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Master Yi Build Guide by Suseri

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[S9] The Best Master Yi Guide

By Suseri | Updated on July 13, 2019
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Choose Champion Build:

  • LoL Champion: Master Yi
    Master Yi Jungle OnHit Build
  • LoL Champion: Master Yi
    Master Yi Top Lane
  • LoL Champion: Master Yi
    Master Yi Jungle Critical Build
Array ( [champion_id] => 3 [display_name] => Master Yi Jungle OnHit Build [skin_id] => 759 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => Standard [summoner_spell_ids] => Array ( [0] => 14 [1] => 5 ) [description] => Another Gabcloser, escape and engage tool, high CD. [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) [1] => Array ( [summoner_spell_id] => 5 [client_id] => 11 [display_name] => Smite [url] => smite [description] => Deals 390-1000 true damage (depending on champion level) to target monster or enemy minion. Does not trigger spell effects. 15 second cooldown. Smite regains a charge every 90 seconds, up to a maximum of 2 charges. Smiting large monsters grants a heal for 70 (+10% max health). Smite can also be upgraded by purchasing Stalker's Blade or Skirmisher's Sabre. [icon] => Spell_SummonerSmite.png [level] => 10 [cooldown] => 90 [range] => 500 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 15 [last_comment_ts] => 2018-07-13 23:38:51 ) ) ) [1] => Array ( [display_name] => Ghost [summoner_spell_ids] => Array ( [0] => 2 [1] => 5 ) [description] => VS Kite and high Mobility. [display_order] => 2 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 2 [client_id] => 6 [display_name] => Ghost [url] => ghost [description] => Your champion ignores unit collision and has 27% (+1% per champion level) increased Movement Speed for 10 seconds. The movement speed bonus ramps up over the first two seconds. [icon] => Spell_SummonerGhost.png [level] => 1 [cooldown] => 180 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 12 [last_comment_ts] => 2016-07-30 04:25:56 ) [1] => Array ( [summoner_spell_id] => 5 [client_id] => 11 [display_name] => Smite [url] => smite [description] => Deals 390-1000 true damage (depending on champion level) to target monster or enemy minion. Does not trigger spell effects. 15 second cooldown. Smite regains a charge every 90 seconds, up to a maximum of 2 charges. Smiting large monsters grants a heal for 70 (+10% max health). Smite can also be upgraded by purchasing Stalker's Blade or Skirmisher's Sabre. [icon] => Spell_SummonerSmite.png [level] => 10 [cooldown] => 90 [range] => 500 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 15 [last_comment_ts] => 2018-07-13 23:38:51 ) ) ) [2] => Array ( [display_name] => Exhaust [summoner_spell_ids] => Array ( [0] => 1 [1] => 5 ) [description] => VS Burst. [display_order] => 3 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 1 [client_id] => 3 [display_name] => Exhaust [url] => exhaust [description] => Exhausts target enemy champion, reducing their damage dealt by 40% and movement speed by 30% for 2.5 seconds. [icon] => Spell_SummonerExhaust.png [level] => 4 [cooldown] => 210 [range] => 650 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 6 [last_comment_ts] => 2011-09-23 06:20:03 ) [1] => Array ( [summoner_spell_id] => 5 [client_id] => 11 [display_name] => Smite [url] => smite [description] => Deals 390-1000 true damage (depending on champion level) to target monster or enemy minion. Does not trigger spell effects. 15 second cooldown. Smite regains a charge every 90 seconds, up to a maximum of 2 charges. Smiting large monsters grants a heal for 70 (+10% max health). Smite can also be upgraded by purchasing Stalker's Blade or Skirmisher's Sabre. [icon] => Spell_SummonerSmite.png [level] => 10 [cooldown] => 90 [range] => 500 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 15 [last_comment_ts] => 2018-07-13 23:38:51 ) ) ) [3] => Array ( [display_name] => Ignite [summoner_spell_ids] => Array ( [0] => 11 [1] => 5 ) [description] => VS Heal and Invisibility, aggro playstyle and counter jungle. [display_order] => 4 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 180 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) [1] => Array ( [summoner_spell_id] => 5 [client_id] => 11 [display_name] => Smite [url] => smite [description] => Deals 390-1000 true damage (depending on champion level) to target monster or enemy minion. Does not trigger spell effects. 15 second cooldown. Smite regains a charge every 90 seconds, up to a maximum of 2 charges. Smiting large monsters grants a heal for 70 (+10% max health). Smite can also be upgraded by purchasing Stalker's Blade or Skirmisher's Sabre. [icon] => Spell_SummonerSmite.png [level] => 10 [cooldown] => 90 [range] => 500 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 15 [last_comment_ts] => 2018-07-13 23:38:51 ) ) ) [4] => Array ( [display_name] => Cleanse [summoner_spell_ids] => Array ( [0] => 7 [1] => 5 ) [description] => VS Unavoidable CC. [display_order] => 5 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 7 [client_id] => 1 [display_name] => Cleanse [url] => cleanse [description] => Removes all disables (except Suppression and Airborne) and summoner spell debuffs affecting your champion and lowers the duration of incoming disables by 65% for 3 seconds (does not remove the healing reduction from Ignite). [icon] => Spell_SummonerCleanse.png [level] => 6 [cooldown] => 210 [range] => 0 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 12 [last_comment_ts] => 2013-08-20 10:11:07 ) [1] => Array ( [summoner_spell_id] => 5 [client_id] => 11 [display_name] => Smite [url] => smite [description] => Deals 390-1000 true damage (depending on champion level) to target monster or enemy minion. Does not trigger spell effects. 15 second cooldown. Smite regains a charge every 90 seconds, up to a maximum of 2 charges. Smiting large monsters grants a heal for 70 (+10% max health). Smite can also be upgraded by purchasing Stalker's Blade or Skirmisher's Sabre. [icon] => Spell_SummonerSmite.png [level] => 10 [cooldown] => 90 [range] => 500 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 15 [last_comment_ts] => 2018-07-13 23:38:51 ) ) ) [5] => Array ( [display_name] => Teleport [summoner_spell_ids] => Array ( [0] => 5 [1] => 6 ) [description] => Power Farm, Splittpush, Backdoor, Counter Gank, high CD. [display_order] => 6 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 5 [client_id] => 11 [display_name] => Smite [url] => smite [description] => Deals 390-1000 true damage (depending on champion level) to target monster or enemy minion. Does not trigger spell effects. 15 second cooldown. Smite regains a charge every 90 seconds, up to a maximum of 2 charges. Smiting large monsters grants a heal for 70 (+10% max health). Smite can also be upgraded by purchasing Stalker's Blade or Skirmisher's Sabre. [icon] => Spell_SummonerSmite.png [level] => 10 [cooldown] => 90 [range] => 500 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 15 [last_comment_ts] => 2018-07-13 23:38:51 ) [1] => Array ( [summoner_spell_id] => 6 [client_id] => 12 [display_name] => Teleport [url] => teleport [description] => After channeling for 4 seconds, teleports your champion to target allied minion, turret, or ward. [icon] => Spell_SummonerTeleport.png [level] => 6 [cooldown] => 360 [range] => 0 [is_classic] => 1 [is_dominion] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 12 [last_comment_ts] => 2017-07-27 13:06:37 ) ) ) ) [item_builds] => Array ( [0] => Array ( [display_name] => START ITEMS [item_ids] => Array ( [0] => 151 [1] => 27 [2] => 188 ) [description] => Hunter's Machete for faster Jungle clear speed and only one potion for a better purchase after recalling as well as in case for enemy invades. Use Warding Totem for your laners when passing by, to give them information about enemys or for yourself, to Jump over Jungle camp walls with your Q for a quicker start. You can also get a Refillable Potion (get it definitely, if you're running time warp tonic in the runes) if you prefer, it'll give you more sustain in the jungle and thru the early Game. [display_order] => 1 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 151 [display_name] => Hunter's Machete [url] => hunters-machete [client_id] => 1041 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => [tier] => Basic [description] => [recipe_cost] => 350 [total_cost] => 350 [sell_value] => 245 [category] => Damage,Jungling [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 10% Lifesteal vs monsters. [unique_passive] => Nail: Basic attacks against monsters deal 35 bonus physical damage. UNIQUE Passive: Monster Hunter: Killing large or epic monsters grants +50 bonus experience, and gain +50 bonus experience for each level the monster is higher than you. The first large monster killed grants +120 bonus experience. If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. [i]This penalty is removed upon completion of an enchantment.[/i] [i]This item can only be purchased if you have Smite as a summoner spell.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2017-10-12 18:49:49 ) [1] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2019-03-27 16:55:40 ) [2] => Array ( [item_id] => 188 [display_name] => Warding Totem [url] => warding-totem [client_id] => 3340 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90-120 seconds depending on the average level of all champions. Store one charge every 240-120 seconds depending on the average level of all champions, up to 2 maximum charges. [i]A player may only have 3 Stealth Wards on the map at one time.[/i] [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2017-04-05 07:06:44 ) ) ) [1] => Array ( [display_name] => FIRST PURCHASES [item_ids] => Array ( [0] => 298 [1] => 18 [2] => 18 [3] => 19 [4] => 260 ) [description] => Get Sabre first if you want the dueling advantage against other Champions. Get Daggers/R.Bow or Hunter's Talisman if you want a faster Jungle clear speed. [display_order] => 2 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 298 [display_name] => Hunter's Talisman [url] => hunters-talisman [client_id] => 1039 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Basic [description] => [recipe_cost] => 350 [total_cost] => 350 [sell_value] => 245 [category] => Mana Regen,Jungling [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Restores up to 40 mana per 5 seconds based on missing mana while in the jungle or river. [unique_passive] => Tooth: Damaging a monster burns them for 60 magic damage and heals you for 30 Health over 5 seconds. UNIQUE Passive: Monster Hunter: Killing large or epic monsters grants +50 bonus experience, and gain +50 bonus experience for each level the monster is higher than you. The first large monster killed grants +120 bonus experience. If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. [i]This penalty is removed upon completion of an enchantment.[/i] [i]This item can only be purchased if you have Smite as a summoner spell.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2017-10-12 15:13:19 ) [1] => Array ( [item_id] => 18 [display_name] => Dagger [url] => dagger [client_id] => 1042 [icon] => /content/item/312e302e302e37302d31303432.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Basic [description] => +15% Attack Speed [recipe_cost] => 300 [total_cost] => 300 [sell_value] => 210 [category] => Attack Speed [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 12 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2012-04-07 08:34:58 ) [2] => Array ( [item_id] => 18 [display_name] => Dagger [url] => dagger [client_id] => 1042 [icon] => /content/item/312e302e302e37302d31303432.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Basic [description] => +15% Attack Speed [recipe_cost] => 300 [total_cost] => 300 [sell_value] => 210 [category] => Attack Speed [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 12 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2012-04-07 08:34:58 ) [3] => Array ( [item_id] => 19 [display_name] => Recurve Bow [url] => recurve-bow [client_id] => 1043 [icon] => /content/item/312e302e302e37302d31303433.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Basic [description] => +40% Attack Speed [recipe_cost] => 400 [total_cost] => 1000 [sell_value] => 700 [category] => Attack Speed [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 25 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Deals 15 physical damage on hit. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2012-08-19 05:19:59 ) [4] => Array ( [item_id] => 260 [display_name] => Skirmisher's Sabre [url] => skirmishers-sabre [client_id] => 3715 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Advanced [description] => [recipe_cost] => 300 [total_cost] => 1000 [sell_value] => 700 [category] => Damage,Life Steal [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 10% Lifesteal vs monsters. Passive: Restores up to 40 mana per 5 seconds based on missing mana while in the jungle or river. [unique_passive] => Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds. UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. UNIQUE Passive: Monster Hunter: Killing large or epic monsters grants +50 bonus experience, and gain +50 bonus experience for each level the monster is higher than you. The first large monster killed grants +120 bonus experience. If your gold from minions is greater than half your gold from monsters, lane minion kills will grant 10 less gold. [i]This penalty is removed upon completion of an enchantment.[/i] [i]Limited to one Jungle item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [2] => Array ( [display_name] => CORE ITEMS [item_ids] => Array ( [0] => 329 [1] => 1 [2] => 88 [3] => 145 ) [description] => This will give you the highest dps. I like to finish my Boots unusually late, the reason behind this is to not get my Powerspikes delayed to much. Get them depending on the situation. [display_order] => 3 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 329 [display_name] => Skirmisher's Sabre - Bloodrazor [url] => skirmishers-sabre-bloodrazor [client_id] => 1419 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 2625 [sell_value] => 1837 [category] => Attack Speed,Enchantments [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 50 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 10% Lifesteal vs monsters. Passive: Restores up to 40 mana per 5 seconds based on missing mana while in the jungle or river. [unique_passive] => Basic attacks deal 4% of the target's maximum Health as bonus physical damage (maximum 75 damage vs minions and monsters). UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds. UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Killing large monsters grants 50 bonus experience gain +50 bonus experience for each level higher the monster is than you. [i]Limited to one Jungle item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2017-05-21 09:00:41 ) [1] => Array ( [item_id] => 1 [display_name] => Boots of Speed [url] => boots-of-speed [client_id] => 1001 [icon] => /content/item/312e302e302e37302d31303031.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Basic [description] => UNIQUE Passive: Enhanced Movement 1 [recipe_cost] => 300 [total_cost] => 300 [sell_value] => 210 [category] => Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 1 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +25 Movement Speed. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2016-11-14 12:56:53 ) [2] => Array ( [item_id] => 88 [display_name] => Guinsoo's Rageblade [url] => guinsoos-rageblade [client_id] => 3124 [icon] => /content/item/312e302e302e37302d33313234.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +35 Attack Damage +45 Ability Power Passive: On attack, increases your Attack Speed by 4% and Ability Power by 6. Lasts 5 seconds (stacks up to 8 times). [recipe_cost] => 790 [total_cost] => 3100 [sell_value] => 2170 [category] => Damage,Attack Speed,Ability Power [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 25 [attack_speed] => 25 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 25 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Deals an additional 15 magic damage on-hit. [unique_passive] => Grants 15% total armor and magic penetration. UNIQUE Passive: Basic attacks grant +8% Attack Speed for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage. UNIQUE Passive: Guinsoo's Rage: Every third basic attack triggers on-hit effects an additional time. At half stacks, melee champions' next basic attack fully stacks Guinsoo's Rage. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 13 [last_comment_ts] => 2016-06-07 18:10:13 ) [3] => Array ( [item_id] => 145 [display_name] => Blade of the Ruined King [url] => blade-of-the-ruined-king [client_id] => 3153 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic [tier] => Mythical [description] => [recipe_cost] => 700 [total_cost] => 3300 [sell_value] => 2310 [category] => Damage,Attack Speed,Life Steal [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 25 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 12 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Deals 8% of the target's current Health (minimum 15 damage) in bonus physical damage on hit (max 60 damage vs. minions and monsters). [consume] => [active] => [unique_active] => Deals 100 magic damage and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 28 [last_comment_ts] => 2016-12-11 09:44:50 ) ) ) [3] => Array ( [display_name] => BOOT OPTIONS [item_ids] => Array ( [0] => 53 [1] => 37 [2] => 82 ) [description] => Tabi vs Autoattackers or against heavy AD Teams. Beserkers when ahead for the early-mid Game, sell them later because they will leave you too squishy. I don't get Mercs too often but you can get them vs heavy AP Teams or against a Team with alot of Hard CC. Get them if you think they will do their Job. [display_order] => 4 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 53 [display_name] => Ninja Tabi [url] => ninja-tabi [client_id] => 3047 [icon] => /content/item/312e302e302e37302d33303437.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +23 Armor +11% Dodge Chance UNIQUE Passive: Enhanced Movement 2 [recipe_cost] => 500 [total_cost] => 1100 [sell_value] => 770 [category] => Armor,Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 20 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 2 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +45 Movement Speed. UNIQUE Passive: Blocks 12% of the damage from basic attacks. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2019-05-07 09:27:03 ) [1] => Array ( [item_id] => 37 [display_name] => Berserker's Greaves [url] => berserkers-greaves [client_id] => 3006 [icon] => /content/item/312e302e302e37302d33303036.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +25% Attack Speed UNIQUE Passive: Enhanced Movement 2 [recipe_cost] => 500 [total_cost] => 1100 [sell_value] => 770 [category] => Attack Speed,Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 35 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 2 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +45 Movement Speed. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 3 [last_comment_ts] => 2012-07-16 08:15:42 ) [2] => Array ( [item_id] => 82 [display_name] => Mercury's Treads [url] => mercurys-treads [client_id] => 3111 [icon] => /content/item/312e302e302e37302d33313131.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +30 Magic Resist UNIQUE Passive: Enhanced Movement 2 Reduces the duration of stuns, slows, taunts, fears, snares, sleeps, and immobilizes by 40%. [recipe_cost] => 350 [total_cost] => 1100 [sell_value] => 770 [category] => Magic Resist,Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 25 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 30 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +45 Movement Speed. UNIQUE Passive: Tenacity: The duration of stuns, slows, taunts, fears, silences, blinds and immobilizes are reduced by 30%. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2013-12-16 13:03:23 ) ) ) [4] => Array ( [display_name] => HIGHEST DPS ORDER [item_ids] => Array ( [0] => 329 [1] => 88 [2] => 145 [3] => 59 ) [description] => I like to run this when im ahead, the enemys have tanks or if the enemys have not that much burst. [display_order] => 5 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 329 [display_name] => Skirmisher's Sabre - Bloodrazor [url] => skirmishers-sabre-bloodrazor [client_id] => 1419 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 2625 [sell_value] => 1837 [category] => Attack Speed,Enchantments [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 50 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 10% Lifesteal vs monsters. Passive: Restores up to 40 mana per 5 seconds based on missing mana while in the jungle or river. [unique_passive] => Basic attacks deal 4% of the target's maximum Health as bonus physical damage (maximum 75 damage vs minions and monsters). UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds. UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Killing large monsters grants 50 bonus experience gain +50 bonus experience for each level higher the monster is than you. [i]Limited to one Jungle item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2017-05-21 09:00:41 ) [1] => Array ( [item_id] => 88 [display_name] => Guinsoo's Rageblade [url] => guinsoos-rageblade [client_id] => 3124 [icon] => /content/item/312e302e302e37302d33313234.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +35 Attack Damage +45 Ability Power Passive: On attack, increases your Attack Speed by 4% and Ability Power by 6. Lasts 5 seconds (stacks up to 8 times). [recipe_cost] => 790 [total_cost] => 3100 [sell_value] => 2170 [category] => Damage,Attack Speed,Ability Power [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 25 [attack_speed] => 25 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 25 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Deals an additional 15 magic damage on-hit. [unique_passive] => Grants 15% total armor and magic penetration. UNIQUE Passive: Basic attacks grant +8% Attack Speed for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage. UNIQUE Passive: Guinsoo's Rage: Every third basic attack triggers on-hit effects an additional time. At half stacks, melee champions' next basic attack fully stacks Guinsoo's Rage. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 13 [last_comment_ts] => 2016-06-07 18:10:13 ) [2] => Array ( [item_id] => 145 [display_name] => Blade of the Ruined King [url] => blade-of-the-ruined-king [client_id] => 3153 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic [tier] => Mythical [description] => [recipe_cost] => 700 [total_cost] => 3300 [sell_value] => 2310 [category] => Damage,Attack Speed,Life Steal [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 25 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 12 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Deals 8% of the target's current Health (minimum 15 damage) in bonus physical damage on hit (max 60 damage vs. minions and monsters). [consume] => [active] => [unique_active] => Deals 100 magic damage and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 28 [last_comment_ts] => 2016-12-11 09:44:50 ) [3] => Array ( [item_id] => 59 [display_name] => The Black Cleaver [url] => the-black-cleaver [client_id] => 3071 [icon] => /content/item/312e302e302e37302d33303731.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +75 Attack Damage Passive: Physical attacks reduce your target's Armor by 12 for 5 seconds, (maximum 5 stacks). [recipe_cost] => 950 [total_cost] => 3000 [sell_value] => 2100 [category] => Health,Damage,Cooldown Reduction [health] => 400 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 20 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Dealing physical damage to an enemy champion reduces their armor by 4% for 6 seconds. This effect stacks up to 6 times for a maximum of 24% armor reduction. UNIQUE Passive: Rage: Dealing physical damage grants 20 Movement Speed for 2 seconds. Killing any unit or receiving an assist on a champion that has any amount of Black Cleaver armor shred grants 60 Movement Speed for 2 seconds instead. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 31 [last_comment_ts] => 2017-08-01 02:19:24 ) ) ) [5] => Array ( [display_name] => VS AP [item_ids] => Array ( [0] => 329 [1] => 68 [2] => 145 [3] => 308 ) [description] => The new Wit's End seems to be good on Yi. Optimally you want to get it against AP heavy comps. You can also try to replace botrk with rageblade. [display_order] => 6 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 329 [display_name] => Skirmisher's Sabre - Bloodrazor [url] => skirmishers-sabre-bloodrazor [client_id] => 1419 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 2625 [sell_value] => 1837 [category] => Attack Speed,Enchantments [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 50 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 10% Lifesteal vs monsters. Passive: Restores up to 40 mana per 5 seconds based on missing mana while in the jungle or river. [unique_passive] => Basic attacks deal 4% of the target's maximum Health as bonus physical damage (maximum 75 damage vs minions and monsters). UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds. UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Killing large monsters grants 50 bonus experience gain +50 bonus experience for each level higher the monster is than you. [i]Limited to one Jungle item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2017-05-21 09:00:41 ) [1] => Array ( [item_id] => 68 [display_name] => Wit's End [url] => wits-end [client_id] => 3091 [icon] => /content/item/312e302e302e37302d33303931.