Camille Build Guide by Persicum777
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+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
Ability Order Standard Camille
Threats & Synergies
A bad aatrox is a sad thing to see, because he can easily go 0/5 in lane against you, a good aatrox is a fun challenge that can lead to a not so fun midgame if your not careful, I've never been buried by him but if he gets ahead or has jungle pressure and you don't things can get out of hand very quickly. Like riven when he uses his q's up that is the best time to strike, when he w's go to the short side of his square or just e out if you have it up, and watch up for his e for juking your dash, but keep that in mind as he gets cd all his abilities will be back up very quickly, Early on you want to bait him to go aggressive with his q, and realign with his e mid q, if he tries this tactic as long as you dodge it you can imminently go all in as he has no real escape and wont get his boosted damage until his third q, most of the time this is when they w thou, giving you the perfect time to e onto him, a few other things you should be aware of though is his sweet spot does stop your e if your mid e, and his ult is the main problem the sustain and mobility is really strong but your ult can prevent his escape, you may want to take ignite to this lane just to force it out early similar to kayle, and build Calling early, he is trully a sustain fighter now.
You hard counter her, dodge ability early, bait her abilitys out by going for cs, at 6 you'll win every all in. assuming she isnt fed, also dont try to match her pushes, she will out push you early on.
Bate out her Q, when shes low on energy all in, if she doesn't get any early Kills you can just control the lane, either dive her or force her to over extend for cs and punish :) after about level 8 or 9 she may get a small power spike on you if your not snowballin.
I've never fought ali in lane so any advice I can get would be nice but just know he can knock you out of ult and will be a literal beast to take down pre level 6, so expect a lane where you'll have lane control but not alot of kills, like most support champs top strong coordination with there jungler can make the lane messier for you but typically promises a strong bot lane for your team as they will get less jungle interference. Take conc and dorans blade, youll want to take extended trades after he uses his knock back, you can freeze for free for most part, and he will be more of a threat the mid to late game since he can interrupt your ult/combo.
If he is toplane, take your powerful late game runes, get dorans blade, and freeze lane, if he tries to break it just kill him he doesn't belong in top building his normal build, but as a jungler he is kinda a nuisance, most because he can dive you and cc you with certain toplaners, any that are a 3 or above in difficulty.
In general camille is strong against most cheese lanes, most of them want to use kiting and ranged advantages against ad melee tanks,, brawlers, and bruisers... well you are one of those but you have more mobility then most and a hard cc instantly after, anivia is a weird lane, she will try to stun you and after she misses i will say try to go in on her... but she may just wall you, best case she walls you before you get to her and that's a disengage, neat. But, with a proper jungler! she can wall behind you, take your e, and now red kayn kayn has you knocked up and your out of a escape, so if you bait out her wall, that would be literally the main thing stopping you from getting a clean. take pta over conc, get corrupting pot or shield early, level 1 if she takes her poke or wall you can get cheap damage in, level 2 you can all in if you wanna be rsiky and take q level 1, but for the most part your looking for a coordinated gank level 3-5 with your jungler/midlaner, when the enemy jungler and midlaner are show away from top, after level 6 she has more waveclear then you so just play safe, farm under turret and 2v1 her with help, for the safest lane.
Did someone say unavoidable on click stuns? Do not let her get a advantage with her jungler's presence, take pta, and corrupting pot, watch out for ignite cheese, and if your jungler is staying up top side, this is prolly one of the easier lanes in the game annie is easy and simple to play but cant do much 2v1 and behind one of the best matchups to abuse this in the game.
Eh ill give this cheese lane a little more credit cause after she has some crit it can be annoying not getting poked out of lane, if she over steps go on her, stand behind minions to avoid her wide range poke, she can hawk bushes so don't rely on them, and if she gets ahead in lane play back, pta or even comet can be used here and id take shield personally.
I mean for a champ that's all about mobility and stand at a set distance to deal damage its pretty obvious why you'd have the advantage here, his best bet is to roam and get advantages, i will say if there mid and get fed they maybe able to combo you and kill you in one cycle... unless you ult there ult, so even in matches were they have gold advantages you can outplay here, take pot for sustain, conc for the mid to late game power cause you wont really need pta unless your fearful of someone else, and ping if he starts heading mid. :P
This is a weird champ, they make a wall you can't e off of :), don't underestimate his poke and don't take azir lightly, the men and women out there still learning azir are easy for camille to deal with, but, those Azir's that play Azir, as much as I play Camille. They are cut from the same clothe as you, camille is easier to learn, but is played for her outplay potential, like him, and if your too aggressive, he will punish you. And, if he is too aggressive you should punish him. At best this is a lane you steam role someone still learning there champ or the game still, at worst, this is the most difficult "fair" lane for you, he doesn't counter your kit and you don't counter his, its just a back and forth of making small plays waiting for someone to mess up and the other to punish and the punishee to counter punish, A testament to the will of mobaplayers world wide. Pta + dorans blade, if your scum you'll take ignite for the level 2/3 all in.
