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Recommended Items
Spells:
Flash
Smite
Items
Ability Order
Bridge Between (PASSIVE)
Udyr Passive Ability
Introduction



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This guide will be fairly straight forward as it is my first guide, but I thought I'd give it a shot!
Terminology
AD = Attack Damage
AP = Ability Power
MR = Magic Resistance
AR = Armor
AoE = Area of Effect
CC = Crowd Control
OP = Overpowered
There are many reasons you can play Udyr.
-If your team needs a heavy AD Offtank
-A fast jungle clearer
-Want to play someone "off the meta" and fun
Note:
Udyr Takes a while to learn, even though many people think you can just spam skills, it is all about timing and your
Bridge Between passive
-If your team needs a heavy AD Offtank
-A fast jungle clearer
-Want to play someone "off the meta" and fun
Note:


Pros:
-VERY fast jungle
-Strong ganks especially if they have no slows/flash etc
-Become a monster late game, near unkillable if you build tank +
Trinity Force for some damage
-Can be considered a
Lee Sin counter, one of the strongest jungler's in game
-Multiple stun enemy champions in a very short amount of time.
-Highly tanky and still deals damage
-Spirit Guard <3
Cons:
-Easily one of the most CC prone champions in the game, abilities such as
Reckoning slow or getaways like Nidalee's
Pounce are some of the things
Udyr has trouble with
-If counter jungled, falls behind very hard
-Can be squishier than he looks
-VERY fast jungle
-Strong ganks especially if they have no slows/flash etc
-Become a monster late game, near unkillable if you build tank +

-Can be considered a

-Multiple stun enemy champions in a very short amount of time.
-Highly tanky and still deals damage
-Spirit Guard <3
Cons:
-Easily one of the most CC prone champions in the game, abilities such as



-If counter jungled, falls behind very hard
-Can be squishier than he looks
Main rune set
![]() There's really nothing else you should use as marks, without Attack Speed marks your clear time is significantly slower. ![]() Armor is essential on ![]() ![]() ![]() |
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![]() Everybody needs MR...If you try to gank mid against an AP carry, you will get destroyed by them if you have no Magic Resist, take flat MR or Scaling, it doesn't matter. ![]() Movement Speed quints are also essential with ![]() ![]() ![]() |
Other runes worth considering

You can sacrifice all 3 or maybe just 2 of your

![]() Flash I take ![]() ![]() ![]() ![]() ![]() Smite ![]() ![]() ![]() |
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![]() Ghost Many ![]() ![]() ![]() |
Taking


Maxxing
Wingborne Storm as soon as possible is key to doing damage and clearing the jungle quicker and quicker.
Maxxing
Iron Mantle allows for great survivability when fighting in teamfights.
Get one point in
Blazing Stampede obviously for the stun when you're ganking. Remember to use this alongside your
Bridge Between 3 stacks to get maximum gank potential.
Ezch level you put into any stance lowers the mana cost of the ability, meaning you don't need blues as much and you won't run out of mana as quick in the midgame when you become a monster.

Maxxing

Get one point in


Ezch level you put into any stance lowers the mana cost of the ability, meaning you don't need blues as much and you won't run out of mana as quick in the midgame when you become a monster.
![]() Hunter's Machete ![]() ![]() ![]() Health Potion Helps you stay alive during your first jungle clear, not really necessary as it get's later on into the game. |
![]() Ranger's Trailblazer - Devourer You want to get Devourer in this patch because of the insane effect the Sated version has. After you stack your devourer to 30 it becomes Sated, making any 2nd hit apply on-hits twice meaning Phoenix stance will be hitting every SECOND hit instead of THIRD. This is seriously broken. Remember Large Monsters give 1 stack, Epic monsters (Dragon/Baron) give 5 STACKS, Champion kill/assists give you 1 stack and the Rift Scuttler gives you 2 stacks. As soon as you reach 30 stacks your ghost dog fuses with you and your Devourer turned into Sated Devourer. Pretty much GG :) ![]() Mercury's Treads You want these over [Ninja Tabi] because of the tenacity and MR. If the enemy team is all AD you can still run Tabi's but the tenacity from Merc's is still just as good. |
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![]() Spectre's Cowl Get one of these if you need MR, or if you are planning to build ![]() ![]() Chain Vest I pretty much always build ![]() ![]() ![]() Trinity Force ![]() ![]() ![]() Elixir of Sorcery You can use [Elixir of Sorcery] for a bit more damage on-hit with your phoenix/tiger stance. I've tried it a few times and it works pretty nice for the extra damage and AP |
![]() Spirit Visage ![]() ![]() I usually take one of these if our team is the engaging type of team, or if you are going to be the initiator. ![]() Banshee's Veil ![]() I usually get one of these if the enemy has a hard engage team or champions such as ![]() ![]() |
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![]() Wit's End ![]() Very useful on a team that can't kite or if you are far ahead. ![]() Maw of Malmortius ![]() |
![]() Sunfire Cape One of my favourite items on ![]() Also helps with jungle clear with the AoE magic damage per second. ![]() Frozen Heart ![]() ![]() I usually build a ![]() It also lowers the attack speed of nearby enemies by 20%, very good against ![]() ![]() |
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![]() Randuin's Omen ![]() Offers a decent amount of armor + heatlh. |