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +40% Attack Speed +30 Magic Resistance UNIQUE Passive: Physical Attacks remove up to 42 mana from the target and deal additional damage equal to the amount of mana removed. [recipe_cost] => 880 [total_cost] => 2900 [sell_value] => 2030 [category] => Magic Resist,Attack Speed,Movement [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 50 [attack_damage] => 0 [attack_speed] => 50 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 5 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Basic attacks deal 15-80 (levels 1-18) bonus magic damage on hit. While below half health, heal for the amount of on-hit damage dealt by Wit's End (33% effective for ranged). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 21 [last_comment_ts] => 2018-05-29 11:43:00 ) [2] => Array ( [item_id] => 145 [display_name] => Blade of the Ruined King [url] => blade-of-the-ruined-king [client_id] => 3153 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic [tier] => Mythical [description] => [recipe_cost] => 700 [total_cost] => 3300 [sell_value] => 2310 [category] => Damage,Attack Speed,Life Steal [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 25 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 12 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Deals 8% of the target's current Health (minimum 15 damage) in bonus physical damage on hit (max 60 damage vs. minions and monsters). [consume] => [active] => [unique_active] => Deals 100 magic damage and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 28 [last_comment_ts] => 2016-12-11 09:44:50 ) [3] => Array ( [item_id] => 308 [display_name] => Death's Dance [url] => deaths-dance [client_id] => 3812 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 3500 [sell_value] => 2450 [category] => Damage,Life Steal,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 80 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Instantly heal for 15% of all physical damage dealt. Area of effect physical damage only heals 5% for every unit affected. UNIQUE Passive: Stores 30% of all physical and magic damage received, and is taken as damage over time true damage instead, dealing one-third of the stored damage every second. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 5 [last_comment_ts] => 2018-02-07 06:22:12 ) ) ) [6] => Array ( [display_name] => VS EARLY GAME BURST ORDER [item_ids] => Array ( [0] => 329 [1] => 308 [2] => 288 [3] => 145 ) [description] => You can get either DD or SG first and the other Item after it really depends on you but this will help alot on dealing with burst. [display_order] => 7 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 329 [display_name] => Skirmisher's Sabre - Bloodrazor [url] => skirmishers-sabre-bloodrazor [client_id] => 1419 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 2625 [sell_value] => 1837 [category] => Attack Speed,Enchantments [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 50 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 10% Lifesteal vs monsters. Passive: Restores up to 40 mana per 5 seconds based on missing mana while in the jungle or river. [unique_passive] => Basic attacks deal 4% of the target's maximum Health as bonus physical damage (maximum 75 damage vs minions and monsters). UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds. UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Killing large monsters grants 50 bonus experience gain +50 bonus experience for each level higher the monster is than you. [i]Limited to one Jungle item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2017-05-21 09:00:41 ) [1] => Array ( [item_id] => 308 [display_name] => Death's Dance [url] => deaths-dance [client_id] => 3812 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 3500 [sell_value] => 2450 [category] => Damage,Life Steal,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 80 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Instantly heal for 15% of all physical damage dealt. Area of effect physical damage only heals 5% for every unit affected. UNIQUE Passive: Stores 30% of all physical and magic damage received, and is taken as damage over time true damage instead, dealing one-third of the stored damage every second. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 5 [last_comment_ts] => 2018-02-07 06:22:12 ) [2] => Array ( [item_id] => 288 [display_name] => Sterak's Gage [url] => steraks-gage [client_id] => 3053 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 725 [total_cost] => 3200 [sell_value] => 2240 [category] => Health,Damage [health] => 450 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 50% base attack damage as bonus attack damage. [unique_passive] => Lifeline: Grants Sterak's Fury upon taking 400 - 1800 (based on level) damage within 5 seconds (60 second cooldown). Sterak's Fury: For 8 seconds, grants increased size, +30% Tenacity, and a shield that starts decaying after 0.75 seconds based of 75% bonus health. [i]Can only be purchased by melee champions. Form-swapping champions only benefit from the base attack damage bonus while in melee form. Shield persists through form-swapping from melee to ranged.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 5 [last_comment_ts] => 2016-01-17 03:32:52 ) [3] => Array ( [item_id] => 145 [display_name] => Blade of the Ruined King [url] => blade-of-the-ruined-king [client_id] => 3153 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic [tier] => Mythical [description] => [recipe_cost] => 700 [total_cost] => 3300 [sell_value] => 2310 [category] => Damage,Attack Speed,Life Steal [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 25 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 12 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Deals 8% of the target's current Health (minimum 15 damage) in bonus physical damage on hit (max 60 damage vs. minions and monsters). [consume] => [active] => [unique_active] => Deals 100 magic damage and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 28 [last_comment_ts] => 2016-12-11 09:44:50 ) ) ) [7] => Array ( [display_name] => VS MID GAME BURST ORDER [item_ids] => Array ( [0] => 329 [1] => 145 [2] => 308 [3] => 288 ) [description] => This Build order will help a little on dealing with burst without losing to much DPS. [display_order] => 8 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 329 [display_name] => Skirmisher's Sabre - Bloodrazor [url] => skirmishers-sabre-bloodrazor [client_id] => 1419 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 2625 [sell_value] => 1837 [category] => Attack Speed,Enchantments [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 50 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 10% Lifesteal vs monsters. Passive: Restores up to 40 mana per 5 seconds based on missing mana while in the jungle or river. [unique_passive] => Basic attacks deal 4% of the target's maximum Health as bonus physical damage (maximum 75 damage vs minions and monsters). UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds. UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Killing large monsters grants 50 bonus experience gain +50 bonus experience for each level higher the monster is than you. [i]Limited to one Jungle item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2017-05-21 09:00:41 ) [1] => Array ( [item_id] => 145 [display_name] => Blade of the Ruined King [url] => blade-of-the-ruined-king [client_id] => 3153 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic [tier] => Mythical [description] => [recipe_cost] => 700 [total_cost] => 3300 [sell_value] => 2310 [category] => Damage,Attack Speed,Life Steal [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 25 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 12 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Deals 8% of the target's current Health (minimum 15 damage) in bonus physical damage on hit (max 60 damage vs. minions and monsters). [consume] => [active] => [unique_active] => Deals 100 magic damage and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 28 [last_comment_ts] => 2016-12-11 09:44:50 ) [2] => Array ( [item_id] => 308 [display_name] => Death's Dance [url] => deaths-dance [client_id] => 3812 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 3500 [sell_value] => 2450 [category] => Damage,Life Steal,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 80 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Instantly heal for 15% of all physical damage dealt. Area of effect physical damage only heals 5% for every unit affected. UNIQUE Passive: Stores 30% of all physical and magic damage received, and is taken as damage over time true damage instead, dealing one-third of the stored damage every second. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 5 [last_comment_ts] => 2018-02-07 06:22:12 ) [3] => Array ( [item_id] => 288 [display_name] => Sterak's Gage [url] => steraks-gage [client_id] => 3053 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 725 [total_cost] => 3200 [sell_value] => 2240 [category] => Health,Damage [health] => 450 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 50% base attack damage as bonus attack damage. [unique_passive] => Lifeline: Grants Sterak's Fury upon taking 400 - 1800 (based on level) damage within 5 seconds (60 second cooldown). Sterak's Fury: For 8 seconds, grants increased size, +30% Tenacity, and a shield that starts decaying after 0.75 seconds based of 75% bonus health. [i]Can only be purchased by melee champions. Form-swapping champions only benefit from the base attack damage bonus while in melee form. Shield persists through form-swapping from melee to ranged.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 5 [last_comment_ts] => 2016-01-17 03:32:52 ) ) ) [8] => Array ( [display_name] => AFTER CORE ITEMS [item_ids] => Array ( [0] => 59 [1] => 308 [2] => 257 ) [description] => Along with Botrk and Rageblade, BC will give you alot of useful stats like MS, HP, CDR and Armor reduction at once and at this point you'll be very strong. You should be able to win almost every 1v1 situation, but you'll still be kinda squishy so i only recommend this if you're experienced enough (otherwise get tanky items). Your last Items can be either DD, SG, GA or QSS, depending on the situation (those are also the Items that i would build). Get Elixir of Wrath, either as a last possible purchase or if you're about to lose the Game to defend your Base. [display_order] => 9 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 59 [display_name] => The Black Cleaver [url] => the-black-cleaver [client_id] => 3071 [icon] => /content/item/312e302e302e37302d33303731.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +75 Attack Damage Passive: Physical attacks reduce your target's Armor by 12 for 5 seconds, (maximum 5 stacks). [recipe_cost] => 950 [total_cost] => 3000 [sell_value] => 2100 [category] => Health,Damage,Cooldown Reduction [health] => 400 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 20 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Dealing physical damage to an enemy champion reduces their armor by 4% for 6 seconds. This effect stacks up to 6 times for a maximum of 24% armor reduction. UNIQUE Passive: Rage: Dealing physical damage grants 20 Movement Speed for 2 seconds. Killing any unit or receiving an assist on a champion that has any amount of Black Cleaver armor shred grants 60 Movement Speed for 2 seconds instead. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 31 [last_comment_ts] => 2017-08-01 02:19:24 ) [1] => Array ( [item_id] => 308 [display_name] => Death's Dance [url] => deaths-dance [client_id] => 3812 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 3500 [sell_value] => 2450 [category] => Damage,Life Steal,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 80 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Instantly heal for 15% of all physical damage dealt. Area of effect physical damage only heals 5% for every unit affected. UNIQUE Passive: Stores 30% of all physical and magic damage received, and is taken as damage over time true damage instead, dealing one-third of the stored damage every second. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 5 [last_comment_ts] => 2018-02-07 06:22:12 ) [2] => Array ( [item_id] => 257 [display_name] => Elixir of Wrath [url] => elixir-of-wrath [client_id] => 2140 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Consumable [description] => [recipe_cost] => 500 [total_cost] => 500 [sell_value] => 200 [category] => Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Grants +30 Attack Damage and the Bloodlust buff for 3 minutes. Bloodlust: Dealing physical damage to champions heals for +15% of the damage dealt. [i]You can only have one Elixir active at any point in time. This item cannot be purchased before level 9.[/i] [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2015-02-22 12:40:40 ) ) ) [9] => Array ( [display_name] => SELLING BOOTS [item_ids] => Array ( [0] => 101 [1] => 154 [2] => 94 [3] => 351 [4] => 43 ) [description] => Ghostblade to get some extra DMG but also to make up for the MS loss, Qss vs Hard CC and GA cuz it's passive can always be a Game changer. You might wanna get stopwatch even sooner which can be builded into a GA after but when? For example if you know this will be your last fight and you will need something to buy some time or to counter abilities/ultimates (same for Qss). [display_order] => 10 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 101 [display_name] => Youmuu's Ghostblade [url] => youmuus-ghostblade [client_id] => 3142 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 700 [total_cost] => 2900 [sell_value] => 2030 [category] => Damage,Cooldown Reduction,Movement [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 55 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +18 Lethality (11-18 armor penetration based on your level). UNIQUE Passive: +40 Movement Speed out of combat. [consume] => [active] => [unique_active] => Gain 20% Movement Speed and ignore unit collision for 6 seconds (45 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 16 [last_comment_ts] => 2017-12-09 06:23:10 ) [1] => Array ( [item_id] => 154 [display_name] => Mercurial Scimitar [url] => mercurial-scimitar [client_id] => 3139 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 325 [total_cost] => 3500 [sell_value] => 2450 [category] => Magic Resist,Damage,Life Steal,Movement [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 35 [attack_damage] => 50 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 10 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => Remove all crowd control debuffs from your champion and grants 50% movement speed for 1 second (90 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 8 [last_comment_ts] => 2016-06-17 08:33:00 ) [2] => Array ( [item_id] => 94 [display_name] => Quicksilver Sash [url] => quicksilver-sash [client_id] => 3140 [icon] => /content/item/312e302e302e37302d33313430.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +48 Magic Resistance Active: Removes all debuffs from your character. 150 second cooldown. [recipe_cost] => 850 [total_cost] => 1300 [sell_value] => 910 [category] => Magic Resist [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 30 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => Quicksilver: Removes all crowd control debuffs from your champion. 90 second cooldown. [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 10 [last_comment_ts] => 2013-09-06 22:46:51 ) [3] => Array ( [item_id] => 351 [display_name] => Stopwatch [url] => stopwatch [client_id] => 0 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Basic [description] => [recipe_cost] => 600 [total_cost] => 600 [sell_value] => 420 [category] => Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Stasis: Put yourself in stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. Transforms into Broken Stopwatch when activated, which cannot be activated again. Once broken, all future purchases are also broken. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [4] => Array ( [item_id] => 43 [display_name] => Guardian Angel [url] => guardian-angel [client_id] => 3026 [icon] => /content/item/312e302e302e37302d33303236.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +68 Armor +38 Magic Resistance UNIQUE Passive: Revives your Champion upon death, restoring 40% of their Health and Mana, this effect can only occur once every 5 minutes. [recipe_cost] => 100 [total_cost] => 2800 [sell_value] => 1240 [category] => Armor,Damage [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 40 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Upon taking lethal damage, restore 50% of base health and 30% of maximum mana after 4 seconds of stasis (300 second cooldown). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 20 [last_comment_ts] => 2017-06-02 07:48:10 ) ) ) [10] => Array ( [display_name] => SITUATIONAL ITEMS [item_ids] => Array ( [0] => 68 [1] => 288 [2] => 136 [3] => 46 [4] => 41 [5] => 43 ) [description] => You can get WE inplace of Botrk against heavy AP Teams or on top of it to get more out of your Keystone (if running LT), SG can help you with surviving Burst, MoM can be helpful against AP burst, Since IE not only offers crit but at the same time increased crit damage, it'll be the item to go for the maximum damage potential. However it'll come with nothing else which won't be the best option in serious games, FM for extra HP and against Kiters, GA if they Focus you or if you think you won't survive a teamfight. [display_order] => 11 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 68 [display_name] => Wit's End [url] => wits-end [client_id] => 3091 [icon] => /content/item/312e302e302e37302d33303931.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +40% Attack Speed +30 Magic Resistance UNIQUE Passive: Physical Attacks remove up to 42 mana from the target and deal additional damage equal to the amount of mana removed. [recipe_cost] => 880 [total_cost] => 2900 [sell_value] => 2030 [category] => Magic Resist,Attack Speed,Movement [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 50 [attack_damage] => 0 [attack_speed] => 50 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 5 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Basic attacks deal 15-80 (levels 1-18) bonus magic damage on hit. While below half health, heal for the amount of on-hit damage dealt by Wit's End (33% effective for ranged). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 21 [last_comment_ts] => 2018-05-29 11:43:00 ) [1] => Array ( [item_id] => 288 [display_name] => Sterak's Gage [url] => steraks-gage [client_id] => 3053 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 725 [total_cost] => 3200 [sell_value] => 2240 [category] => Health,Damage [health] => 450 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 50% base attack damage as bonus attack damage. [unique_passive] => Lifeline: Grants Sterak's Fury upon taking 400 - 1800 (based on level) damage within 5 seconds (60 second cooldown). Sterak's Fury: For 8 seconds, grants increased size, +30% Tenacity, and a shield that starts decaying after 0.75 seconds based of 75% bonus health. [i]Can only be purchased by melee champions. Form-swapping champions only benefit from the base attack damage bonus while in melee form. Shield persists through form-swapping from melee to ranged.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 5 [last_comment_ts] => 2016-01-17 03:32:52 ) [2] => Array ( [item_id] => 136 [display_name] => Maw of Malmortius [url] => maw-of-malmortius [client_id] => 3156 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => [recipe_cost] => 850 [total_cost] => 3250 [sell_value] => 2275 [category] => Magic Resist,Damage [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 50 [attack_damage] => 55 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Lifeline: If you would take magic damage that would leave you at less than 30% of your maximum Health, you first gain a shield which absorbs 350 magic damage for 5 seconds. 90 second cooldown. UNIQUE Passive: Lifegrip: When Lifeline triggers, you gain 20 attack damage, as well as 10% spell vamp and 10% lifesteal until you leave combat. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 26 [last_comment_ts] => 2017-03-30 00:30:28 ) [3] => Array ( [item_id] => 46 [display_name] => Infinity Edge [url] => infinity-edge [client_id] => 3031 [icon] => /content/item/312e302e302e37302d33303331.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +80 Attack Damage +20% Critical Strike UNIQUE Passive: Critical hits now deal 250% damage instead of 200%. [recipe_cost] => 425 [total_cost] => 3400 [sell_value] => 2380 [category] => Damage,Critical Strike [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 80 [attack_speed] => 0 [critical_strike] => 20 [critical_strike_chance] => 25 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Increases the damage of critical strikes by 25%. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 21 [last_comment_ts] => 2019-06-17 08:19:36 ) [4] => Array ( [item_id] => 41 [display_name] => Frozen Mallet [url] => frozen-mallet [client_id] => 3022 [icon] => /content/item/312e302e302e37302d33303232.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +700 Health +20 Attack Damage UNIQUE Passive: Physical attacks reduce your target's Movement Speed for 2.5 seconds. [recipe_cost] => 900 [total_cost] => 3100 [sell_value] => 2170 [category] => Health,Damage [health] => 700 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 30 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Icy: Your basic attacks slow your target's Movement Speed by 40% (20% for ranged attacks) for 1.5 seconds. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 27 [last_comment_ts] => 2018-12-18 16:36:11 ) [5] => Array ( [item_id] => 43 [display_name] => Guardian Angel [url] => guardian-angel [client_id] => 3026 [icon] => /content/item/312e302e302e37302d33303236.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +68 Armor +38 Magic Resistance UNIQUE Passive: Revives your Champion upon death, restoring 40% of their Health and Mana, this effect can only occur once every 5 minutes. [recipe_cost] => 100 [total_cost] => 2800 [sell_value] => 1240 [category] => Armor,Damage [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 40 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Upon taking lethal damage, restore 50% of base health and 30% of maximum mana after 4 seconds of stasis (300 second cooldown). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 20 [last_comment_ts] => 2017-06-02 07:48:10 ) ) ) [11] => Array ( [display_name] => TRINKET UPGRADES [item_ids] => Array ( [0] => 312 [1] => 313 ) [description] => If i Upgrade my Trinket when playing Yi, it'll be 99% of the time into Oracle, in order to reduce the enemys Vision and to increase your chances to successfully Engage, Trap, Flank or Gank. However this is a preferable choice. [display_order] => 12 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 312 [display_name] => Farsight Alteration [url] => farsight-alteration [client_id] => 3363 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Places a visible ward with 1 Health from 4000 units away and reveals the surrounding area for 2 seconds (148 - 99 second cooldown depending on the average level of all champions). Wards placed by the Farsight Alteration trinket last until killed and do not count towards your Stealth Ward limit. [i]The Farsight Alteration trinket cannot be purchased before level 9.[/i] [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2017-03-07 16:53:28 ) [1] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [12] => Array ( [display_name] => MENTIONABLE ITEMS [item_ids] => Array ( [0] => 386 [1] => 384 [2] => 289 [3] => 48 [4] => 60 [5] => 63 [6] => 254 [7] => 256 ) [description] => SOS's passive can be useful sometimes but the item itself is really expensive and it's build path isn't really the best for Yi either ontop of that it does not work to well with the onhit build since you want to focus on doing alot of autoattacks only, SR leaves you Squishy and there are just better options for Yi, TH has an annoying delay on your AA's if you use the active (forces to Click on the enemy again) but for those who like some extra OnHit Dmg and Tankiness this is a good Option, LW or more likely it's upgrades are useless if you have GR since it has the same named passive (if you don't run GR and if they have Tanks you could think about it tho), BT can help with sustaining in longer Fights but if you get Hard CC'ed it'll be useless, TF is a very strong Item on some Champs but it's basically to expensive and even tho Yi profits from most of it's stats he can not really get good use out of the important Spellblade passive since he uses all of his abilities at once, EoI can be very good in combination with SG, Mercs and the Tenacity Rune, EoS can be useful for splittpushing. [display_order] => 13 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 386 [display_name] => Spear of Shojin [url] => spear-of-shojin [client_id] => 3161 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 950 [total_cost] => 3400 [sell_value] => 2380 [category] => Health,Damage,Cooldown Reduction [health] => 250 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 60 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 20 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => After you cast your ultimate, your next basic attack within 10 seconds grants Awakened Dragon for 6 seconds (30 second cooldown). Awakened Dragon: Gain 50% attack speed, and basic attacks refund 20% of your remaining non-ultimate cooldowns. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 4 [last_comment_ts] => 2019-03-03 17:44:09 ) [1] => Array ( [item_id] => 384 [display_name] => Stormrazor [url] => stormrazor [client_id] => 3095 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 850 [total_cost] => 3100 [sell_value] => 2170 [category] => Damage,Attack Speed [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 60 [attack_speed] => 30 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Moving and attacking generates Energize stacks, up to 100. When fully Energized, your next basic attack gains Storm. [unique_passive] => Storm: Your next basic attack deals 50 bonus magic damage on-hit. UNIQUE Passive: Your Energized effects have all of their respective effects increased by 35% and also slow for 40% decaying over 1.5 seconds. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [item_id] => 289 [display_name] => Titanic Hydra [url] => titanic-hydra [client_id] => 3748 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 575 [total_cost] => 3500 [sell_value] => 2450 [category] => Health,Health Regen,Damage [health] => 450 [health_regeneration] => 100 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Cleave: Basic attacks deal 5 (+1% of your maximum Health) to your primary target and 40 (+2.5% of your maximum Health) as physical damage to enemies in a cone on-hit (your primary target does not take this damage). [consume] => [active] => [unique_active] => Crescent: Cleave's damage to all targets is increased to 40 (+10% of your maximum Health) as bonus physical damage in a larger cone for your next basic attack (20 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 5 [last_comment_ts] => 2019-04-16 09:45:55 ) [3] => Array ( [item_id] => 48 [display_name] => Last Whisper [url] => last-whisper [client_id] => 3035 [icon] => /content/item/312e302e302e37302d33303335.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +20 Attack Damage +40% Attack Speed UNIQUE Passive: Attacks penetrate 40% of the defender's armor. [recipe_cost] => 1100 [total_cost] => 1450 [sell_value] => 770 [category] => Damage [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 20 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Last Whisper: +20% total armor penetration. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2016-10-13 07:06:58 ) [4] => Array ( [item_id] => 60 [display_name] => The Bloodthirster [url] => the-bloodthirster [client_id] => 3072 [icon] => /content/item/312e302e302e37302d33303732.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => Classic [tier] => Legendary [description] => +60 Attack Damage +15% Lifesteal Passive: Gain an additional 1 Physical Damage and 0.25% Lifesteal per kill. Maximum of +40 Damage and 10% Lifesteal. Bonuses are lost upon death. [recipe_cost] => 950 [total_cost] => 3500 [sell_value] => 2450 [category] => Damage,Life Steal [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 80 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Your life steal overheals you, granting a bloody shield that absorbs up to 50 - 350 damage (based on champion level). This shield decays when out of combat for 25 seconds. UNIQUE Passive: +20% Lifesteal. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 30 [last_comment_ts] => 2018-11-22 19:10:32 ) [5] => Array ( [item_id] => 63 [display_name] => Trinity Force [url] => trinity-force [client_id] => 3078 [icon] => /content/item/312e302e302e37302d33303738.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +20 Damage, +30 Ability Power, +25% Attack Speed, +12% Crit Chance, +12% Move Speed, +300 Health, +300 Mana, UNIQUE Passive: 25% chance on hit to slow the target by 50% for 2.5 seconds; on cast, increases your base Attack Damage by 150% for one attack. [recipe_cost] => 333 [total_cost] => 3733 [sell_value] => 2613 [category] => Health,Damage,Attack Speed,Cooldown Reduction,Mana,Movement [health] => 250 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 25 [attack_speed] => 40 [critical_strike] => 12 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 250 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 20 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 5 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Rage: Basic attacks grant 20 Movement Speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 (half for ranged champions) Movement Speed for 2 seconds. UNIQUE Passive: Spellblade: After using an ability, your next basic attack deals bonus physical damage equal to 200% of your base Attack Damage. 1.5 second cooldown. Does not stack with Sheen or Lich Bane. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 35 [last_comment_ts] => 2018-07-30 03:06:13 ) [6] => Array ( [item_id] => 254 [display_name] => Elixir of Iron [url] => elixir-of-iron [client_id] => 2138 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Consumable [description] => [recipe_cost] => 500 [total_cost] => 500 [sell_value] => 200 [category] => Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Grants 300 Health, +25% increased size, +25% tenacity, and the Path of Iron buff for 3 minutes. Path of Iron: Moving leaves a path behind that boosts allied champion's Movement Speed by 15%. [i]You can only have one Elixir active at any point in time. This item cannot be purchased before level 9.[/i] [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [7] => Array ( [item_id] => 256 [display_name] => Elixir of Sorcery [url] => elixir-of-sorcery [client_id] => 2139 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Consumable [description] => [recipe_cost] => 500 [total_cost] => 500 [sell_value] => 200 [category] => Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Grants +50 Ability Power, +15 Mana Regeneration per 5 seconds, and the Sorcery buff for 3 minutes. Sorcery: Damaging a champion or turret deals 25 bonus true damage. This effect has a 5 second cooldown versus champions but no cooldown versus turrets. [i]You can only have one Elixir active at any point in time. This item cannot be purchased before level 9.[/i] [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2015-02-07 18:55:40 ) ) ) [13] => Array ( [display_name] => EXAMPLE ONHIT FULL BUILD 1/2 [item_ids] => Array ( [0] => 329 [1] => 88 [2] => 145 [3] => 59 [4] => 308 [5] => 53 ) [description] => With this Build you will have the max DMG out of Yi. [display_order] => 14 [is_grouped] => [is_core] => 1 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 329 [display_name] => Skirmisher's Sabre - Bloodrazor [url] => skirmishers-sabre-bloodrazor [client_id] => 1419 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 2625 [sell_value] => 1837 [category] => Attack Speed,Enchantments [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 50 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 10% Lifesteal vs monsters. Passive: Restores up to 40 mana per 5 seconds based on missing mana while in the jungle or river. [unique_passive] => Basic attacks deal 4% of the target's maximum Health as bonus physical damage (maximum 75 damage vs minions and monsters). UNIQUE Passive: Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds. UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Killing large monsters grants 50 bonus experience gain +50 bonus experience for each level higher the monster is than you. [i]Limited to one Jungle item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2017-05-21 09:00:41 ) [1] => Array ( [item_id] => 88 [display_name] => Guinsoo's Rageblade [url] => guinsoos-rageblade [client_id] => 3124 [icon] => /content/item/312e302e302e37302d33313234.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +35 Attack Damage +45 Ability Power Passive: On attack, increases your Attack Speed by 4% and Ability Power by 6. Lasts 5 seconds (stacks up to 8 times). [recipe_cost] => 790 [total_cost] => 3100 [sell_value] => 2170 [category] => Damage,Attack Speed,Ability Power [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 25 [attack_speed] => 25 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 25 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Deals an additional 15 magic damage on-hit. [unique_passive] => Grants 15% total armor and magic penetration. UNIQUE Passive: Basic attacks grant +8% Attack Speed for 5 seconds (stacks up to 6 times). While you have 6 stacks, gain Guinsoo's Rage. UNIQUE Passive: Guinsoo's Rage: Every third basic attack triggers on-hit effects an additional time. At half stacks, melee champions' next basic attack fully stacks Guinsoo's Rage. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 13 [last_comment_ts] => 2016-06-07 18:10:13 ) [2] => Array ( [item_id] => 145 [display_name] => Blade of the Ruined King [url] => blade-of-the-ruined-king [client_id] => 3153 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic [tier] => Mythical [description] => [recipe_cost] => 700 [total_cost] => 3300 [sell_value] => 2310 [category] => Damage,Attack Speed,Life Steal [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 25 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 12 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Deals 8% of the target's current Health (minimum 15 damage) in bonus physical damage on hit (max 60 damage vs. minions and monsters). [consume] => [active] => [unique_active] => Deals 100 magic damage and steals 25% of the target's Movement Speed for 3 seconds (90 second cooldown). [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 28 [last_comment_ts] => 2016-12-11 09:44:50 ) [3] => Array ( [item_id] => 59 [display_name] => The Black Cleaver [url] => the-black-cleaver [client_id] => 3071 [icon] => /content/item/312e302e302e37302d33303731.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +75 Attack Damage Passive: Physical attacks reduce your target's Armor by 12 for 5 seconds, (maximum 5 stacks). [recipe_cost] => 950 [total_cost] => 3000 [sell_value] => 2100 [category] => Health,Damage,Cooldown Reduction [health] => 400 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 40 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 20 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Dealing physical damage to an enemy champion reduces their armor by 4% for 6 seconds. This effect stacks up to 6 times for a maximum of 24% armor reduction. UNIQUE Passive: Rage: Dealing physical damage grants 20 Movement Speed for 2 seconds. Killing any unit or receiving an assist on a champion that has any amount of Black Cleaver armor shred grants 60 Movement Speed for 2 seconds instead. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 31 [last_comment_ts] => 2017-08-01 02:19:24 ) [4] => Array ( [item_id] => 308 [display_name] => Death's Dance [url] => deaths-dance [client_id] => 3812 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 625 [total_cost] => 3500 [sell_value] => 2450 [category] => Damage,Life Steal,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 80 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Instantly heal for 15% of all physical damage dealt. Area of effect physical damage only heals 5% for every unit affected. UNIQUE Passive: Stores 30% of all physical and magic damage received, and is taken as damage over time true damage instead, dealing one-third of the stored damage every second. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 5 [last_comment_ts] => 2018-02-07 06:22:12 ) [5] => Array ( [item_id] => 53 [display_name] => Ninja Tabi [url] => ninja-tabi [client_id] => 3047 [icon] => /content/item/312e302e302e37302d33303437.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +23 Armor +11% Dodge Chance UNIQUE Passive: Enhanced Movement 2 [recipe_cost] => 500 [total_cost] => 1100 [sell_value] => 770 [category] => Armor,Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 20 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 2 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +45 Movement Speed. UNIQUE Passive: Blocks 12% of the damage from basic attacks. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2019-05-07 09:27:03 ) ) ) [14] => Array ( [display_name] => EXAMPLE ONHIT FULL BUILD 2/2 [item_ids] => Array ( [0] => 313 [1] => 257 ) [description] => Cannot put those in the same group as "EXAMPLE FULL BUILD 1/2", cuz the Guide Build Preview only allows 6 item slots. [display_order] => 15 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 257 [display_name] => Elixir of Wrath [url] => elixir-of-wrath [client_id] => 2140 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Consumable [description] => [recipe_cost] => 500 [total_cost] => 500 [sell_value] => 200 [category] => Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Grants +30 Attack Damage and the Bloodlust buff for 3 minutes. Bloodlust: Dealing physical damage to champions heals for +15% of the damage dealt. [i]You can only have one Elixir active at any point in time. This item cannot be purchased before level 9.[/i] [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2015-02-22 12:40:40 ) ) ) [15] => Array ( [display_name] => EXAMPLE CRIT FULL BUILD 1/2 [item_ids] => Array ( [0] => 273 [1] => 46 [2] => 169 [3] => 52 [4] => 244 [5] => 53 ) [description] => This is for the Crit build but i had to put it into this section in order for it to show befor clicking on the Guide. This is what your final Build could look like. It'll give you 40% CDR, 75% Crit Chance, alot of AD, faster ability resets and a slow. This build is optimal against squishy enemy team comps, lower Elo (also works in higher but it's a little bit harder) and works even better if the enemy team does not have: invisibility, invincibility, untargetability, tanks. [display_order] => 16 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 273 [display_name] => Skirmisher's Sabre - Warrior [url] => skirmishers-sabre-warrior [client_id] => 1412 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Advanced [description] => [recipe_cost] => 525 [total_cost] => 2625 [sell_value] => 1837 [category] => Damage,Cooldown Reduction,Enchantments [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 60 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 10 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => Grants 10% Lifesteal vs monsters. Passive: Restores up to 40 mana per 5 seconds based on missing mana while in the jungle or river. [unique_passive] => Challenging Smite: Smite can be cast on enemy champions reducing their damage by 20% and marking them for 4 seconds. While marked, your basic attacks apply a burning effect to the target that deals 48-125 (based on level) true damage over 2.5 seconds. UNIQUE Passive: Tooth / Nail: Basic attacks against monsters deal 40 bonus physical damage. Damaging a monster burns it for 80 magic damage and heals you for 30 health over 5 seconds. Killing large monsters grants 50 bonus experience gain +50 bonus experience for each level higher the monster is than you. [i]Limited to one Jungle item.[/i] [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2018-05-01 16:05:41 ) [1] => Array ( [item_id] => 46 [display_name] => Infinity Edge [url] => infinity-edge [client_id] => 3031 [icon] => /content/item/312e302e302e37302d33303331.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +80 Attack Damage +20% Critical Strike UNIQUE Passive: Critical hits now deal 250% damage instead of 200%. [recipe_cost] => 425 [total_cost] => 3400 [sell_value] => 2380 [category] => Damage,Critical Strike [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 80 [attack_speed] => 0 [critical_strike] => 20 [critical_strike_chance] => 25 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Increases the damage of critical strikes by 25%. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 21 [last_comment_ts] => 2019-06-17 08:19:36 ) [2] => Array ( [item_id] => 169 [display_name] => Statikk Shiv [url] => statikk-shiv [client_id] => 3087 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 800 [total_cost] => 2600 [sell_value] => 1820 [category] => Critical Strike,Attack Speed,Movement [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 40 [critical_strike] => 0 [critical_strike_chance] => 25 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 5 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Moving and attacking builds Static Charges. At 100 charges, your next attack expends the charges to deal 60-140 magic damage (at levels 1-18) to up to 5 targets. This effect will critically strike if your initial attack also did. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2015-09-28 11:13:41 ) [3] => Array ( [item_id] => 52 [display_name] => Phantom Dancer [url] => phantom-dancer [client_id] => 3046 [icon] => /content/item/312e302e302e37302d33303436.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Legendary [description] => +45% Attack Speed +30% Critical Strike +20% Dodge Chance +12% Movement Speed [recipe_cost] => 700 [total_cost] => 2600 [sell_value] => 1820 [category] => Critical Strike,Attack Speed,Movement [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 30 [critical_strike] => 30 [critical_strike_chance] => 25 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 5 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Spectral Waltz: For 2 seconds after basic attacking an enemy champion, you gain 7% movement speed and pass through units. UNIQUE Passive: Lifeline: If you would take damage that would reduce your health below 30%, gain a shield that absorbs up to 240-600 (scaling starts at level 9, ends at level 18) damage for 2 seconds (90 second cooldown). [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 19 [last_comment_ts] => 2018-12-26 20:01:28 ) [4] => Array ( [item_id] => 244 [display_name] => Essence Reaver [url] => essence-reaver [client_id] => 3508 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Legendary [description] => [recipe_cost] => 100 [total_cost] => 3300 [sell_value] => 2310 [category] => Damage,Critical Strike,Cooldown Reduction [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 70 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 25 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => +20% Cooldown Reduction UNIQUE Passive: Basic attacks restore 1.5% of missing mana. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 15 [last_comment_ts] => 2019-05-17 14:08:33 ) [5] => Array ( [item_id] => 53 [display_name] => Ninja Tabi [url] => ninja-tabi [client_id] => 3047 [icon] => /content/item/312e302e302e37302d33303437.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Advanced [description] => +23 Armor +11% Dodge Chance UNIQUE Passive: Enhanced Movement 2 [recipe_cost] => 500 [total_cost] => 1100 [sell_value] => 770 [category] => Armor,Movement,Boots [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 20 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 2 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => Enhanced Movement: +45 Movement Speed. UNIQUE Passive: Blocks 12% of the damage from basic attacks. [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 14 [last_comment_ts] => 2019-05-07 09:27:03 ) ) ) [16] => Array ( [display_name] => EXAMPLE CRIT FULL BUILD 2/2 [item_ids] => Array ( [0] => 313 [1] => 257 ) [description] => Guide Build Preview. [display_order] => 17 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 313 [display_name] => Oracle Lens [url] => oracle-lens [client_id] => 3364 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Sweeps a 750 unit area around your champion for 10 seconds, warning against hostile units, revealing invisible traps and revealing and disabling invisible wards. (76 - 60 second cooldown based on the average level of all champions). [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [item_id] => 257 [display_name] => Elixir of Wrath [url] => elixir-of-wrath [client_id] => 2140 [icon] => [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Consumable [description] => [recipe_cost] => 500 [total_cost] => 500 [sell_value] => 200 [category] => Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Grants +30 Attack Damage and the Bloodlust buff for 3 minutes. Bloodlust: Dealing physical damage to champions heals for +15% of the damage dealt. [i]You can only have one Elixir active at any point in time. This item cannot be purchased before level 9.[/i] [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2015-02-22 12:40:40 ) ) ) ) [ability_builds] => Array ( [0] => Array ( [display_name] => R > Q > E > W [ability_ranks] => Array ( [0] => 1 [1] => 3 [2] => 2 [3] => 1 [4] => 1 [5] => 4 [6] => 1 [7] => 3 [8] => 1 [9] => 3 [10] => 4 [11] => 3 [12] => 3 [13] => 2 [14] => 2 [15] => 4 [16] => 2 [17] => 2 ) [description] => Max your (Q) first cuz you want this Ability to be up as often as possible, to Dodge enemy Abilities or to Follow up enemy Escape tools as well as for better Jungle clear speed, since it'll Deal Bonus Dmg to Monsters. Get your (E) Maxed next for the increased True Damage to even melt the Tanks, followed by Maxing your (W) as a last resort since it doesn't increase your Dmg or Mobility. And as for most Champs goes: Skill your (R) when ever it's possible. [display_order] => 1 ) ) [reforged_rune_builds] => Array ( [0] => Array ( [display_name] => Crit vs all [primary_path_reforged_rune_id] => 62 [primary_reforged_rune_ids] => Array ( [0] => 71 [1] => 30 [2] => 27 [3] => 31 ) [secondary_path_reforged_rune_id] => 61 [secondary_reforged_rune_ids] => Array ( [0] => 19 [1] => 22 ) [shards] => Array ( [0] => Array ( [type] => axe [url] => /images/shards/axe.png [text] => 10% Attack Speed [id] => 2 ) [1] => Array ( [type] => diamond [url] => /images/shards/diamond.png [text] => 9 Adaptive (5.4 AD or 9 AP) [id] => 1 ) [2] => Array ( [type] => shield [url] => /images/shards/shield.png [text] => 6 Armor [id] => 4 ) ) [description] => We go for HOB because different from LT and Conq we get instant use out of it. Since we are very squishy anyways, we only go for max dmg here. However in the 2nd path, you could also run triumph in the precision tree, which sometimes really comes in handy. Replace it for coup de grace. [display_order] => 1 [primary_path_reforged_rune] => Array ( [reforged_rune_id] => 62 [display_name] => Domination [url] => domination [description] => Burst damage and target access. [short_description] => Burst damage and target access. [client_id] => 8100 [path] => Domination [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [primary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 71 [display_name] => Hail of Blades [url] => hail-of-blades [description] => Gain 110% attack speed for the first three attacks made against enemy champions. If more than 2 seconds elapses between attacks this effect will end. Hail of Blades allows you to temporarily exceed the attack speed limit. Cooldown: 4 seconds out of combat. [short_description] => Your first three attacks against enemy champions have greatly increased attack speed. [client_id] => 9923 [path] => Domination [slot] => Keystone [display_order] => 4 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 30 [display_name] => Sudden Impact [url] => sudden-impact [description] => After exiting stealth or using a dash, blink or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5 seconds. The triggering damage will also benefit from the penetration. Cooldown: 4 seconds (on expiration) [short_description] => Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink. teleport, or when leaving stealth. [client_id] => 8143 [path] => Domination [slot] => Greater Rune [display_order] => 7 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [2] => Array ( [reforged_rune_id] => 27 [display_name] => Eyeball Collection [url] => eyeball-collection [description] => Collect 1 eyeball per champion takedown, up to 10. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power per eyeball collected, up to 12 Attack Damage or 20 Ability Power total. Completing your collection awards an additional adaptive bonus of 6 Attack Damage or 10 Ability Power. [short_description] => Collect eyeballs on champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion. [client_id] => 8138 [path] => Domination [slot] => Secondary Rune [display_order] => 10 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [reforged_rune_id] => 31 [display_name] => Ravenous Hunter [url] => ravenous-hunter [description] => Heal for 1.5% (+ 2.5% per [i]Bounty Hunter[/i] stack) of the damage dealt by your abilities. Earn a [i]Bounty Hunter[/i] stack the first time you get a takedown on each enemy champion. Healing reduced to one third on Area of Effect abilities. [short_description] => Unique takedowns grant permanent healing from ability damage. [client_id] => 8135 [path] => Domination [slot] => Tertiary Rune [display_order] => 11 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [secondary_path_reforged_rune] => Array ( [reforged_rune_id] => 61 [display_name] => Precision [url] => precision [description] => Improved attacks and sustained damage. [short_description] => Improved attacks and sustained damage. [client_id] => 8000 [path] => Precision [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [secondary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 19 [display_name] => Legend: Alacrity [url] => legend-alacrity [description] => Gain 3% attack speed plus an additional 1.5% for every [i]Legend[/i] stack (max 10 stacks). [color=#fff]Legend:[/color] Gain [i]Legend[/i] stacks for every 20 points earned, up to 10: [list] [*] 20 points for champion takedowns [*] 20 points for epic monster takedowns [*] 5 points for large monster kills [*] 1 points for minion kills [/list] [short_description] => Takedowns on enemies grant permanent Attack Speed. [client_id] => 9104 [path] => Precision [slot] => Secondary Rune [display_order] => 8 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 22 [display_name] => Coup de Grace [url] => coup-de-grace [description] => Deal 8% more damage to champions who have less than 40% health. [short_description] => Deal more damage to low health enemy champions. [client_id] => 8014 [path] => Precision [slot] => Tertiary Rune [display_order] => 11 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [1] => Array ( [display_name] => Onhit VS no Tanks [primary_path_reforged_rune_id] => 61 [primary_reforged_rune_ids] => Array ( [0] => 2 [1] => 17 [2] => 19 [3] => 22 ) [secondary_path_reforged_rune_id] => 62 [secondary_reforged_rune_ids] => Array ( [0] => 30 [1] => 27 ) [shards] => Array ( [0] => Array ( [type] => axe [url] => /images/shards/axe.png [text] => 10% Attack Speed [id] => 2 ) [1] => Array ( [type] => diamond [url] => /images/shards/diamond.png [text] => 9 Adaptive (5.4 AD or 9 AP) [id] => 1 ) [2] => Array ( [type] => shield [url] => /images/shards/shield.png [text] => 6 Armor [id] => 4 ) ) [description] => You can run either Lethal Tempo, against Squishy Champs without Hard CC/invisibility/damage immunity or Conqueror against Tanks. You can also try Hail of Blades, it's a playstyle preference and all those Keystones do around the same work for Yi. For the 2nd Path/Tree you have multiple options, based on the Game situation/Enemy picks. (See Rune Chapters) Bonus Tree: 1st the AS helps Yi the most, 2nd get some AD for free and if the enemy Team is Full AD you can get Armor instead, 3rd get Armor for better sustain in the Jungle and vs early fights or invades. [display_order] => 2 [primary_path_reforged_rune] => Array ( [reforged_rune_id] => 61 [display_name] => Precision [url] => precision [description] => Improved attacks and sustained damage. [short_description] => Improved attacks and sustained damage. [client_id] => 8000 [path] => Precision [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [primary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 2 [display_name] => Lethal Tempo [url] => lethal-tempo [description] => Damaging an enemy champion begins a 1.5 second timer. Upon completion, you gain 40-110% (based on level) attack speed for 3 seconds. Attacking a champion while the effect is active will extend the duration to 6 seconds. Cooldown: 6 seconds [color=#fff]Lethal Tempo[/color] allows you to temporarily exceed the attack speed limit. [short_description] => 1.5s after damaging a champion, gain a large amount of attack speed. Lethal Tempo allows you to temporarily exceed the attack speed limit. [client_id] => 8008 [path] => Precision [slot] => Keystone [display_order] => 2 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 17 [display_name] => Triumph [url] => triumph [description] => Takedowns restore 12% of your missing health and grant an additional 20 gold. [short_description] => Takedowns restore 12% of your missing health and grant an additional 20 gold. [client_id] => 9111 [path] => Precision [slot] => Greater Rune [display_order] => 6 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 2 [last_comment_ts] => 2018-09-06 19:44:13 ) [2] => Array ( [reforged_rune_id] => 19 [display_name] => Legend: Alacrity [url] => legend-alacrity [description] => Gain 3% attack speed plus an additional 1.5% for every [i]Legend[/i] stack (max 10 stacks). [color=#fff]Legend:[/color] Gain [i]Legend[/i] stacks for every 20 points earned, up to 10: [list] [*] 20 points for champion takedowns [*] 20 points for epic monster takedowns [*] 5 points for large monster kills [*] 1 points for minion kills [/list] [short_description] => Takedowns on enemies grant permanent Attack Speed. [client_id] => 9104 [path] => Precision [slot] => Secondary Rune [display_order] => 8 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [reforged_rune_id] => 22 [display_name] => Coup de Grace [url] => coup-de-grace [description] => Deal 8% more damage to champions who have less than 40% health. [short_description] => Deal more damage to low health enemy champions. [client_id] => 8014 [path] => Precision [slot] => Tertiary Rune [display_order] => 11 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [secondary_path_reforged_rune] => Array ( [reforged_rune_id] => 62 [display_name] => Domination [url] => domination [description] => Burst damage and target access. [short_description] => Burst damage and target access. [client_id] => 8100 [path] => Domination [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [secondary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 30 [display_name] => Sudden Impact [url] => sudden-impact [description] => After exiting stealth or using a dash, blink or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5 seconds. The triggering damage will also benefit from the penetration. Cooldown: 4 seconds (on expiration) [short_description] => Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink. teleport, or when leaving stealth. [client_id] => 8143 [path] => Domination [slot] => Greater Rune [display_order] => 7 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 27 [display_name] => Eyeball Collection [url] => eyeball-collection [description] => Collect 1 eyeball per champion takedown, up to 10. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power per eyeball collected, up to 12 Attack Damage or 20 Ability Power total. Completing your collection awards an additional adaptive bonus of 6 Attack Damage or 10 Ability Power. [short_description] => Collect eyeballs on champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion. [client_id] => 8138 [path] => Domination [slot] => Secondary Rune [display_order] => 10 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) [2] => Array ( [display_name] => Onhit VS Tanks [primary_path_reforged_rune_id] => 61 [primary_reforged_rune_ids] => Array ( [0] => 69 [1] => 17 [2] => 19 [3] => 22 ) [secondary_path_reforged_rune_id] => 62 [secondary_reforged_rune_ids] => Array ( [0] => 30 [1] => 27 ) [shards] => Array ( [0] => Array ( [type] => axe [url] => /images/shards/axe.png [text] => 10% Attack Speed [id] => 2 ) [1] => Array ( [type] => diamond [url] => /images/shards/diamond.png [text] => 9 Adaptive (5.4 AD or 9 AP) [id] => 1 ) [2] => Array ( [type] => shield [url] => /images/shards/shield.png [text] => 6 Armor [id] => 4 ) ) [description] => Check Rune Chapters for more Info. Optimal Runes on Yi are marked in Green. [display_order] => 3 [primary_path_reforged_rune] => Array ( [reforged_rune_id] => 61 [display_name] => Precision [url] => precision [description] => Improved attacks and sustained damage. [short_description] => Improved attacks and sustained damage. [client_id] => 8000 [path] => Precision [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [primary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 69 [display_name] => Conqueror [url] => conqueror [description] => Damaging attacks and abilities grant 2-6 adaptive force (levels 1-18) for 2 seconds (8 seconds for melee), stacking up to 5 times to a max of 10-30. At 5 stacks, 8% of your damage against champions is converted to true damage and you heal for that amount. Damage-over-time effects and ongoing sources of damage can grant one stack every 5 seconds [short_description] => Damaging attacks and abilities grant 2-6 adaptive force for 2 seconds (8 seconds for melee), stacking up to 5 times. At 5 stacks, 8% of your damage against champions is converted to true damage and you heal for that amount. [client_id] => 8010 [path] => Precision [slot] => Keystone [display_order] => 4 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 1 [last_comment_ts] => 2018-09-09 08:53:09 ) [1] => Array ( [reforged_rune_id] => 17 [display_name] => Triumph [url] => triumph [description] => Takedowns restore 12% of your missing health and grant an additional 20 gold. [short_description] => Takedowns restore 12% of your missing health and grant an additional 20 gold. [client_id] => 9111 [path] => Precision [slot] => Greater Rune [display_order] => 6 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 2 [last_comment_ts] => 2018-09-06 19:44:13 ) [2] => Array ( [reforged_rune_id] => 19 [display_name] => Legend: Alacrity [url] => legend-alacrity [description] => Gain 3% attack speed plus an additional 1.5% for every [i]Legend[/i] stack (max 10 stacks). [color=#fff]Legend:[/color] Gain [i]Legend[/i] stacks for every 20 points earned, up to 10: [list] [*] 20 points for champion takedowns [*] 20 points for epic monster takedowns [*] 5 points for large monster kills [*] 1 points for minion kills [/list] [short_description] => Takedowns on enemies grant permanent Attack Speed. [client_id] => 9104 [path] => Precision [slot] => Secondary Rune [display_order] => 8 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [3] => Array ( [reforged_rune_id] => 22 [display_name] => Coup de Grace [url] => coup-de-grace [description] => Deal 8% more damage to champions who have less than 40% health. [short_description] => Deal more damage to low health enemy champions. [client_id] => 8014 [path] => Precision [slot] => Tertiary Rune [display_order] => 11 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) [secondary_path_reforged_rune] => Array ( [reforged_rune_id] => 62 [display_name] => Domination [url] => domination [description] => Burst damage and target access. [short_description] => Burst damage and target access. [client_id] => 8100 [path] => Domination [slot] => Path [display_order] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [secondary_reforged_runes] => Array ( [0] => Array ( [reforged_rune_id] => 30 [display_name] => Sudden Impact [url] => sudden-impact [description] => After exiting stealth or using a dash, blink or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5 seconds. The triggering damage will also benefit from the penetration. Cooldown: 4 seconds (on expiration) [short_description] => Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink. teleport, or when leaving stealth. [client_id] => 8143 [path] => Domination [slot] => Greater Rune [display_order] => 7 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) [1] => Array ( [reforged_rune_id] => 27 [display_name] => Eyeball Collection [url] => eyeball-collection [description] => Collect 1 eyeball per champion takedown, up to 10. Gain an adaptive bonus of 0.6 Attack Damage or 1 Ability Power per eyeball collected, up to 12 Attack Damage or 20 Ability Power total. Completing your collection awards an additional adaptive bonus of 6 Attack Damage or 10 Ability Power. [short_description] => Collect eyeballs on champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion. [client_id] => 8138 [path] => Domination [slot] => Secondary Rune [display_order] => 10 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 0 [last_comment_ts] => 0000-00-00 00:00:00 ) ) ) ) [threats] => Array ( [0] => Array ( [champion_id] => 23 [rank] => 5 [description] => You can Dodge alot of his Abilities, and still use ur W in his R. [display_order] => 1 [champion] => Array ( [champion_id] => 23 [display_name] => Amumu [url_str] => amumu [title] => The Sad Mummy [key] => SadMummy [description] => A lonely and melancholy soul from ancient Shurima, Amumu roams the world in search of a friend. Cursed by an ancient spell, he is doomed to remain alone forever, as his touch is death and his affection ruin. Those who claim to have seen him describe Amumu as a living cadaver, small in stature and covered in bandages the color of lichen. Amumu has inspired myths, folklore, and legends told and retold for generations - such that it is impossible to separate truth from fiction. [spotlight_embed_url] => [role] => Tank [defense_rating] => 6 [magic_rating] => 8 [attack_rating] => 2 [difficulty_rating] => 3 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 613 [health_increase] => 78 [mana] => 287 [mana_increase] => 40 [movement_speed] => 335 [armor] => 23.5 [armor_increase] => 3.3 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 53.4 [attack_damage_increase] => 3.8 [critical_strike] => 2.9 [critical_strike_increase] => 0.4 [health_regeneration] => 8.9 [health_regeneration_increase] => 0.17 [mana_regeneration] => 7.4 [mana_regeneration_increase] => 0.06 [attack_range] => 125 [attack_speed] => 0.638 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.874 [health_18] => 2041 [mana_18] => 967 [movement_speed_18] => 335 [armor_18] => 88.1 [magic_resistance_18] => 53.4 [attack_damage_18] => 118 [critical_strike_18] => 0 [health_regeneration_18] => 23.3 [mana_regeneration_18] => 16.3 [attack_range_18] => 125 [tip_playing_as] => *Amumu is highly dependent on teammates, try laning with your friends for maximum effectiveness. *Cooldown reduction on Amumu is very strong, but it's often difficult to itemize for it. Grab the Golem buff whenever possible to gain cooldown reduction without sacrificing stats. Despair is very effective against other tanks, make sure you're in range of the opponent's highest hp champions. [tip_playing_against] => *Avoid bunching up with other allies when Amumu has his ultimate available. *Erratic movement, or hiding behind creep waves can make it difficult for Amumu to instigate a fight with Bandage Toss. Amumu's Despair makes stacking hit points a risky proposition. [client_id] => 32 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3332.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 27098 [view_count] => 8617499 [comments] => 2 [comment_count] => 14 [votes] => 18 [vote_count] => 18 [community_tier_list_vote_count] => 523 [community_tier_list_score] => 0.573996 [community_tier_list_rank] => 3 [score] => 14 [lastpost_ts] => 2011-01-08 10:18:51 [last_comment_ts] => 2017-04-15 20:22:43 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 26 [create_ts] => 2009-06-26 00:00:00 ) ) [1] => Array ( [champion_id] => 106 [rank] => 2 [description] => When she hits that stun she can hurt, also she gets untargetable like you and creates enough time for backup. With Qss you can't lose tho. [display_order] => 2 [champion] => Array ( [champion_id] => 106 [display_name] => Elise [url_str] => elise [title] => The Spider Queen [key] => [description] => Elise's entrancing beauty and grace conceal the pitiless, black heart of a deadly predator. With ruthless cunning, she lures the unsuspecting with promises of favor from the spider god. Having exchanged her humanity to become something far more sinister, Elise sacrifices the innocent to maintain her power and seemingly eternal youth. No one can fathom how many have been caught in her web, slain to feed her insatiable hunger. [spotlight_embed_url] => https://www.youtube.com/watch?v=mOz4uDKs2dM [role] => Mage [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 6 [difficulty_rating] => 9 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 529 [health_increase] => 0 [mana] => 324 [mana_increase] => 0 [movement_speed] => 330 [armor] => 22.1 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 47 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.7 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.811 [health_18] => 1889 [mana_18] => 1174 [movement_speed_18] => 330 [armor_18] => 79.1 [magic_resistance_18] => 38.5 [attack_damage_18] => 98 [critical_strike_18] => 0 [health_regeneration_18] => 15.9 [mana_regeneration_18] => 19.6 [attack_range_18] => 550 [tip_playing_as] => *Spider Form is most effective at finishing off enemies with low health; Human Form's Neurotoxin does more damage to healthy foes. *When in Spider Form, Spiderlings will attack the target that Elise uses Venomous Bite on. *Elise's Spider Form and Spider Form abilities do not cost mana and can be prioritized when you are trying to conserve mana. [tip_playing_against] => *Elise's Spider Form is more dangerous when you are at low health, and her Human Form more potent when you are at high health. *Rappel will only move Elise straight up and down unless she can descend upon an enemy unit. *Rappel has a long cooldown. Elise is vulnerable after she has used it. [client_id] => 60 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 8868832 [comments] => 0 [comment_count] => 16 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 565 [community_tier_list_score] => 0.490619 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2013-02-10 16:19:22 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 606 [create_ts] => 2012-10-26 00:00:00 ) ) [2] => Array ( [champion_id] => 19 [rank] => 2 [description] => Hard to catch after she gets LvL 6, get Qss if needed. [display_order] => 3 [champion] => Array ( [champion_id] => 19 [display_name] => Evelynn [url_str] => evelynn [title] => Agony's Embrace [key] => Evelynn [description] => The demon Evelynn lures in prey with a beautiful lie: the voluptuous façade of a human woman. Once her victim succumbs to her charms, she subjects them to unspeakable torment, gratifying herself with their pain. And yet, humans expire so quickly during agony's embrace. Any one dance grants Evelynn only a tiny morsel of pleasure—just enough to tide her over until the next feeding. [spotlight_embed_url] => https://www.youtube.com/watch?v=ep_U4U6YW4E [role] => Assassin [defense_rating] => 2 [magic_rating] => 7 [attack_rating] => 4 [difficulty_rating] => 10 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 2 [utility_rating] => 2 [health] => 531 [health_increase] => 75 [mana] => 316 [mana_increase] => 38 [movement_speed] => 340 [armor] => 26.5 [armor_increase] => 4 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.25 [attack_damage] => 53.9 [attack_damage_increase] => 2.925 [critical_strike] => 3.45 [critical_strike_increase] => 0.55 [health_regeneration] => 9.8 [health_regeneration_increase] => 0.11 [mana_regeneration] => 8.1 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.088 [health_18] => 2061 [mana_18] => 1030 [movement_speed_18] => 340 [armor_18] => 91.1 [magic_resistance_18] => 53.4 [attack_damage_18] => 113.4 [critical_strike_18] => 0 [health_regeneration_18] => 19.2 [mana_regeneration_18] => 18.3 [attack_range_18] => 125 [tip_playing_as] => [tip_playing_against] => [client_id] => 28 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3238.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 23053 [view_count] => 6915689 [comments] => 1 [comment_count] => 19 [votes] => 16 [vote_count] => 16 [community_tier_list_vote_count] => 585 [community_tier_list_score] => 0.464957 [community_tier_list_rank] => 2 [score] => 10 [lastpost_ts] => 2011-02-01 00:09:50 [last_comment_ts] => 2018-02-13 11:40:02 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 672 [create_ts] => 2017-10-11 00:00:00 ) ) [3] => Array ( [champion_id] => 38 [rank] => 3 [description] => Ones you are 6 don't Ult till he has used his fear otherwise you will run very far away and your Ult will run out. Ones you have Qss he is a Childsplay. [display_order] => 4 [champion] => Array ( [champion_id] => 38 [display_name] => Fiddlesticks [url_str] => fiddlesticks [title] => The Harbinger of Doom [key] => FiddleSticks [description] => For nearly twenty years, Fiddlesticks has stood alone in the easternmost summoning chamber of the Institute of War. Only the burning emerald light of his unearthly gaze pierces the musty darkness of his dust-covered home. It is here that the Harbinger of Doom keeps a silent vigil. His is a cautionary tale of power run amok, taught to all summoners within the League. Decades ago, there existed a powerful rune mage from Zaun - Istvaan. At the end of the fifth Rune War, he became one of the League's first summoners. Too much a prisoner to the old ways of magic, Istvaan stepped further and further outside the rules of conduct in the League. In what was ultimately his last match, his reach finally exceeded his grasp. Sealing himself inside the easternmost summoning chamber, he began incanting the most forbidden of rituals - an extra-planar summoning. What exactly happened inside that chamber remains unknown. No champion came to represent Zaun that day in Summoner's Rift. Only silence echoed back from repeated knocks on the chamber door. The first apprentice who entered was cut down immediately by an unearthly scythe. What few who followed and survived were driven mad by fear, mere husks of men gibbering about crows and death. Afraid of the evil even Istvaan could not control, the League sealed all exits to the chamber, hoping they could contain what they could not destroy. Years went by, but the wooden figure within never moved save to slay any foolish enough to enter. Seeing no recourse to reclaim the chamber, the Council instead devised a use for Fiddlesticks: executioner. While he comes to life and seemingly abides by the rules of summoning in the Fields of Justice, what he awaits inside his chamber is unknown. His unmoving face yields no clues, and his scythe stands ready to strike down any who stand before him. Those who say 'you have nothing to fear but fear itself' have not yet felt the crows. [spotlight_embed_url] => http://www.youtube.com/watch?v=uc_-ms5ADhk [role] => Mage [defense_rating] => 3 [magic_rating] => 9 [attack_rating] => 2 [difficulty_rating] => 9 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 1 [health] => 524 [health_increase] => 80 [mana] => 400 [mana_increase] => 59 [movement_speed] => 335 [armor] => 20.9 [armor_increase] => 3 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 48.4 [attack_damage_increase] => 2.625 [critical_strike] => 1.75 [critical_strike_increase] => 0.25 [health_regeneration] => 5.6 [health_regeneration_increase] => 0.12 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.09 [attack_range] => 480 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.849 [health_18] => 1884 [mana_18] => 1352 [movement_speed_18] => 335 [armor_18] => 80.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 93 [critical_strike_18] => 0 [health_regeneration_18] => 15.8 [mana_regeneration_18] => 19.6 [attack_range_18] => 480 [tip_playing_as] => *Use Dark Wind to rack up many minion kills, and try to use Drain on minions to get the maximum health drain. *Use Terrify on enemies before starting up Crowstorm or Drain to ensure maximum damage. [tip_playing_against] => *Avoid attacking while close to your allies. Dark wind will bounce between you and your allies extending the duration of its silence. *If Fiddlesticks has used Crowstorm, try casting a stun or slow and moving out of range until the spell dissipates. [client_id] => 9 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d39.