Cheese lanes are tasty for you, He is strong with jungle coordinate, but unless he is qued with someone he shouldnt be a threat, freeze lane early if he tries to poke you all in him, bait his stun and ult his ult, and he easier then pie:) take pta and corrupting pot into this lane.
I'm going to say he is even because I know so many people have trouble fighting him. Take shield into this lane with comet if you dont trust yourself to dodge/ult his stun, if you think you can, pta + blade is stronger and you cna easily turn this into a tiny lane from even if you can do that without letting him snowball, like with most mages dont stand in his minions to make him choose to blow you up or them, and when his stun is down you should win all ins.
Your empowered Q goes through his shield, dont let him get his passive off or he could chunk you and like with most support lanes, you need to be aware of enemy jungler's interference.
Id say the 3rd most lethal marksmen beyond ashe and /vayne/. she can trap you when you ult to deny it some and set up traps so she can get away from your e, if you do get her without trap interference its simple to kill her she has no health or armor normally. Take Shield, and pta for best results, and umm don't get trapped.
This is teemo on useful mode, Tether the entire laning phase, buy boots quick, and if you can ult her ult you'll prolly win lane post level 6, do not give her a gold advantage, and do not over extend, id take corrupting pot over shield, but comet makes the laning easier.
Cho's sustain early may keep him in lane long enough to make you over extend, his kit lets him play safe so either freeze and get repeat ganks on him or shove faster then he can handle after tiamat, if hes going tank cho that option is alot easier ap cho may require some burying to keep him out of the game.
I mean corki exists right? I dont even know the counter play to corki besides, you can build spirit and omen and they both hurt his kit, his items are expensive like yours so you have to help in the early game, level 6 he is a sitting duck so have at em, you may want to dodge his missles, and while your at it, get ap defense early if you can afford it, do not freeze this lane btw you can get poked out, crash and reset, his wave clear under turret early is weak game
Darius is a simple beast, you need to get in, burst him with your empowered q and use the mobility to kite or disengage with him, successfully doing this will result in a won lane. Don't push he will control the lane from level 2 to 4 but you can cheese a Q on him early if you catch him in the jungle, dont over engage Especially if he has ghost.
You can brawl mundo pre6 very well and even get 2 or 3 kills on him but without calling he will comeback after level 6, coordination with the jungler can bury him for the game but he needs to be 2 or 3 levels down to play safe around him.
Eh, a good ekko is a fun fight , dodge his poke, kit his stun and all end when his abilities are used up, keep in mind he has a second life practically.
This. This is the fight of the century, your wit verses hers, dont e on to her unless she uses her counter, disengage to reset her passive to where you want it, and level 1 you can beat her, level 2 to 5 without her counter you beat her hard, level 6 she will win trades with a all end but you can poke her down over several small trades, make all the collective camille's proud and beat her always :)
tons of mobility, cc cleanse in kit attached to a heal, and worst of all,, BARRELS! a good camille knows how to kit a gp out push him undertower and just roam. A bad camille will try to freeze verses a gp xD, corrupting pot early is strong if he spams his q, when hes low on mana go all in other wise take coordinated trades with your jungler.
Any camille who says garen is a problem i want to have a long talk with, worst case scenario he stands under tower for 15 minutes. only engage if your passive is up,take q or e first for him, if you him first you win the trade... hard! reworked conc is something that is very awesome against him and makes trading even easier, his ult is a problem but you can dodge his ult with yours so jsut bait it out.
Its a ranged matchup so its annoying but i still take corrupting pot cause gnar isnt really a big problem, dont take too much harass, all ends are easy if he wastes his dash, watch his rage and dont ever extend, tethering is a strong feature to this lane. Also he is much more easily dealt with in his ulted form as long as you dodge stun and ult when he ults, simple.
A very easy match up for you, he is a threat if he gets ahead, and watch up for his level 6 all in with jungler help. camille has strong zoning potiential under turret but he can pop you easily if you get to comfortable, either way take pta, take dorans blade or corrupting as you feel like it, dont let him pop you level1 with 2 q's and ignite, and level 3 as long as your tracking his e, you win, and post level 6 track his e and r and that same applies
Play back play safe, look for pokes with w and all in when hes about half health pre level 6, but always before you poke or all in, bait his stun, if he doesnt throw stun ever you wont kill him but he wont keep you off the wave either also dorans shield is a must have here
Her ult literally counters yours, stand behind minions to dodge her e, but next to them so she cant q the wave and you after level 6 you will onyl beat her if your 2 level ahead, or you bait out her ult.
This match up was a little more in her favor prenerfs but now its more in yours tbh, corrupting pot is nice cause she will try to trade with you alot, dont fight when her passive is up, dodge her e, and ult over her ult to basically neutralize her, also her midagme si strong but your late game is about the same so if she starts getting ahead play for the long hall, and just like fiora, make all camilles proud by winning every lane in this match up :)
Eh... if you can bait out his stun early... you can get some easy kills pre level 6, if you snowball into this lane, the threat becomes tiny, he will recover but you should be able to close game before then, however if he gets 1 kill on your play as safe as you can, take conc or pta into this matchup but if you dont feel safe dont be afraid to w max too.
