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In-Depth AD Nidalee - The Primal Huntress *Matchups/Items*
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Choose Champion Build:
Higher Burst, Less Poke
More Poke, Less Burst
So. Why AD Nidalee, you may ask.
Well. With the new rework to Nidalee, AD Nidalee has become much more of a viable pick, and a lot stronger due to her hunt mechanic. You can bully in lane with autos, and finish off with a Spear, Pounce, and Takedown.
Teleport:This spell is great on Nidalee, to get back into lane quicker or to Teleport to group with the rest of your team after split pushing. If you need to recall,you can Teleport back to your turret (note: Reduce your teleport CD by tele'ing to tower, not minions) and reduce amount of XP and CS loss, to gain an advantage over your opponent.
Flash:Such an essential spell, to escape quicker in conjunction with your Pounce, or to get into Hunt range by using Flash then Pounce. All in all, it's a great spell on Nidalee.
Ignite:If you prefer having this for extra kill pressure, or to deal with pesky healers like Mundo, go ahead. Is a great spell, and many can argue that you don't need teleport to get back into lane with Nidalee because of your Pounce, which costs no mana. This can be great for securing kills or in duels. Summoner advantage!
Heal:This is a great spell for saving yourself from certain-death situations, or if you need the extra movement speed to chase someone, or even to win duels with that unexpected extra burst of health.
Exhaust:Well, what can I say. Great for Attack Speed reliant champions, or to win duels. Great against Jax, Irelia, Aatrox, etc.
Ghost:I personally do not like this spell, but it can be great for chasing with that extra movement speed with Pounce, to ensure they suffer your wrath and don't get away.
Greater Mark of Attack Damage Helps you with early power and trade damage, and helps you farm easier. Not much else to say here.
Greater Seal of Armor Helps against most top lane bruisers, so that you aren't TOO squishy.
Greater Glyph of Scaling Magic Resist If the enemy team has AP, then this helps you with it. I brought Scaling, because I don't pick Nidalee into AP top laners, and if I need to deal with them, they're usually later into the game where this Glyph starts to shine.
Greater Quintessence of Attack Damage Again, same with Greater Mark of Attack Damage.
Greater Quintessence of Life Steal I would run two of these and one Greater Quintessence of Attack Damage, but since the nerf of these, they aren't as great. Still helps with early sustain along with the buffed Doran's Blade.
Greater Seal of Mana Regeneration / Greater Seal of Scaling Mana Regeneration If you find that you can't manage your mana in lane, then this can be great for that mana sustain.
This item is great for Nidalee, in my opinion. It vastly improves her burst, in exchange for the defensive capabilities of the Blade of the Ruined King build path. It also helps with split pushing, as you can clear waves really fast by using Takedown and Cleave to clear waves. It also gives a lot more damage to enhance your Spellblade passive with your Trinity Force or Iceborn Gauntlet.
This item is great for an offensive Nidalee build. It provides AD for Nidalee's scalings, AP for some more heal power and spear damage, movement speed for chasing and escaping. Most importantly, the Spellblade passive works wonders with your Takedown. It makes it do a lot more damage, along with the already good scaling and base damage of it. Even in human form, a Primal Surge helps you get an empowered auto attack that helps with harass.
This the safer version of the Trinity Force buy. The AoE slow makes it work very well with the more ranged build with Blade of the Ruined King. It helps you chase and secure kills, but dampens your damage in exchange for more armor. With this item, however, it also provides with mana, so more extended fights allows you to poke and heal up.
Blade of the Ruined King:
This combined with Iceborn Gauntlet was the original core of choice for Bruiser Nidalee before the rework. With the new Nidalee, this build is also very strong. With the attack speed, you are able to harass with more auto attacks. This works really well with Primal Surge's attack speed buff to push down towers with more safety and efficiency, as opposed to the more combat based Ravenous Hydra.
Possibly the easiest match-up. He can't really do anything to trade with you if you don't chase him in his Poison Trail. Just destroy him early, win the lane, roam.
Overall, I've had a lot of success in this match up. Try to harass him when he comes up to farm, especially early (Levels 1-3). If he decides to rush a Tiamat early, he has no defenses, but he can trade back relatively well, so just poke with autos and try to avoid him when he all ins you. When he's low enough, execute him with a Javelin Toss and Pounce Takedown. If he goes for the Sunfire Aegis, he has more survivability, but less damage for trades, so you can play a bit more risky. Avoid his fury-charged Ruthless Predator(W), however!
This lane can be hard, but you have to gain the advantage early. Once he gets a Frozen Heart or Iceborn Gauntlet, you'll have a lot of trouble escaping and trading with him. Try to deny him as much farm as you can early game, and if you manage to get a kill, great. If you find you're having trouble, get your jungler to come in before he hits level 6 to shut him down! Late game Nasus isn't nice. If you see a chance, don't hesitate to roam to get ahead.
This can be a hard match up, if you let him harass you. He out-sustains you, as he can trade, heal without mana, and Primal Surge seriously drains your mana. As weird as it is, getting an early Chalice of Harmony can potentially be a good idea for the sustain and magic resist. Don't forget about Hexdrinker, however.
This matchup can go either way, easily. It really depends on who gets the advantage early, and who plays smarter. Skill match-up, if you will. Try not to let him get close enough to harass you with Overload, but when his Rune Prison is down, you can try to trade with your combo. Please, play careful in this matchup. Again, though, once he gets his Rod of Ages and Frozen Heart, your life will be miserable.
This matchup can be really difficult, you have to gain an advantage before level 6. His Subjugate, Frozen Domain, and Pillar of Ice, if you get caught, you'll have a hard time Pounceing away with that slow.
This match-up is hard, I have to say as a Riven main. If you let her go on you at level 1, she's able to out-trade you. Try to just farm, and not let her get in range to Valor, Ki Burst, Broken Wings combo you, as her passive Runic Blade seriously hurts. Also, be careful of her level 6. If she goes on your with her combo, try to Pounce away. If her Ki Burst is up, try not to Pounce on her, as she can Valor and Ki Burst to completely negate your damage and trade back towards you. tl;dr: play safe.
-Be careful, old Nidalee players, because the new pounce follows your cursor. This can make leaping over walls or making flashy dodges easier, but you may forget and accidentally jump the wrong way. Oops, done it before.
-If you're pushing a tower, you can heal yourself in Human, and switch to cougar, so you can have the attack speed buff and still be able to Takedown the turret to get the extra damage. Yay, extra tower pushing damage.