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Recommended Items
Spells:
Ghost
Teleport
Items
Ability Order
Noxious Slipstream (PASSIVE)
Singed Passive Ability
Introduction
My name is Loli Chan; I'm an experienced Gold League veteran (lmao) and this will be my second completed guide to date. Please remember that this guide is not the be all - end all for how to play


Your feedback is always appreciated so feel free to place a comment in the discussion section to let me know what you think of the guide, and if you tried it out, what you thought of its in game potential.
Why I Made This Guide
I see a lot of

You are

You are a train.
Literally off the rails.
reckless c_nt
Pros
-
- Strong with all in and split push comps
- Can easily distract the enemy team by proxying, this allows your team to take objectives
- People chase you despite their own advice
-
- Relies on having a good team
- Easily counterpicked by ranged/poke comps
- Can be kited relatively easily
Hover over the highlighted abilities to learn more!
Empowered Bulwark (Passive) - This is the reason why
Singed always builds hereditary amounts of mana; because it gives him quite a noticeable boost to his HP bar. Because of this, items like
Rod of Ages and
Seraph's Embrace become a compulsory part of his itemization, the other big item that contributes to
Singed's mana-health is
Frozen Heart.
Poison Trail (First ability/Q) - Very originally named I know, it literally leaves a trail of poison that has the option to be left on constantly for the cost of draining your mana. The good thing about this is that it can easily and continuously stack
Tear of the Goddess. Because of the trail effect this ability makes good use of
Rylai's Crystal Scepter.
Mega Adhesive (Second ability/W) - This can be an extremely useful ability when used correctly and can be effective at both chasing down enemies and running away from pursuers, it also provides a short snare if you accurately use your next ability.
Fling (Third ability/E) - As mentioned before, when you successfully throw an enemy champion into
Mega Adhesive they are snared for a short period of time.
Fling can also be used to throw enemies over some walls on SR which makes for some hilarious moments and impressive getaways.
Insanity Potion (Ultimate ability/R) - At early ranks this won't do much to help besides increase your Movement Speed and Health Regeneration rate but at later ranks
Insanity Potions other bonuses will clearly shine through next to the increased helpfulness of impressive Movement Speed and Health Regeneration. This ability is good for both chasing and running away, but you're playing
Singed so running away is hereditary to kill people.
lmao
















lmao
Putting 21 points into the Defensive mastery tree picks up some extremely useful Tenacity increases from both
Swiftness
and
Tenacious
as well as a lot of resistances to help
Singed do what he does best.
The nine points in the Utility tree gets you
Summoner's Insight
to reduce the Cool-Down of your
Ghost and
Teleport, made more effective with the purchase of the distortion enchantment for your shoes .



The nine points in the Utility tree gets you



Your Glyphs, Seals and Marks are the same as that of a standard Ability Power based champion while you take a couple of Movement Speed Quints to help you do what you're expected to. The Health Regeneration Quint is to help you throughout the lane phase just in case your opponent decides to continuously harass you.
Runes to consider:
- x9 Scaling Magic Resistance Glyphs
- x3 Movement Speed Quints
- 9x Greater Mark of Hybrid Penetration
- 9x Glyph of Scaling Ability Power
I recommend maxing
Poison Trail because the DOT (Damage Over Time) can really add up to do more damage than your
Fling, but you can put two early points into
Fling to get a little more damage out of it if you want to.
You will be maxing
Fling second to maximize your mid game damage, and of course put points into
Insanity Potion whenever possible.



You will be maxing


Top Lane

- Danger Level: 6/10
- Of course you can build resistances here depending on the need, but any good


- Danger Level: 7/10
-


- Danger Level: 5/10
-




- Danger Level: 5/10
- This is a skill match-up for the most part, however


- Danger Level: 4/10
- Not an entirely dangerous match-up but I can't honestly say there's no chance of

So many other picks to talk about I know, it's a serious amount of effort to write about them though. If you want to survive lane phase then build early defensive items if need be, things like


As much as I would like to cover mid lane counterpicks; I'm not going to.
Of course there are a ton of item choices that work with
Singeds kit and I'll attempt to go through most of them, just don't expect me to cover every possible armament that singed can make use of.
-
Tear of the Goddess for what I hope are obvious reasons this is an early buy for
Singed you will often see people go back early and then use
Teleport just to obtain their tear as soon as possible.
- talisman of ascension is not an everyday item for singed I'll admit, however it should never be underestimated in its usefulness in most situations.
-
Frozen Heart you should buy this item earlier against Attack Speed based champions like
Vayne etc.
-
Liandry's Torment is very useful for increasing the amount of DOT your
Poison Trail does, especially against tankier champions.
-
Rylai's Crystal Scepter will increase the utility your kit offers, especially with your
Poison Trail which will prove to be a continuous slow for anyone that chases you.
-
Sunfire Aegis will help with wave clearing and doing damage to nearby enemies as well as give you some useful defensive stats.
-
Thornmail is a good item for
Singed, especially against ADC's that are proficient at chasing down enemy champions (
Quinn,
Vayne etc.)

-



- talisman of ascension is not an everyday item for singed I'll admit, however it should never be underestimated in its usefulness in most situations.
-


-


-


-

-
















There are certain situations where you can proxy, but to do so I recommend you push up to your enemies tower first as this is a sign that the enemy laner is afraid to fight you, just make sure you have wards properly placed in tri-bush and the entrance to Blue Buff. I will also recommend warding deep in the enemy jungle to provide a safer farming experience for you.
Some helpful items for proxying include
Crystalline Flask and
Ninja Tabi.
Some helpful items for proxying include


You can
Teleport to the Bottom Lane at this stage to help get Dragon and other objectives with your team, if your team is getting smashed then I recommend pushing your lane and roaming to help out. If the game is going steady then I would personally double proxy inside the enemy base, but that's just me.

A stagnant game is not what you want as
Singed, try to annoy the enemy team by double proxying and split pushing. If your team decides to engage a Four Vs Five then you should lose all faith and continue to the enemy fountain.
not even jk

not even jk
Thank you for reading my Insane Train -
Singed guide, I appreciate the time you took to look at it and if you have any interest in using the tips I have offered then good luck and have fun!
If you have any questions you would like to ask me you can contact me at:
gecko009009@gmail.com
And if you have any advice/feedback you would like to share feel free to visit the discussion page and express your input.
I also have a youtube channel, not much league content but it exists if you're interested.
https://www.youtube.com/channel/UCMoh8yYWr4KFXe2J0zHSS7w

If you have any questions you would like to ask me you can contact me at:
gecko009009@gmail.com
And if you have any advice/feedback you would like to share feel free to visit the discussion page and express your input.
I also have a youtube channel, not much league content but it exists if you're interested.
https://www.youtube.com/channel/UCMoh8yYWr4KFXe2J0zHSS7w
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