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Recommended Items
Runes:
Domination
Sorcery
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+10% Tenacity/Slow Resist
Spells:
Flash
Ignite
Items
Ability Order
Contempt for the Weak (PASSIVE)
Zed Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Lissandra
Ideal
Strong
Ok
Low
None
Champion Build Guide
Introduction
Who doesn't love
Zed? I mean, being able to 100 to 0 practically any champion in the entire game and then proceed to recall over their dead body is what we think of him, but that assassin is much more than an infamous executioner. That aside, our shadowy ninja has been my main for over two years now. Having some great success in diamond/master Elo, I thought that sharing my experience with you guys would greatly benefit the ones that feel like
Zed is the right one to main.


Pros / Cons
Pros
|
+ Outplay potential + High mobility + Great splitpusher + Insane snowball + Last hitting + Resetting tower aggro |
Zed is a great pick in solo queue if in good hands. While he doesn't have the greatest laning phase and he lacks any form of hard CC, his outplay potential and instant burst makes him a great splitpusher since backing out as ![]() |
Cons
|
- Hard to master - High skill cap - Susceptible to CC - Lack of CC and sustain - Falls off late game - Does not do well if behind - Itemization against ![]() |
It's not a secret that our shadowy fellow isn't the most versatile champion out there. Being difficult to master and having an extremely high skill cap, he is also highly susceptible to CC - in fact the most vulnerable moment is when he uses his ultimate. It will virtually annihilate him, having himself no CC and no sustain. He also falls off late game since items such as
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Runes
Electrocute is a pretty obvious choice :/ You can go for
Predator in low elo for more roaming efficiency, other than that as good as it may sound
Dark Harvest is pretty troll and
Hail of Blades isn't great on Zed, unless the enemy laner is melee OR a ranged champion without CC.
Due to this season being harsh to
Zed with the exception of lethality items being buffed, this rune is a better choice since it offers more survivability. The extra damage from
might be nice but it becomes irrelevant pretty quickly.
The other alternatives in this branch are pretty bad, so the bonus AD is the best option.
Further reducing your
Death Mark CD is very important for Zed, allowing him to be even more deadly, and him not killing his target won't be as impactful as before.
Now that
has been reworked, it no longer suits Zed's need to survive laning phase without falling behind. This rune is better since the meta revolves more around AP heavy midlaner nowadays. It also scales decently well in the mid to late game.
If you aren't going for a
Black Cleaver, this rune will grant you the necessary CDR in order for
Zed to be relevant.
Since you're already playing safe by going Resolve, this rune allows you to survive laning phase and safely sustain from a distance.
The other alternatives in this branch are pretty bad, so the bonus AD is the best option.
Further reducing your
Death Mark CD is very important for Zed, allowing him to be even more deadly, and him not killing his target won't be as impactful as before.
Good rune to splitpush and also helpful when trying to get plates. Especially powerful if you're going the bruiser build.
This rune makes it harder for you to die during trades or just the laning phase in general. Great against champions like
Talon,
LeBlanc, etc.
Due to this season being harsh to
Zed with the exception of lethality items being buffed, this rune is a better choice since it offers more survivability. The extra damage from
might be nice but it becomes irrelevant pretty quickly.
The other alternatives in this branch are pretty bad, so the bonus AD is the best option.
Further reducing your
Death Mark CD is very important for Zed, allowing him to be even more deadly, and him not killing his target won't be as impactful as before.
Even though
Triumph is a useful rune for insuring a gold lead and extra health during a teamfight, the additional energy you get after each takedown and the amount restored you get helps you stay impactful during prolonged teamfights.
Now that Zed's base attack speed has been increased, combined with this rune his early game is now significantly better and his late game pushing power is now also safer, because W is no longer necessary to quickly shove lanes.































Summoner Spells
Choices
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Abilities
If you're being pushed in under tower and you have difficulty csing OR when it's a melee matchup, go for











Combos
Explanations
Honestly


Combos
Shadow Slash



[0:32] Combo: E -> AA
Swift Strike
This combo let's you quickly burst squishies without burning




[0:45] Combo: Q -> E -> AA
Bread And Butter
This is the harass combo that you'll undoubtedly spam during laning phase. If you want to use your W offensively, throw






[0:57] Combo: W -> E -> Q/E -> W -> Q
In For The Kill
This combo is basically an all in pre-6. If the enemy is around 50 to 70% of their maximum health it'll usually result in a well-earned kill. start by executing





[1:15] Combo: W -> E -> Q -> W -> E -> AA
Mark of Demise
Both the most generic and simple ultimate combo, it is undemanding to execute yet deadly. This will usually kill their carry if they do not receive any heals or shields. You can always throw in an