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 29833 [view_count] => 6277953 [comments] => 3 [comment_count] => 13 [votes] => 12 [vote_count] => 17 [community_tier_list_vote_count] => 633 [community_tier_list_score] => 0.64613 [community_tier_list_rank] => 3 [score] => 15 [lastpost_ts] => 2011-04-17 07:56:07 [last_comment_ts] => 2016-10-02 05:59:26 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-02-21 00:00:00 ) ) [4] => Array ( [champion_id] => 45 [rank] => 3 [description] => His Ult is predictable but his Bodyslam can set you in a bad spot if he brings friends. [display_order] => 5 [champion] => Array ( [champion_id] => 45 [display_name] => Gragas [url_str] => gragas [title] => The Rabble Rouser [key] => Gragas [description] => The foothills of the Great Barrier are home to the hardiest people found anywhere on Valoran. Only those with great fortitude and endurance dwell in what is perhaps the most rugged and unforgiving environment anywhere on the face of Runeterra. It is here that the mighty Gragas keeps permanent residence, living south of Noxus. This behemoth of a man has long eschewed the rigors of civilization for what he calls his ''slice of paradise;'' he has no neighbors to bother him and plenty of space to pursue his life's ambition - brewing. Grogs, ales, meads, and wine - nothing is beyond his skill to brew. What makes Gragas a truly special brewmaster, however, is his proximity to a large and powerful nexus. The magic of this nexus has seeped into his fermented creations, and Gragas has consumed enough of his own poison over the years to slake the thirst of an army. This arcane alcohol has caused Gragas to swell both in height and girth; he looms over the tallest of men and boasts nearly twice their width. To complement his immoderate size, Gragas has developed an ornery temper - one fueled by liquor and raw magic. His infrequent sojourns into Noxus for supplies always unfold the same way: Gragas enters a Noxian tavern, Gragas gets into several fights, Gragas lays out countless citizens, and finally Gragas flees for the foothills with Noxian constables in hot - though reluctant - pursuit. His misadventures have garnered him the attention of several summoners in the League of Legends, and he is now a willing champion in the arenas... doling out hard liquor and harder fists. The Rabble Rouser leaves a path of drunken destruction in his wake, both in the Fields of Justice and off. [spotlight_embed_url] => [role] => Fighter [defense_rating] => 7 [magic_rating] => 6 [attack_rating] => 4 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 600 [health_increase] => 84 [mana] => 400 [mana_increase] => 44 [movement_speed] => 330 [armor] => 35 [armor_increase] => 2.56 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 64 [attack_damage_increase] => 3.222 [critical_strike] => 2 [critical_strike_increase] => 0 [health_regeneration] => 5.5 [health_regeneration_increase] => 0.147 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.843 [health_18] => 2215 [mana_18] => 1199 [movement_speed_18] => 330 [armor_18] => 96.2 [magic_resistance_18] => 53.4 [attack_damage_18] => 123.5 [critical_strike_18] => 0 [health_regeneration_18] => 14 [mana_regeneration_18] => 19.6 [attack_range_18] => 125 [tip_playing_as] => * The buff from Drunken Rage is applied at the end of the channel, so try to use it before going into fight. * Try to knock enemies back into towers with Explosive Cask. * Try to combo Body Slam with Explosive Cask to set up kills for your team. [tip_playing_against] => * Gragas can knock everybody away with his ultimate. Be careful that you don't get knocked into him or, worse, an enemy tower. * Body Slam is on a very low cooldown, making it difficult to pursue Gragas. Don't overextend yourself chasing him. [client_id] => 79 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 19060 [view_count] => 6941450 [comments] => 2 [comment_count] => 9 [votes] => 6 [vote_count] => 6 [community_tier_list_vote_count] => 539 [community_tier_list_score] => 0.483488 [community_tier_list_rank] => 2 [score] => 6 [lastpost_ts] => 2011-03-20 13:07:46 [last_comment_ts] => 2011-07-17 20:47:22 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 139 [create_ts] => 2010-02-02 00:00:00 ) ) [5] => Array ( [champion_id] => 96 [rank] => 3 [description] => If not Fed you beat him. Dodge his E or R with ur Q. W reset his Q. [display_order] => 6 [champion] => Array ( [champion_id] => 96 [display_name] => Hecarim [url_str] => hecarim [title] => The Shadow of War [key] => [description] => Hecarim is a towering, armored specter whose name is whispered fearfully across the length and breadth of Runeterra. He patrols the Shadow Isles, running down anyone foolish enough to set foot upon its cursed soil. As the vanguard of undeath, Hecarim rides forth from the Black Mist, laughing mockingly as he tramples the living beneath his iron-shod hooves. [spotlight_embed_url] => http://www.youtube.com/watch?v=6DVGJm-u6To [role] => Fighter [defense_rating] => 6 [magic_rating] => 4 [attack_rating] => 8 [difficulty_rating] => 6 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 600 [health_increase] => 0 [mana] => 327 [mana_increase] => 0 [movement_speed] => 345 [armor] => 26.7 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 58 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 6.5 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.67 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.955 [health_18] => 2215 [mana_18] => 956 [movement_speed_18] => 345 [armor_18] => 94.7 [magic_resistance_18] => 53.4 [attack_damage_18] => 112.4 [critical_strike_18] => 0 [health_regeneration_18] => 19.8 [mana_regeneration_18] => 16.7 [attack_range_18] => 175 [tip_playing_as] => * Spirit of Dread restores health when nearby enemies take damage, including damage dealt by allies. Cast this during a large fight to maximize Hecarim's survivability. * Devastating Charge deals more damage based on the distance travelled. Try using Onslaught of Shadows or Summoner Spells such as Ghost or Flash to maximize this damage. [tip_playing_against] => * Hecarim gains life from nearby enemies with Spirit of Dread but lacks durability, use burst damage. * Hecarim's ultimate causes opponents to flee in terror. Spread out to reduce his power in fights. [client_id] => 120 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5107409 [comments] => 0 [comment_count] => 8 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 522 [community_tier_list_score] => 0.508429 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-13 11:44:43 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 590 [create_ts] => 2012-04-18 00:00:00 ) ) [6] => Array ( [champion_id] => 133 [rank] => 5 [description] => Dodge his Q or Ult knockup, you can still use ur W in his Q. [display_order] => 7 [champion] => Array ( [champion_id] => 133 [display_name] => Ivern [url_str] => ivern [title] => The Green Father [key] => [description] => Ivern Bramblefoot, known to many as the Green Father, is a peculiar half man, half tree who roams Runeterra's forests, cultivating life everywhere he goes. He knows the secrets of the natural world, and holds deep friendshipswith all things that grow, fly and scuttle. Ivern wanders the wilderness, imparting strange wisdom to any he meets, enriching the forests, and occasionally entrusting loose-lipped butterflies with his secrets. [spotlight_embed_url] => https://www.youtube.com/watch?v=Y-gsY5oAsL0 [role] => Support [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 3 [difficulty_rating] => 7 [damage_rating] => 1 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 3 [health] => 580 [health_increase] => 0 [mana] => 450 [mana_increase] => 0 [movement_speed] => 330 [armor] => 22 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 50 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 2.9 [health_regeneration_increase] => 0 [mana_regeneration] => 6.2 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.016 [health_18] => 2110 [mana_18] => 1470 [movement_speed_18] => 330 [armor_18] => 81.5 [magic_resistance_18] => 53.4 [attack_damage_18] => 101 [critical_strike_18] => 0 [health_regeneration_18] => 21.4 [mana_regeneration_18] => 18.9 [attack_range_18] => 125 [tip_playing_as] => *Try to help allies follow up a good Rootcaller hit with Triggerseed! *Use Brushmaker to set up future ambush spots! *Daisy can block skillshots and slow down enemies. Use her to peel for your teammates! [tip_playing_against] => *Ivern can be deceptively slippery. Be careful chasing him too far. *Ivern's brush has a long duration. Watch out for ambushes! *Be careful when fighting Ivern alone if he has Daisy ready to help! [client_id] => 427 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 1325992 [comments] => 0 [comment_count] => 2 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 629 [community_tier_list_score] => 0.588235 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-12-13 11:13:47 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 857 [create_ts] => 2016-10-05 00:00:00 ) ) [7] => Array ( [champion_id] => 71 [rank] => 3 [description] => If he misses the knockup you should win, also you can Dodge his Ult Dmg or Escape out of it, by Q'ing nearby minions or Champions. [display_order] => 8 [champion] => Array ( [champion_id] => 71 [display_name] => Jarvan IV [url_str] => jarvan-iv [title] => The Exemplar of Demacia [key] => [description] => As the royal family of Demacia for centuries, members of the Lightshield line have spent their lives waging war against any who opposed Demacian ethics. It is said that every Lightshield is born with anti-Noxian sentiment in his blood. Jarvan IV is no exception, even though he is the first Lightshield born to the age of the League of Legends. As his forefathers had before him, he led Demacian troops into bloody engagements with Noxian forces, and on many occasions he has bled alongside wounded allies and fallen comrades. In his most crushing defeat, he was outmaneuvered and captured by a Noxian battalion under the command of Jericho Swain. This mistake nearly cost him his life at the hands of Urgot, but he was rescued by the Dauntless Vanguard, an elite Demacian strike force led by Jarvan's childhood companion, Garen. Those close to him believed that his capture changed him. Xin Zhao was quoted as saying: ''His eyes never seemed to look at you, only through you to something he could not look away from.'' One day, without warning, Jarvan IV handpicked a squad of Demacian soldiers and left Demacia, vowing to find ''atonement''. He began by tracking and hunting the most dangerous beasts and bandits he could find in northern Valoran, but he soon tired of such prey. Seeking something that only he understood, he ventured south of the Great Barrier. He wasn't heard from again for nearly two years. After many had assumed the worst, he returned to glorious fanfare on the streets of Demacia. His Demacian plates were adorned with the bones and scales of creatures unknown. His eyes bore the wisdom of someone twice his age. Of the twelve soldiers who had departed with him, only two returned. In a tone as cold and steady as steel, he swore to bring the enemies of Demacia to their knees. ''There is only one truth, and you will find it at the point of my lance.'' - the ''last words'' of Jarvan IV at his failed execution [spotlight_embed_url] => http://www.youtube.com/watch?v=RgOdf3x24qA [role] => Tank [defense_rating] => 8 [magic_rating] => 3 [attack_rating] => 6 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 2 [health] => 570 [health_increase] => 0 [mana] => 300 [mana_increase] => 0 [movement_speed] => 340 [armor] => 34 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 64 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8 [health_regeneration_increase] => 0 [mana_regeneration] => 6.5 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.938 [health_18] => 2100 [mana_18] => 980 [movement_speed_18] => 340 [armor_18] => 95.2 [magic_resistance_18] => 53.4 [attack_damage_18] => 121.8 [critical_strike_18] => 0 [health_regeneration_18] => 19.9 [mana_regeneration_18] => 14.2 [attack_range_18] => 175 [tip_playing_as] => * You can use the Dragon Strike / Demacian Standard combo to get out of your own Cataclysm arenas. * Split your basic attacks on different champions at the beginning of fights to maximize damage. * Use Demacian Standard as a scouting tool when worried about incoming enemies. [tip_playing_against] => * Keep out of the path between Jarvan IV and his Standard to avoid being knocked up. * Cataclysm's terrain is a frightening force to fight against, but movement abilities can go through it. [client_id] => 59 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5320879 [comments] => 0 [comment_count] => 10 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 604 [community_tier_list_score] => 0.428477 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-03-04 19:07:55 [last_comment_ts] => 2014-08-15 19:22:01 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 558 [create_ts] => 2011-03-01 00:00:00 ) ) [8] => Array ( [champion_id] => 15 [rank] => 1 [description] => Use your W while he is in his E, then try to Dodge his stun. Do not AA him while he is in his E cuz your Q CD won't go down and he'll deal more DMG if he hits the stun after taking Hits. You can also try to Run away and deny him from Attacking you while also baiting his only Escape. Getting Exhaust inplace of Flash can increase your chances to win against him. I'd say Jax is the only Champ that can Match you in an 1v1 Late Game with a Full Item Build. [display_order] => 9 [champion] => Array ( [champion_id] => 15 [display_name] => Jax [url_str] => jax [title] => Grandmaster at Arms [key] => Armsmaster [description] => It is seldom the case where a champion is defined by his actions after joining the League of Legends rather than before. Such is the case with Jax, for whom the argument could be made that he is the most prolific tournament fighter currently at the Institute of War. Before joining the League, Jax was an unremarkable soldier-for-hire. For reasons known only to the former leader of the League, High Councilor Reginald Ashram, Jax was put on the top of the list of candidates to receive a League Judgment - the interview process that either accepts or rejects a prospective champion. His Judgment was the quickest in League history, where the Doors of Acceptance glowed and slowly swung open as soon as it began. Jax faced no recorded Observation or Reflection during his Judgment. Jax proved himself to be an immediate terror in the Fields of Justice. The self-proclaimed ''Armsmaster of the League'' rattled off a streak of consecutive wins that to this day has not been matched. A number of summoners in the League grew concerned that the perceived objectivity of the League of Legends would be questioned by the presence of an unknown fighter who was unbeatable. For this reason, the new leader of the League (following Reginald Ashram's disappearance), High Councilor Heyward Relivash, created special restrictions for Jax to fight under. This was something the League had never done before, and something that has never been done since. The burly fighter responded by imposing his own special conditions; as a means of protest, he permitted himself to fight using only a brass lamppost. Neither the League's sanctions nor his own has affected his winning ways. The League has since rescinded its sanctions, but Jax has not; he fights and fights well with his trusty brass lamppost. "Be advised - there has been an outbreak of lamppost-shaped bruises in the League of Legends." - Gragas [spotlight_embed_url] => http://www.youtube.com/watch?v=B18qApcVCRg [role] => Fighter [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 7 [difficulty_rating] => 5 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 593 [health_increase] => 86 [mana] => 339 [mana_increase] => 30 [movement_speed] => 350 [armor] => 27 [armor_increase] => 4 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.25 [attack_damage] => 62 [attack_damage_increase] => 3.375 [critical_strike] => 2.05 [critical_strike_increase] => 0.45 [health_regeneration] => 8.4 [health_regeneration_increase] => 0.11 [mana_regeneration] => 7.6 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.638 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.007 [health_18] => 2038 [mana_18] => 883 [movement_speed_18] => 350 [armor_18] => 78 [magic_resistance_18] => 53.4 [attack_damage_18] => 119.3 [critical_strike_18] => 0 [health_regeneration_18] => 17.7 [mana_regeneration_18] => 19.5 [attack_range_18] => 125 [tip_playing_as] => *Using Empower early enables you to farm or harass effectively. *Defensive masteries such as Nimbleness benefit Jax greatly. [tip_playing_against] => *Try to engage him in short bursts instead of going toe-to-toe with him. Preventing him from attacking consecutively drastically lowers his damage output. *Jax's survivability comes from dodge. If you're another melee champion, try employing the help of a caster. [client_id] => 24 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3234.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 34856 [view_count] => 10707270 [comments] => 4 [comment_count] => 20 [votes] => 27 [vote_count] => 31 [community_tier_list_vote_count] => 682 [community_tier_list_score] => 0.390029 [community_tier_list_rank] => 2 [score] => 15 [lastpost_ts] => 2011-01-21 09:33:32 [last_comment_ts] => 2014-08-17 22:03:17 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 179 [create_ts] => 2009-02-21 00:00:00 ) ) [9] => Array ( [champion_id] => 42 [rank] => 4 [description] => Avoid her Spears. If you don't get Kited you beat her pretty easy. [display_order] => 10 [champion] => Array ( [champion_id] => 42 [display_name] => Nidalee [url_str] => nidalee [title] => The Bestial Huntress [key] => Nidalee [description] => There are few dwellers, let alone champions, residing in the blasted and dangerous lands that lie south of the Great Barrier. Much of that world still bears the scars of past Runes Wars, especially the mysterious Kumungu Jungle. There are long-forgotten treasures in these strange places which many risk life and limb to acquire. The champion known as Nidalee was only a young girl travelling with her treasure-seeking parents when they lost their way in the dense, rainy jungles. The jungle was unforgiving, and she watched her parents suffer agonizing final days as they fell victim to a mysterious and vicious disease. As improbable as it was for a child to survive in the inhospitable jungle by herself, she did just that. Her youthful innocence and a fortunate naivete caused her to appeal to the beasts of that place and she was taken in by a family of cougars and raised as one of their own. She grew and somehow absorbed the raw magic of the dense wilds, evolving beyond both her human physiology and her feline affectation. On one pivotal day in her life, standing over the torn remnants of a Noxian squad of woodcutters, Nidalee chose to rejoin the so-called civilized world, to fight in the League of Legends so as to protect the vast woods from both Demacia and Noxus. Nidalee was taught to fight by her feline family, battling viciously with tooth and nail. Something in her feline ways may draw you to her, but remember that she is no pussycat. [spotlight_embed_url] => https://www.youtube.com/watch?v=KZjRgm4mF_U [role] => Assassin [defense_rating] => 4 [magic_rating] => 7 [attack_rating] => 5 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 2 [health] => 540 [health_increase] => 90 [mana] => 296 [mana_increase] => 45 [movement_speed] => 335 [armor] => 22.9 [armor_increase] => 3.5 [magic_resistance] => 30 [magic_resistance_increase] => 0.75 [attack_damage] => 53 [attack_damage_increase] => 3.5 [critical_strike] => 3 [critical_strike_increase] => 0.5 [health_regeneration] => 6 [health_regeneration_increase] => 0.12 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.06 [attack_range] => 525 [attack_speed] => 0.638 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.987 [health_18] => 1900 [mana_18] => 1061 [movement_speed_18] => 335 [armor_18] => 82.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 112.5 [critical_strike_18] => 0 [health_regeneration_18] => 16.2 [mana_regeneration_18] => 19.6 [attack_range_18] => 525 [tip_playing_as] => *Use brush to your advantage! Moving in and out of brush can heavily alter your effectiveness in battle. *Start team fights by harassing with your Javelin Toss, and then switch to cougar form to chase down Hunted targets. *Bushwhack traps deal damage based on their victim's current Health. Set them up in your team's backline before fights break out during sieges to help your team deal damage to the enemy frontline. [tip_playing_against] => *Nidalee's Hunt debuff is only applied with Javelin Toss and Bushwhack. Avoiding being hit by these abilities will impair her ability to deal follow-up damage. *Nidalee's Javelin Toss deals more damage the farther she is. If she is far away, it's imperative to dodge it. *Nidalee's Takedown deals extreme damage to Hunted targets, but she has to get close to use it. Save your crowd control or defensive abilities for when she goes in for the kill. [client_id] => 76 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3736.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 18642 [view_count] => 7177931 [comments] => 1 [comment_count] => 6 [votes] => 7 [vote_count] => 16 [community_tier_list_vote_count] => 537 [community_tier_list_score] => 0.559404 [community_tier_list_rank] => 3 [score] => 16 [lastpost_ts] => 2011-01-14 19:36:25 [last_comment_ts] => 2013-04-06 02:25:18 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-12-17 00:00:00 ) ) [10] => Array ( [champion_id] => 72 [rank] => 2 [description] => Can be hard to deal with. If there are minions around don't Q till he has used his fear otherwise it'll lower your DPS. You can also get Qss. [display_order] => 11 [champion] => Array ( [champion_id] => 72 [display_name] => Nocturne [url_str] => nocturne [title] => The Eternal Nightmare [key] => [description] => Before Nocturne, people believed that dreams were figments of their imagination, meaningless images that flashed through the mind when one slept. This belief was put to the test when a rash of sleep-related incidents started afflicting summoners of the League. Some would wake up screaming, terrified and beyond consolation. Some could not fall asleep, slowly going mad as the nights ticked by. Some simply never woke up. Physicians were baffled until a Field Architect happened to pass out next to a nexus on Twisted Treeline. Witnesses said he cried out once and then stopped breathing. Immediately after, magical energy arced out from the nexus, and Nocturne appeared. Nocturne did not take his introduction to this world kindly. He slaughtered everything he could find before summoners were able to magically confine him. After a period of intense study, League experts divined that Nocturne hunted summoners in their sleep, attacking them in a place where their magic was useless. This seemed to be his only purpose. The families of the victims demanded justice, but League officials were concerned that death might only return Nocturne to the place from which he came. They bound him to a nexus fragment, trapping him in the physical world. As punishment for his crimes, they allowed summoners to call upon Nocturne in the League matches, bending his will to the summoners he hates and creating his own personal nightmare. League scholars don't know whether he truly came from the plane of dreams, or whether there are any more like him. Some theorize that the summoning act affected summoners' subconscious minds, luring Nocturne to them in their sleep. Perhaps the most disturbing theory is that Nocturne is a person's nightmare come to life. If this is true, they wonder, who is the dreamer? ''The darkness is closing in...it's pitch black now...but I can still see him...'' - Kelvin Ma, patient #4236 [spotlight_embed_url] => http://www.youtube.com/watch?v=owrwt97AH54 [role] => Assassin [defense_rating] => 5 [magic_rating] => 2 [attack_rating] => 9 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 583 [health_increase] => 0 [mana] => 274 [mana_increase] => 0 [movement_speed] => 345 [armor] => 26.9 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 62 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.3 [health_regeneration_increase] => 0 [mana_regeneration] => 6.8 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.668 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.975 [health_18] => 2028 [mana_18] => 869 [movement_speed_18] => 345 [armor_18] => 86.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 114.7 [critical_strike_18] => 0 [health_regeneration_18] => 21 [mana_regeneration_18] => 14.4 [attack_range_18] => 125 [tip_playing_as] => [tip_playing_against] => [client_id] => 56 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4682731 [comments] => 0 [comment_count] => 20 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 521 [community_tier_list_score] => 0.528599 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 2011-03-22 15:26:10 [last_comment_ts] => 2018-07-23 14:47:44 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 307 [create_ts] => 2011-03-15 00:00:00 ) ) [11] => Array ( [champion_id] => 24 [rank] => 1 [description] => Hard to deal with untill you get Qss, but still better ignore him and go for the important targets. [display_order] => 12 [champion] => Array ( [champion_id] => 24 [display_name] => Rammus [url_str] => rammus [title] => The Armordillo [key] => Armordillo [description] => The mysteries that surround Rammus are numerous. How did a simple creature of the desert suddenly become able to reason? How did he craft his vaunted suit of armor? What is he searching for as he crosses the Shurima Desert? One thing is for certain: trying to stop the inexorable Rammus is a fool's mission. [spotlight_embed_url] => http://www.youtube.com/watch?v=aeU2b9s-ZVw [role] => Tank [defense_rating] => 10 [magic_rating] => 5 [attack_rating] => 4 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 565 [health_increase] => 86 [mana] => 310 [mana_increase] => 33 [movement_speed] => 335 [armor] => 31.4 [armor_increase] => 3.8 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55.9 [attack_damage_increase] => 2.75 [critical_strike] => 4 [critical_strike_increase] => 0.2 [health_regeneration] => 7.9 [health_regeneration_increase] => 0.11 [mana_regeneration] => 7.8 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.861 [health_18] => 2027 [mana_18] => 871 [movement_speed_18] => 335 [armor_18] => 104.5 [magic_resistance_18] => 53.4 [attack_damage_18] => 115.4 [critical_strike_18] => 0 [health_regeneration_18] => 17.3 [mana_regeneration_18] => 16.3 [attack_range_18] => 125 [tip_playing_as] => *Powerball can be used as an effective escape mechanism. *Using taunt on a champion by your tower can cause the tower to attack your enemy. *Tremors and Defensive Ball Curl can be used late in the game to obliterate towers. If you're bogged down in a team fight, it is often valuable to break off and attack the buildings. [tip_playing_against] => *Pay particular attention to when his Defensive Ball Curl is off. Rammus has slightly lower stats than normal tank when he's out of the stance. *Rammus often stacks high armor, leaving him especially vulnerable to caster damage while not in Defensive Ball Curl. [client_id] => 33 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3333.