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Choose Champion Build:
Ability Order
Draw a Bead (PASSIVE)
Tristana Passive Ability
WTH, are yeu insane!? (AKA: Introduction!)
Anyway, hello! I'm Katsuni, and no, I don't mean the porn star. I had the name first, and have records dating back over a decade to prove it.
So why a tank

There's a lot of joke builds that just fail outright, but MBT:Tristana has proven to be a surprisingly effective tanking tool. Potentially, more so even than my Sona Tank build. Curious stuff!
Strange, I know, yet it only makes sense, for truth to be stranger than fiction! After all, fiction has to stick to possibilities!
Regardless, the point behind this guide, is to provide yeu, the reader, the tools necessary to duplicate the bizarrely effective Main Battle Tank Tristana build, and my thoughts as to why I build her the way I do, in particular, are also given.


The Good
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The Bad
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The runes are pretty straight forwards, but I'll cover them in more detail as to why, here.
Precision
Fleet Footwork
Phase Rush

Greater Mark of Magic PenetrationTristana, as a tank, has pretty respectable base damage on her abilities, however, she works far better off of an AP tank build, than an AtMog's build. As such, I prefer the magic penetration. Most champions only have 30 base, and don't get any extra, short of Mercurial Treads, anyway.
Greater Seal of VitalitySince we have the
Greater Quintessence of Health for her starting health, flat health doesn't help much, here. Technically, we could swap it out with armour, but she really needs the bonus health around level 5-10, which is about the time that these grow better than flat health runes anyway.
Greater Glyph of Scaling Magic ResistStarting off with a
Doran's Shield, over 800 starting life, above average health regeneration, and strong escape and poking power, limits the need for early level magic resistance, so flat MR runes aren't that big a deal. In the end, however, since she'll probably not be packing more than ~175 MR, in most situations, the +24 from the scaling runes are simply more useful to her.
Greater Quintessence of Health Let's be blunt,
Tristana was never designed to be a tank, and we're kind of forcing her into it at gunpoint (pun intended. I know, I'm going to hell.), so she needs all the help she can get, at the start of the game, to take the hits, before she can patch her weak defensive stats with items.
Runes





















YES! OH GAWD YES! Wait, we're not filming for Herbal Essences? Er... I knew that!












"Meh."









Ew, why would yeu want THAT!?





























Interesting Fun Fact: Explosive shot's AoE scales with AP (0.25AP damage on the explosive effect!)





































While I've described my favoured build, there's always situations which dictate that yeu need to change things up a bit. Yeu can't just blindly build the same thing every single game and hope it works. Different team compositions will require different methods to deal with them.
Yeur own play style is likely a bit different than mine, as well, so some of these alternative options may be preferable to yeu.
LeviathanIf yeu're really confident in yeur ability to pull this off, and have been playing MBT:Tristana for awhile now, yeu might consider a leviathan. It's cheap, and effective, and the additional 15% damage reduction at max stacks can really help out. Personally, I find that I don't die very often, but it's just a little bit more than I'm comfortable with in getting a Leviathan. On the other hand, a snowball item works great for taunting enemies. People just LURVE to break that 20 stack bonus, don't they? Yep, they sure do! And as Tristana simply doesn't have any real way to force the issue that an enemy should hit her, if they really don't want to, it doesn't hurt to "encourage" them in other ways.
Atma's Impaler+
Warmog's Armor While this combo's pretty common on bruisers, Tristana's being played as more of a full on tank here, than a bruiser. Her damage output is miserable, but her capacity to get into the middle of a team fight and make a mess of the enemy's organization, is a real plus. Personally, I've found it just doesn't work so hot on her, and would advise avoiding it.

