Click to open network menu
Join or Log In
Mobafire logo

Join the leading League of Legends community. Create and share Champion Guides and Builds.

Create an MFN Account


Last chance to enter the MOBAFire Ironman and test your skills to compete for the $1,000 USD cash prize and a prestigious award! 🔥
Nami Build Guide by Bella Starlily

Support In-Depth Nami Guide

Support In-Depth Nami Guide

Updated on March 30, 2022
New Guide
Vote Vote
League of Legends Build Guide Author Bella Starlily Build Guide By Bella Starlily 3,779 Views 0 Comments
3,779 Views 0 Comments League of Legends Build Guide Author Bella Starlily Nami Build Guide By Bella Starlily Updated on March 30, 2022
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so!

You must be logged in to comment. Please login or register.

I liked this Guide
I didn't like this Guide
Commenting is required to vote!
Would you like to add a comment to your vote?

Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.

Runes: Ap Build

1 2 3 4
Cheap Shot
Eyeball Collection
Ravenous Hunter

Magical Footwear
Future's Market

+8 ability haste
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)


1 2 3 4
Flash + Exhaust
LoL Summoner Spell: Exhaust


LoL Summoner Spell: Flash



Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Ideal Strong Ok Low None

Champion Build Guide

In-Depth Nami Guide

By Bella Starlily

Nami's Abilities


Surging tides

Nami's passive provides movement speed whenever any of your abilities hit you or an ally. Casting a Aqua Prison/ Tidal Wave on an ally will speed them up for 1.5 seconds. The same goes for Ebb and Flow/ Tidecaller's Blessing.

Q Ability

Aqua Prison

Using this ability, Nami throws a bubble in a desired location which knocks up enemies hit by and it stuns them for 1.5 seconds.

W Ability

Ebb and Flow

Main poke/sustain tool. When used, it's going to bounce to the nearest enemy/ally depending on how the first bounce was used. If you bounce it off an ally, it's going to jump to an enemy then to an ally. Likewise, if used on enemy, it will bounce once to ally and again to enemy. Keep in mind, it will never go to the same target twice.

E Ability

Tidecaller's blessing

You can cast this on yourself or an ally, this will make their next 3 attacks/spells slow the enemy and deal extra damage. This spell is extremely useful to set up for easy Aqua Prisons and it also procs Electrocute, Imperial Mandate, Horizon Focus, Font of Life.

R Ability

Tidal wave

This is Nami's ultimate. It's a very slow traveling projectile that knocks enemies up and slows them greatly. It will proc Imperial Mandate and Horizon Focus. If used with Tidecaller's Blessing it will hurt more.
Nami's Combos

Laning Phase Combos To Trade.

Assuming you started with Spellthief's Edge you'll want to trade to get gold. At level one your combo is:

AA >> >> AA

Since your biggest priority is to push for level 2 earlier than the enemy botlane, you should be positioned aggressively and take . And here's what I usually do:

>> AA >> >> AA

You can also cast Tidecaller's Blessing on an ally if you have a Lucian or Tristana and bounce Ebb and Flow off them if you weren't in position to trade. Either way if you are running Electrocute it's going to proc.

At level 3 you'll be able to grab your bubble. To always guarantee a bubble do the following:

>> AA or >>

You can also give Tidecaller's Blessing to an ally to slow them or if let's say you are chasing somebody, use Tidecaller's Blessing on yourself and bounce Ebb and Flow off an ally that is close but can't quite reach the enemy (helps the melees catch up).

When you reach level 6 there are a few tricks to using your ultimate to it's full potential. For example you can channel Tidal Wave somewhere from out of sight. What I love doing is placing a control ward in one of the lane bushes and using Tidal Wave when the enemy steps up to farm. If you are trying to hit a long rainge ult aim to cut off their path, this way they need to either step in it, get slowed and knocked up or they can either flash or walk into you/your team. Either of those are a win for you.

Your level 6 combo for trading/scoring a kill:

>> AA >> >> >>

This procs all of your debuffs and should score you an easy kill if you and your AD are on the same page or you are building AP.

As a side note, Nami's Tidal Wave makes her unstoppable for a spit second once she's casted it, so if timed correctly, you can dodge Hecarim's fear and other abilities similar to it.
It can also be used as a displacement ability along with her Aqua Prison so you can interrupt dashes and channelled abilities like Miss Fortune's R, Janna's R, Katarina's R, Rengar's dashes and etc.
What Is My Role as a Support

The Job of The Enchanter.