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 27208 [view_count] => 4884431 [comments] => 1 [comment_count] => 12 [votes] => 18 [vote_count] => 33 [community_tier_list_vote_count] => 563 [community_tier_list_score] => 0.489165 [community_tier_list_rank] => 2 [score] => 25 [lastpost_ts] => 2011-02-07 17:59:27 [last_comment_ts] => 2018-02-13 11:42:25 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 343 [create_ts] => 2009-07-10 00:00:00 ) ) [12] => Array ( [champion_id] => 123 [rank] => 2 [description] => Has alot of Damage if you Dodge his knockup you can Win. [display_order] => 13 [champion] => Array ( [champion_id] => 123 [display_name] => Rek'Sai [url_str] => reksai [title] => The Void Burrower [key] => [description] => The largest and fiercest of her species, Rek’Sai is a merciless predator that tunnels through the earth to ambush and devour her prey. Her insatiable hunger has laid waste to entire regions of the once-great Shuriman empire. Merchants, traders and armed caravans will go hundreds of miles out of their way to avoid these vast areas, though cunning bandits have been known to lure the unwary into her killing grounds. Once Rek’Sai detects you, your fate is sealed. There is no hope of escape; she is death from below the sand. [spotlight_embed_url] => https://www.youtube.com/watch?v=bmurGIqiPgg [role] => Fighter [defense_rating] => 5 [magic_rating] => 2 [attack_rating] => 8 [difficulty_rating] => 3 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 2 [health] => 570 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 335 [armor] => 33 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 64 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7.5 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.667 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.894 [health_18] => 2015 [mana_18] => 0 [movement_speed_18] => 335 [armor_18] => 96.8 [magic_resistance_18] => 53.4 [attack_damage_18] => 115 [critical_strike_18] => 0 [health_regeneration_18] => 18.6 [mana_regeneration_18] => 0 [attack_range_18] => 175 [tip_playing_as] => * Cast Burrow before travelling around the map to take advantage of the increased Movement Speed and the safety provided by Tremor Sense. * Tremor Sense can warn you of enemies closing, and is particularly useful when entering enemy territory. [tip_playing_against] => * If you see one of Rek'Sai's tunnels, briefly stand on one of the entrances to destroy it. * Rek'Sai's Furious Bite gains damage as she builds Fury. Be very careful around her when her Fury is full. * When Rek'Sai is near, she can see the position of you and your allies, but only if you're moving. [client_id] => 421 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4841731 [comments] => 0 [comment_count] => 7 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 515 [community_tier_list_score] => 0.543689 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-01-29 03:57:15 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 737 [create_ts] => 2014-12-11 00:00:00 ) ) [13] => Array ( [champion_id] => 103 [rank] => 2 [description] => Can be difficult especially if Fed, use your W if you think he'll try to Ult you or stick to your Team. [display_order] => 14 [champion] => Array ( [champion_id] => 103 [display_name] => Rengar [url_str] => rengar [title] => The Pridestalker [key] => [description] => On every wall of his den, the trophy hunter Rengar mounts the heads, horns, claws, and fangs of the most lethal creatures in Valoran. Though his collection is extensive, he remains unsatisfied, tirelessly seeking greater game. He takes time with every kill, studying his prey, learning, and preparing himself for the next encounter with the one monster he never managed to defeat. Rengar never knew his real parents, but was raised by a human who was revered as a legendary hunter. He was an ideal pupil, intently absorbing the lessons of his father, and improving them with his uncanny feral instincts. Before his mane had fully grown, Rengar set off on his own and claimed a wide territory for himself. Along its perimeter, he mounted the skulls of his slain prey - a warning to would-be aggressors. He thought undisputed reign of a region would fulfill him, but instead, he grew restless. No beasts in his domain proved challenging prey, and without formidable adversaries to push his limits, Rengar's spirit waned. He feared that no worthwhile game remained, that he would never again feel the thrill of the hunt. Just when things seemed their bleakest, he encountered the monster. It was a disturbing, alien thing, distinctly out of place in his world. It bore huge scything claws and devoured any animal that strayed across its path. Overzealous at the prospect of a challenge, Rengar ambushed the monster in haste. It far outclassed anything he'd hunted before. Their fight was savage, and each suffered crippling wounds. Rengar lost an eye, but the most grievous blow was to his pride. He had never before failed to make the kill. Worse yet, the severity of his injuries forced him to retreat. Over the following days, he hovered on the threshold between life and death. He was wracked with pain, but beneath it, he felt a glimmer of joy. The hunt was on. If such powerful beings existed in the world, he would find them, and stack their heads high. The monster, however, was a kill he wanted to savor. On his den's largest wall, he reserves a space for the beast's head, a trophy he swears will one day be the centerpiece of his collection. "Prey on the weak and you will survive, prey on the strong and you will live." -Rengar [spotlight_embed_url] => http://www.youtube.com/watch?v=gbHGFazlpCA [role] => Assassin [defense_rating] => 4 [magic_rating] => 2 [attack_rating] => 7 [difficulty_rating] => 8 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 586 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 345 [armor] => 25 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 68 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.997 [health_18] => 2116 [mana_18] => 0 [movement_speed_18] => 345 [armor_18] => 76 [magic_resistance_18] => 53.4 [attack_damage_18] => 119 [critical_strike_18] => 0 [health_regeneration_18] => 15.5 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => * Use Rengar's ultimate to find and assassinate high priority targets in team fights and skirmishes. * A lot of Rengar's power comes from empowered abilities he uses at the right moment - choose wisely! * Make sure to take paths through brush when chasing opponents to take advantage of Rengar's passive. [tip_playing_against] => * Rengar gains an empowered ability when his resource bar is full. Try to confront him when it's low. * Rengar's passive enables him to leap out of brush, so avoid fighting him when near bushes. * Rengar's ultimate grants him temporary stealth, so try to avoid traveling alone when injured. [client_id] => 107 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 13467347 [comments] => 0 [comment_count] => 6 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 564 [community_tier_list_score] => 0.470922 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2014-01-19 14:55:28 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 350 [create_ts] => 2012-08-21 00:00:00 ) ) [14] => Array ( [champion_id] => 91 [rank] => 3 [description] => Annoying CC which buys her enough time for backup. Dodge her Spells or get Qss. [display_order] => 15 [champion] => Array ( [champion_id] => 91 [display_name] => Sejuani [url_str] => sejuani [title] => Fury of the North [key] => [description] => When Sejuani was born, the mystics of her tribe foretold that she would be the one to unite and lead the divided territories of Freljord. Her people had suffered for centuries, as a losing war on the frozen tundra pushed them farther and farther from Freljord's limited food supplies. Sejuani grew up surrounded by this misery, and it fueled her desire to fulfill her destiny. She pushed herself to extremes, walking out into blizzards without food or furs and training while frigid winds raked her flesh. She sparred with the strongest warriors of her tribe, one after another, until her legs would give out beneath her. She sustained injuries that would have killed any other member of the tribe, but she would only rise again, driven by sheer force of will and what her tribe took to calling her ''heart of the blizzard.'' On her twentieth birthday, Sejuani declared that she would lead her people out of their remote isolation to conquer the lands of their enemies. She had completed her training and she was ready to face the leaders of the opposing tribes. Her feats had already become legend and soldiers in her company were inspired to new heights of strength and resolve. However, before she struck out on her campaign, Ashe began campaigning for peace in Freljord, joining the League of Legends to demonstrate how the people could be spared violence. To Sejuani, this was a violation of tradition - a coward's ruse to hoard Freljord's precious few resources. She saw the confidence of her people wane as it seemed they would never be delivered from their plight. She decided that to truly prove herself as the rightful ruler of Freljord, she must defeat Ashe completely and unquestionably on the world's stage in the League of Legends. "Freljord provides for the few. For the others, 'peace' means only death." - Sejuani [spotlight_embed_url] => http://www.youtube.com/watch?feature=player_embedded&v=bOWoAktkGQg [role] => Tank [defense_rating] => 7 [magic_rating] => 6 [attack_rating] => 5 [difficulty_rating] => 4 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 1 [health] => 560 [health_increase] => 0 [mana] => 400 [mana_increase] => 0 [movement_speed] => 340 [armor] => 22 [armor_increase] => 0 [magic_resistance] => 27.1 [magic_resistance_increase] => 0 [attack_damage] => 56 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.7 [health_regeneration_increase] => 0 [mana_regeneration] => 7.2 [mana_regeneration_increase] => 0 [attack_range] => 150 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.944 [health_18] => 2185 [mana_18] => 1080 [movement_speed_18] => 340 [armor_18] => 73 [magic_resistance_18] => 39.9 [attack_damage_18] => 107 [critical_strike_18] => 0 [health_regeneration_18] => 23.1 [mana_regeneration_18] => 14.9 [attack_range_18] => 150 [tip_playing_as] => * Arctic Assault provides a lot of utility to Sejuani beyond its damage output. Use it to escape bad situations or chase runners. * Sejuani provides a strong gank coming out of the jungle. Start with a Cloth Armor and 5 Health Potions for a smooth run. * Save Glacial Prison for encounters where you have teammates present to take advantage of it. [tip_playing_against] => * Dodging Arctic Assault and Glacial Prison can give you a huge advantage. Master using movement abilities or Summoner spells like Flash when Sejuani tries to engage. * Stun, slow, or knockback Sejuani when she activates Northern Winds to reduce her ability to deal damage with it. [client_id] => 113 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4496696 [comments] => 0 [comment_count] => 7 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 616 [community_tier_list_score] => 0.436364 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2012-07-22 16:23:44 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 570 [create_ts] => 2012-01-17 00:00:00 ) ) [15] => Array ( [champion_id] => 137 [rank] => 3 [description] => Press W if he uses his Ult on you to safe your Ult and E Duration. [display_order] => 16 [champion] => Array ( [champion_id] => 137 [display_name] => Kayn [url_str] => kayn [title] => The Shadow Reaper [key] => [description] => A peerless practitioner of lethal shadow magic, Shieda Kayn battles to achieve his true destiny—to one day lead the Order of the Shadow into a new era of Ionian supremacy. He audaciously wields the sentient darkin weapon Rhaast, undeterred by its creeping corruption of his body and mind. There are only two possible outcomes: either Kayn bends the weapon to his will... or the malevolent blade consumes him completely, paving the way for the destruction of all Runeterra. Noxian by birth, Kayn and others like him were conscripted as child soldiers, a cruel practice employed by only the most devious commanders of the empire. Ionian compassion was a weakness to be exploited—their warriors would hesitate before striking down a supposed innocent. Thus, barely able to lift the blade he had been given, Kayn’s first day in battle was also expected to be his last. The Noxian forces landed at the mouth of the Epool River. Kayn and the others were a reluctant vanguard, facing disorganized bands of locals defending their home from these returning invaders. While his young comrades were cut down or fled the battlefield, Kayn showed no fear. He dropped his heavy sword and snatched up a fallen sickle, turning to face the shocked Ionians just as the Noxian regulars swept in from the flank. The carnage was staggering. Farmers, hunters—even a handful of vastaya—all were butchered without ceremony. Two days later, after word had spread throughout the southern territories, the Order of the Shadow came upon the grisly scene. Their leader, Zed, knew this area had no tactical significance. This massacre was intended as a message. Noxus would show no mercy. A flickering glint of steel caught his eye. A child of no more than ten lay in the mud, leveling his broken sickle at the master assassin, bloody knuckles straining white. The boy’s eyes harbored a pain that belied his age, yet still burned with all the fury of a hardened warrior. This tenacity was not something that could be taught. Zed saw in this child, this abandoned Noxian survivor, a weapon that could be turned against those who had sent him here to die. The assassin held out his hand and welcomed Kayn into the Order of the Shadow. Acolytes traditionally spent years training with a single weapon of their choosing, but Kayn mastered them all—to him, they were mere tools, and he was the weapon. Armor he viewed as a cumbersome burden, instead cloaking himself in shadows and slaying his enemies with quickness and stealth. These swift executions instilled fear in the hearts of those fortunate enough to be spared. And as Kayn’s legend grew, so did his arrogance. He truly believed that one day his power would eclipse even that of Zed himself. This hubris led Kayn to embrace his final test: to seek out a darkin weapon recently unearthed in Noxus, and prevent it being used against the weary defenders of Ionia. He accepted without hesitation, never questioning why he had been chosen for this task. Indeed, where any other acolyte would have destroyed the living scythe known as Rhaast, Kayn took it for himself. The corruption took hold the moment his fingers closed around the weapon, locking them both in a fateful struggle. Rhaast has long awaited the perfect host in order to join its darkin brethren and lay waste to the world, but Kayn will not be easily dominated. He returns to Ionia in triumph, convinced that Zed will name him the new leader of the Order of the Shadow. [spotlight_embed_url] => https://www.youtube.com/watch?v=pPaauwI6G5s [role] => Assassin [defense_rating] => 6 [magic_rating] => 1 [attack_rating] => 10 [difficulty_rating] => 8 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 1 [health] => 585 [health_increase] => 0 [mana] => 410 [mana_increase] => 0 [movement_speed] => 340 [armor] => 29 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 60 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 1.6 [health_regeneration_increase] => 0 [mana_regeneration] => 2.4 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.669 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.976 [health_18] => 2030 [mana_18] => 1022 [movement_speed_18] => 340 [armor_18] => 85.1 [magic_resistance_18] => 53.4 [attack_damage_18] => 108 [critical_strike_18] => 0 [health_regeneration_18] => 4.15 [mana_regeneration_18] => 5.63 [attack_range_18] => 175 [tip_playing_as] => [tip_playing_against] => [client_id] => 141 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 765090 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 648 [community_tier_list_score] => 0.413272 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2017-11-08 15:36:10 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 915 [create_ts] => 2017-07-12 06:00:00 ) ) [16] => Array ( [champion_id] => 105 [rank] => 1 [description] => Hard to deal with after he gets 6 or Fed. Avoid him if your not sure, try to W his Q. [display_order] => 17 [champion] => Array ( [champion_id] => 105 [display_name] => Kha'Zix [url_str] => khazix [title] => The Voidreaver [key] => [description] => A vicious Void predator, Kha'Zix infiltrated Valoran to devour the land's most promising creatures. With each kill he absorbs his prey's strength, evolving to grow more powerful. Kha'Zix hungers most to conquer and consume Rengar, the one beast he considers his equal. When Kha'Zix crossed over into this world, he was fragile and ravenous. The animals he first encountered were too small to fuel the rapid evolution he craved. Kha'Zix focused his hunger on the most dangerous creatures he could find, risking his life to satisfy his need. With each kill he feasted and changed, becoming a stronger, faster predator. Kha'Zix soon chased his prey with unrestrained aggression, believing he was unstoppable. One day, while savoring a fresh kill, the predator became the prey. From cover a creature pounced in a blur of fangs and steel, tackling him to the ground. It roared in his face slashing and clawing, and Kha'Zix felt his blood spill for the first time. Screeching in fury, he sliced at the brute's eye driving it back. They fought from sunset to sunrise. Finally, near death, they reluctantly separated. As his wounds closed, Kha'Zix burned with anticipation at the idea of devouring one who could match the Void's strength. He resumed his search for powerful prey with renewed vigor. Someday, Kha'Zix will feast on Rengar. ''Kill. Consume. Adapt.'' -- Kha'Zix [spotlight_embed_url] => http://www.youtube.com/watch?v=jKLK9zFiVII [role] => Assassin [defense_rating] => 4 [magic_rating] => 3 [attack_rating] => 9 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 573 [health_increase] => 0 [mana] => 327 [mana_increase] => 0 [movement_speed] => 350 [armor] => 27 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55.2 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7.5 [health_regeneration_increase] => 0 [mana_regeneration] => 7.6 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.683 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.988 [health_18] => 2018 [mana_18] => 1007 [movement_speed_18] => 350 [armor_18] => 78 [magic_resistance_18] => 53.4 [attack_damage_18] => 107.9 [critical_strike_18] => 0 [health_regeneration_18] => 20.3 [mana_regeneration_18] => 16.1 [attack_range_18] => 125 [tip_playing_as] => *Enemies are considered isolated if they have no allies within a short distance. The damage of Taste Their Fear is massively increased against these targets. *Unseen Threat activates when Kha'Zix cannot be seen by the enemy team. Reactivate by using brush or Void Assault. Don't forget to apply Unseen Threat by autoattacking enemy champions. *Kha'Zix has a great deal of freedom to choose where and when to fight. Pick your battles carefully to succeed. [tip_playing_against] => *Taste Their Fear deals bonus damage to targets that are isolated. Gain an advantage by fighting near allied minions, champions, or turrets. *Leap and Void Assault have long cooldowns. Kha'Zix is very vulnerable when these are not available. [client_id] => 121 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 14654653 [comments] => 0 [comment_count] => 16 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 660 [community_tier_list_score] => 0.411515 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-13 11:27:33 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 902 [create_ts] => 2012-09-27 00:00:00 ) ) [17] => Array ( [champion_id] => 127 [rank] => 4 [description] => Safe your Q if he Ults and use it after its over + same as Kayn. [display_order] => 18 [champion] => Array ( [champion_id] => 127 [display_name] => Kindred [url_str] => kindred [title] => The Eternal Hunters [key] => [description] => "Tell me again, little Lamb, which things are ours to take?" "All things, Dear Wolf." Separate, but never parted, Kindred represents the twin essences of death. Lamb's arrow offers a swift release for those who accept their fate. Wolf hunts down those who run from their end, delivering violent finality within his crushing jaws. Though interpretations of Kindred's nature vary across Runeterra, every mortal must choose the true face of their death. [spotlight_embed_url] => https://www.youtube.com/watch?v=h0Pwn7G-eLE [role] => Marksman [defense_rating] => 2 [magic_rating] => 2 [attack_rating] => 8 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 540 [health_increase] => 0 [mana] => 595 [mana_increase] => 0 [movement_speed] => 325 [armor] => 20 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 57.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 6.97 [mana_regeneration_increase] => 0 [attack_range] => 500 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.891 [health_18] => 1985 [mana_18] => 895 [movement_speed_18] => 325 [armor_18] => 79.5 [magic_resistance_18] => 38.5 [attack_damage_18] => 95.8 [critical_strike_18] => 0 [health_regeneration_18] => 16.4 [mana_regeneration_18] => 13.77 [attack_range_18] => 500 [tip_playing_as] => * Moving around between attacks while jungling will help you avoid damage and also generate more heals from Wolf's Frenzy. * Pick which Hunts you want to pursue carefully; getting many of them is the key to success as the game goes on. * Don't go in first to a large team fight. Wait for your teammates to initiate. [tip_playing_against] => * Kindred is fragile - turn the pressure up on her, and she will be forced to play cautiously. * Clear the Hunts Wolf activates on jungle camps to slow down Kindred's damage output. * When Kindred uses Lamb's Respite get inside, it stops all champions from dying. [client_id] => 203 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 0 [view_count] => 4784446 [comments] => 0 [comment_count] => 7 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 569 [community_tier_list_score] => 0.563796 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-14 05:35:22 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 772 [create_ts] => 2015-10-14 00:00:00 ) ) [18] => Array ( [champion_id] => 41 [rank] => 2 [description] => Good luck! You can get Oracle at LvL 1 in this Matchup. Try to destroy his Boxes if he places them befor you (try to use your doublestrike if possible). Med. his Burst, you can also try to run away from him after he Ults in order to know which one is the real. You need some experience about his Movements and Playstyles, can be tricky to beat a good Shaco player. [display_order] => 19 [champion] => Array ( [champion_id] => 41 [display_name] => Shaco [url_str] => shaco [title] => The Demon Jester [key] => Jester [description] => Most would say that death isn't funny. It isn't, unless you're Shaco - then it's hysterical. He is Valoran's first fully functioning homicidal comic; he jests until someone dies, and then he laughs. The figure that has come to be known as the Demon Jester is an enigma. No one fully agrees from whence he came, and Shaco never offers any details on his own. A popular belief is that Shaco is not of Runeterra - that he is a thing summoned from a dark and twisted world. Still others believe that he is the demonic manifestation of humanity's dark urges and therefore cannot be reasoned with. The most plausible belief is that Shaco is an assassin for hire, left to his own lunatic devices until his services are needed. Shaco certainly has proven himself to be a cunning individual, evading authorities at every turn who might seek him for questioning for some horrendous, law-breaking atrocity. While such scuttlebutt might reassure the native inhabitants of Valoran, it seems unimaginable that such a malfeasant figure is allowed to remain at large. Whatever the truth of his history might be, Shaco has joined the League of Legends for reasons only he knows. He is a terrifying figure, typically shunned by both his fellow champions and the media at large. Only the summoners in the Institute of War know why such a creature was allowed into the League, but most Runeterrans suspect it to be a means that allows the power that be to keep an eye on the ever-elusive Shaco. Unsurprisingly, this champion is popular in places where madness can openly reign, such as among the power-hungry summoners of Zaun and Noxus. Whatever you do, don't tell him you missed the punch line. [spotlight_embed_url] => http://www.youtube.com/watch?v=Q9m48jiVWL4 [role] => Assassin [defense_rating] => 4 [magic_rating] => 6 [attack_rating] => 8 [difficulty_rating] => 9 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 582 [health_increase] => 80 [mana] => 297 [mana_increase] => 40 [movement_speed] => 350 [armor] => 24.9 [armor_increase] => 3.5 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.25 [attack_damage] => 57.6 [attack_damage_increase] => 3.5 [critical_strike] => 2.05 [critical_strike_increase] => 0.45 [health_regeneration] => 8.4 [health_regeneration_increase] => 0.11 [mana_regeneration] => 7.2 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.694 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.048 [health_18] => 2010 [mana_18] => 977 [movement_speed_18] => 350 [armor_18] => 84.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 117.1 [critical_strike_18] => 0 [health_regeneration_18] => 17.7 [mana_regeneration_18] => 14.8 [attack_range_18] => 125 [tip_playing_as] => * Using Deceive over terrain can help you make a clean escape. * Try getting items with on-hit effects. These will also benefit your Hallucination clone. * Deceive's damage can be increased with increased Critical Damage effects like Infinity Edge. [tip_playing_against] => * If Shaco is doing well early-game, its is worth the investment to buy Vision Wards. * If Shaco uses Deceive to enter a fight he won't be able to quickly use it again to get away. Work with your team to quickly focus him down. [client_id] => 35 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3335.