You have met, one of the like 2 characters with a stronger level 1 then you, play safe all end when he wastes his poke, get him to burn flash and knockback and finish him with ult, you prolly wont get a kill on him levels 1-5 unless hes just a bad jayce but still this is a fun matchup for sure.
She has one of teh weakest level 1s in the game, you have one of the strongest :), let the wave push to you and dont let her have 1 cs get q first.
ugh kennen, his ult counters yours pretty hard and alot of try hards will first time a kennen into you cause they heard its counters camille, dodge he q, go in when he was no energy, and dont over extend, i dont w max unless there jungler will be a problem too, because kennens seem to always get there jungler to join for a gank haha
Now kled is a interesting beast. Always keep in mind that he has 2 health bars so 1 good engage is not enough you'll need atleast 2, and many burst trades is how your going to ultimately will win this lane so pta is important here, Also I wouldnt ult for a kill on him because the delay between his forms is too long and you need to bait his shotguns out when he has lost his mount, if you have a strong jungler who will gank for you this lane will become easy quickly, but if he gets a few kills on you early be prepared to play it safe for 10 mintues. So in general if your losing alot against him dont be afraid to take comet+ w max to learn this lane a few times, dodging his hook and learning to bait his abilities, and abilities cd management is key here.
lol lulu top, she excells at bullying melee champs with poor mobility topside with tons of stacking poke. Too bad your a melee champ with high mobility topside! Dont take dumb damage early against her at level 3 all in, dont need dorans shield take corrupting pot, and get that early W to trade poke and after level 3 dive her when shes off her wave and win.
ugh malphite is probably one of my least favorite toplaners to fight, nothing you can do in lane will help much youll need coordinated repeat ganks to bury him and honestly i build for another threat on the map rather then against him cause nothing will happen til your 3rd or 4th item, dont get poked down look out for dives level 6, and just manage your waves.
his passive sucks, its awesome when he engages on your cause you can q combo then use e to reengage for another q combo and burst him hard dont do bush combos cause his minions can stack up dont engage or put yourself in a situation where he can engage you without having your passive out, if his ult is a problem qss is fine to grab here.
As of this patch morde is still annoying, he has amazing burst, a pull, a push off, a big shield, and mobility and dot on a passive. You want pta or comet into this based on how comfortable you are with dodging his e and q, if you can kit him he is easy lane, closer to a minor threat then major but he can get outplays with jungle help the major problem is dodging kill abilitys on him is hard since the range on all his abilities is longer then your ults casting range and that will put you in melee range instantly, you do out scale him thou, level 13ish trinity+ steraks means solo kill everytime :)
You used to literally Eat nasus but a little buff goes a long way, against normal nasus(he is q maxing) get control fo teh lane level 1, freeze it teh best you can adn anytime he wants cs hurt him, rush sheen and and have exec's before he has ult, no matter what you will fall behind so strong skirmishes with a jungler or mid or just straight split pushing the entire game so he has to try and kill you constantly is the best routes ive found. If its a mage nasus(w max) simply dont stand next to his wave now he can either poke you or get cs, and thats your window to go in, he will have several sources of mana regen but most will try to get the most out of biscuits so when there mana is low is a good time to engage as well.
oof olaf, if you have dodged the axe, then you have dodged the olaf, pre level 6 honestly he is so easy i typically get 2 or 3 kills on him before then, simply wait for a axe throw, then w.e.q combo and level before his conc is up, or you can be spicy and take conc against him but that will be much harder to deal with after level 6, now most olafs are so buried ill eb around level 8 or 9 before he hits his 6 so it wont matter but if you mess and we all do sometimes, or your getting camped, and he gets lane control, and he has the level advantage... get exec's and win anyway :P he can be threat but forcing you 800 gold deep into a item is the worst he will do unless the misplays or the 2v1s and 3v1s are real
Umm he is a minor threat simply cause its panth, his early game hurts hard, and his 3-5 hurts hard too, because his passive and stun passive both block your q's so you ahve to throw in a extra auto to get rid of those basically forcing you into extended trades over burst trades, and while tbh youll still win most of these lanes, and you cans till easily snowball hard off of him, to guarantee this he does have a certain level of control over you that a smart jungle can use to there advantage, tethering is important here dont take dumb damage, corrupt pot is nice here but if you have a good jungler or they have a weak jungler, blade does let you scale better.
Oh boy, Oh poppy. She's... your mortal enemy. Unlike fiora or irelia who are strong rivals poppy... counters you? i mean lets be fair if the best camille EVER fought the best poppy EVER the poppy would win everygame, if i was you i wouldnt pick into poppy but since im me i still do haha, dont take dumb damage from her slam, retaliate when she sstuns you into a wall, and most of all, if you want a chance to win this lane, and win hard, wait for her aura, if she needlessly uses her aura... oh boy give her the extended trade of her life! 2 kills on her will make it even, 4 kills pushes it into your favor :) also always take conc into this matchup or as always if your not feeling confident this is one of the better matchups for comet tbh, level 1 and 2 you are strong against thou dont fight in minions thou, and if you do have conc, start w,q,e i know tis weird but one misplay on her part will def burn a flash or get a kill.
