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Spells:
Flash
Clairvoyance
Ability Order
Pix, Faerie Companion (PASSIVE)
Lulu Passive Ability
Introduction

Please vote on the guide and leave a comment about anything you dont understand or for some suggestions! Thank you in advance.
Perhaps more than any other champion in the League, Lulu marches to the beat of her own drum. During her youth in Bandle City, she spent most of her time wandering alone in the forest or lost in a daydream. It wasn't that she was antisocial; the day-to-day bustle of Bandle City just couldn't compete with the vibrant world of her imagination. She saw wonder in places most people overlooked. This was how she found Pix, a fae spirit, pretending to be stuck in a birdhouse. Lulu's imagination distinguished her to Pix and he seized the opportunity to lure her into his world. He brought her to the Glade, the enchanted home of the fae, which lay nestled in a clearing in the woods. There the rigid properties of the outside world - things like size and color - changed as frequently and whimsically as the direction of the wind. Lulu felt at home in the Glade and she lingered there with Pix, fascinated by this secret place.
She quickly lost track of time. Her life in the Glade was comfortable and natural. She and Pix played fae games together, the sorts of games that she had been told were ''make believe''... and she got exceedingly good at them. It caught her by surprise when she suddenly remembered that she had left a life behind in Bandle City. The Glade had a way of making everything outside seem distant and surreal. Lulu decided to revisit her former home, to share some of the lovely things she'd learned, but when she and Pix returned the world had changed. Time, she discovered, was another property that behaved differently in the Glade, and centuries had passed while she was away. Lulu sought to reconnect to the residents of the outside world but her attempts had unfortunate results. She led all the children off to play hide and seek, temporarily changing them into flowers and animals to spice up the game, but their parents didn't appreciate her efforts. When the yordles insisted that she leave their land, she turned to a vibrant magical place where those with unusual gifts were not just accepted but adored: the League of Legends.
''The best path between two points is upside-down, between, then inside-out and round again.'' -- Lulu
So, on masteries i go 0/9/21.
- On defence we get Armor + M. Res + Health. We dont want to be that squishy!
- As long as we take
Flash and
Clairvoyance as summoner spells we want to take the appropriate mastery for them.
- Mana regen is also good and with
Greater Seal of Scaling Mana Regeneration and that early philosopher's stone you wont have mana issues.
- Map awareness is a big thing so that 5% more vision helps.
- Gold per Second is something you need along with your gold/second items and
Greater Quintessence of Gold since you shouldn't be taking last hits as a support on the lane.
- Extra gold in the beggining = more wards = Good!
- A bit of experience is good too!
- 6% Cooldown along with your items helps cap the CDR!
- 15% Cooldown on your summoner spells.. Faster CV's more flashes!




My Choices:
I personally like




Other Choices:








Not viable:



So, let's take a look on Lulu's abilities.
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(Passive): ![]() ![]() ![]() ![]() |
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(Active): ![]() |
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(Active): This is the unique ability ![]() |
![]() |
(Active): This is a buff type spell, similar to ![]() ![]() |
Need to say that there is a little trick with this skill.
In both cast situations the pix follows someone else than you, you can get advantage by this fact and use your your
Glitterlance smart!
Remember that when using
Glitterlance your pix fires a slow projectile too.. That means you can slow a group or a single enemy near an ally that is in your
Help, Pix! range but they are far from your
Glitterlance range. Shield him up and use the pix's bolt to slow them!
Same thing applies for an enemy you chase, you tag him with
Help, Pix! and even if he flashes away or something, pix is still on him for 6 seconds and you can still slow him! And actually on 18 lvl with CDR capped you can slow him 2 times in that 6 seconds because of the 4 sec CD
Glitterlance has!
In both cast situations the pix follows someone else than you, you can get advantage by this fact and use your your

Remember that when using



Same thing applies for an enemy you chase, you tag him with


CORE ITEMS:
So, we get lane sustain through philosopher's stone, CDR by the


MID GAME ITEMS:
We rush

LATE GAME ITEMS:
By that point we need to finish our





6TH-SITUATIONAL ITEM:
I usually after these go for potions







As you probably have already seen on the item sequence, as a support you need to get wards as much as possible! Vision is very important in this game and we also got a mastery point for extra 5% ward vision!
I believe that there is already a GREAT warding guide that will help you on anything if you haven't already read it. Here it is Panglot warding guide!
I believe that there is already a GREAT warding guide that will help you on anything if you haven't already read it. Here it is Panglot warding guide!
That's all..! Hope it helps some persons..! I want to see all kinds of comment and suggestions to make this better! And sorry for possible mistakes as my native language is not English :)
I need to thank JhoiJhoi for the "how to make a guide" help! Her epic guide can be found here!
And Panglot for the warding guide here!
Do not always follow the exact build learn to adapt to situations!
I need to thank JhoiJhoi for the "how to make a guide" help! Her epic guide can be found here!
And Panglot for the warding guide here!
Do not always follow the exact build learn to adapt to situations!
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