[1:38] Combo: R -> E -> AA -> AA -> Q -> R
Restless Pursuit
[2:00] Combo: W -> W -> R -> E -> AA -> Q -> R
Instant Execution
[2:20] Combo: W -> R -> E -> AA -> W -> Q -> R
Unseen Shadow
[2:42] Combo: R -> E -> AA -> W -> Q -> R -> W ->
Flash -> E -> AA
Shuriken Spear - The Line
[3:07] Combo: R -> E -> AA -> W -> Q -> R
Sudden Obliteration
[3:29] Combo: W -> R -> E -> AA ->
Flash -> Q -> R -> W -> E -> AA
Misery From Afar
[3:44] Combo: W -> R -> E -> AA -> Q -> W -> R ->
Flash -> E -> AA -> Q
Concealed Darkness
[4:18] Combo: W -> R -> E -> AA -> W -> Q -> R ->
Flash -> E -> AA
ll Stylish Special
[X:XX] Combo:
Flash -> R -> E -> AA -> W -> Q -> R -> W
Trivia
Zed's
Shadow Slash does not require any form of channel. This gives him the chance to decrease his
Living Shadow cooldown while swiftly running away.
- If you use
Death Mark on a target but he dies before you even appear, the cooldown will be set to 5 seconds.
- When you W -> E -> Q a wave, you will regain energy since your
Razor Shuriken will both hit the minions, making usage of
Living Shadow's passive.
- After casting
Death Mark, you have to wait at least 0.5 seconds to switch back to that shadow.
- While ulting
Zed becomes untargetable for 0.75 seconds, thus avoiding damage from
Requiem,
Chum the Waters, etc.
Items
Starting Items
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Long Sword![]() ![]() |
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Doran's Shield![]() ![]() ![]() ![]() |
Core Items
![]() |
Duskblade of Draktharr![]() |
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Youmuu's Ghostblade![]() |
![]() |
The Black Cleaver![]() ![]() |
![]() |
Maw of Malmortius![]() |
![]() |
Lord Dominik's Regards![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Mortal Reminder![]() ![]() ![]() ![]() ![]() |
![]() |
Guardian Angel![]() ![]() |
Situational Items
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Mercurial Scimitar![]() ![]() ![]() |
![]() |
Death's Dance![]() |
![]() |
Blade of the Ruined King![]() |
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Edge of Night![]() ![]() ![]() ![]() |
![]() |
Sanguine Blade![]() ![]() ![]() |
Unconventional Items
![]() |
Titanic Hydra![]() ![]() ![]() |
![]() |
Sterak's Gage![]() ![]() ![]() ![]() ![]() |
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Dead Man's Plate![]() ![]() |
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Phantom Dancer![]() ![]() |
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Statikk Shiv![]() ![]() |
Boots
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Mercury's Treads![]() ![]() |
![]() |
Ninja Tabi |
![]() |
Boots of Swiftness![]() ![]() |
![]() |
Ionian Boots of Lucidity![]() ![]() ![]() ![]() ![]() |
Early Game
If the lane is easy and your other lanes are winning.
Continue to abuse your laner. If you intend to roam in order to destroy other turrets, have more pressure on the map, catch the jungler in their jungle or get objectives like blue/reds,


If you however intend to get even more fed and strong, ask your jungler to come dive mid (when the turret is fairly low) IF possible in order get the final plates, the first blood turret and to open up the map. Also, grab a

If the lane is easy and your other lanes are losing.
Just roam. Grab yourself


If the lane is hard and your other lanes are winning.
If you are able to shove lanes without being punished too hard or even killed, roam around the map to get some free kills in order to get back into the game and be relevant. Objectives and kills will give you more freedom to dominate the game. If you aren't able to shove the lane, then wait for a gank so you can kill the laner, push the wave after and if you're healthy enough to make a play, go with your teammate.
If the lane is hard and your other lanes are losing.
Not much to say other than buckle up, because if you die too much or your laner gets ahead to a point where you can't stop him, you become completely irrelevant. Safely farm, make smart plays and place deep wards in the enemy jungle. Never force something because dying when already behind as

Out of Lane
Mid game:
At this point of the game you need to split a side lane, because mid lane just isn't made for
Zed. Farm as much solo xp and gold as you can, and join teamfights only if you know that you will come out on top OR if you are your team's only way of getting on their damage dealer. Try to assassinate their carries as much as possible in order to shut them down and contest objectives, but never die for them unless it is game changing.
Late game:
Continue to split for baron and/or drake pressure. At this point of the game
Zed is an extremely good duelist in most cases, so if you get a kill don't forget to push because of long death timers. If however you cannot kill the enemy splitter, try to get a pick and group with your team to get a game winning objective. Also, if they have a better late game comp than your team, it is better to group with your team instead of splitting in order to not throw the game.
At this point of the game you need to split a side lane, because mid lane just isn't made for

Late game:
Continue to split for baron and/or drake pressure. At this point of the game

Conclusion
If some stuff feels rushed (Combos and the 2 last chapters), it's because I felt like I had to finish it even if I had no interest in doing so.
However, I hope you guys learnt crucial stuff regarding
Zed. If you have any questions regarding this guide or anything in general feel free to contact me.
As of Season 10,
Zed is in a really bad spot, having a poor winrate compared to many other champions. If you want to climb efficiently, I recommend staying far away from him. Until they buff him that is.
As always, good luck in solo queue and have a wonderful day.
- Totally not Gbay99
My Youtube channel if any of you guys are interested: https://www.youtube.com/channel/UCjmtoMVW6TKbf4CjHOg8bFg
IGN: Prømëtheus
However, I hope you guys learnt crucial stuff regarding

As of Season 10,

As always, good luck in solo queue and have a wonderful day.
- Totally not Gbay99
My Youtube channel if any of you guys are interested: https://www.youtube.com/channel/UCjmtoMVW6TKbf4CjHOg8bFg
IGN: Prømëtheus
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