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 33039 [view_count] => 7171100 [comments] => 1 [comment_count] => 17 [votes] => 21 [vote_count] => 26 [community_tier_list_vote_count] => 569 [community_tier_list_score] => 0.534974 [community_tier_list_rank] => 3 [score] => 18 [lastpost_ts] => 2011-03-23 22:08:57 [last_comment_ts] => 2016-12-21 06:19:55 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 549 [create_ts] => 2009-10-10 00:00:00 ) ) [19] => Array ( [champion_id] => 86 [rank] => 3 [description] => Strong early you beat her Late. [display_order] => 20 [champion] => Array ( [champion_id] => 86 [display_name] => Shyvana [url_str] => shyvana [title] => The Half-Dragon [key] => [description] => There are those few dragons in Runeterra who have mastered the intense magical energies that course through their unique anatomies, evolving into an elusive Celestial Dragon. These powerful and enigmatic creatures spend most of their time hidden away from the lands of men. However, there are those who find themselves drawn to civilization and who take on human forms to immerse themselves in the world of humans. Occasionally, one finds itself drawn to the spirit of a human and they have relations. Sometimes, in the slimmest of odds, the union will bear fruit and that offspring will be one of the few half-dragons to have graced Runeterra. Shyvana is one such creature, born to a simple Demacian farm-girl and her Celestial Dragon father. Left to be raised by her mother, her oddities were something that couldn't be hidden from her community, though she was protected by her family. Once her family had perished in disaster, she was left alone for the first time - truly alone. Shyvana quickly became an outsider and it wasn't long before the community's fear began to put her in danger. Facing mortal danger at the business end of an angry mob, she was rescued by the traveling noble, Jarvan Lightshield. The noble was a man who strangely knew exactly what she was and took her under his wing. It wasn't long before she was offered a chance to use her natural skills in the service of Demacia, as Jarvan initiated her as one of the elite guard. Following Jarvan into the League of Legends was only natural. Shyvana is a fierce warrior, with the blood of one of the most powerful magical predators in all creation flowing through her veins. Unlike some of her fellows, she is a subdued personality - somber, cool, and collected. However, when the moment strikes, her draconian heritage manifests and there are few that can stare her in the eyes and not feel the primal urge to flee. ''By the blood of my father, I will end you!'' - Shyvana [spotlight_embed_url] => http://www.youtube.com/watch?v=Z66n3UYfPE4 [role] => Fighter [defense_rating] => 6 [magic_rating] => 3 [attack_rating] => 8 [difficulty_rating] => 4 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 2 [utility_rating] => 1 [health] => 595 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 350 [armor] => 29 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 60.7 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.6 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.926 [health_18] => 2210 [mana_18] => 0 [movement_speed_18] => 350 [armor_18] => 86 [magic_resistance_18] => 53.4 [attack_damage_18] => 118.5 [critical_strike_18] => 0 [health_regeneration_18] => 22.2 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => *Shyvana's abilities all benefit from attacking units. As a result, Attack Speed items are more valuable on her than most champions. *Flame breath is great to level-up against difficult lane opponents. *Burnout is an ideal choice for jungling. Monsters will be hit by the full duration, and the speed boost improves her ganking potential. *It can be valuable to purchase one of the items that can slow enemies: Phage, Frozen Mallet, Trinity Force, or Entropy. [tip_playing_against] => A significant portion of Shyvana's power is generated through aggression, making her weak against opponents who are able to keep their distance. *All of Shyvana's basic abilities hit multiple enemies in dragon form. It's important for opposing champions to not cluster while fighting her. *Shyvana's Fury Bar is an indicator for when her ultimate can be activated. Harassing her when she's low on Fury can be very effective. [client_id] => 102 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5938878 [comments] => 0 [comment_count] => 14 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 542 [community_tier_list_score] => 0.504797 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2015-04-19 12:11:24 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 822 [create_ts] => 2011-11-01 00:00:00 ) ) [20] => Array ( [champion_id] => 81 [rank] => 4 [description] => Qss in worst Case. [display_order] => 21 [champion] => Array ( [champion_id] => 81 [display_name] => Skarner [url_str] => skarner [title] => The Crystal Vanguard [key] => [description] => Skarner, the crystalline guardian, defends the entrance to a realm deep beneath the Shuriman wastes. The few who survive trespassing his domain describe a creature of terrifying intelligence, anger, and precision. What this merciless creature protects, no one knows. [spotlight_embed_url] => http://www.youtube.com/watch?v=vLxbEDJykcI [role] => Fighter [defense_rating] => 6 [magic_rating] => 5 [attack_rating] => 7 [difficulty_rating] => 5 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 601 [health_increase] => 0 [mana] => 272 [mana_increase] => 0 [movement_speed] => 335 [armor] => 29.4 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 57.2 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.9 [health_regeneration_increase] => 0 [mana_regeneration] => 7.2 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.848 [health_18] => 2131 [mana_18] => 952 [movement_speed_18] => 335 [armor_18] => 94 [magic_resistance_18] => 53.4 [attack_damage_18] => 133.7 [critical_strike_18] => 0 [health_regeneration_18] => 23.4 [mana_regeneration_18] => 14.9 [attack_range_18] => 125 [tip_playing_as] => * Your basic attacks will reduce the cooldown of your abilities--use basic attacks between Crystal Slashes for maximum damage. * Hit a number of enemies with Fracture, and then follow up with a Crystal Slash to quickly gain a lot of health. * Impale is extremely powerful when you use it to position an enemy so your allies can attack them. [tip_playing_against] => * Skarner can't harm you very much outside of short range, so stay away from him! * Skarner's movement speed and attack speed are increased as long as his shield, Crystalline Exoskeleton, persists. Attack him to lower his speed. * Some Skarners will have lots of defensive items, while others may build offensively. Check the items your enemy has to determine how to beat them. [client_id] => 72 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 3339937 [comments] => 0 [comment_count] => 12 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 606 [community_tier_list_score] => 0.658746 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2013-11-12 03:25:26 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 404 [create_ts] => 2011-08-09 00:00:00 ) ) [21] => Array ( [champion_id] => 39 [rank] => 3 [description] => Who's faster? Hard to Catch but he got only AA's just wait for your Items and you beat him easy. [display_order] => 22 [champion] => Array ( [champion_id] => 39 [display_name] => Udyr [url_str] => udyr [title] => The Animal Spirit [key] => Udyr [description] => The mystics of Ionia delve into the deepest mysteries of Valoran, pioneering the most inner depths of spirituality. Their adepts are some of the most devout proponents of enlightenment and harmony...but as is always the case, there are those who follow a very different path. Born in a grassy clearing under a red moon, Udyr has always been compelled by the primal drive within him. His will was not untempered, simply undomesticated. As a boy, he toiled on his father's farm, but he felt a much deeper connection with the mustangs that would graze in the distant fields than with the townsfolk who would visit. Oftentimes he was dragged into the house at night with a swat and a scolding when his parents would find him sleeping beneath the stars. On the day of his sixteenth birthday, Udyr bade his family farewell and struck a path to the east, determined to shed the trappings of ''civilized'' society. Freed of the shackles of cultural expectations, Udyr tapped into a well of inner ferocity he hadn't known before. His feral senses roiled to the surface and he let them overcome him. It was at this point in his life that Udyr truly lost his humanity. Poachers and travelers who entered his territory did so at terrible risk, and rarely managed to leave it. A monk on a long journey passed through his woods one day, and Udyr decided to scare him, leaping from a nearby brush. The monk casually turned and redirected Udyr to one side. Udyr, enraged, tried time and time again to best him, but the monk was unassailable. When Udyr was exhausted, the monk wordlessly beckoned him to follow, and together they walked in silence to the Hirana Monastery. The monks there took him in, and taught him to harness and control his animalistic fury...most of the time. [spotlight_embed_url] => http://www.youtube.com/watch?v=dK4PwnV59ik [role] => Fighter [defense_rating] => 7 [magic_rating] => 4 [attack_rating] => 8 [difficulty_rating] => 7 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 3 [utility_rating] => 1 [health] => 593 [health_increase] => 99 [mana] => 270 [mana_increase] => 30 [movement_speed] => 345 [armor] => 25.5 [armor_increase] => 4 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.25 [attack_damage] => 58.3 [attack_damage_increase] => 3.2 [critical_strike] => 2 [critical_strike_increase] => 0.4 [health_regeneration] => 6 [health_regeneration_increase] => 0.15 [mana_regeneration] => 7.5 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.957 [health_18] => 2276 [mana_18] => 780 [movement_speed_18] => 345 [armor_18] => 93.5 [magic_resistance_18] => 53.4 [attack_damage_18] => 143.3 [critical_strike_18] => 0 [health_regeneration_18] => 18.8 [mana_regeneration_18] => 15.2 [attack_range_18] => 125 [tip_playing_as] => * Damage is applied to turtle shield post-mitigation. Therefore, buying defensive items can drastically increase your survivability. * Udyr is one of the best junglers in the game. Taking advantage of this can give your team a large XP advantage and map control. [tip_playing_against] => * Udyr players will often start in the jungle and only appear to gank in lanes. Try warding key locations to keep track of his movement. * Once the initial shield effect has faded, Turtle Stance is weak against other champions. Press the attack to force him to switch stances and prevent him from regenerating health and mana. * Some Udyr players buy tank items to become very durable. If they do, focus their weaker teammates instead. [client_id] => 77 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3737.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 29277 [view_count] => 12823540 [comments] => 0 [comment_count] => 13 [votes] => 8 [vote_count] => 17 [community_tier_list_vote_count] => 604 [community_tier_list_score] => 0.600662 [community_tier_list_rank] => 3 [score] => 15 [lastpost_ts] => 2011-04-14 04:58:37 [last_comment_ts] => 2017-07-21 13:51:14 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 470 [create_ts] => 2009-12-02 00:00:00 ) ) [22] => Array ( [champion_id] => 109 [rank] => 3 [description] => Just Punch her back. Dodge her Q with your high mobility, try to Burst her and Q befor she can Ult. Care for backup she can set you up very easy. [display_order] => 23 [champion] => Array ( [champion_id] => 109 [display_name] => Vi [url_str] => vi [title] => the Piltover Enforcer [key] => [description] => To Vi, every problem is just another brick wall to punch through with her gigantic hextech gauntlets. Though she grew up on the wrong side of the law, Vi now uses her criminal know-how to serve Piltover's police force. Vi's brash attitude, abrasive humor, and blatant refusal to follow orders can often infuriate her by-the-books partner, Caitlyn. But even the sheriff of Piltover cannot deny that Vi is an invaluable asset in the fight against crime. As a child growing up in the lawless outskirts of Piltover, Vi learned to rob and cheat to get by. Stealing and stripping hextech hardware gave her the skills of a master mechanic, while life on the streets taught her self-reliance. When she was six, a ragtag group of criminals took a shine to the young delinquent and brought her into their fold. By the time Vi was eleven, she had become a seasoned accomplice, and she relished the thrill of every heist. Vi's attitude changed when a raid on a mining facility went bad. She was forced to decide between fleeing with her crew and trying to save the innocent mine workers from a collapsed tunnel. Vi chose to play the hero. While searching for a way to free the mine workers from the rubble, she discovered a damaged robotic mining rig. Improvising, she wrenched off its huge fists and modified them into makeshift hextech gauntlets. Fitting the heavy weapons to her tiny hands, the young girl flexed her arm and threw a powered punch at the rubble. The force of the blow blasted away the rock. With the workers free to escape, Vi fled the scene. After that job gone wrong, Vi severed her connection to the crew. She returned to a life of solitary crime, but stole only from other criminals. As the years went by, Vi modified and improved her hextech fists, allowing her to bust up heists and snatch loot with ease. Eventually, word of her notoriety reached Caitlyn, the famed Sheriff of Piltover. Rather than seek Vi's arrest, Caitlyn offered the criminal a way to pay her debt to society: work for the law in Piltover. Vi laughed. To her, a job that let her beat up crooks without forcing her to run from the cops sounded perfect. She immediately accepted. Caitlyn now struggles to keep Vi in line, and Vi treats Caitlyn's orders as mere suggestions, but when they work together, they are feared by all lawbreakers in Piltover. It's a shame. I've got two fists, but you've only got one face. - Vi [spotlight_embed_url] => https://www.youtube.com/watch?v=vp3ZrRJz-ZY [role] => Fighter [defense_rating] => 5 [magic_rating] => 3 [attack_rating] => 8 [difficulty_rating] => 4 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 1 [health] => 583 [health_increase] => 0 [mana] => 296 [mana_increase] => 0 [movement_speed] => 340 [armor] => 25.9 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55.9 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 9 [health_regeneration_increase] => 0 [mana_regeneration] => 8.1 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.891 [health_18] => 2028 [mana_18] => 1061 [movement_speed_18] => 340 [armor_18] => 85.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 115.4 [critical_strike_18] => 0 [health_regeneration_18] => 24.3 [mana_regeneration_18] => 19.1 [attack_range_18] => 125 [tip_playing_as] => [tip_playing_against] => [client_id] => 254 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 12333002 [comments] => 0 [comment_count] => 7 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 533 [community_tier_list_score] => 0.469794 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2012-12-25 07:54:58 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 548 [create_ts] => 2012-12-20 00:00:00 ) ) [23] => Array ( [champion_id] => 88 [rank] => 4 [description] => Show him whos the beast. [display_order] => 24 [champion] => Array ( [champion_id] => 88 [display_name] => Volibear [url_str] => volibear [title] => The Thunder's Roar [key] => [description] => Though the northern reaches of Freljord are some of the most unforgiving lands in Valoran, the Ursine have survived upon the region's barren, stormy tundra for centuries. As a fierce and respected warrior of the Ursine, Volibear devoted his life to the protection of his people and loyalty to his elder brother, the tribe's chief. When his brother was killed during a hunt on the tundra, the tribe looked to Volibear as his successor. It was an honor and a burden that Volibear had never expected, but he shouldered the charge with pride. However, by Ursine tradition, the tribe could not recognize Volibear as chief until he returned from a journey to the peak of their sacred mountain, a place forever shrouded in a thundering maelstrom. There, Ursine chieftains must speak to the storm itself, gaining clarity and wisdom to empower them as mighty leaders. Donning the chieftain's traditional armor and enchanted gauntlets, Volibear began the long and perilous climb up the slopes of the mountain. When he reached the peak and gazed into the raging storm above, he saw a horrific vision of a Freljord utterly consumed by war. Amidst the carnage, the Ursine fell dead upon a bloody battlefield. Believing the vision to be an omen of things to come if he did not act against them, Volibear traveled to the capitol of Freljord. The Ursine had not ventured across the southern mountains in centuries and his appearance was met with unease. However, Queen Ashe recognized Volibear as a wise and powerful ally. In what Volibear considered the first step against a war-torn future, they forged an alliance. As part of their agreement, he joined the League of Legends in the name of a unified Freljord, representing the primal might of his nation on the Field of Justice. ''Few can weather the storm that follows in the wake of Volibear's roar.'' - Ashe, the Frost Archer [spotlight_embed_url] => http://www.youtube.com/watch?v=pVrWNNnhSww [role] => Fighter [defense_rating] => 7 [magic_rating] => 4 [attack_rating] => 7 [difficulty_rating] => 3 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 3 [utility_rating] => 1 [health] => 585 [health_increase] => 0 [mana] => 270 [mana_increase] => 0 [movement_speed] => 345 [armor] => 26.4 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 59.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.1 [health_regeneration_increase] => 0 [mana_regeneration] => 8.1 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.07 [health_18] => 2047 [mana_18] => 780 [movement_speed_18] => 345 [armor_18] => 85.9 [magic_resistance_18] => 53.4 [attack_damage_18] => 115.6 [critical_strike_18] => 0 [health_regeneration_18] => 19.1 [mana_regeneration_18] => 19.1 [attack_range_18] => 125 [tip_playing_as] => * Lead the charge with Rolling Thunder and slow enemies with Majestic Roar. * Volibear benefits a great deal from additional health and cooldown reduction. * You must attack three times in rapid succession before Frenzy can be activated--having the toughness to survive for a long time is one way to accomplish this goal. [tip_playing_against] => * Volibear can gain great movement speed while chasing targets, but he gets no bonus when running away. * Volibear regenerates a large amount of health when he drops to critical health. * Slowing or stunning Volibear when he tries to charge will greatly reduce his effectiveness. [client_id] => 106 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 0 [view_count] => 5479142 [comments] => 0 [comment_count] => 13 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 593 [community_tier_list_score] => 0.638449 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-10 17:14:56 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 500 [create_ts] => 2011-11-29 00:00:00 ) ) [24] => Array ( [champion_id] => 11 [rank] => 2 [description] => Avoid him or get Qss. Try to Dodge his E or R with ur Q. [display_order] => 25 [champion] => Array ( [champion_id] => 11 [display_name] => Warwick [url_str] => warwick [title] => The Uncaged Wrath of Zaun [key] => Wolfman [description] => Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. Bursting out of the shadows, he preys upon those criminals who terrorize the city's depths. Warwick is drawn to blood, and driven mad by its scent. None who spill it can escape him. [spotlight_embed_url] => https://www.youtube.com/watch?v=Rro20bR4jnQ [role] => Fighter [defense_rating] => 5 [magic_rating] => 3 [attack_rating] => 9 [difficulty_rating] => 3 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 593 [health_increase] => 98 [mana] => 240 [mana_increase] => 30 [movement_speed] => 345 [armor] => 25.9 [armor_increase] => 3.5 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.25 [attack_damage] => 62.4 [attack_damage_increase] => 3.375 [critical_strike] => 2.6 [critical_strike_increase] => 0.4 [health_regeneration] => 8.4 [health_regeneration_increase] => 0.16 [mana_regeneration] => 8.1 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.679 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.011 [health_18] => 2259 [mana_18] => 750 [movement_speed_18] => 345 [armor_18] => 85.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 119.8 [critical_strike_18] => 0 [health_regeneration_18] => 22 [mana_regeneration_18] => 18.3 [attack_range_18] => 125 [tip_playing_as] => * Follow your Blood Hunt trails to low health enemy champions. * Infinite Duress (R)'s distance scales with any movement speed you gain, even from ally buffs and summoner spells. * Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down. [tip_playing_against] => * Warwick's attacks heal him at low health. Save your disables to finish him off. * Warwick is empowered versus low health enemies. Manage your health to keep him at bay. * Warwick's ultimate cast range scales with his movement speed. [client_id] => 19 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3139.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 34775 [view_count] => 10668826 [comments] => 7 [comment_count] => 14 [votes] => 19 [vote_count] => 26 [community_tier_list_vote_count] => 700 [community_tier_list_score] => 0.427143 [community_tier_list_rank] => 2 [score] => 16 [lastpost_ts] => 2011-02-28 16:16:01 [last_comment_ts] => 2018-02-13 11:28:22 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 505 [create_ts] => 2009-02-21 00:00:00 ) ) [25] => Array ( [champion_id] => 55 [rank] => 3 [description] => He has a Strong early so watch out. [display_order] => 26 [champion] => Array ( [champion_id] => 55 [display_name] => Xin Zhao [url_str] => xin-zhao [title] => The Seneschal of Demacia [key] => [description] => Xin Zhao is a resolute warrior loyal to the ruling Lightshield dynasty. Once condemned to the fighting pits of Noxus, he survived countless gladiatorial bouts, but after being freed by Demacian forces, he swore his life and allegiance to these brave liberators. Armed with his favored three-talon spear, Xin Zhao now fights for his adopted kingdom, audaciously challenging any foe, no matter the odds. ''Death is inevitable, one can only avoid defeat.'' - Xin Zhao [spotlight_embed_url] => http://www.youtube.com/watch?v=9l1lj_9Xg-E [role] => Fighter [defense_rating] => 6 [magic_rating] => 3 [attack_rating] => 8 [difficulty_rating] => 2 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 600 [health_increase] => 0 [mana] => 274 [mana_increase] => 0 [movement_speed] => 345 [armor] => 25.9 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 57.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.2 [health_regeneration_increase] => 0 [mana_regeneration] => 7.3 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.645 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.979 [health_18] => 2164 [mana_18] => 869 [movement_speed_18] => 345 [armor_18] => 85.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 113.6 [critical_strike_18] => 0 [health_regeneration_18] => 20.1 [mana_regeneration_18] => 14.9 [attack_range_18] => 175 [tip_playing_as] => [tip_playing_against] => [client_id] => 5 [riot_points] => 585 [influence_points] => 1350 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 29187 [view_count] => 9284733 [comments] => 1 [comment_count] => 31 [votes] => 17 [vote_count] => 24 [community_tier_list_vote_count] => 583 [community_tier_list_score] => 0.445283 [community_tier_list_rank] => 2 [score] => 12 [lastpost_ts] => 2011-03-10 19:56:50 [last_comment_ts] => 2015-12-19 22:38:45 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 699 [create_ts] => 2010-07-13 00:00:00 ) ) [26] => Array ( [champion_id] => 112 [rank] => 3 [description] => Just annoying. Dodge his stuff either with your Q or your high MMS. Can be hard to kill, go for easier targets. If he is in his Passive try to hit the parts ones let them get closer together and use your Q to hit all of them at ones, you can also use Smite, don't Q if there are alot of minions around cuz it'll delay your time u got to kill him. [display_order] => 27 [champion] => Array ( [champion_id] => 112 [display_name] => Zac [url_str] => zac [title] => the Secret Weapon [key] => [description] => Zac is the product of a Zaun experiment to manufacture a hexchem-engineered supersoldier – the Zaun Amorphous Combatant. Combining brute strength with limitless flexibility, he is a versatile juggernaut: a creative fighter who bounces over obstacles and pounds his foes into submission. Though he was created inside a weapons laboratory, Zac was rescued and adopted by two loving parents who raised him to be a kind and friendly child. As the years passed, he grew up to be a fierce hero, sworn to protect the ordinary, everyday people of Zaun. Long ago, two Zaun scientists developed an organic substance that could withstand extreme conditions, spontaneously alter its biological structure, and generate tremendous amounts of kinetic force. As the scientists, husband and wife, watched the prototype grow from a spoon-sized droplet to a small blob, they noticed that their creation would respond to their presence. It sprung forward when they called and bounced when they sang. The couple began to see more than an experiment; they saw a small child, filled with affection and joy. After testing the prototype one evening, the scientists placed the blob back in its cage. It slouched and shuddered in the corner, inconsolably sad. At that moment, the couple realized that their beloved creation wished for a free life outside the lab. They were struck by their conscience and could not allow the prototype to be used as a weapon. The husband and wife fled with the young blob, replacing its weapon designation – Zaun Amorphous Combatant – with a proper name: Zac. In a quiet neighborhood far from the cities of Zaun, the scientists raised Zac as their own child. Zac was always different from the other children. None had his powers of strength and flexibility, so the couple taught him to tell right from wrong and to use his gifts responsibly. Thanks to the care and affection of his loving parents, Zac lived a peaceful, happy childhood. That childhood ended when the Zaun laboratory finally found Zac. Unable to replicate the formula used to create the amorphous prototype, the laboratory’s staff never stopped searching for the scientists and their experiment. When they tracked down the family, they threatened to tear it apart. The staff abducted Zac’s parents and demanded that the couple assist in his capture and return. Seized by the fear of losing his freedom and his parents, Zac unleashed every ounce of his raw energy and mass for the very first time. He subdued his parents’ captors, sent the laboratory’s workers fleeing, and brought his loved ones home. From then on, Zac vowed to defend all ordinary lives threatened by extraordinary treachery and wickedness. Originally built to destroy, he now protects the innocent and the helpless. “Even if you don’t have a spine, you still have to stand up for yourself.” -- Zac [spotlight_embed_url] => https://www.youtube.com/watch?v=lr8kHe4vqZQ [role] => Tank [defense_rating] => 7 [magic_rating] => 7 [attack_rating] => 3 [difficulty_rating] => 8 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 615 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 340 [armor] => 23.9 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 59.7 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7.9 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.638 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.812 [health_18] => 2230 [mana_18] => 0 [movement_speed_18] => 340 [armor_18] => 83.