Shurelya's Battlesong+
Randuin's Omen I really do love putting these two together! I only found out, after the fact, that the people the items are named after, are actually married XD Go figure! Anyway, they start off as really nice gold/5 items, which can help get yeur build moving along nicely, and the active abilities are great! Personally, I use a Logitech G500 mouse, since my MX518 broke down last year. As such, I have the thumb buttons set to 1 and 2 on the keyboard, so that I can activate my first two item slots with ease. I'd highly recommend doing something similar, if using two items like this. That being said, they also provide 15+5% CDR, a ton of health and armour, and just, in general, are great items that go great together =3
Guardian AngelPersonally, I don't like it so much, but if yeu find they're really focusing yeu down hard, perhaps it'll help out. On the other hand, it may make them stop targeting yeu altogether, which ruins the whole point of being a tank. I'd avoid this, for about the same reason that I'd avoid a
Thornmail. It's a good item, but it does risk doing the exact opposite of whot yeu want it to do, and yeu don't have an active taunt as
Tristana.

Banshee's VeilIf yeu find yeurself being rocked hard by CC, and unable to do yeur job of tanking, perhaps a Veil will help yeu out. Extra health, mana, and MR, plus a handy little shield, is a great combo. I'd vastly recommend it over
Quicksilver Sash, for most situations, with this build. QSS has it's merits, but it's not that useful for tanking Tristy. The Veil is especially more useful in eating that first skillshot that might hit yeu while using
Rocket Jump, and can make up for the really messy hit box.
Uh oh, time for the red text again! The stuff in here are things that yeu could probably do better off for yeurself by avoiding them.
Soul ShroudAs much as I lurves me a good Soul Shroud, it's just not of much value here. The health is pretty high, but not quite high enough to constitute being a true tanking item, and she really doesn't need extra health, after she reaches about 3500, so the lack of armour and MR is a big problem. The mana regen is pretty much negligible. If yeu really, really want, yeu can replace
Morello's Evil Tome with this, but I wouldn't advise it.
Sunfire AegisIt's got armour! It's got health! Whot's not to like!? Well, it doesn't do either in really all that descent an amount, and she's looking for more dedicated armour items over this at this point. One could make an argument towards it, but it'd require some major overhauls of the entire build, so I'd advise against it. Yeu could make it work, with considerable trouble in the process, but it's probably not worth the effort.
Zeke's HeraldJust in case yeu're tempted to get this... Don't. It's a kind of alright item, but she doesn't need the life steal, nor attack speed. Her physical damage, in this build, really just isn't up there with her other primary builds, so don't try to make it into something it just isn't. It's a half-baked attempt to go 50/50, and it seriously won't work out well.
Rylai's Crystal ScepterAs Tristy's cooldowns kind of are semi long, even with 40% CDR, in comparison to Rylai's 1.5 second duration, I don't really suggest it. Yes, it has health, and AP, but it just doesn't work nearly as well as the
Frozen Mallet, which makes abusive use of her ungodly long attack range.
Yeur own play style is likely a bit different than mine, as well, so some of these alternative options may be preferable to yeu.

















Not so good stuff! :O












In short, Tank Tristana relies on her slowing capacity, her excessively long range, and her knock back potential on a short cool down.
For a bit longer list of things, see below.

With this build,
Tristana is pretty good at soaking up a few hits, and quite capable of returning the favour, in kind. Yeu'll probably want top lane, so will be facing off, likely, against other tanks, or a bruiser of some sort. Most top laners will be melee, so Tristy's got a pretty big advantage here.
Make full use of
Explosive Shot, and yeu'll do fine.
Careful about ganks! Yeu're still a bit squishy, early on, though yeu're probably going to have abnormally high health, even among tanks. Yeu don't really have much for defensive abilities, however, just yet, so be careful not to waste yeur
Rocket Jump early, and watch out for obvious bait, since yeur cool down is probably still pretty high.

Once laning breaks down, which generally happens as soon as the first tower dies, yeu're going to be switching over to roaming. Hopefully, by now, yeu have at least grabbed a
Phage, and ideally, yeu got a kill or three in, with a nice bit of CS, and are the proud owner of yeur very own FLAME THROWER. I mean...
Frozen Mallet! Close enough.
Anyway, take this opportunity to focus on yeur damage capacity. Yeu've leveled yeur W and E first, so do a lot more damage than many other tanks and DPS do right now, though assassins and burst casters will still trounce yeu for damage.
Note that yeu're probably going to have the most health on the battlefield, with this kind of a build, and yeur bulk is yeur power. Yeu can eat through a remarkable amount of spell damage, due to runes, and, hopefully, a pair of
Mercury's Treads.
Watch out for the fact that the game can switch to end game off a single ace, and that yeu might need to get some armour early here, just in case their AD carry suddenly starts chewing through the kills.

