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Lucian Build Guide by TheGrimReaper

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League of Legends Build Guide Author TheGrimReaper

Lucian, The Purifier -- How To Do A Drive-By The Right Way

TheGrimReaper Last updated on August 27, 2013
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Team 1

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9


Utility: 0

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Hello! And...

Due to the popularity of my guide, the sites I used won't allow me to use pictures/videos I've uploaded because of I can only use X amount of bandwidth. And since my guide gets a lot of views (which is great!) I'm going to have too find an alternative way to upload them such shouldn't be too hard. Unfortunately it probably won't be until later this evening until I can because I have many classes today (I'm in college) and be available until then.

I'm sorry again for the inconvenience and I'll do my best to fix it!

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I HIGHLY recommend that you watch the "Lucian Champion Spotlight," and as to why, well I'll tell you. Contrary to belief, Riot does know a thing or two about the champions they make. Meaning that Phreak provides us (the viewers) a brief overlook on Lucian which will give us a preview of Lucian before we actually play him. So basically watch it if you haven't already or even if you have, watch it again, because its great for knowing what to expect when you play him. Also there are tips and tricks to playing Lucian that Phreak does mention which is pretty helpful if you ask me.

Unfortunately about oh I'd say... 99% of you didn't watch the spotlight. But I take my hat off to the 1% of people who did.

As a friendly reminder, for those who have questions and or concerns, please address them in the comments and rather than hit the dislike bar, just explain your reasoning and hopefully I can address your issue(s). If I do in fact feel what you brought up is important enough to change my guide, I will do so and be sure to thank you.


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Why Lucian Is Good & Not So Good

Some Pros & Some Cons


+ He's veryyy mobile
+ Dominates in 1v1s
+ Ulti shreds high health targets (if used correctly)
+ Phenomenal poke
+ E is a great tool for escaping sticky situations (if used correctly)
+ D I V E R S I T Y ! (For those who don't know, he's the 1st African American Champ)

- Squishy as hellll
- Just an all around hard champion to master
- Low mana pool early game (so make sure that your pokes hit as much as possible!)
- Item dependent (farm early game is VERY important)
- His range isn't too great
- His skin isn't that great in my opinion.

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The 2nd Tier of Runes - Masteries!


Yes I know that you might be wondering as to why I don't have every specific mastery. Well let me explain... I feel that needing to explain EVERY mastery is a waste of time, and plus, Lucian's core masteries are the same as most ADCs. If you truly would like to know why I choose a specific mastery, please ask. As you can tell below I felt the need only to discuss the Defense Mastery Tree.

Ok... If you use Barrier which I hope you do, this will give an added shield bonus. Added shield bonus -> survivability -> YOU NEED TO SURVIVE! Queue the "I Will Survive" soundtrack...

Ok so your going to be bot against another ADC, right? So, you need Armor, thus making this choice full proof. If you don't get it than your just making yourself more vulnerable which in turn will cause you to be X_X (dead).


Like the mastery above, you need this to protect from Magical damage that the ADC or the Support will dish out. This helps you take less of their damage, which in turn makes this a smart choice to pick

Once again.. Survivability is key to an ADC. This gives you that extra health to, yes you know, S U R V I V E !

By now you should know what I'm going to say. If not, refer above to my previous mastery explanation.


The Offensive Tree should honestly never change, unless if you want to use Ignite instead. In that case make sure to flip flop Summoner's Resolve and Summoner's Wrath.

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What Makes You Uber Powerful - Runes!


greater mark of armor penetration

  • Greater Quintessence of Attack Damage: Some may wonder as to why these should be your typical choice of runes. Well, more attack damage = *drumroll please* MORE DAMAGE DONE TO OPPONENTS!
  • greater mark of armor penetration: Over 1.00 Armor Pen. per Mark? Of course this is the best choice because A.Pen is what makes you able to DO DA DAMAGE!
  • Greater Glyph of Magic Resist: So your Lucian... And Lucian is kinda squishy like the rest of ADCs. Well with this Magic Resist that turns you into a less squishy Lucian. Make sense? I hope so.. :/
  • Greater Seal of Armor: Same deal as the rune above except this time you get Armor rather than Magic Resist.

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Those Things You Hate And Love - Summoner Spells!