Pyke is a strong assasin support who excels at landing his burst. cc. combo. You counter him completely if you mess up and get combo 1 auto before its done will give you enough shields to last though it and for the most part the bonus speed from q and phage makes this lane unbearable for most pykes, dont push the lane at all if he freezes at tower then he posses some threat but really if you can dodge his hook this is basically a free lane, i will say when he dashs go perpendicular to where his stun is, and a level 6 all in is so easy against him just dont get thrown out.
Another classic example of a champ that beats camille on paper but in lane really doesnt, dodge her skill shot use q movement speed to clsoe the gap on her in lane, if she knocks you back reengage with your e for empowered q, or if she fights your there auto empowered q and leave, comeback with passive and she will die eventually either way you should have control of the lane by level 3 that being said it is a range match up so she will have some power over you at levels 1-2, you can try and greed with going q,e,w early for some cheap damage using the bushes, or be even greedier by waiting for her skill shot and grabing e early for the bonus attack speed but id play it safe and do normal w,e,q start cause some quinns really know this lane well, also shes only a minor threat cause level 6 her ability to roam is something you cant handle, so make sure you ahve tiamat and push her lane anytime shes gone, prior to level 6 id try and freeze or bounce waves if your wanting plates.
With the enhancements to his sustain, renek has become alot more tricky for you to deal with, Pay attention to his runes and try to figure out his gameplay and play around that, pta renek will try to e onto you, w, tia, q and e away, and if he does this you have given up the lane so ideally you want to bait this get him to waste W and without w you can e onto him and win every trade, ignite against you will cheese trades into his favor, and most of all if he gets the first kill in lane play back play smart you dont want to enable a snowball.
This can be a really hard matchup, The best way to scale it so you can understand how to handle it is see two things. 1. Is she compentently doing rivens fast combo, the damage difference adds up quickly and really hinders your ability to trade, and 2. How is she zoning you, a good riven will use the minions to never allow you to get a clean all in, and if shes playing both smart and aggressive, then you may not be able to trade with her at all without a strong gold lead. In general this is battle of cds, if neither of the top are true, then you want her to just use her dash then e, q combo onto her and get out, 2 or 3 of these will kill her and kiting her q is really strong here, if the either of the top 2 things are true then you need to draw this out, let her push but keep your levels around the same, dont let her get free harrass get the wave to bounce off your tower with your cannon wave, and slow push it back, and then with the built wave get her to use all of q's to catch you after you q a minion, she wont expect a the mobility buff, and that will make the difference,in your all in, if she has ult she will use it and ulting her in the wave WHILE she does her exec on it will secure the first kill in this lane and this will work on some of the best rivens out there, now keep in mind, this is assuming your both staying in lane so now item changes have happened, and that no junglers have intervened. If you want the level 6 all in youll have to freeze the wave through the first cannon wave, and skip tiamat unless she has killed you then just farm undertower and dont feed her anymore, still dont be afraid to punish reckless ability usage on her part and dont e recklessly, w does bait most rivens abilities so try that for a spam.
You are good at most melee into range match ups with your e, and most ryzes dont know how to utilize ryse, keep in mind he scales insanely well so if he has a early, gold, level, health, lead this can go sour kinda fast but most games you should be able to easily get and maintain lane advantage, id take pta, as he can root you long enough for conc to fall off, take dorans shield if you dont have confidence in this lane otherwise corrupting pot is fine, if he wastes e, reengage with your e and you should win the trade early, you can force him into a bad position by all ining him when he backs early for his tear, and most of all get tiamat early cause post level 4 his wave clear is really strong, he can shove you under turret and roam all game, also yes your ult stops his ult
This is like poppy's mean older brother, in my opinion this fight is tougher for trying to get that solo kill in lane but similar to poppy a perfect shen top can beat a perfect camille top, his kit counters yours, his stun is long enough to cancel your empowered q and you can outplay him 3 times in a row before you'll get a good trade on him, use minions to your advantage but do not rely on them, when his energy is down is the time to all in take conc against him, and getting the midlane mage to rotate to get a kill on him can make a difference!
