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Recommended Items
Runes: Full Tank
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Chilling Smite
Flash
Items
Threats & Synergies
Olaf
Pre 6 Olaf wants to invade you early game to kill/delay your level 6 power spike. He farms faster than you, takes objs better, out duels you... You WILL have to give up camps vs him early. Pray your team has prio and can collapse. Post 6 he can ult through your cc and kill your squishies (or you) quite easily. If you don't know who to ban... Ban Olaf!
Miss Fortune
WOMBO COMBOOOOOOOO! You R, She R, You win.
Miss Fortune
WOMBO COMBOOOOOOOO! You R, She R, You win.
Champion Build Guide



Wait... Those aren't

I do a lot of smurfing... I've picked up streaming and don't like to play on my main accounts during streams.
During this smurf time I realized that

[UPDATE] Okay.. So here's the thing... I made it 80% of the way through this guide, realized Amumu got 3 BIG nerfs in a row, then hit plat on a

This guide will show you what I believe is the optimal way to play

I'm hyped to release my first guide and would love to hear what you think! Drop your questions, comments, and suggestions below! oh and it would be awesome to see you on my LIVE STREAM next time!
+ Game Winning Team Fights + Beefy Tank One Shotter + Easy To Play + God Tier LVL 6 + Clear Game plan + Great With AD and AP Comps + Won't Be Punished (low elo) + Every game is WINNABLE! ![]() |
- Weak Early Game - Slow Clear - Bad Skirmishing - Relatively Weak Dueling - Weak Solo Dragons - Easy To Punish - Kit Nerfed - Items Nerfed - Clear Nerfed Due to his strength and ease of play, ![]() ![]() |
VS
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Anyone new to playing ![]() ![]() ![]() ![]() ![]() |
For those that know your limits on ![]() ![]() |
AFTERSHOCK![]() |
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FONT OF LIFE With ![]() ![]() |
CONDITIONING![]() |
OVERGROWTH ![]() |
CONQUEROR I covered the benefits of ![]() ![]() ![]() ![]() |
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TRIUMPH![]() |
LEGEND: TENACITY![]() |
LAST STAND![]() ![]() ![]() |
DOMINATION Whether you choose ![]() ![]() ![]() |
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CHEAP SHOT Take ![]() |
LEGEND: RAVENOUS HUNTER![]() ![]() ![]() ![]() ![]() ![]() |


- Our passive basically means we can pick
Amumu with any damage comp! Full AD? No problem, we deal magic damage! Full AP? No problem, we have our passive!

Amumus Q is the most important part of his kit! It's a must land ability, don't throw it unless it will land!
- It is a long range ability so you need to be very careful when hitting max range
Bandage Toss as your team may be out of range to follow up. Don't go for it unless your team is in position or you have ult to follow it up.
- Sometimes it can be better to flash ult THEN throw your Q to lock down priority targets and secure the kill. This guarantees both
Bandage Toss and
Curse of the Sad Mummy hit!
- It is a long range ability so you need to be very careful when hitting max range

- Be sure this is toggled on while clearing camps but don't forget to turn it OFF between camps, even if you're only walking from red to raptors, save that mana!
- Speaking of saving mana, in fights it NEEDS to be on when champs are in range and MUST be off when they aren't!
Despair does great damage to
dragon ,
rift herald and
baron making otherwise terrible clear times into decent ones.

- This is our main camp clearing tool. It makes
raptors a joke, be sure you're counter jungling enemy
raptors at every opportunity!
Tantrum has a decent range to it allowing you to land
Bandage Toss squeeze in an auto attack, THEN
Tantrum while chasing them down.
- It will stop you from moving for a split second so keep this in mind.

Amumus ultimate defines him!
- There is no "one good use". It's situational to the game you're in.
- Sometimes it can be very beneficial to ult 1 person for a pick. Other times holding
Curse of the Sad Mummy for one 5 man ult is the better play.
- In team fights you must be hyper aware of where your team is and if they are ready to follow up your engage or not.
- Don't neglect your peeling ability with this ult as well.
- If the enemy team is heavily respecting your ult, you are doing your job! This is the power of
Amumu they have to respect what you can do, no matter how ahead or behind you are! Use this to stall out games you are losing and find that perfect opportunity to ace the enemy team and take the W
If you have a strong early game team, this should be relatively easy since they SHOULD have lane prio. Make sure you ward your jungle entrances to watch for invades and track the enemy jungler so you can match their ganks and deescalate the situation.
You only want to opt into ganking if you KNOW the enemy jungler won't show up AND the enemy laners are very vulnerable. Don't waste time ganking if it's not guaranteed!
Keep in mind that you will be farming slower than most other junglers before you get

Outside of farming and match ganking your job is vision! Buy pink wards on your first base (if you have enough gold) and get it down ASAP. Stick to your yellow trinket until you're ready to start heavily ganking.
Once you have

If no ganks are available use it for dragon or herald secures. They HAVE to walk into you or give a free OBJ. Both options are a win for us.
Remember, you are not the damage threat! Make sure your team is in a position to follow up before you use ult.
There are a few situations where you can solo someone with your ult but be 100% sure you'll get the kill or don't try it.
Most players will tend to group up and try to team fight. This can be hard to punish if you don't know what to do... Not with

I won't lie to you,

If you're looking for something a little more proactive that can take you from Iron to Challenger, check out my

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