This S.Spell in particular is the one almost every ADC should use. Why? Huh lemme think... If you are in a sticky situation, like for example lets say Blitzcrank pulls you and your about to get melted down by the enemy team. WELL GUESS WHAT! You have Flash! Now you can escape the clutches of Blitzcrank and his team!

This S.Spell works great on all ADCs. Why Lucian in particular? Well he's not the most durable man ever.. An example might help explain this better. So lets say Blitzcrank pulls you in and you manage to kill the bastard but you got a Twitch following your butt and you are low on health. You know if you try to fight him you'll lose so you have to run. Your just about at your turret when he hits you with his slow and starts doing damage. Right before he uses his Eexpunge you pop barrier, shielding you from the damage. And now you can trololol away with little health left.

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The Things That Make Em' Lucian - Abilities / Sequence Order

Ability Explanation

  • Lightslinger: This is Lucian's Passive Ability. What it does is after using one of Lucian's abilities, his next auto attack within 6 seconds will strike twice. The second shot deals 50-75% of Lucian's AD based on level, but fully applies on-hit effects. Minions and monsters take full damage from the second shot. The second shot can critically strike.

  • Piercing Light: This is Lucian's 1st ability or his "Q." What it does is After a 0.35 second delay, Lucian fires a laser in the direction of the target enemy, dealing physical damage to all enemies in a 1100-unit line. Minions take 75% damage.

    Below is it's Range, CD per level, and its Mana cost per level.

    Range: 550
    Cooldown: 9 / 8 / 7 / 6 / 5[/center
    Cost: 60 / 65 / 70 / 75 / 80 mana

  • Ardent Blaze: This is Lucian's 2nd ability or his "W." What it does is Lucian fires a shot that explodes in a cross pattern and upon hitting an enemy or reaching the end of its path, it deals magic damage and marks enemies hit for 6 seconds. If Lucian damages a marked target with his basic attacks or abilities, he gains 40 movement speed for 2 seconds. This does not consume the mark.

    Below is it's Range, CD per level, and its Mana cost.

    Range: 1000
    Cooldown: 14 / 13 / 12 / 11 / 10
    Cost: 60 mana (every level)

  • Relentless Pursuit: This is Lucian's 3rd ability or his "E." What it does is Lucian dashes a short distance and removes all slowing effects. Relentless Pursuit's cooldown resets if Lucian scores a kill or assist during The Culling.

    Below is it's Range, CD per level, and its Mana cost per level.

    Range: 425
    Cooldown: 18 / 16 / 14 / 12 / 10
    Cost: 60 / 45 / 30 / 15 / 0 mana

  • The Culling: What it does is Lucian starts firing shots in the target direction for 3 seconds, each shot dealing physical damage to the first enemy it hits. The amount of shots fired scales with his attack speed. The Culling is considered a channeled ability and it can be interrupted, but Lucian can move freely (including movement abilities) without interrupting it himself. Reactivate The Culling to cancel the ability early. The Culling deals quadruple damage to minions but not monsters.

    Below is it's Range, CD per level, and Mana cost.

    Range: 1400
    Cooldown: 100 / 75 / 50
    Cost: 100 mana

Ability Sequence Order

Then --> Next --> Finally -->
It's a no brainer not to max an Ultimate whenever you can, but the only thing I feel the need to explain is why I choose his E 3rd, rather than his Q. Here's the reasoning... Junglers typically gank bottom lane due to the fact the ADC is usually the highest damage output source on the team. So, the opposing jungler wants to get their ADC fed off kills and you the least amount so your not a threat. And junglers usually gank bottom lane at around level 3. So let's say their Jungler comes for an early gank and you already used Flash. Well since you have your E, you have a much higher chance of escape than if you didn't. I hope that made sense.

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What Makes You Do All Dat Damage - Items


PLEASE PLEASE READ: These items are my SUGGESTED items, you DO NOT have to build them. Though these are in my opinion the Go-To choices, that doesn't mean you MUST build them in my recommended sequence, or build them at all. And if you wonder as to why I'm building these items, that's what this section is for; so I can go in depth as to why. Also I have an "Alternative" section, with all my other suggested item alternatives.

These are standard on almost all ADCs. Why? Because the bonus 25% bonus attack speed makes them as beneficial to an ADC as Sorcerer's Shoes is to an AP Mid Carry. The only choice that's up to you is what to upgrade your Greaves into. My suggestion is Homeguard Greaves because of the insta heal and major Movement Speed increase for a short duration.

