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Recommended Items
Spells:
Flash
Exhaust
Items
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Threats & Synergies
Alistar
Introduction


With this guide, I hope I can guide you through how to play this robotic menace to its maximum potential! However, take note that this isn't a general support guide, so I am assuming you, the reader, knows what a support does in general, such as warding. This is a champion guide after all.

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+ Amazing pick potential + Can snowball the ADC hard + Decent burst damage + Can peel effectively + Effective at zoning + Always deadly, even when behind + Low skill floor |
- No sustain for carry in lane - Medium skill ceiling (not much flashy plays) - Relatively weak laner unless he lands a pull - Need to be careful with pulls - Everyone thinks he's a one-trick pony - 0 poke in lane, can only be played as a burst lane |

As you can see,




Mandatory:
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You need this spell. It only makes your pick potential so much deadlier, as a ![]() ![]() ![]() ![]() |
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2nd Summoner Spell Choices:
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My preferred summoner spell out of the three. This protects your carry against assassins in teamfights, as you can exhaust the assassin that engages to reduce his burst significantly. In lane, ![]() ![]() |
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However, if your team doesn't have any ![]() ![]() ![]() ![]() ![]() ![]() |
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Unless your AD carry does not take ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Any other summoner spells are not viable on

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This is ![]() ![]() Tips: This is a big reason why building mana on ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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This is ![]() ![]() ![]() Tips: This is what defines ![]() In lane, landing a hook on a squishy support or a carry can usually allow you to deal heavy damage to them if the lane is even in health and items. Sometimes you can blow a summoner spell or get a kill for your carry with just one hook. |
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This is ![]() ![]() Tips: I mainly use this skill to catch up to enemies to use ![]() |
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This is ![]() ![]() Tips: This skill is an autoattack reset, which means that you usually can deal an extra auto in damage before you knock the enemy up. However, there are times where you cannot reset your auto as the enemy could react fast enough to ![]() ![]() ![]() |
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This is ![]() ![]() Tips: The passive is somewhat annoying as you may involuntarily steal CS with it. To prevent this, you can try to isolate yourselves from enemy minions, though sometimes you just don't have the option. This spell is best used if you want to burst an enemy with your allies quickly or if you want to deny the enemy an escape at low health. Also, if you want to ward inside of baron or dragon, make sure to use your ultimate so the passive does not aggravate the monsters. This may cause you to take unnecessary damage, and your ultimate cooldown is short anyway. |

You only have the option of choosing selfcast or smartcast on your


I take Q at level 1 in case my team wants to invade and also because if I land a hook at lvl 1, the enemy getting grabbed will take heavy damage.
I then take E at level 2 to make my CC more potent when I land a


I take W at level 3 in case I need the mobility.
I max Q first as it is the bread and butter skill of


E will then be maxed as the cooldown of


W will of course have to be maxed last.
And take R at levels 6, 11 and 16 since the burst damage increases quite a bit per rank.
Marks:
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I pick ![]() ![]() |
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Alternatives:


Seals:
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With the slight nerf to armor seals, I like combining 5 armor seals with 4 health seals. Along with Quintessences and Masteries, you will have 142 extra health at level 1, which is almost equivalent to a ![]() |
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Alternatives:
9x




Glyphs:
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I take flat Magic Resist glyphs to withstand the harass from the enemy support and midlaner. Most supports deal noticeable magic damage in the earlygame, which you have to handle. Magic Resist glyphs help you to survive the laning phase, ![]() |
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Alternatives:
A mix of



Quintessences:
Alternatives:


DO NOT GET





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Tier 1:
![]() ![]() ![]() ![]() Tier 2: ![]() ![]() Tier 3: ![]() ![]() ![]() ![]() ![]() Tier 4: Put a point in ![]() ![]() |
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Tier 1:
![]() It's your choice between ![]() ![]() ![]() Tier 2: ![]() ![]() Tier 3: ![]() ![]() ![]() Tier 4: ![]() ![]() ![]() |


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Core |
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Armor |
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Magic Resist |
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Situational |
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Starting #1-Beginner/Very Safe Blitzcrank:
This start is a relatively safe start, which is perfect for the new







Starting #2-More Experienced Blitzcrank:
I personally like this start in normal lanes, though sometimes I default to start #1 if I am facing an extremely difficult lane such as









