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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Double Strike (PASSIVE)
Master Yi Passive Ability
Introduction

-Strong throughout the game
-Can duel most champions
-Copious amounts of true damage
-Great split pusher
-Can roam and snowball other lanes
-Makes a strong late game assassin
Cons:

-Not a tank like most top lane champions
-Can be difficult to use in team fights
-Hard crowd control will ruin your day
-Snowball reliant
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Marks:
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Seals:
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Glyphs:
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His kit centers around resets late game from kills and assists. As such, I delve deep into the offensive tree and sparingly into the defensive tree to help with early game laning and eventually health stacking.

The Offensive Tree:


















The Defensive Tree:







Veteran Scares: An extra 36 HP is a lot early game.




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Maneuverability Summoner Spell Options:
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Defensive Summoner Spell Options:
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First Back:
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Second Back:
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Core Damage Items:
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Core Defensive Items:
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Alternative Defensive Items:
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Alternative Damage Items:
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3.

1. Be the Bully: Against most champions, you are the boss. You should always be looking for harassment and kills. Yi's strongest harassment combo is unlocked at level two, but you should be looking for trades from level one against most champions.
2. The Harassment Combo: Prep





3. Level Two and How to Get There: Level two in a solo lane is achieved by being present for all of the experience from the first wave of minions and killing one melee minion in the second wave. In order to hit level two before your opponent, you should auto attack minions as soon as you get to lane. This will push the wave, but that's ok. As soon as you have your


4. How Am I Doing Coach?: You should be able to perform this combo twice before the second wave comes to lane. As soon as you hit level two you should look to go all in, but hold

5. Ok, So Now What?: In order to achieve level three in a solo lane you must be present for the XP from waves one and two and kill all three melee creeps in the third wave. At level three, with two points in your

6. But What if He's Under the Tower?: If you have



7. So I Killed Him, My Job is Done Right?: Nope, from here you should look to continue trading with your opponent constantly, but make sure to ward. If the jungler camps you now while you're still playing hyper aggressive you will lose the lane.
8. What am I Aiming For Boss?: The second kill should come before level 6 and you shouldn't need to die for it.
9. So Now I Just Sit in Top Lane and Hope My Team Wins, Right?: At level 6 you should start to look to roam to mid after you push the wave or bottom lane after you've backed to buy. Roaming is most effective after you've gotten



1. In solo queue ranked games... Most teams cannot respond to a heavily fed, roaming Yi. If you stay top lane to continue pressuring your opponent, you only help so much. If you've already gotten a couple of kills and a 20 CS lead, start roaming.
2. Where To Roam: Mid lane and bottom lane are obviously your two choices. It's best to roam mid if you push your wave to the tower but can't afford anything worth backing for. If you just backed and got your cutlass, then bottom lane is a good choice if your team is being pushed to their half of the lane.
3. What To Do In Mid: Obviously killing the enemy mid laner is your most desirable outcome, but even if you can't, there's more to be done. Try to get your jungler to come mid at the same time. If all three of you live and force the enemy out of lane, take the tower. Even if you gank by yourself and your mid dies in the process, push to the tower and get some damage on it.
4. What To Do In Bottom Lane: Bottom lane is a lot trickier to gank than mid. It's best to not come down here until you've gotten your cutlass. Assuming you have it, the simplest way to get a kill is ping your target, hope your support CCs them, and run in with

5. If Bottom Lane Goes Swimmingly: Assuming you get a kill or force the bottom lane to back, get the jungler's help and take the tower or

6. What If No Lanes Are Easy to Gank?: Then force


7. But My Tower!!!: Don't be afraid to let top tower fall. This isn't to say just abandon ship, but if you can take another tower somewhere else or

1. Yi Is So Good At Splitting, Why the Hell Not?: The ultimate quandary for any new Yi players. Yi is one of the best split pushers in the game, capable of dueling enemies, wave clearing, and destroying towers faster and better than most any other champion, but it's not always the right choice.
2. CC, or no CC?: Against enemy team comps with lots of CC, split push and ward everything. You don't want to team fight because CC is the bane of Yi's existence, but you also don't want to get caught out and killed. Make sure to ward up all around you so you have plenty of warning to get out. If you do get ambushed, never be afraid to burn everything to get out.



3. I'm Impatient and Fed: Against enemy team comps without much CC, grouping and pushing mid is a quick and easy way to win. Without CC to stop you, you should be able to roll over the enemy carries. If you can kill both the ADC and mid laner before dying, you've done your job and your team will be able to finish the fight with all of that global gold advantage from your mid game roaming.
4. "OMG Team, Five Top, Why no Map Pressure?": Always be sure to communicate with your team before you start splitting. You need to say "I'll split top, can you guys group as 4 mid and push?" Or "I'll draw them top, can you guys get Dragon and bottom tower?" If you say nothing and start passively splitting while no one else is pressuring an objective you will die for nothing repeatedly.
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