This item in particular is become a very useful item for ADCs. The reason being is its ability to shred through higher health targets due to its passive, and the Attack Speed, Lifesteal, and Damage it provides. All these things it provides are crucial to an ADC's build. Not to mention its Active which drains the target's health, gives you some, and slows them which is s-a-weeet. All these things make it a CORE ITEM for Lucian.

This item is beyond great with Lucian as I figured out. The passive is what really makes this a CORE ITEM. With each attack it reduces the Armor of the opponent by 5%, up to a total of 25% with full stacks, which is frank OP in my opinion. Since Lucian has a high base attack speed/combined with Blade of the Ruined King makes Lucian deal T O N S of damage per second. AND it gives 10% bonus Armor Pen., 200 health, and 10% Cooldown Reduction. This item is the cherry on top so to speak.

Like most ADCs, Lucian needs damage and armor pen. in order to be effective. This gives both! So if you have this item on top of the two above, your going to be hitting really f'ing hard, making this another CORE ITEM.

Perhaps the most common ADC item. What makes it so common in builds is that it gives a total of 100 AD on full stacks and 18% Lifesteal. That's a SH1T ton. This is an item I'd highly recommend getting maybe mid-late game, but is NOT a CORE ITEM with Lucian.

Uh, this lovely item... It can be either an enemy or a great ally. It can save you at tough situations because of its passive (revives you upon death) and gives you added durability (Armor and M. Resist) so it doesn't take 1 shot to kill you. This item truly is an item that has saved me from some close situations and is guaranteed to save your life at times. With that being said, I would recommend this item, but it is NOT a CORE ITEM with Lucian.

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Combos & Tips!

Combos & Tips!

ALTHOUGH both of those things would be nice to have, that's not what I'm talking about when I say "combos and tips."(unfortunately...) What I actually mean is what you see below...


Though there are many possible combos, the ones you see are the ones I've come across as the most effective.

==>==>IF NEEDED==>

IMPORTANT NOTE: When I said "IF NEEDED," what I mean is when you activate your Ultimate, you shoot in the same path as whenever you activated your ultimate and CANNOT be changed. Though what you can do is use your Relentless Pursuit to correct you path by adjusting to where the opponents move, or it can be used if the opposing player uses Flash per say, so you can catch up to them.

==>==>If they are not dead yet==>

This combo is one if you want to quickly melt down high health targets because you use your ultimate 2nd which quickly diminishes their health, and with the Movement Speed you get with Ardent Blaze, this allows you to always be close to them. If they somehow are still alive, then use your Relentless Pursuit to catch up to them followed by Piercing Light to finish the job.

Obviously these combos aren't the only ones possible, but they are ones that I'm sharing to you because of my success with them. If you have any other viable combos that are worth bringing to my attention, please do in the comments and it may show up on my guide, and I'll be sure to mention you told me about it if I find it to be a good combo to showcase.


Perhaps the biggest tip I can give when playing as Lucian: DO NOT THINK YOUR BLACK JESUS BECAUSE YOUR ULTIMATE DOES A LOT OF DAMAGE! I see way too many cocky Lucians' who dive in with their Ultimate. Here's a news flash for ya: Your SQUISHY and your Ultimate can be STOPPED! Yes that's right, stopped. Anybody with a stun, suppress, knock-up, silence, etc. can stop it. So you'd look pretty dumb if you go guns blazing and then have your ultimate .01 seconds in, since you forgot about how your ultimate can be stopped. With that being said I move on to my next Tip.

My next tip that is closely related to the 1st, which is that when playing as Lucian is smart to sorta hang back and let your Tanky people on your team to lead the charge before you come in. This allows you to pick out the higher value targets and clean house when your needed too, without the risk of dying if you were to lead the charge.

My other tip is to remember to utilize his E to the best of your ability. Though it may be hard to master, you can use it to get over walls in the game. Though the range is fairly limited and you can't dash through EVERY wall, you can for some. And that means it could save your life, so be sure to practice dashing through walls with his E and you'll slowly know what places your able to dash across without the humility of failing your dash. Not to sound harsh but I know I'd chuckle if I saw a Lucian fail his dash :)

Another small, but helpful tip, is to remember Lucian's Q can hit targets in the path, not necessarily just the target. An example might suffice here: So lets say your out of range from another ADC but there's a minion who is in range and the ADC is just behind the minion. Well use your Q on the minion and if the ADC is still behind, or in the line of fire, he'll be hit too. Hopefully that makes sense.

