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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Sunlight (PASSIVE)
Leona Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Lulu
Lulu can ruin your combo with Polymorph and allow her carry to kite you with the little but effective cc she has. Be really careful and plan accordingly.
Ideal
Strong
Ok
Low
None
A bit about me
Hello friends! I am VoidReaver also known as PhobosTheEternal, a Gold IV Player in Europe West with an expertise on Supporting. I started playing Leona during the end of Season 3 and quickly realised her potential. She became my favourite support and one of my favourite champions. My stats with Leona in Season 3 and 4 are:
Season 3:
- 31 Ranked Games
- Won: 16
- Lost: 15
- Win Rate: 51.6%
- Average KDA: 2.3/7/13.6
Season 4:
- 120 Ranked Games
- Won: 70
- Lost: 50
- Win Rate: 58.3%
- Average KDA: 2.6/5.3/15.8
Leona is an aggresive support champion. Her kit has extremely good amounts of CC and her base damage is pretty good as well. She could be classified mostly as a bruiser than support, and that makes her very strong. Mastering Leona is not only about learning her combos, but also knowing when and how to use them. I will try to help you understand her as much as I can, but in the end it's all about the experience you will gather playing with her. Her


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Runes




Now then, these runes are my personal preference. They provide a good, steady income of gold to speed up your build plus the health and resistances required to be tanky even in early levels. If you want something else, below are some other choices you might also like:









DON'T EVEN THINK ABOUT LEAVING THESE ONES OUT. Not only they make you tankier, they also increase the extra armor and magic resist you receive from









If this tree is not to your liking, you can always go for this one:
As I pointed out before, you should always buy these items:
Ruby Sightstone,
Mercury's Treads,
Randuin's Omen and face of the mountain. They are the basic core items of all tank supports and they provide you with vision, an extra slow and a shield for one ally. What about the other choices though?
I pick this one 80% of my games. It adds a very valuable aura that helps your teammates withstand any magic damage the enemy team might inflict and it further increases the shield from face of the mountain.
Another viable choice, it boosts your HP and MR while offering invulnerability to ONE form of crowd control or spell. Useful for engaging teams with heavy CC.
This one was nerfed pretty hard and it's not dealing as much damage as it used to be in early levels. However, it's a good option against teams that have weak magic damage and low mobility.
zeke's herald Buy this if your team has a lot of auto-attack reliant champions. Combined with
Locket of the Iron Solari it can give some neat stats to your teammates.
This one is a bit of a lunatic's choice, but if your team snowballs like crazy or love to tower dive, you can provide them with some valuable seconds of turret immunity.
But this against teams with heavy AD champions and especially if they are auto-attack dependent. It will ruin their day and make you unstoppable.
A good choice against teams with really heavy AD champions, it will be an ightmare for the enemy. As long as they choose to focus you.
A good choice if you believe your tankiness is enough. It works well with
Spirit Visage.
This item combined with
Perseverance
,
Recovery
, face of the mountain and/or
Warmog's Armor will provide you with an extremely strong flow of HP regeneration and resistance against teams with heavy AP.
One of my favourites, it adds an extra AOE slow everytime you cast an ability, plus much-needed mana, armor and CDR. What more could you ask for?






zeke's herald Buy this if your team has a lot of auto-attack reliant champions. Combined with











Laning Phase is where





When it comes to engaging, you can try these combos:
- activate
Eclipse, then follow with
Zenith Blade,
Shield of Daybreak and a well-aimed
Solar Flare for the stun.
- use
Solar Flare, followed by
Eclipse,
Zenith Blade and
Shield of Daybreak.
- if the enemy walks into you, use
Shield of Daybreak,
Eclipse and a well-aimed
Solar Flare for the stun. If he tries to escape, save your
Zenith Blade.
This is where you must feel epic as hell. You should be the first to charge in and the last to come out of the fight. If you manage to land you

However, things change if the enemy team has sneaky wankers (like
































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