It is key to keep

Tips and tricks:
- Keeping
Bridge Between at 3 usually requires
Blue Buff as
Udyr is mana hungry early game








Tips and tricks:
- Use
Iron Mantle whenever it is up when you're jungling to conserve some health.
- Remember
Iron Mantle can save your life!




Tips and tricks:
- When chasing a target down, spam
Blazing Stampede whenever it is up to catch the enemy.
- If you are kiting an enemy, use
Blazing Stampede, quickly auto attack the enemy, and keep running, abusing the movement speed + stun from the ability.

Tips and tricks:
Wingborne Storm has an AoE effect behind it, use it to your advantage if you can't catch a low enemy.
Here's my preferred jungle route + some tips and tricks with
Udyr
Jungle Route
As of Season 5 (Pre-Season) it is more viable to smite either the big Golem then to Red buff, or smite Gromp and do blue buff, depending which side you're on.
I usually go Gromp > Blue > Wolves > BACK > Red > Wraiths > Gank > Jungle clear again.
OR Golems > Red > Wraiths > BACK > Blue > Gromp > Gank > Jungle clear again.
It's hard to predict where the enemy jungle starts this season because it's viable to start anywhere. They will usually do whatevers bottom, so blue would start red and red would start blue confusing :D.
Ganking
You want to gank from behind the enemy if possible, ganking mid through the little path from blue to midlane or wraiths to midlane is sufficient if the enemy mid laner is pushed over halfway.
For top lane, try and come from behind if you are on blue side through the tri-brush. If not you can try for a lane gank, but
Udyr can't really utilize lane ganks as he has no jumps/gap closers.
For bottom lane, come from behind as usual, if you are on purple side, come through tri brush if they are pushed to halfway. IF you are on blue side, you can try your luck ganking through the river brush if it's not warded (which is most likely will be).
ALWAYS use common sense + listen to your teammates, if they tell you there is a ward, don't try gank (unless they are VERY far pushed).
Most of all, don't get too cocky as
Udyr which I have done many times, and most of the time, it has gotten me killed...

Jungle Route
As of Season 5 (Pre-Season) it is more viable to smite either the big Golem then to Red buff, or smite Gromp and do blue buff, depending which side you're on.
I usually go Gromp > Blue > Wolves > BACK > Red > Wraiths > Gank > Jungle clear again.
OR Golems > Red > Wraiths > BACK > Blue > Gromp > Gank > Jungle clear again.
It's hard to predict where the enemy jungle starts this season because it's viable to start anywhere. They will usually do whatevers bottom, so blue would start red and red would start blue confusing :D.
Ganking
You want to gank from behind the enemy if possible, ganking mid through the little path from blue to midlane or wraiths to midlane is sufficient if the enemy mid laner is pushed over halfway.
For top lane, try and come from behind if you are on blue side through the tri-brush. If not you can try for a lane gank, but

For bottom lane, come from behind as usual, if you are on purple side, come through tri brush if they are pushed to halfway. IF you are on blue side, you can try your luck ganking through the river brush if it's not warded (which is most likely will be).
ALWAYS use common sense + listen to your teammates, if they tell you there is a ward, don't try gank (unless they are VERY far pushed).
Most of all, don't get too cocky as

Summary
![]() |
This concludes my ![]() ![]() Questions or comments about the guide, don't hesitate An upvote would be appreciated, but a downvote will do if you think my guide doesn't suffice. Happy jungling! - CC Ruins Games (Stay Bronze) Thanks to Searz for the awesome guide format! You can find it here. |
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