My last tip I can give is remember that your passive works after ANY ability usage. So using an ability, then auto-attacking, followed by another ability will definitely do more damage because of your passive allowing you to double shot twice your opponent. But the set back is that it takes a bit longer to pull off. All in all I'd say just try to utilize your passive as much as you can so more damage can be done, but hey, sometimes you can't so its not a big deal.

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Ah. Probably where most people's questions will be answered. I'm sure there will be some who think, "Why didn't you build this instead?" or "Dude, those ___ choices aren't good." Well here's where I discuss other choices! Yeeeaaaahhh!!!

Alternatives: Summoner Spells

Oh the Classic. Ignite has always been a choice for most ADCs because it finishes off pests who live with just little HP. This is definitely another viable option for Lucian because god knows how many times there's been that one guy you could've gotten if you had Ignite.

This S.Spell is always an alternative choice for every ADC. Mainly because there may be times you play ranked games and the other team has a lot of CC, well with Cleanse it'll help a lot. Or you may just be playing Normal and feel like not dealing with all the BS the other team may throw at you.

This S.Spell is one that can be used as a getaway or to catch up to targets. Though I personally wouldn't use it, I can see why some may because this adds to Lucian's already high mobility.

Alternatives: Runes

So some may this is another good option for Lucian, its not that I don't agree, it is that I feel added Lifesteal really makes a difference early game, and will allow you to possibly outlast your opponent. Yes AD is crucial with Lucian as I've mentioned hundreds of times, but Lucian is item dependent. So if your stuck recalling every 2 minutes, than your going to not get the items you need faster. So Lifesteal Quints give you that added sustain, letting you stay in lane without the worry of falling behind.

Alternatives: Items


The item that basically tears people new azzholes. Ok let me be clear here... Lucian IS NOT a guy who is dependent on solely Attack Speed like Vayne for instance. He's a guy who needs damage to be at his full potential. This item brings the heat and definitely earns a spot at an alternative for Guardian Angel per say. BUT I'd only suggest buying it if your doing well.

To tell you the truth I've used this item before and loved it on Lucian, but also hated it. Ok first off if utilized correctly, you can do some nice damage with TF because of your passive and the other passive effects TF provides. The only reason I'm hesitant about putting it out as a main item is because TF is EXPENSIVE. And if you aren't doing well in-game and are building TF, well than you can kiss your butt goodbye. The reason being is because TF is expensive and if you aren't doing well than it'll take a while before you finally buy it, but when you do, the other ADC has 3 more items than you. Which basically means your f_cked. Thus making you much less of a threat.

This item I wanted to explain... Well why it's an alternative is because of three main things. It's AD, bonus Movement Speed, and Cooldown Reduction. The reason it's not my main choice is because damage is more important than Attack Speed with Lucian, and since you already have B.O.T.R.K you don't necessarily need the attack speed Zephyr gives. Plus the AD given is not too high, and the CDR. But if you feel like be adventurous and want to try new items that could work, go for it.


Ok........... Warmogs is an item ONLY needed if you are just not lasting in team fights. I highly recommend you stay away from this item unless if you are just getting pouned to death by the other team.

Maw is always a solid choice if you aren't quite handling the Magical damage output on the other team, and the best part is the AD it gives you. It's an all-around great choice because it gives you two things that are both very benefical. With that being said, the reason I have this behind G.A is because it doesn't give armor as well, and G.A's passive is veryyy useful, especially in team fights. But definitely get this item if you need M.Resist desperately.

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Bla-leep Bla-leep; That's All Folks! (For Now...)


Yes I know... Its sad that this is all that I have at the moment... BUT WAIT! If you read my title I left a lil' hint about there being more "possibly" {meaning I will but I like sounding mysterious) so don't worry about me lacking certain material because I will have more! As of right now I have the basics with my Match History added, but soon to come will be:

Videos, Good Support Picks (still in the process of determining who's best with Lucian), and much more that will further help you understand Lucian, the Purifier.

Thanks again for reading/up-voting/giving me +rep. Be sure to leave a comment down below and perhaps even an up-vote! It would benefit me dearly to hear your feedback and I'll be sure to respond to your comments! PLEASE TELL ME YOUR SUCCESS WITH MY BUILD TOO! I'd love to hear about it.

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