This lane isn't about you, it is about your jungler. If your in low elo, and your jungler either doesnt wanna bother with him early if he proxies or on the opposite side chases him for 5 years... your gonna have a bad time, to trully beat him youll need to take dorans blade early, conc, and build tiamat. the strategy here is simply proxy back if he proxies, this can be done early after level 4 or so, but not during cannon waves, you cant really handle that til around 6-7 with sheen too, if he stays in lane, w,e,a combo him and dont get thrown under turret or into the /glue/ and this lane should be pretty easy :) also take demo in your runes so while he is running around your jungle or rotating mid with his ult and huge ms, you can take his tier 1 and 2 easy and pressure his lane as much as he is pressuring everyone else
Ok this is a weird one, take conc for this one for sure, cause if you win out this will be very good :), dont stress about his q completely your q's ms will get you out of his stun time, his w can be popped with your Q easy too! be afraid of his e, if he e's you then he can set up a full Q before you can get out forcing out your e to get away and if your in a bad pos, oof. You should also know delayed extended trades win here for you, while he want to get you ready for a cc combo level 6 all in where he can take you from about half health to dead with his kit alone :) I mean if you feel like you need qss for his ult i wont shame you, especially if your learning this lane and dont wanna feed
This is always a fun match for me, being that swain is my second most played champ(hes tankier and gives ap if my team whines for some) dodge his e early and youll do fine, keep in mind his ult doesnt cost mana and does more damage the more shards he has, and that shards do restore him health! youll want early to get him to exhaust his mana by baiting out his abilities by barely walking in range of him, and w spamming his early, conc is strong if you feel confident but pta is fine here if you feel like his all in combo may make you feed, after he has his first bit of ap and around level 7 or 8 he will hit like a truck, and because he always builds hourglass he can a nuisance the entire game for you if not properly buried, his eye cd is stupid long too but he will try to bait you to move where he wants, the best way to move in his eye if away from his if you can help it, at a angle too. Also you can ult when his ult ends if you can time it.
Alot of people have a problem with this champ. You don't, after level 6 a unfed sylas is free food, and a fed one, is a investment waiting for you to cash in on, dont think he is low, youll need to basically get him down twice and dont let him combo you, instead bait it out then turn on him, if he ults with your ult pull a Rorschach and ult him back, keep in mind his prelevel 6 is stronger then yours? i know its weird not many champions are like this for camille. Also if he is really fed, dont be afraid to get your calling ;)
Oh kench, dodge his q, dont get 3 stacks on you see if hes building, tank, hybrid, or ap. He will scale nicely and he is harder to kill then basically any other tank top, but you can play under turret scale up and you are a suprising mid/lategame counter to kench due to your true damage but you need to play around your team and vision in this match up alot. conc+d blade if you want to fight, grasp+pot if you want to not feed.
Q on him before he has rage, Next. Jkjk, I mean no that is literally the strat, take corrupting pot, pre-6 he is so easy this is your lane, careful of his slow that is the only saving grace he will have but honestly I will take mercs just make his life harder(And if there is ap mid, and a morg etc) If youve killed him 2 or 3 times pre his 6, then you can honestly fight him with ult, just know its even then, but doing that typically breaks his spirit. The hardest part of this match up is that he can keep you in lane late with his split pushes, like you he is a bruiser that does damage to towers, and has a great escape so if your team can allow it, split push the entire game and force him to teamfight or try to coordinate a 2v1 oe 3v1 on you, if you dont die then your playing camille right :)
Urgot can be a huge problem for you if he takes conc, conc can let him win almost every trade and will make laning really annoying, play smart wait for him to waste e and take good trades in minions if you can help it, getting a solo kill early can win you this lane easily and most games where I do i can snowball 2 or 3 more kills afterwards but play so you dont give up your lead ulti op, you can dodge his ult with yours though
Dont go in on him when has empowered q, he may w your stun and make you go past him so keep that in mind, take pot, cause he dont got mana and its ranged matchup, his ult puts a clock on you so assuming our even level and gold, you need to start a fight to win it out, if he starts his ult and your out of position itll be hard to recover, oh and after 6 without his ult he is kinda super weak to you, just dont take a full e or a belt at the start of the fight.
Wu is you but simplier, and less straight forward, he ult kinda cancels yours so keep that in mind, you can outplay him but a good wu will jsut w anytime you dash onto him and want let you easily trade back, if he does w before you e you win the trade though, and maybe the lane? he takes corrupting first so keep that in mind, and even if he gets a kill on you he wont snowball enough against your kit for you to not be able to instantly recover early, 2 kills thou, then he will hurt, oh and you outscale him completely
HAHAHA, Yasou is a a joke to you, dont fight him in your minions, if he has 2 items he may be a threat but you prolly have 3 at that point, his wind wall does nothing, your q ms makes his tornado never hit and if your passive is activated during his ult he wasted it, also you can catch him so easy and finish him with your ult, if he does get fed(like 3 or 4 kills up on you) then he can be a problem but diving him with calling fixes that fast. I will add, his mobility early can be a real threat so be careful of all in's level 2 with ignite.
This, is a tougher match up. You'll wanna take either comet for in lane poke or straight up grab runes for the mid to late game, In lane you need to make sure he doesn't just get to farm for free while making sure you don't over extend, if your jungler will camp your lane... its literally free, he has a lot of single target power pre 6, and if hes not ahead post 6 he is just behind the whole game, also his passive makes it to where you cant just 1 combo him and win.. unless you get a calling, this is your one saving grace in lane, as for tactics, keep in mind he can displace and all in you easily, and if he uses his e on you mid dash, thats pretty much the skirmish over, so just play safe and poke him down til he has no passive or your jungler comes and you win lane.
