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Spells:
Flash
Smite
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
Introduction
Greetings Summoners :D Today we will be looking at
Jax.
Jax is an amazing champ that excels at jungling and ganking well.
I hope you enjoy this guide! :D

Jax is an amazing champ that excels at jungling and ganking well.
I hope you enjoy this guide! :D

Pros
+ Excels at jungling early game.+ Jax's ganks are effective, quick, and deadly. + Only character in the game that has dodge :3 + Does not die easily. + Great sustained damage and gap closing abilities. |
SPACE | SPACE | SPACE | SPACE |
Cons
- Can be easily jungle countered by a tanky opponent.- If stunned, Jax will be melted. - Depends on items. |

Greater Quintessence of Strength
For quintessences I always bring

Greater Mark of Desolation
Greater Mark of Desolation
For marks, Greater Mark of Desolation gives both an early and late game dominance on squishies. It also gives some penetration if any champ tries to build armor.

Greater Seal of Resilience
For seals,


Greater Glyph of Warding
For seals,

Recommended Mastries
Since
Jax is a hybrid champion, that means that he builds both Ability Power AND Attack Damage items. For his masteries to pump out the damage I spec 30/0/0. Now some may think: "Having all 30 points in one tree is stupid". When you are ROFLstomping the enemy team you wont think having all 30 points is stupid. I build all the way down row 3 and row 4 of the Offense tree because it gives constant damage whereas skills like
Demolitionist
or
Lethality aren't very useful for jungle Jax.



Other Viable Mastries
If your team is lacking a lot of tanking capability, I suggest going the traditional 21/9/0 build, putting points into the Offense tree to reach
Executioner
and putting the resting into the first few basic health, MR, and armor stats in the Defense tree.
If your team is tanking impared then either pick a different champ or if you REALLY want to play Jax go 9/21/0, putting points into damage reduction, health, MR, and armor stats until
Juggernaut
. Put the rest into AD stats in the Offense tress.

If your team is tanking impared then either pick a different champ or if you REALLY want to play Jax go 9/21/0, putting points into damage reduction, health, MR, and armor stats until

Early Game
For jungling, start out with cloth armor and 5 health potions. This gives you armor as well as a lot of HP pots to be effectively keeping up with the jungle. Afterwards, either get
Boots for quicker ganks or
Madred's Razors for an easier time clearing the jungle. Finish your boots with either
Mercury's Treads or
Ninja Tabi depending on how the enemy teams line-up is. If it is equal, I suggest
Mercury's Treads for the additional Tenacity but if they have 4+ AD champs then get
Ninja Tabi for reduced damage. Finish your Early game with
Wriggle's Lantern and grab a
Sheen.








Mid Game
Start building
Guinsoo's Rageblade for both AD and AP as well as the passive that compliments Jax's own passive. Once finished, Get a
Phage and finish
Trinity Force. From there you can start really dealing out the damage with high bursts.



Late Game
If you played your cards right early game, Jax will explode almost anyone that isn't a tank in late game. Say goodbye to the enemy squishies if they aren't being escorted at all times. Start building
Hextech Gunblade for the extra damage and another nuke :3 Afterwards, finish your build with either
Guardian Angel,
Infinity Edge, or
Rabadon's Deathcap. Depending on what is going on in your game, each item is viable. If they build a lot of magic resist/health then get
Infinity Edge for more AD and crits. If they build a lot of armor/health go for
Rabadon's Deathcap so you can put a huge dent in them with
Empower and
Grandmaster-At-Arms. If the enemy team is bringing you down quickly, grab a
Guardian Angel for extra armor, MR, and the ability to be revived if u get gunned down quick.***KEEP
Wriggle's Lantern*** Even though it may not be as good as other items late game, The ward function has saved me so many times. Once you get good with Jax and using his item abilities, use lantern to escape tight situations by throwing it over walls and jumping to it.










Other Viable Items

Rylai's Crystal Scepter




Maw of Malmortius

For jungling, start with
Counter Strike. Immediately after the leash wears off, pop it and you will dodge, stun, and loose almost no health. For level 2 ganks, I recommend that you get
Leap Strike so that you can jump and stun for an easy first blood kill. Then go back and forth leveling
Leap Strike and
Empower. Start at Blue -> Wolves -> Wraiths -> Red -> Golems





Leap Strike


Empower




Counter Strike





Grandmaster's Might
Jax's ultimate ability,
Grandmaster-At-Arms, helps him dish out the damage quickly. It's passive ability gives him a huge AP nuke damage on every third hit. On activation, he gains a large armor and MR buff. Active the ability when going into team fights to reduce damage and stay in the fight or when in close 1v1s this will give you the edge.


Flash


Smite

Other Viable Summoner Spells

Ghost


Ignite


Exhaust

Thanks for checking out my guide on
Jax :D Have fun!


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