As the support in your team, your job is to defend your allies and provide buffs, slows and lead everybody to victory.

In laning phase, you want to trade HP and Mana using Ebb and Flow and tidecaller's blessing]]. Depending on your match up, you can look for early kills or at least burn summoners and help your Jungler setup a gank.

Whenever possible, you should look to roam. Preferrably with your Jungler. Nami's kit provides really easy and fast movement around the map.

If your lane is behind or your adc is not that bright, roaming is your best friend. What I do in situations like that is buy early Boots of Swiftness and rush a Shurelya's Battlesong. This way you can become a second jungler and completely support diff on them

In teamfights ou want to be positioned behind, somewhere alongside your AD and peel any assassins coming for your AD using your Aqua Prisons and Tidal Wave.

Remember your safetly is always first! If you get caught or just get focused down and die, your team will most likely follow shortly after. Don't overlook items like Anathema's Chains and Zhonya's Hourglass just because they are not typically built by Nami every single game and are considered selfish. You being alive is what your team needs and those two help a ton.

Taking Exhaust or Barrier as summoners is also a very viable option if the enemy has a few assassin/burst threats.

And that's all I can think of for this guide.

Main Keystone Options:

Summon Aery

This rune synergizes with your whole kit as Nami. It also allows for easy application of effect like Shurelya's Battlesong. Moonstone Renewer, Ardent Censer and Staff of Flowing Water. Combine with Manaflow Band, Transcendence/ Absolute Focus and Scorch/ Gathering Storm


Guardian is extremely good if you need the extra sustain/tankiness. Combine with Font of Life, Conditioning/ Bone Plating and Overgrowth/ Revitalize.


The most aggressive option from all. Electrocute is really good on Nami, as it procs of an ally that has Tidecaller's Blessing on them. Combine with Cheap Shot, Eyeball Collection and Ultimate Hunter/ Treasure Hunter.

Secondary Rune Options For:


Viable secondary options for Sorcery are:
Manaflow Band - for the mana sustain;
Transcendence/ Absolute Focus - for extra cooldown/damage;
Scorch/ Gathering Storm - more preasure early vs late game scaling


For resolve I mainly run the following:
Font of Life - the healing it provides is really good;
Conditioning/ Bone Plating - more MR/Armor later vs safer early trading;
Overgrowth/ Revitalize - If scared of being all-in-ed by engage supports vs just heal and shield power/


Here some of the options I often opt to are:
Cheap Shot - for extra damaged when I slow/stun targets;
Ghost Poro/ Eyeball Collection - honestly both are the same.. Poros are just cute tho;
Treasure Hunter/ Ultimate Hunter - the extra gold can really snowball you hard vs more ultimated over the duration of the game.


What I usually pick for this:
Perfect Timing/ Magical Footwear - a free Stopwatch vs free Boots;
Future's Market/ Biscuit Delivery - faster item spikes vs biscuit for more mana sustain;
Cosmic Insight - for extra haste.


I rarely take this but here are some options I find viable:
Triumph vs Presence of Mind - more sustained income vs mana sustain;
Cut Down - extra damage to tankier units

Mythic Items

Moonstone renewer

A great item whenever you will need a bit more sustain. It is a pretty safe option and you can rarely do wrong by purchasing it as your Mythic. It synergizes very well with Summon Aery and has amazing single target healing if paired with .

Shurelya's Battlesong

Shurelya is an amazing item when you need the extra movement speed. It's also extemely good if you are lacking engage in your team or you are playing against a heavy engage team. It's also great for escaping sticky situations.

Locket of the Iron Solari

Locket is a very good option if you need aoe shields/sustain. Some examples are if you are playing against a Brand, Katarina, Swain, Zyra and etc. You can combine it with and those two alone have a really good aoe party sustain.

Imperial Mandate

Mandate is by far my most favorite item on nami as it's easily applied with Nami's Aqua Prison, Tidecaller's Blessing and Tidal Wave. From my experience, it's more of a snowball item, so I'd stray from it if behind.

Ability Power Mythics


Everfrost works really well with Nami's kit, which is full of slows and knockups. You can pair it with Rylai's Crystal Scepter for even more slows and absolutely annoy the enemy.