Pre the recent buffs id say it was even but now, its in his favor its hard to burst him down with his q healing and not getting a early kill on him will make his post-6 hard as heck, his skill shot is easy enough to dodge, and the main battle here pre level 6 is his w. If he W's and you have e, e onto it and onto him, easy trade! if he W's and you dont have e :) here comes a skill shot and 2 or 3 q's not to mention a ult later! he is mixed damage so keep that in mind when fighting him, but his minions do ad and his lady does ap, also calling is nice in this fight :)
Champion Build Guide
Camille's strength's lie in her Bruiser nature, coupled with her high mobility and flexibility in a match! She has a very high skill ceiling that lets you outplay some of her hardest matchups, which most other champs cannot do. And, how your laning goes can define your role for the match up your in. She can get out of tricky situations and reengage like its no problem while always keeping the advantage with proper foresight, and patience. I classify her greatly as a hunter, resilient to the tempo of a match and able to chase and lock down certain champs or objectives with so much pressure it forces the enemy team to react. In short, if your ahead you can control team fights with carefully timed dives, and massive displacement, or you can simply split push and take down towers faster then most other champs can dream, not to mention with vision and pressure you should never get caught out with how much mobility you have, and if they send just one after you? oh well! Your ability to duel especially late game is second only to a fiora!(Don't let anyone know I said that)
on the other hand... getting behind on camille is akin to getting behind on lets say a rengar. You can still excel, you can still get a S+ but.. it wont feel the same. You have to play safe, Camille relies on gold more then many other champs especially topside, and once your behind you need to make plays with your team to get back in the game proper. But, in general, if your behind adn you can move around the map the way you want your job changes from hunter, to warden, clear waves, start pushes, play safe, and every team fight, when that xin or rek dives your adc or fed mvps, dash stun combo ult, keep them alive and peel like there is no tomorrow! also if your ahead building some nice damage is fun and rewarding! When your behind, get chunky! omens, spirit, gage, those sorts of things, the other hydra may be important but that will kill your lategame dueling potential.
Do you need clear pressure: Now this is your typical defeat, camilles clear is.. to say very weak early on her only aoe ability is meant more to poke then cs, and at most your gonna use it to thin waves then straight up anything else, if your having to farm under tower against fed foes, or fighting enemies that will want to roam and you can punish grab tiamat, it also contributes a lot of damage so its kinda a middle of the ground piece
Do you need mobility: In general, boots are solid, they are cheap, get you to lane faster, let you roam faster, can mean the difference in a gank both against and for you, and even just let you get to lane faster, you can also settle on swords and boots if your building towards tiamat! also if you ever see your opponent has boots get them your next shop visit, you dont want to move slower then them.
Do you need kill pressure: So your winning lane? or your in a lane where wave management just isnt important? then get your sheen, heck if your snowballing get trinity!(and boots :P) alot of"Won" lanes for camille can become truly done by getting a early sheen or a early trinity, for camille levels dont define power spikes items do so camilles first tru power spike really is sheen! also its typically a bad idea to build mana crystal only get sheen if youve got 1050g to get it.
First off her passive is Essential to play around in the laning phase. It starts out with 16 second cd and will be that way for most of the laning phase so your safe fights will be that long apart, Now her shield is equal to 20% of her max health but can only block 1 type of damage and that damage is based on how much of each type of damage the enemy champion you auto has done that match and that changes drastically how you fight in lane, You can very well abuse minion agro by diving into there caster Creep's back line if your fighting someone with a orange symbol next to them(Physical), most will simply trade AA's but Your shield will put you ahead and them behind, now for when your passive is not up your trade's should be much more shorter, played around your minions, the same is true if your passive symbol is blue(Ability).
Next up is camille's most important ability for fighting, Her Q. Now beyond it being Empowered auto attack that you can reset your basic AA with that you can do 2 times in a row, Set up so the more impacting one hits, and allows you tear through Objectives stupid fast. There isn't much to say about it. You should always have it maxed by level 11 but never max it first, It deals 40% true damage on the empowered hit level 1 and gains more true damage until level 16 when it deals 100% true damage. It is your cheapest ability gives you more AA range so its easy to spam verse's your other abilities. And one full cycle of your abilities should be able to kill most things simply due it.
Now your W is prolly the weirdest part of your kit, A Aoe cone that you can cast during most other abilities That if you land the outer half, Does amplified damage, heals for the difference, and slows!... Champs. This is a strong laning tool, and nice utility for your kit is almost as flexible as your ult, and Deals a bonus 1% max health damage for every 100 ad you build, its a good time.
Your E is maybe, kinda, prolly the defining feature of your kit. Allowing you Cover insane amounts of ground in hot pursuit of your target, both you starting point choice and angle of dash can highly impact your opponents options of retreat and it deals damage on hit, amplifies your attack speed if you hit something, lets you go over terrain, and can be extended by your flash! This Ability for me defines camille as the hunter/trapper that she is and is mechanically my Favorite part of league of legends.