Don't be afraid to get into the thick of things, but if their AD carry is barreling down at yeu, yeu might want to actually hold back and just keep them slowed with a steady stream of long range
Frozen Mallet shots to the face. Note that yeu lack for hard CC, so yeu may need to put extra emphasis on making sure that yeu're the one to initiate fights.
If they're bunched up together, leap into the middle of them, using
Rocket Jump, and, if necessary,
Flash, then toss one of them into yeur team with a
Buster Shot. This should get the ball rolling quite nicely.
If yeu find yeurself stuck at a tower, take pot shots at it as often as possible, and don't be afraid to take a few hits from it. Yeu're a bit squishier than most tanks, but yeu can still eat a pretty good amount of tower fire with relative ease. If there aren't any minions near by a tower, and yeu've cleared the lane, it may be simply better to just eat the tower hits and let yeur allies kill it, rather than mulling around, waiting on the minions to catch up finally.
Anyway, yeur key power, is that yeu can keep enemies slowed perpetually, and they simply can't outrun yeu, no matter how hard they try, with yeur
Rocket Jump and insanely long auto-attack range to keep them from escaping.
While yeu're not the strongest tank in the world, yeu simply will, flat out, surpass
Sejuani and
Leona as a tank, in pretty much every way imaginable.
Use the novelty of yeur "ZOMG WTF IS TRIST DOING TANKING!?" to yeur advantage, because the enemy team probably has absolutely no clue whot the heck they're supposed to be doing to counter yeu. At lower ELO rankings, they may even try to focus fire yeu, if yeu land in the middle of them with a
Rocket Jump, and may never quite catch on that yeu're not a glass cannon, and take entirely too long to burn down.
Note that, at higher ELO's, this build probably won't work quite so well. Higher ELO's tend to adapt quicker, and will take advantage of the fact that yeu have no hard CC to work with. Fortunately, yeu can break most channeled abilities, but a good team will exploit yeur weak points hard, so don't try playing Tank Tristana unless yeu're sure that yeur team will be capable of building around her flaws.
She doesn't have many, but the lack of hard CC and below average armour/MR does show it's face from time to time, and a good team will call yeu on that. Until probably 1400 to 1600 elo, though, yeu're probably fine, and the shock value should cover any potential issues yeu may face. The people in that range tend to be quite good at playing, but not so great at adapting to new situations, or estimating whot something they've never seen before can do.
Tank Tristana is not for oral or rectal use, nor ELO's above 1600. Using Tank Tristana may cause headaches and severe feelings of "wrongness" in players, and should not be attempted without adult supervision.

For a bit longer list of things, see below.

Laning

With this build,

Make full use of

Careful about ganks! Yeu're still a bit squishy, early on, though yeu're probably going to have abnormally high health, even among tanks. Yeu don't really have much for defensive abilities, however, just yet, so be careful not to waste yeur


Mid Game

Once laning breaks down, which generally happens as soon as the first tower dies, yeu're going to be switching over to roaming. Hopefully, by now, yeu have at least grabbed a


Anyway, take this opportunity to focus on yeur damage capacity. Yeu've leveled yeur W and E first, so do a lot more damage than many other tanks and DPS do right now, though assassins and burst casters will still trounce yeu for damage.
Note that yeu're probably going to have the most health on the battlefield, with this kind of a build, and yeur bulk is yeur power. Yeu can eat through a remarkable amount of spell damage, due to runes, and, hopefully, a pair of

Watch out for the fact that the game can switch to end game off a single ace, and that yeu might need to get some armour early here, just in case their AD carry suddenly starts chewing through the kills.

