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Spells:
Smite
Flash
Ability Order
Call of the Freljord (PASSIVE)
Nunu & Willump Passive Ability
Introduction




I go with 9-7-14 masteries. Some of you may be wondering why I chose the defensive masteries - as Sagasu points out in his EXCELLENT Ryze Build, the HP regen is ridiculous that you can rack up using your max mana. Using this build you will end up with around 25 additional HP5, which is extremely high. Also be sure to pick up the magic penetration mastery and the improved smite on the offensive end, as well as the buff boost and EXP boost on the Utility end. The rest is up to your discretion. If you decide to get

As for your summoner spells, be sure you ALWAYS get


GOOD SPELLS:




DECENT SPELLS:


All other summoner spells are fairly useless for Nunu. Don't get them.









The items mentioned above are your bread and butter, and should be gotten basically every game. As for the items below, there is a very large possibility that you won't get to them, and they largely depend on team composition. Basically; get the above 3 items, regardless of team composition, straight away. As a general rule of thumb, get your initial 3 items, 1 offensive item, 1 balanced item, and 1 defensive item (in that order). It will ensure plenty of damage and survivability. However, you must suit the needs of your team - depending on whether they need someone survivable or someone with damaging ability, you can build the items below as you like.



















Make sure you use your Consumables too! Wards, potions, and elixirs boost your gameplay quite a bit.
Early Game
You are a JUNGLER! Therefore, your early game will be spent killing creeps in the jungle almost exclusively, with perhaps a gank here or there. Remember that you have 3 main responsibilities:
1. First and foremost, make sure that YOU are leveling up! If you don't stay as leveled as the lanes you will quickly fall behind in team fights and need to spend time farming lanes later on in the game. And that is NOT a good thing.
2. Secondly, you need to make sure that your team's lanes keep the advantage. That is why you are constantly looking for spots to gank. If the enemy has pushed too far it is YOUR responsibility to be aware of it and use the opportunity to get your team a kill. With Nunu, I would say that the absolute earliest for a gank is Level 4, but generally I wait until I get my ultimate at level 6.
3. Finally - I cannot emphasize enough the amount of map awareness and control of the jungle itself you need to have. You need to pick up at the very LEAST one ward each time you blue pill. Generally I pick up 2 or 3. When you have that little bit of extra money that isn't quite enough to buy your item - get wards with it. Many junglers become mediocre because of their lack of jungle awareness, so don't become one of them! Here is the priority of your ward placement:
Top Priority - Dragon and Baron. Baron is not so important until later game, but dragon is a resource that is as important as getting champion kills. Therefore, it needs to be constantly addressed and if it isn't warded... you had better be getting your *** back to base to ward it! And as the game goes on (around level 13)I would make Baron a priority over dragon.
Middle Priority - Jungle buffs. I cannot count the number of times I have Smited away a jungle buff from the enemy jungle because they were simply careless. Make sure you keep your own jungle camps warded in addition to enemy camps - you don't want to let them waltz in and steal the buff on YOUR side of the map. If you don't have wards there is a high chance that there will be no repercussions for stealing the enemy's jungle buff!
Low Priority - Ganking bushes, general jungle area. It is always a good idea to place that one extra ward in some bush in the jungle. Over the course of three minutes it's more than likely that the enemy will walk into that bush - and from there it is a SUPER easy gank. Try and get spots near lanes first, and then more inner-jungle areas.
As you can see, you have a lot of responsibility for your team as a jungler. But worry not! Nunu is a fairly easy character to jungle with and leveling will be a breeze as long as you know what you're doing.
While there are many ways to jungle, this is generally the path I take:
1. Blue Buff
Get someone from your team to help you with the Blue Buff - it's not that it's impossible for you to get at level 1, it is just extremely precarious. It is a lot safer if you simply have an ally autoattacking it to help you along that little bit. In general, it's a good idea to have your entire team scout the jungle to start off games (especially Ranked ones!) - if the enemy team is inexperienced you will get an easy first blood. If you are not in a ranked game or if your ranked team is very, very stupid and you end up soloing Blue Buff at level 1, make sure you proc


2. Wolves
Fairly self-explanatory here... it is generally wise to wait until


3. Wraiths
Consume the blue one and you are certain to survive for the rest of this camp.
4. Mini-golems
Pretty self-explanatory; feel free to use Smite as you aren't going to tackle the red buff straightaway just yet. Bluepill back to your base and purchase


5. Repeat Wolves and Wraiths
6. Red Buff
Now that you are fairly leveled, red buff should be a breeze and not such a precarious object to be pursuing. Just make sure to use your


7. Repeat Mini-Golems
As you continue to jungle, make sure that you're aware of how the lanes are doing - ganking is essential to your success! Beyond Step 7, you should be spending all your time ganking and clearing any jungle camps that you see have popped back up using the little skull-markings on your minimap.
1. Cast

2a. More than 1 enemy? Make sure you wait for them to use their CC on others until you proc


2b. Only 1 player to gank? Just hit them with

3. Continue to chase and autoattack, using


Also keep in mind that you need to continue warding everywhere you can. Map awareness is key!
Lastly, whenever there is an opening in the positioning for it, it is YOUR responsibility to call your team to fight the dragon. Since Nunu is not really a solo dragon character, it's a good idea to get at least one other teammate to help you out - remember to last-hit with


1. Don't enter the fight prematurely. You are NOT a full-on tank and you shouldn't be receiving the brunt of the focus; if you are, you are certainly doing something wrong.
2. Weave in and out of the fight, taking a little bit of burden off of your tank here or there, and then when you see an opportunity (the enemy won't be able to cancel it) cast

3. DON'T pull away from the fight until your tank does. It's not over until your tank begins to retreat. This rule applies to ANY champion you're playing.
Also, be sure to keep Baron warded! It is the prime resource at endgame and you shouldn't let the other team get it from under your nose!
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