But, Lets not forget THE big ability, the part of her kit that most would say defines her. Cause whats a trapper without a trap? Well can I tell you something? I am the trap! Camille's ult creates a hexagonal field on her target that they cannot leave until she dies or the ult ends, most don't realize this but she also does a small amount of ap damage to her target in the field that is percent health based, and at level 16 her ult lasts 4 seconds, oof. But that's all well and good but maybe not the best thing ever, I mean yah this means you 2v1 anyone and win at almost any stage of the game but whats the real play maker? During the cast time of camille's ult she is intangible. So not only can you stop them from getting away you interrupt and stop them from making there big move or cc! Karthus ult? Ult him or anyone else as the damage goes through, Sion ult? Ult him make him stop and if he tried to ult onto you and he canceled it into you you'll dodge the stun! You can outplay anyone in the game(*cough* *cough* spell shields) Almost anyone in the game and secure kills for your time, not to mention you displace anyone in the field besides your target at the start so you have a strong tactic to help your team fight there~!
First we have the basics,
AA -> Q -> AA -> Q this is your bread and butter, you get about 15% of your damage(dont quote me on percentiles if someone wants to give me the actual percent feel free to do so lol) from the AA -> Q -> AA the other 85% is that final Q this is especially true in the late game(level 16) when it does 100% true damage! making sure you time that second Q so camille does that satisfying backflip is vital for full damage but if they are about to get away and your auto is enough dont be afraid to use it again!
Next we have another component,
W -> E , This simply lets you outplay your opponent, first you get a nice slow, and percentile damage and life steal! and you e to the wall of your choice but where your e is what your next thought she be over! Do they have flash? what mobility spells do they have up? you can go for a easy wall or a farther one to further mess with them and get control over a situation just take note each second gives them more time to react and more time to try and outguess you next for the angle of your dash go if your gut are they gonna flash? if you see it or just know dash towards where they are going! in general if they have a short dash its not a bad idea to dash right in front of them or behind them and in general try to angle it so youll hit either way! also be sure if they regularly dodge your dash to mix it up on whether your instantly e onto wall then out or if you delay it
Next is simple, E -> Flash
during your jump you can greatly extend your dash range by going into a wall then during your bounce off the wall flashing away the best part is you dont have to go the same direction! as long as you make contact with the enemy they will take the damage, get stunned and you will get your attack speed!
Now some standard combos with tia is
W -> tia
This can let you burst someone from afar but is more niche then anything else, maybe good for catching someone with low hp but your missing out on another auto reset :P
AA -> Q -> AA -> Tia -> AA -> Q
This is one of the most efficient ways of using Tia aggressively, since it gives your the perfect window to blend in between your Q's and is super efficient at activating Conc.
Q -> E -> E -> Q -> W
I find this one to be good at fighting bad jax's, Q them with your passive as they go to stun E away into a bush then E back out stun then and hit with empowered E and as you disengage or you all in you can use your W to slow him down after he jumps.
W -> E- > AA/Q combo
This is the Generic camille combo, You slow with W, you hit stun with E, you do your bread and butter(with or without tia), this is your generic all in trade and it also lets your proc Conc or pta easy.
Q(c) -> E -> Q(p)
This is your burst trade, it can be done with or without a W or W/tia, and is simple. You Q a (c)reep then e onto them using your empowered Q on the (p)layer and using your enhanced mobility from your Q to disengage, this is your generic burst combo and is good for front-lining damage
This is the mobile piece of any combo, now you may be restricted in use because of its small cast radius you need to work around that but in all in's, skirmishes and team-fights, This is your trump card. You need to do it in reaction to someone else's abilities and as long you successful use it they can do anything and they wont be able to stop you, they can flash and if you use it mid flash they will literally just drag you with them(which can be good and bad) but besides for catching mobility based champs with a literal field of you can not leave, It has another purpose something far crueler. You can essentially dodge skill shots. While your jumping onto them you can not be targeted by effects or abilities, IF xerath throws his stun you can just ult him and his stun will go threw you, and he will have no outs, and what separates that good camille's from the bad is one foresight in baiting all in's and using your ult to turn the table as soon as they do.
First off, just about 90% of challenger camille games that I watch do not take resolve secondary. They know they can dodge the skill shots, they know how to take control of there lane and excel, and they know what advantage they can gleam from there runes.
Sorcery Secondary: This is what i see about 60%(Its now closer to 35/40ish) of the time on camille, mana band lets you poke more early, absolute focus is so strong against champions you know you will beat and get fed off of! Transcendence is so nice on camille, cause she rarely gets that full 40 cdr, and finally scorch helps her early game against other brawlers alot, and what id call the hidden weapon of challenger camilles, Gathering storm. I don't myself know why i see that excel on her so much but its strong when the enemy team has xeraths, kayles, any champion that may outscale camille without it she will now outscale them 30-40 mins, but I would make sure you can last that long against scaling champions before planning this route.
