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Recommended Items
Runes: Defensive
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Smite
Items
Ability Order
Shepherd of Souls (PASSIVE)
Yorick Passive Ability
Threats & Synergies
Vayne
Kites you out or condemns you to a wall, She is the worst kind of annoying and normally gets away from you unless you have your team with you and can close her down.
Welcome to my Yorick Jungle Guide

Yorick is a great TOP LANER and JUNGLER due to his DAMAGE and TANK/TOUGHNESS stats, He is able to clear the Jungle and stay healthy/well sustained while doing so. He is also able to duel with the likes of Xin Xhao and Lee Sin early game due to his base stats and stat increase per level.
Q - E - R - W
Passive - FINAL SERVICE: Yorick raises a grave for every enemy champion, large monster and 12th / 6th / 2nd (based on level) non-champion enemy that dies near him, as well as for every enemy he kills with Last Rites Last Rites. Only 4 graves can exist at the same time, with the furthest ones being replaced by the newest. Large monsters that die near Yorick always leave a grave.

Last Rites resets Yorick's autoattack timer. If there are at least 3 Graves nearby, Yorick can cast Awakening Awakening within Last Rites' cooldown.
SECOND CAST – AWAKENING: Yorick raises a Shepherd of Souls Mist Walker under his command from each nearby Grave, consuming the Graves he used.

Dark Procession can be targeted by enemy champion basic attacks and takes 1 damage per attack, dissolving after taking enough damage. Turret shots instantly dissolves the wall no matter how much health it has.

MINIMUM MAGIC DAMAGE:
70 / 105 / 140 / 175 / 210 (+ 70% AP)
Affected enemy champions and monsters are Slow icon slowed by 30% for 2 seconds, and marked for 4 seconds, during which Yorick gains 20% bonus movement speed when moving towards them.




Blue Buff Route
Which should be Blue Buff > Gromp > Wolves > Gank Mid or Top -> If you have enough HP go get red (if your enemy has a jungler that may try to counter jungle you).Benefits: This route is the best route due to the fact that you are a single target figher with no AOE abilties. It keeps your HP high so that you are able to Gank lanes easier.
Down Sides to taking this route is if enemy has a counter jungler they can steal your red buff, Starting from Red Buff gives more experience earlier but is harder to do.
Red Buff Route
I personally don't try to start from red side no matter what.Route: Red Buff > Krugs > Birds > Crab > Gank Mid or Bot, If you have enough Hp go ahead and clear Blue side too since it is way easier than red side.
Benefits: With this route you get by far the best experience. You can even be lvl 3 in 3-4 mins. Great route for 3 lvl gankers like Shaco,Xin Zhao, Lee Sin etc.
Down Sides: This route have many mob spawns and if you dont have any aoe skills it is really hard to do it. It is time consuming but great on gaining exp and its also good if you know (or believe in your laners to do well early game).

















Or you can take



UNIQUE: Reduces incoming damage from all basic attacks by 10% (excluding turret shots). Does not reduce damage of on-hit effects, it does however reduce damage of basic attack modifiers.

UNIQUE – SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals (200% base AD) on-hit bonus damage (1.5 second cooldown).
or

UNIQUE – ICY ZONE: Triggering Spellblade also deals (100% base AD) physical damage to enemies surrounding the target and creates a icy zone for 2 seconds, which Slow icon slows enemies within by 30%. The zone has a radius of 180 (+ 55% bonus armor) units.


UNIQUE: Reduces incoming damage from all basic attacks by 10% (excluding turret shots). Does not reduce damage of on-hit effects, it does however reduce damage of basic attack modifiers.

UNIQUE – SPELLBLADE: After using an ability, your next basic attack within 10 seconds deals (200% base AD) on-hit bonus damage (1.5 second cooldown).
or instead

UNIQUE – ICY ZONE: Triggering Spellblade also deals (100% base AD) physical damage to enemies surrounding the target and creates a icy zone for 2 seconds, which Slow icon slows enemies within by 30%. The zone has a radius of 180 (+ 55% bonus armor) units.

UNIQUE – GUINSOO'S RAGE: Every other basic attack will trigger on-hit effects an additional time.







Never take Gargoyles Stoneplate because you are never in a fight long enough since your






- Has the abiltiy to solo Dragon, Rift Herald and Baron.
- Has very High Sustain in Jungle.
- Has the abilty to slow a target which makes it great for ganking a lane with no CC.
- His ultimate allows you to outduel almost anybody and also makes solo pushing lanes a breeze.
Cons:
- Slightly mana hungry early game but easily manageable.
- No gap closer due to the fact that he is melee (Relies on hitting your E or a laner CC).
- Kind of useless without ghouls/maiden.
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