Crown of the Shattered Queen

Crown is great for matchups where you need extra survivability. A high AP/AD threat that you know will focus you. It's shield absorbs a lot of damage. Can be paired with Anathema's Chains or Zhonya's Hourglass for extra protection.

Luden's Echo

Luden's passive provides magic pen, so ideally you want to build full ap for it. It's damage is really good and synergizes well with Nami. Downside is you are very squishy and easy to kill.

Night Harvester

Night Harvester allows your abilities to have some extra oomph and it gives a passive for haste and a good amount of AP. Both of those are essential for Nami and her kit.

Basic, Epic and Legendary Items

Chemtech Putrifier

This item is extremely good if playing against high sustain comps like Soraka, Vladimir, Aatrox, Dr. Mundo and etc. It can help if the enemy is building towards an ocean soul or have Goredrinker and Warmog's Armor.


Redemption is a great aoe healing tool and it works in almost every scenario and game. It provides stats that Nami can benefit from.

Ardent Censer

Ardent is really good when laning with a hyper carry like Draven, Jinx, Vayne. Both ite's passives don't overlap, so you can have Ardent and Staff.

Staff of Flowing Water

Staff is the equivelent of Ardent but instead if you have an AP carry like Syndra, Sylas, Veigar. Staff gives extra ap, so you can build it alongside with Ardent.

Mikael's Blessing

Extremely good against heavy CC champions like Leona, Nautilus, Sejuani, Ashe, as it provides a cleanse. It also heals alongside with the cleanse, so it can save your carry's life.

Zhonya's Hourglass

An extremely nice option if they have champions like Zed, Kha'Zix, Rengar, Yone. It also provides a good amount of armor along with a "I'm in danger button". Get Stopwatch first if you are planning to build it. If you are in champion select and you know you'll need it, don't hesitate taking Perfect Timing as a rune choice.

Anathema's Chains

This item is extremely useful against high burst melee champions like Katarina, Kassadin, Vladimir. It provides a debuff and lowers the damage taken, so they can no loger one-shot you. The debuff lower's the target's tenacity, so with Nami's kit, you can lock them down for a longer amount of time to shut them down.

Mejai's Soulstealer

If you want to get Mejai's, make sure to buy an early Dark Seal once you get to 8 stacks you can upgrade it to Mejai's Soulstealer. The item itself synergizes with Nami's kit pretty well and it provides extra AP and movementspeed when above 10 stacks. Dying bad tho!

Seraph's Embrace

This item is generally unnecessary on Nami, as she only tends to have issues early game. If you are planning to build with less mana regen and you don't take Manaflow Band as a rune, it is definitely a good option. Just grab an early Tear of the Goddess as early as possible. Similar to how Mejai's Soulstealer works.

Rabadon's Deathcap

Rabbadon is usually a good item for all enchanters as it provides a major boost of AP. The issue is it is extremely expensive and is also built really late into the game. It synergizes well with Mejai's Soulstealer.

Horizon Focus

I believe this is a slightly odd item to suggest on Nami. Here's the thing tho, every time you slow/immobalize an enemy or hit R from Narnia, you apply it's buff. It goes extremely well if you are running Electrocute and Imperial Mandate and have a carry like Lucian, Draven or Tristana who can proc all of it with just your Tidecaller's Blessing. This is also my favorite build to destroy low elo.


Control wards

Always keep at least 1 Control Ward in your inventory. Vision denial is a huge thing in this game.

Oracle Lens

Similar to the control wards, upon completion of your Spellthief's Edge/ Relic Shield. you should change your trinket to Oracle Lens

Vigilant Wardstone

Mainly purchased as a last item, the Vigilant Wardstone stores up to 3 control wards. Not only that but it also provides really good stats like ability haste. The best part is that it increases the cap of your active wards - from 3 to 4 for Stealth Ward and fom 1 to 2 for Control Ward.
The End

Thank you for sticking around! Please don't hesitate to leave your feedback and let me know if there is something more I can add.

I'll eventually create an updated Janna guide as well as maybe Soraka guide somewhere in the close future.

League of Legends Build Guide Author Bella Starlily
Bella Starlily Nami Guide
Vote Vote
In-Depth Nami Guide

League of Legends Champions:

Teamfight Tactics Guide