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Kha'Zix Build Guide by JusT PuJa

Assassin Kha'Zix ,The assassins' dominator MID/TOP

By JusT PuJa | Updated on June 11, 2013

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Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Jungle Role
Ranked #20 in
Jungle Role
Win 51%
Get More Stats

Introduction

Kha'zix is a really strong assassin with lot of burst damage, his ultimate allows you to escape or reset his passive for slow , if you evolve E any kill or assist refresh the cooldown giving you the chance , for example ,to do a tower dive very easily.
Kha unlike the other assassins can make a lot of burst also in late game that makes him one of the best assassins.

Kha is mana dependent ,so buy a lot of potions and take blue.
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Abilities

PASSIVE:
Unseen Threat
When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal 15 / 20 / 25 / 35 / 45 / 55 / 65 / 75 / 85 / 95 / 110 / 125 / 140 / 155 / 170 / 185 / 200 / 220 + (50% of ability power) bonus magic damage and slows by 25% for 2 seconds.

Kha'Zix's passive is what makes him a great duelist and great initiator of teamfights with his evolved W. In duels you may want to use his ultimate to proc the passive for slows.

Q:
Taste Their Fear
Passive: Marks isolated targets.

Active: Deals 70 / 100 / 130 / 160 / 190 (+1.5 per bonus attack damage) physical damage to a single target. Damage against isolated targets is significantly increased to 100 / 145 / 190 / 235 / 280 (+2.0 per bonus attack damage).

Evolving claws increases damage to isolated targets by 12% of their missing health. Kha'Zix also gains 50 increased range on both Taste Their Fear and his basic attacks.

W:
Void Spike
Kha'Zix fires spikes that explode on contact, dealing 75 / 115 / 155 / 195 / 235 (+0.9 per bonus attack damage) physical damage to all nearby enemies. Kha'Zix is healed by 40 / 70 / 100 / 130 / 160 (+50% of ability power) if he is within the explosion radius.

Evolving spike racks causes Void Spike to fire three projectiles in a cone. Spikes will also apply Unseen Threat to all enemies caught within the area of effect.

E:
Leap
Kha'Zix leaps to an area, dealing 65 / 100 / 135 / 170 / 205 (+0.8 per bonus attack damage) physical damage to enemies in the area he lands.

Evolving wings increases Leap's range dramatically and causes a kill or assists to refresh the cooldown of Leap.

R:
Void Assault
Passive: Each rank of Void Assault allows Kha'Zix to evolve one of his active abilities, granting it an additional effect.

Active: Kha'Zix enters stealth for 1 second and gains Unseen Threat, gaining 40% movement speed. Kha'Zix can cast Void Assault again within 10 seconds after activation. There is a 2 second cooldown between each cast of Void Assault.

Evolving active camouflage allows Kha'Zix to cast Void Assault three times within 10 seconds and reduces any damage by 40% he takes while in stealth.
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Evolutions

Kha's evolution can have a different order according to player's role and play mode, e.g., if Kha is used in a siutation where you are against a ranged that doesn't let you farm, you can evolve your W to give you the chance to do more creeps and to harass your enemy without engaging or taking damage.

If you are against a character with a lot of escapes (e.g. Kassadin) you can evolve your E (I prefer evolving this last, though), useful in teamfights because his evolution passive makes the skill refresh.

Q and R are evolved last 'cause they're less important than the other unless the escape with the final.
If you need to escape from tough situations,then you last evolution should be R otherwise,if you want to deal HUGE (trust me,ridicolously HUGE) Damage then your last Evolution shoud be Q.
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Runes

For runes go
Mark - x9 Attack Dmg.
Seal - x9 Armor
Glyph - x9 Magic Res.
Quintessence - x3 Attack Dmg.

Runes

Precision
Fleet Footwork
Phase Rush
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Masteries

For masteries go 21/4/5
Masteries
1/
2/
4/
4/
3/
1/
2/
3/
1/
2/
2/
1/
3/
1/

This give you lot of damage and a bit of healt and mana regen.
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Items

Start items

Item Sequence

Health Potion 50
Mana Potion 0
Can also

Item Sequence

Health Potion 50
Mana Potion 0
Vs AD Mid build like this

Item Sequence

Black Cleaver 3000
Bloodthirster 3500
Frozen Mallet 3100
Last Whisper 1450
Warmog's Armor 2850
or

Item Sequence

Sunfire Cape 2750
Vs AP Mid make

Item Sequence

Black Cleaver 3000
Bloodthirster 3500
Mercurial Scimitar 3500
Frozen Mallet 3100
Spirit Visage 2800
or

Item Sequence

Spirit of the Ancient Golem 2000
Trinity Force 3733
Situational items

Item Sequence

Boots of Mobility 1000
Maw of Malmortius 3250
Blade of the Ruined King 3300
Trinity Force 3733
Spirit of the Elder Lizard 2000
Spirit of the Ancient Golem 2000
Sunfire Cape 2750
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Skill Sequence

Ability Sequence
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
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Spells

and

or

and
League of Legends Build Guide Author JusT PuJa
JusT PuJa Kha'Zix Guide

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Kha'Zix ,The assassins' dominator MID/TOP