Core Items:
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![]() ![]() You will usually be able to instantly buy ![]() ![]() ![]() ![]() |
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Your next target is to get ![]() ![]() ![]() ![]() ![]() ![]() |
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talisman of ascension | space |
After this, if you did not go for starting #2, aim for Talisman of Ascension. If you used starting #2 get Targon's Brace and your first armor/MR item, either ![]() ![]() However, for start #2, rushing the armor/MR item is better simply because of gold efficiency. If you were to do the same as starting #1, you would waste gold just buying ![]() ![]() ![]() You may be wondering why I don't simply upgrade ![]() ![]() ![]() |
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Armor Choices:
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It's a close fight between ![]() ![]() ![]() ![]() ![]() ![]() ![]() On the flipside, ![]() ![]() To judge which item ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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This item should only be taken if you need a 2nd armor item, aka against a full AD team or an AD team with a lot of fed autoattackers. It grants the same amount of armor as ![]() ![]() ![]() ![]() |
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Magic Resist Choices:
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This is the best magic resist item for ![]() |
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AKA the "save your carries'" item. It grants good magic resistance to yourself, 10% CDR and a lot of mana regeneration. However I find the mana regeneration wasted as Talisman of Ascension and ![]() ![]() |
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Situational Items:
In the armor and magic resistance section, you may notice that I prefer certain items over others. Now you may wonder why I do not put them in situational. The reason is because the items below should really not be built 99% of the time unless you face a certain specific scenario.
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SPOOKY GHOSTS is outclassed by ![]() ![]() ![]() |
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For support ![]() ![]() ![]() ![]() ![]() |
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This item has no use for your team, and since you are going support, your life isn't so important that it warrants a ![]() |
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With that, we have completed the BUILD SECTION of




AD Carries:
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Playing With:![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Playing Against: ![]() ![]() ![]() ![]() |
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Playing With: Very similar to ![]() ![]() ![]() ![]() ![]() Playing Against: ![]() ![]() ![]() |
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Playing With:![]() ![]() ![]() ![]() Playing Against: Watch out for his poke post-6. It hurts a ton if you allow him to unleash ![]() ![]() ![]() ![]() ![]() ![]() |
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Playing With: This lane is excellent for ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Playing Against: ![]() ![]() ![]() |
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Playing With: My favourite support paired with my favourite carry. Ironically enough ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Playing Against: Good luck to you. If you see ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Playing With: Similar to ![]() ![]() ![]() ![]() Playing Against: Think twice before pulling ![]() ![]() |
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Playing With: Oh wow, the third consecutive AD carry who actually can burst in a short period of time. ![]() ![]() ![]() ![]() ![]() Playing Against: ![]() ![]() ![]() ![]() ![]() |
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Playing With:![]() ![]() ![]() ![]() ![]() Playing Against: Abuse his immobility, just make sure you don't get kited by ![]() ![]() ![]() ![]() |
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Playing With:![]() ![]() Playing Against: Due to his mobility, ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Playing With:![]() ![]() ![]() ![]() ![]() ![]() Playing Against: You should probably only try to hook ![]() ![]() ![]() ![]() ![]() |
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Playing With:![]() ![]() ![]() ![]() ![]() Playing Against: Another hard lane, as ![]() ![]() ![]() ![]() ![]() |
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Playing With:![]() ![]() ![]() ![]() ![]() ![]() Playing Against: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Playing With: You both have relatively weak laning phases, but in the mid-lategame, a ![]() ![]() ![]() Playing Against: ![]() ![]() ![]() ![]() |
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Playing With: Similar to ![]() ![]() ![]() ![]() ![]() Playing Against: He does a lot of poke damage, so you really have to try and dodge his damage, or you will get chunked down and bursted with his ultimate before you can do anything. Take note that he is immobile, so you have to work around his cooldowns and try and engage in the right circumstances. If you pull him, it is really good for you and your AD carry as ![]() |
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Playing With: This lane can really help to snowball ![]() ![]() ![]() ![]() Playing Against: ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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With this detailed guide to laning with and against AD carries, I hope that you will know when to pick





Supports:
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He is your HARDEST COUNTER. If you pull him, it only makes it extremely easy for him to engage on your AD carry. Don't even bother pulling him when he hits 6 as he will use ![]() |
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Another hard lane for ![]() ![]() ![]() ![]() |
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Literally impossible to engage on her using ![]() ![]() ![]() ![]() |
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Similar to ![]() ![]() ![]() ![]() ![]() |
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She can ![]() ![]() ![]() ![]() ![]() ![]() |
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She has substantial poke with her W, and if you can't burst her or her AD carry down when you hook, she may be able to heal her carry to full health while putting poke on you, making the lane hard. Furthermore she can engage with her ranged ![]() ![]() ![]() |
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She has really good poke, however unlike other supports her poke is relatively close-ranged. She is also really squishy compared to other supports, so landing a ![]() ![]() |
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This guy is basically an improved version of you, sad to say. He has both poke and burst, both of which have less pick but are more reliable. Hooking him earlygame is actually not a bad idea, as he will be relatively squishy (remember that his base armor and health is lower than average supports earlygame). However, he poses a big danger with the fact that he will also be looking to engage on you, and if he can land his ![]() |
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He has a lot of poke damage due to the high base damage of ![]() ![]() ![]() ![]() ![]() ![]() |
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As you can see from the support matchups,



Jhoijhoi for her making a guide guide as well as her banners.
LeBraum, my best friend irl and in game, for helping me to test out this guide and feedback on it.
And lastly, you, the reader, for looking through my guide.
This concludes my guide, but I will constantly be updating it! Look out for sections of videos/screenshots of my own gameplay, as well as tips on how to play every stage of the game as


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