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Spells:
Exhaust
Flash
Ability Order
Darkness Rise (PASSIVE)
Mordekaiser Passive Ability
Intro

Instead of the spell spamming AP/OT Morde we all know and love, Ive come up with an AP/AS Morde that has great lane pushing power along with powerful Auto-Attacks. There is still power in his spells, but he is getting a boost to his melee game.
Ladies and gents, I give to you my MELEE-KAISER!!
Great for pushing a lane and his Auto-Attacks are very powerful. And when you have the proc from


Since this is a hybrid, you are able to deal great dmg even if your spells are down.
Strong late game and fairly cheap to build.
Cons
Weak early game unless fed.
Not as tanky as normal Morde.
Must play cautiously.




Some other combos I found to be effective are,







Masteries
Offense
Tier 1 Improved

Tier 2 Sorcery for the CDR
Tier 3 The 15% Mpen. Thats always good since I have no Mpen in my runes.
Defense
Tier 1 I like to take Armor and MR. Its nice since this isnt a bulky build.
Tier 2 I take the dodge since there is no reason to take HP regen based off mana
Tier 3 I take reduced dmg and the movement when I dodge. Both as simply fillers.
Tier 4 Vet Scars for more HP. Again not a bulky build so this is nice.
Tier 5 Ardor is great. AP and AS as I lvl. Lovely. Makes this build much better
Tier 6 4% less dmg is great again. Not a tank or bulky so this is good.
Masteries for


Offense
Tier 1 Improved summoner spell and AP per lvl
Tier 2 Sorcery for the CDR and AS.
Tier 3 The 15% Mpen. Thats always good since I have no Mpen in my runes. And I take the passive ArP. And slightly more dmg to minions as a filler.
Tier 4 more base dmg for more AA power
Tier 5 nothing
Tier 6 for the extra dmg. This build needs all the dmg it can get.
Utility
Tier 1 Higher regen is good since he is a health based champ and less time dead as a filler
Tier 2 I take more XP. Lets face it.. Morde is a great farmer and this only make it better.
Tier 3 Greed as a filler or Longer buff duration. Up to you.


Next to be lvl'd is





Passive is

Engaging Sequence
I find that its best to




The runes I use are standard for the way I play tanks.
Marks I take ArP. This is an AA build for Morde, so these make sense to me. True his skills deal magic dmg, but combine high magic dmg with heavy physical dmg, you got some nastiness.
Seals HP per lvl. HP is good since his skills use HP not mana or anything like that. So these can be very useful. Ive given thought to maybe Armor per lvl, since this isnt the tanky build that is common.
Glyphs I take Flat MR. This helps make him a lil more tanky. Thats always good for anyone that isnt building tanky.
Quints I take ArP again. Wanting to get more dmg with his AAs.






These items can be a lil expensive, but morde is a great farmer. You do have to play cautious though.
Items that can be swapped out
No some people might say that Guise is not a late game item. Thats true to an extent. But here are some items that you may feel free to swap out.






Recall 1 You want


NOTE! If you have enough to get more items, get more items
Recall 2 Get your

Recall 3



Recall 4

Recall 5 When you recall this time, you must choose which item you want next. You can build



Personally, I choose to get






That is how I do it, but if you think gunblade would be best, get it. If you wanna get rageblade, get it. I give you the items you need, but its up to you on when you get them.
When it comes to farming, its best you get all you can. All buffs work great on Kaiser so take them if you can. But never put your-self before your team.
One thing about Morde that you must know, is its ok to use your ult to get a kill. If you get the killing blow and someone rages, tough luck for them. You having that minion will give you one more person in the fight. So if you lose someone, you have replaced them with and the fight goes on.
Ive given two sets of masteries. One for a more tanky build and one for those crazy players that just want to HULK SMASH. Pick your masteries and dive into the battle. Spread the chaos of MELEE-KAISER!!
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