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Katarina Build Guide by Claves

Middle Katarina WIP

By Claves | Updated on December 27, 2019

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Runes: Electrocute (Standard/Beginner)

1 2 3 4 5
Domination
Electrocute
Sudden Impact
Eyeball Collection
Ravenous Hunter

Precision
Triumph
Coup de Grace
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

Standard Summoner Spells
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

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Middle Lane
Ranked #30 in
Middle Lane
Win 52%
Get More Stats

Threats & Synergies

Threats Synergies
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

Katarina WIP

By Claves
Introduction
My name is Claves and I'm a 400k mastery Katarina main on the NA server.

I climbed from Bronze to Gold with Katarina, and stopped playing ranked because of a lack of motivation, but held a 60% winrate with Katarina.

I currently plan to gain more mastery with Katarina and better macro in the preseason, and will continue to climb thereafter.


Katarina's job as an assassin is unique to her, cleaning up teamfights and skirmishes with her huge AOE damage and resets, compared to other assassins whose primary job is target one enemy before putting any leftover power into damaging their other enemies.


Due to the nature of Katarina's kit, I will discuss her abilities before her passive, as it's important you know how her basic abilities work before her passive.
Katarina throws a Dagger, dealing 75/105/135/165/195 magic damage (+30% AP) to the target and 2 nearby enemies. The dagger then ricochets onto the ground behind the primary target.

The Dagger always lands on the ground 350 units opposite from where it struck the first target, getting there in the same amount of time regardless of how many times it bounces.


This is the spell you take level 1 so you are able to farm minions from a distance. Typically you max this spell first for the lower cooldown, and more poke damage. In lane, this is the method you want to use to last hit most often so that you take minimal poke damage. It also drops a dagger on the ground that we'll talk more about later.


Katarina tosses a Dagger into the air and gains 50/60/70/80/90% decaying movement speed over 1.25 seconds.

We take this at 3 usually, as Shunpo is invaluable for early trades at level 2.

Katarina dashes in the blink of an eye to the target ally, enemy, or Dagger. If it is an enemy, Katarina strikes for 15/30/45/60/75 magic damage (+50% AD) (+25% AP) - otherwise she strikes the nearest enemy in range.

Picking up a Dagger will reduce Shunpo's cooldown by 78/84/90/96% (based on level.)

Katarina can blink to any location near the target.

Katarina becomes a flurry of blades, rapidly throwing knives at the 3 nearest enemy champions, dealing 25/37.5/50 magic damage (+22% bonus AD) (+19% AP) per knife. Total over 2.5 seconds to each enemy: 375/562.5/750 magic damage (+330% bonus AD) (+285% AP)

Applies Grievous Wounds to all enemies struck, reducing their healing and regeneration by 60% for 3 seconds.

Whenever an enemy champion dies that Katarina has damaged in the last 3 seconds, her ability cooldowns are reduced by 15 seconds.

If Katarina picks up a Dagger, she uses it to slash through all nearby enemies dealing 68-240 magic damage (+100% bonus AD) (+55/70/85/100% (based on level) AP)

Katarina's passive makes her one of the most deadly champions when ahead. It completely resets her basic abilities as well as drastically reducing her Ult's cooldown.


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Summoner Spells Back to Top
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Gameplay Back to Top
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Katarina uses Sinister Steel the moment she touches the area marked by a dagger, therefore the area of your damage is larger than it appears since Katarina can pick up the dagger at the very edge of it.
League of Legends Build Guide Author Claves
Claves Katarina Guide

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Katarina WIP