Next about 30%(more like 50/60%) of games I see Inspiration took as a secondary on her,
in lanes where you may be behind goldwise this is a very easy way to keep on the curb, magical boots do just that innately, while also giving a small ms boost for the whole game, future's market, when pair with boots can take a winning lane into a 20-25 minute snowball getting your trinity early, with tiamat, and free boots, and biscuit gives you a ton of free in lane sustain with some max mana! insight is nice for the small bit of cdr and can be a strong filler if you dont want anything else.
And finally, the one I already have posted cause its my favorite of the alternative to resolve, Domination! Its used about 10%(these is what people take for camille jungle I guess rarely in lane anymore) of the time(keeping in mind these are all estimated percentiles) And mostly its here if you want to either build camille closer to a assassin then to a bruiser, or if you think you can get early roams and collect bounties, so this is better then the other two if your even with your laner, but oh boy that jungler and/or mid is looking tasty! Either way Sudden impact makes the most difference out of the top 3, the pen works nicely early game and if your willing to forgo some tankiness for a ghostblade it does scale into the midgame well too! now for your hunter perk I like ravenous, the sustain is strong and lets you get some early cause other wise, besides double a dorans strate, you wont get sustain til after gage, however this does make wounds hurt alot more to your entire kit, especially if you've been relying on it, so a strong alternative that may help is relentless hunter! the ms is kinda basic but boy you get early boots and 2 boutnies and the roams are really nice espeilly if you can push up lane but they are zoning you out of tower range for your plates, a invade with teh jungler Is nice and this can punish people who get wounds just for you thinking it will counter the ravenous AND it can really mess up people who have rotations down, getting to another lane or to a camp 3 or 4 seconds earlier then they thought can really open up e -> ult that you may have not had gotten otherwise, and ironically that is very strong with ghostblade as well, so if you do like this style of gameplay you can get a early ghost blade after trinity(so it'll be about the 10-20 minute mark) and really surprise a jungler or mid! However, ghostblade makes her significantly weaker late game, so you will need to get that snowballing going early and win with this rune setup.
As we discussed your typical build path is
tia->tier 1 boots->Trinity force->tier 2 boots->sterks gage->completed hydra.
And, this is both expensive forgos alot of camille early game if your not ahead but gives her the most scaling power but why do we build this? Dominate stragety tells us to build around camilles Q,it has two auto resets, does amplified damage, and at level 16 does true damage so it has a little count play. You can build blade of the ruin king on camille first item. You will hit fast but your damage will be sub par and you wont have enough health to tank. If you can execute enemies fast enough you can build duskblade first item on camille, dash out of a bush, play her like a assassin. But, She will be useless after about 25 minutes unless your snowballing a advantage and even then it's not as strong as her dominate path. She is a pure bruiser. So in general her kit only works with bruiser items, atleast to its fullest potential, but why do we pick the items we pick?
Trinity force: This is literally every stat we want on camille, besides lifesteal but that's a luxury! And the passives are more important for sure, First off we have the phage passive, that by itself is a god send for most bruisers, giving your a 20% speed boost when you last hit a minion, not to mention the bonus you get from camille's Q naturally, mixed with boots, you should be able to out kite and dodge any skill shot in lane! Not to mention the sheen effect, which is why we buy trinity force in the first place! Sheen amplifies your next basic attack by 100% of your base basic attack damage once every 1.5 seconds. So you get a sheen proc when you Q and you'll get one with your empowered Q! Whats important about this too is the sheen damage is counted in with your empowered true damage! it also solves camille's mana issue, gives cdr and when you build sheen into the trinity it gives 200% instead of 100! bumping your modest empowered Q into over 400 true damage you can pop off every few seconds!
Boots are mandatory on every champ I do believe you should rarely build boots before trinity since it is the most expensive item out there so your item spike will be late anyway and this is proven to be a problem since most popular top laners build bc right now and those who do build trinity don't build tia. :(
BUT, Steraks is almost as important as trinity! Slapping on a extra 450 hp in stats is just enough to give camille and her passive a run for its money, Not to mention the lifeline is essentially a second life in a first and against high burst teams i wouldn't engaged unless it was up! but those things as contributing aspects to this build path but not why you build steraks, you build steraks for giant's strength! It gives 50% of your base basic attack strength onto your base basic attack strength! Meaning also that your sheen proc has a extra 50% which totals your true damage to easily hit for 600 to 800 late game! and giving your total damage output a significant height over any other way to build her(Crit, lethality, etc)
Which brings us to why you finish your tiamat late. It's not until this point that you would need Hydra's healing for survivability. Camille survives duels not by sustain directly but by kiting and bursting her targets down before she gets killed and the amount of damage you have outputted will not be enough to sustain a fight over just build more base basic damage with empowered Q until this point. That's why after you build trinity and steraks you get hydra and build tanky items, if your snowballing you could go for like a GA with some attack and armor, but for the most part your damage is complete and your odds of winning a duel or at this point skirmish is base solely on whether you can get more empowered Q's off then they can get what ever they do onto you. Getting 2 or 3 Q's with the lifesteal and tankiness of spirt and randuin's will net you any kill on any champion that is a marksmen, mage, or assassin easily and with outplay tanks and other bruisers!