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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Introduction

Hi guys my name is Techlord, you may say I am not the best League of Legends player, but I do like to shine as a champion when I am playing them,
I enjoy playing
I enjoy playing top lane to a large degree, aswell as jungle, I like to play a champion who is usually average with a kit that can provide alot, thus the reason I also love
This is my first guide, so go easy on me :P
Pros
-
Long range poke that has small AOE.
Has amazing power at all points in the game.
Acceleration gate can provide aid in laning aswell as during teamfights.
He has the potential to burst towers quickly.
Thundering Blow deals a ton of damage to tanky champs as it does %DMG
Can simply stomp top lane with his range

Cons
-
Very mana hungry at all stages of the game.
Again, very hard to master.
He may not be as all up in your face as
Jayce is a ton of fun and if used correctly can be a total beast against anybody.
Jayce'
Seals: Armor is simply the only viable choice for seals on
Glyphs: Again, only MR glyphs as you again need a little extra defense, to give you an all round stat bonus to counter any opponent.
Quints: AD Quints are very effective to help with early game damage, Movement speed or amour Pen are also viable choices, Only if you can last hit WELL.
Hextech capacitor: Jayce' passive, hextech capcitor allows for him to be more mobile, allowing for increased movement speed every form change, he is also able to walk through units allowing for great Chase. This hopefully encourages
To the Skies: Jayce' Q,
Lightning Field: Jayce' W, allows for an AOE damage over time, this is a fairly weak as it is magic damage but it adds up when you are up in somebodies face, The passive also allows for mana to be regenerated on melee form basic hit, allowing for some sustain, soon to be removed.
Thundering Blow: Jayce' E, Allows for either an offensive or defensive move. It knocks back and stuns for the briefest duration, this can be used to help ganks from the likes of Jayce' melee form can provide alot of power when in lane, please do not stay in ranged when playing Jayce, switch forms to confuse your opponent to thinking how you will initiate or if you will initiate, normally, go in to melee form from ranged after farming abit to gain the speed increase with
Shock Blast: Jayce' Q in ranged form shock blast is the bread and butter of his ranged harass, it deals a large amount of damage on it's own and can be combined with
Jayce' W in ranged is an attack speed steroid that can deal damage based on the level of the spell, begins at a lower percentage of maximum attack damage, and ends up being higher, an extra 30% of your full ad added on to the triple shot, this can destroy turrets and can be a nice quick harass too in lane, when added with crits late game, this thing is deadly.
Jayce' E in ranged is a move that Jayce is especially known for, the
This allows to switch from the Mercury hammer to your ranged cannon form, The primary basic attack in this form allows you to decrease your enemies armor and Magic resist, this can allow for a quick counter on enemies such as
This allows for Jayce' ranged form allows for alot of damage At a large range, harassing with
is a simple spell to use if you cannot see your matchup, it provides an initiate aswell as an escape. This sis simply good to go with, it is overused for a reason, although I do not like it, it can provide alot.
is another spell that can aid to finish enemies, ignite is a straightforward DOT summoner spell, that deals true damage, this can be used to apply extra damage on a target or to finish them.Other useful summoner spells:
Teleport can provide a summoner spell that can be used to assist teammates in other lanes that may be losing, do this ONLY if you are winning an have time to do it, Another useful spell if you are willing to give up
Flash applies an on usage speed increase, this can be increased by an even larger degree by combining Jayce can Excel when using summoner spells correctly to aid with his kit, he can use
Build these two before boots unless boots are completely viable at early points in the game, if you feel you need more mobility against champions such as
Build these items into
Other Viable options:
Overall
Mid Game:During mid game, hopefully your top lane tower has been pushed at this point meaning you can assist in other lanes, usually past the 20 minute mark. At this point you should be well on your way to getting
Late Game: At this point, you should almost be fully built, continue pushing towers and get Baron at a safe time, ensure you buy wards when you can to assist your team with there map awareness, When in teamfights, target the squishy ADC or mid laner first, other than that, anybody who is fed try to

Darius as a matchup is failry easy if you play it correctly. Darius is a scary enemy to be faced against, as Jayce, you must take advantage of your long range poke with your accelerated

Teemo, for Jayce, is a very easy Matchup if,done correctly. Teemo is a very squishy champion and can easily be shutdown.
Not finished yet.
-Techlord





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