature is a great choice of an item into a team with heavy magic damage. The passive of force of nature allows for even more magic damage negation and an increase in movement speed which can allow you to stick onto enemies easier while taking less damage overall. The base stats of this item give you 350 health, 70 magic resist, and 5% movement speed. These stats give you a good amount of tankiness and speed but as a downside has no ability haste which can be rough for [[alistr due to his high cooldowns. Although in exchange this item allows for better and safer engages with its extra tankiness when taking damage along with its the extra movement speed the passive grants when you hit 6 stacks.
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