End Game

Don't be afraid to get into the thick of things, but if their AD carry is barreling down at yeu, yeu might want to actually hold back and just keep them slowed with a steady stream of long range

If they're bunched up together, leap into the middle of them, using



If yeu find yeurself stuck at a tower, take pot shots at it as often as possible, and don't be afraid to take a few hits from it. Yeu're a bit squishier than most tanks, but yeu can still eat a pretty good amount of tower fire with relative ease. If there aren't any minions near by a tower, and yeu've cleared the lane, it may be simply better to just eat the tower hits and let yeur allies kill it, rather than mulling around, waiting on the minions to catch up finally.
Anyway, yeur key power, is that yeu can keep enemies slowed perpetually, and they simply can't outrun yeu, no matter how hard they try, with yeur

While yeu're not the strongest tank in the world, yeu simply will, flat out, surpass


Use the novelty of yeur "ZOMG WTF IS TRIST DOING TANKING!?" to yeur advantage, because the enemy team probably has absolutely no clue whot the heck they're supposed to be doing to counter yeu. At lower ELO rankings, they may even try to focus fire yeu, if yeu land in the middle of them with a

Note that, at higher ELO's, this build probably won't work quite so well. Higher ELO's tend to adapt quicker, and will take advantage of the fact that yeu have no hard CC to work with. Fortunately, yeu can break most channeled abilities, but a good team will exploit yeur weak points hard, so don't try playing Tank Tristana unless yeu're sure that yeur team will be capable of building around her flaws.
She doesn't have many, but the lack of hard CC and below average armour/MR does show it's face from time to time, and a good team will call yeu on that. Until probably 1400 to 1600 elo, though, yeu're probably fine, and the shock value should cover any potential issues yeu may face. The people in that range tend to be quite good at playing, but not so great at adapting to new situations, or estimating whot something they've never seen before can do.
Tank Tristana is not for oral or rectal use, nor ELO's above 1600. Using Tank Tristana may cause headaches and severe feelings of "wrongness" in players, and should not be attempted without adult supervision.


Thanks to EVERYONE.
Except yeu.
Yeu know who yeu are.
Yes, yeu, the one reading this right now. Yeu know I'm talking about yeu. Yeu know whot yeu did. That thing with the goat? That was disgusting. GET OUT OF HERE!
For everyone else who contributed to more than my nightmares, thanks!
A great deal of thanks to jhoijhoi for the guide on how to format, as I've had only limited work with BBCode, and it was a great help! The dividers were pretty snazzy, too, and saved me from photo shopping my own set up. Why spend extra time and effort when it's not needed? Anyway, the help with the BBCode was a MASSIVE improvement on the organization here, so thanks! ^.^
Additional thanks go out to all the artists who have made artwork for Tristana, that I've used in this guide. I'd probably make a bunch myself, but my scanner's out of order and my tablet's a five our drive from where I'm at >.<
Thanks to Riot Games, obviously, for making a guide like this possible. Obviously, without a game to play, we couldn't make guides for it, now could we?
Special thanks, in particular, go out to Ezreal, who designed Tristana! Whot can I say, I adore her cute, innocence and bloodthirsty nature. >.>;
Additional thanks goes out to the entirety of the Champion Creation Forum. Without this creative outlet, I'm not sure I'd even still be playing LoL any longer! There's some really interesting ideas floating around in there. Admittedly, most of it's absolute junk, but there are some real gems, as well, and it's fun to read through! I'm currently in a project to try to increase the quality of other people's work, there, so stop by to take a look, if yeu have any interest in champion design, or game balance, at all! The link is provided below, due to some minor formatting issues. :O
http://na.leagueoflegends.com/board/showthread.php?t=2099323

Except yeu.
Yeu know who yeu are.
Yes, yeu, the one reading this right now. Yeu know I'm talking about yeu. Yeu know whot yeu did. That thing with the goat? That was disgusting. GET OUT OF HERE!
For everyone else who contributed to more than my nightmares, thanks!

A great deal of thanks to jhoijhoi for the guide on how to format, as I've had only limited work with BBCode, and it was a great help! The dividers were pretty snazzy, too, and saved me from photo shopping my own set up. Why spend extra time and effort when it's not needed? Anyway, the help with the BBCode was a MASSIVE improvement on the organization here, so thanks! ^.^







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