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 117 [critical_strike_18] => 0 [health_regeneration_18] => 17.3 [mana_regeneration_18] => 0 [attack_range_18] => 175 [tip_playing_as] => * Picking up goo chunks is very important to stay alive. * When Cell Division is ready, try to die in a position that makes it difficult for the enemy team to kill your bloblets. * Charging Elastic Slingshot from the fog of war will give opponents less time to react. [tip_playing_against] => * Zac heals from the goo that separates from him. You can crush the goo pieces by stepping on them. * Kill all of Zac's bloblets when he splits apart to stop him from reforming, * Silences, stuns, roots and knockups will all interrupt Zac when he is charging Elastic Slingshot. [client_id] => 154 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 0 [view_count] => 4170436 [comments] => 0 [comment_count] => 14 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 724 [community_tier_list_score] => 0.446133 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2019-04-16 14:12:12 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 738 [create_ts] => 2013-03-29 00:00:00 ) ) [27] => Array ( [champion_id] => 73 [rank] => 3 [description] => Besides the fact that he keeps Kicking you around he's easy to beat. You can dodge his 2nd Q with yours and you out scale him. [display_order] => 28 [champion] => Array ( [champion_id] => 73 [display_name] => Lee Sin [url_str] => lee-sin [title] => The Blind Monk [key] => [description] => As a young teen, Lee Sin was intent on becoming a summoner. His will and dedication were unmatched by any of his peers, and his skill drew the attention of Reginald Ashram, the League's High Councilor at the time. While studying at the Arcanum Majoris, Lee Sin became frustrated with instruction paced for the other students. He spent his free time researching the nuances of summoning in hopes of graduating sooner. He made amazing advances in his arcane studies, surpassing all other students. By all indications, he would have become one of the League's greatest summoners were it not for one terrible mistake. Too impatient, he attempted to test his ability by summoning a beast from the Plague Jungles. What he summoned instead was a young boy, but not in one piece. He barely had time to look the boy in what was once his face before the jumbled human mass fell lifeless to the floor. A League investigation later revealed that the boy's entire village was obliterated by feedback from the ritual. Lee Sin's talents were so promising that the League was willing to overlook the incident, but he could never forgive himself. He left the Institute and journeyed to the Shojin Monastery for eternal repentance, swearing never to practice magic again. Years later, hoping to atone for his crime with martyrdom, he set himself ablaze as a protest of the Noxian occupation of Ionia. He remained alive in this state, enduring searing agony for weeks. His actions paved the way for a League match wherein Ionia prevailed, but by the time he was doused, his eyes had been burned completely from their sockets. Hailed as a savior, he was reborn, and his will to act invigorated. He joined the League of Legends to continue his atonement with sweat and blood, a true monk's only possessions. ''The actions of one may sunder the world, but the efforts of many may rebuild it.'' - Lee Sin [spotlight_embed_url] => http://www.youtube.com/watch?v=e6SleHuJjLo [role] => Fighter [defense_rating] => 5 [magic_rating] => 3 [attack_rating] => 8 [difficulty_rating] => 6 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 571 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 345 [armor] => 24.2 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 61.2 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7.4 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.651 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.983 [health_18] => 2016 [mana_18] => 0 [movement_speed_18] => 345 [armor_18] => 87.1 [magic_resistance_18] => 53.4 [attack_damage_18] => 115.6 [critical_strike_18] => 0 [health_regeneration_18] => 19.3 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => * Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike. * Take advantage of Flurry by weaving in basic attacks between spell casts -- this maximizes damage output and minimizes energy loss. * Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle). [tip_playing_against] => * Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage. * Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage. * Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks. [client_id] => 64 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 0 [view_count] => 9042485 [comments] => 0 [comment_count] => 11 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 675 [community_tier_list_score] => 0.42963 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-04-02 10:55:40 [last_comment_ts] => 2013-09-24 07:05:04 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2011-04-01 00:00:00 ) ) [28] => Array ( [champion_id] => 85 [rank] => 2 [description] => His Smoke Screen is annoying and he has alot of Dmg but you can Dodge alot of his spells. [display_order] => 29 [champion] => Array ( [champion_id] => 85 [display_name] => Graves [url_str] => graves [title] => The Outlaw [key] => [description] => Malcolm Graves was born in the back of a Bilgewater tavern and left there with a bottle of spiked milk. He survived a childhood in the pirate-run slums using every dirty trick in the book. Intent on building a new life for himself, he stowed away on the first ship to the mainland he could sneak aboard. However, the grim realities of the world forced him to eke out an unsavory living in the underground of various city-states, jumping the border whenever things got too hot. At a particularly high-stakes game of cards, he found himself seated opposite Twisted Fate. They both flipped four aces on the final hand. It was the first time either conman had met his equal. The two formed an alliance, swindling marks at the tables and scrapping back-to-back in the alleys afterward. Together, they ran the streets � stacking chips, decks, and charges. Unfortunately Graves made the mistake of hustling a hefty sum from Dr. Aregor Priggs, a high-ranking Zaunite official and businessman. When Priggs discovered how he'd been played, he became obsessed with revenge. He learned about Twisted Fate's all-consuming desire to control magic and he promptly offered him a trade: serve Graves up in exchange for enrollment in a procedure which would grant his wish. Twisted Fate took the deal � both he and Graves knew the stakes of their arrangement, but the offer was too good. Once acquired, Priggs had Graves taken to a special location built to hold men whose crimes � or more precisely their punishments � were meant to stay off the books. Graves endured years of captivity at the hands of Zaun's most unscrupulous wardens before he managed to escape. One of his fellow detainees introduced him to an eccentric gunsmith who modified a shotgun exactly to his specifications. After he paid a visit to Priggs, Graves joined the League of Legends with two targets in his sights: Twisted Fate and payback. ''They got a saying in the locker: ain't got nothin' but time to plan.'' -Graves [spotlight_embed_url] => http://www.youtube.com/watch?v=BWzyB4xe7Y8 [role] => Marksman [defense_rating] => 5 [magic_rating] => 3 [attack_rating] => 8 [difficulty_rating] => 3 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 2 [utility_rating] => 2 [health] => 551 [health_increase] => 0 [mana] => 322 [mana_increase] => 0 [movement_speed] => 340 [armor] => 24.4 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 66 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8 [health_regeneration_increase] => 0 [mana_regeneration] => 7.9 [mana_regeneration_increase] => 0 [attack_range] => 425 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.016 [health_18] => 2115 [mana_18] => 1002 [movement_speed_18] => 340 [armor_18] => 82.2 [magic_resistance_18] => 38.5 [attack_damage_18] => 117 [critical_strike_18] => 0 [health_regeneration_18] => 19.9 [mana_regeneration_18] => 19.8 [attack_range_18] => 425 [tip_playing_as] => [tip_playing_against] => [client_id] => 104 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 8120222 [comments] => 0 [comment_count] => 8 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 546 [community_tier_list_score] => 0.453114 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2014-02-16 04:00:44 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 147 [create_ts] => 2011-10-19 00:00:00 ) ) [29] => Array ( [champion_id] => 53 [rank] => 4 [description] => Has a Strong early, try to Dodge his Axes. You start beating him with 1-2 Items after your Jungle Item. You can also just run away from him after you get 6 since he cannot slow you in your Ult. [display_order] => 30 [champion] => Array ( [champion_id] => 53 [display_name] => Olaf [url_str] => olaf [title] => The Berserker [key] => [description] => On an uncharted continent beyond Valoran's grasping clutches, the conqueror named Olaf was born to a long tradition of soldiers unlike most others. Berserkers, as they tout themselves, are warriors who channel fury deep from their cores, unleashing pure and savage wrath upon their enemies. This fearsome evolution is a product of their unforgiving home, Lokfar - a barren tundra where all creatures must vie bitterly for every resource. Olaf belonged to a seafaring clan known for ruthlessly pillaging any and all villages within reach of their dragon-crested longboats. The last time he saw his icy home, Olaf was embarking on an expedition to pioneer and plunder a distant land known only to legend. However, while underway, a terrible storm sprung up and Olaf and his crew were thrown to the mercy of a roiling and pitiless sea. His ship destroyed, his crew nowhere to be found, Olaf miraculously washed up untold miles from ''friendly'' waters on the foreign shores of Valoran, south of Demacia. This unfamiliar place stunned and frightened the Berserker, for Lokfar is not privy to such potent magicians. Approaching them, Olaf hoped that they could use their mysterious powers to send him back to his people. A bargain was struck. Olaf would use his awesome prowess as a warrior to serve the unusual wars of Valoran in the League of Legends, and in exchange the sorcerers would find him a way to return. Despite his participation in the League, Olaf knows better than to trust the ''finger wagglers'' that run the Institute of War. He deliberately keeps details of his life and home from them. After all, with enough information, they would most certainly find the Lokfarians and dominate them as they have dominated all of Valoran, keeping both quietly -- and unwittingly -- in their thrall. Beware the war cry of the Berserker. What surges toward you is unyielding, free from the shackles of reason. [spotlight_embed_url] => http://www.youtube.com/watch?v=YuC3ZUY88d8 [role] => Fighter [defense_rating] => 5 [magic_rating] => 3 [attack_rating] => 9 [difficulty_rating] => 3 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 597 [health_increase] => 0 [mana] => 316 [mana_increase] => 0 [movement_speed] => 350 [armor] => 26 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 60 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.5 [health_regeneration_increase] => 0 [mana_regeneration] => 7.5 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.694 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.013 [health_18] => 2178 [mana_18] => 1030 [movement_speed_18] => 350 [armor_18] => 77 [magic_resistance_18] => 53.4 [attack_damage_18] => 119.5 [critical_strike_18] => 0 [health_regeneration_18] => 23.8 [mana_regeneration_18] => 17.2 [attack_range_18] => 125 [tip_playing_as] => * Olaf can combine Berserker Rage, Vicious Strikes, and Ragnarok at low life to become deceptively strong. * Through Vicious Strikes, Olaf deals significant damage when purchasing health items. [tip_playing_against] => * Olaf becomes more dangerous the lower life he is. Save your disables to finish him off. * Preventing Olaf from reaching his axe will minimize the amount of harassment he can cause in the laning phase. [client_id] => 2 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 25792 [view_count] => 7830711 [comments] => 5 [comment_count] => 12 [votes] => 11 [vote_count] => 11 [community_tier_list_vote_count] => 530 [community_tier_list_score] => 0.493962 [community_tier_list_rank] => 2 [score] => 9 [lastpost_ts] => 2011-01-04 04:11:09 [last_comment_ts] => 2016-08-16 19:07:47 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 317 [create_ts] => 2010-06-08 00:00:00 ) ) [30] => Array ( [champion_id] => 65 [rank] => 3 [description] => Has a Strong early but there is nothing needed to dodge in his Kit which means ones you get some Items you destroy him. [display_order] => 31 [champion] => Array ( [champion_id] => 65 [display_name] => Trundle [url_str] => trundle [title] => The Troll King [key] => [description] => Trolls have never been well-regarded beings of Valoran. Generally speaking, they are barbaric, cannibalistic, and sneaky. They are creatures relegated to the murky recesses of the world, hidden away from most intelligent beings. Despite their maleficent natures, however, the Ruhgosk never deserved the grisly fate that was visited upon them. Generations ago, a twisted necromancer known as Hakolin the Bonecrafter attempted to enslave the Ruhgosk tribe. These trolls are considerably more genteel than their ill-mannered brethren, although still uncouth by human standards. The Ruhgosk fought tooth and claw against the necromancer, ultimately driving him from their land. As a parting gift, Hakolin afflicted the trolls with a leprous disease, forever cursing the members of the tribe. The leprosy would have rotted their flesh away to nothing were it not for the trolls' natural ability to regenerate. Caught forever in a hideous rotting state, the Ruhgosk endured their curse while desperately in search of a cure. They never found one. A wise Ruhgosk shaman learned that he could magically bind the disease to a single troll, provided that the troll could bear the weight of the entire tribe's curse upon himself. However, there was no such troll...until the birth of Trundle. His ability to regenerate was so profound that it appeared as if he did not carry the disease. As Trundle grew, he came to understand his gift and what it could do for his people. When he came of age, he took the curse from his tribe in a baptism of searing agony. Through the shaman's ritual, Trundle became a horrifying creature whose flesh constantly sloughs off his body, only to be re-grown in an unremitting cycle. He has joined the League of Legends in hopes of eventually finding someone who could dispel the henous curse completely. ''I've learned a thing or two about pain! Let me show you.'' - Trundle [spotlight_embed_url] => http://www.youtube.com/watch?feature=player_embedded&v=cg0-Kw9Iozw [role] => Fighter [defense_rating] => 6 [magic_rating] => 2 [attack_rating] => 7 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 1 [toughness_rating] => 3 [utility_rating] => 2 [health] => 616 [health_increase] => 0 [mana] => 282 [mana_increase] => 0 [movement_speed] => 350 [armor] => 27.5 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 60 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6 [health_regeneration_increase] => 0 [mana_regeneration] => 7.5 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.672 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.003 [health_18] => 2248 [mana_18] => 1047 [movement_speed_18] => 350 [armor_18] => 73.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 111 [critical_strike_18] => 0 [health_regeneration_18] => 18.8 [mana_regeneration_18] => 17.7 [attack_range_18] => 175 [tip_playing_as] => * Trundle excels at fighting within his Contaminate zone. Try to draw enemies onto it. * Use Agony to soften a powerful enemy tank or to create a target for your team to focus fire. * Rabid Bite is good for lowering the physical damage of enemies; try to focus it on enemy physical damage dealers. [tip_playing_against] => * Trundle is very powerful at location based combat. Try to draw him off of his Contaminate zone. * Make sure to get out of his Pillar of Filth as quickly as possible, as it significantly slows you down. [client_id] => 48 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 3609284 [comments] => 0 [comment_count] => 20 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 504 [community_tier_list_score] => 0.555952 [community_tier_list_rank] => 3 [score] => 0 [lastpost_ts] => 2011-04-10 10:27:42 [last_comment_ts] => 2018-02-14 05:47:49 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 571 [create_ts] => 2010-12-01 00:00:00 ) ) [31] => Array ( [champion_id] => 134 [rank] => 3 [description] => Stay away if she has alot of kills. Try to dodge her jump in fights, its easier if you have minions around. [display_order] => 32 [champion] => Array ( [champion_id] => 134 [display_name] => Camille [url_str] => camille [title] => The Steel Shadow [key] => [description] => Weaponized to execute outside the boundaries of the law, Camille Ferros is an elegant and elite operative who ensures the commerce of the Piltover machine with its Zaunite underbelly runs smoothly. Raised among manners and money, she is the Principal Intelligencer of House Ferros, and runs down the family's darker problems with surgical precision. Others in Piltover may carry hextech, but Camille's single-minded devotion to her profession has left many to wonder if she is more machine than woman. With a mind as sharp as the blades she bears, Camille is adaptable and patient, viewing chaos and sloppy technique as a thing that must be put to order. [spotlight_embed_url] => https://www.youtube.com/watch?v=YaNANTQH0zc [role] => Fighter [defense_rating] => 6 [magic_rating] => 3 [attack_rating] => 8 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 1 [health] => 576 [health_increase] => 0 [mana] => 339 [mana_increase] => 0 [movement_speed] => 340 [armor] => 26 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 62 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.5 [health_regeneration_increase] => 0 [mana_regeneration] => 1.63 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.9177 [health_18] => 2021 [mana_18] => 883 [movement_speed_18] => 340 [armor_18] => 90.6 [magic_resistance_18] => 53.4 [attack_damage_18] => 122 [critical_strike_18] => 0 [health_regeneration_18] => 22.1 [mana_regeneration_18] => 4.18 [attack_range_18] => 125 [tip_playing_as] => *Try waiting until the other team is distracted with fighting your team, and use Hookshot to pick off vulnerable targets. *Use the CC from your abilities to land both of your Precision Protocol attacks on enemies. [tip_playing_against] => *Camille's shield only works against one damage type, so hit her when she's vulnerable to your damage. *The Hextech Ultimatum has a very short range to cast, so try to flash away from her before she gets close. [client_id] => 164 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 2003770 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 618 [community_tier_list_score] => 0.422654 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2016-12-12 00:00:00 ) ) [32] => Array ( [champion_id] => [rank] => 4 [description] => You can dodge his Ult or reduce it's damage with your W. If he tries to run away you can cancel his big snowball by using your Q on him. [display_order] => 33 [champion] => ) [33] => Array ( [champion_id] => 148 [rank] => 4 [description] => If you have enough damage there's not much he can do about it. You can dodge his Ult with your Q, it's hard to time but very rewarding. [display_order] => 34 [champion] => Array ( [champion_id] => 148 [display_name] => Sylas [url_str] => sylas [title] => The Unshackled [key] => [description] => Raised in one of Demacia’s lesser quarters, Sylas of Dregbourne has come to symbolize the darker side of the Great City. As a boy, his ability to root out hidden sorcery caught the attention of the notorious mageseekers, who eventually imprisoned him for turning those same powers against them. Having now broken free, Sylas lives as a hardened revolutionary, using the magic of those around him to destroy the kingdom he once served… and his band of outcast mage followers seems to grow by the day. As a mage born to a poor Demacian family, Sylas of Dregbourne was perhaps doomed from the start. Despite their low social standing, his parents were firm believers in their country’s ideals. So, when they discovered their son was “afflicted” with magical abilities, they convinced him to turn himself in to the kingdom’s mageseekers. Noting the boy’s curious ability to sense magic, they used Sylas to identify other mages living among the citizenry. For the first time in his life he felt he had a future, a life in service to his country, and he performed these duties faithfully. He was proud, but lonely—forbidden from associating with anyone but his handlers. Through his work, Sylas began to notice that magic was far more prevalent than Demacia cared to admit. He could sense glimmers of hidden power even among the wealthy and prominent… some of whom were the most outspoken decriers of mages. But while the poor were punished for their afflictions, the elite seemed above the law, and this hypocrisy planted the first seeds of doubt in Sylas’ mind. Those doubts finally bloomed in one deadly, fateful event, when Sylas and his handlers encountered a mage living in hiding in the countryside. After discovering it was only a young girl, Sylas took pity on her. When he tried to shield the child from the mageseekers, he accidentally Kingslayer brushed against her skin. The girl’s magic rushed through Sylas’s body—but rather than killing him, it shot forth from his hands in raw, uncontrolled bursts. It was a talent he did not know he possessed, and it resulted in the deaths of three people, including his mageseeker mentor. Knowing he would be called a murderer, Sylas went on the run, and quickly gained notoriety as one of the most dangerous mages in Demacia. Indeed, when the mageseekers found him, they showed no mercy. Though he was still just a youth, Sylas was sentenced to life imprisonment. He languished in the darkest depths of the mageseeker compound, forced to wear heavy shackles of magic-dampening petricite. Robbed of his arcane sight, his heart turned as hard as the stone that bound him, and he dreamed of vengeance on all who had put him there. After fifteen wretched years, a young volunteer from the Illuminators named Luxanna began to visit him. Even with his shackles, Sylas recognized her as a singularly powerful mage, and over time the two forged an unusual and secretive bond. In exchange for Sylas’ knowledge of the control of magic, Lux educated him about the world outside his cell, and brought him whatever books he desired. Eventually, through careful manipulation, he convinced the girl to smuggle a forbidden tome into his cell—the original writings of the great sculptor Durand, detailing his work with petricite. The work revealed the secrets of the stone to Sylas. It was the foundation of Demacia’s defenses against harmful sorcery, but he came to see that it did not suppress magic, but absorb it. And if the power was held within the petricite, Sylas wondered, could he release it…? All he needed was a source of magic. A source like Lux. But she never visited Sylas again. Her family, the immensely powerful Crownguards, had learned of their contact, and were furious that Lux had broken the law to help this vile criminal. Without explanation, it was arranged for Sylas to be hanged. At the gallows, Lux pleaded for her friend’s life, but her cries fell on deaf ears. As the hangman pushed past her to tighten the noose, Sylas managed to touch against Lux with his chains. As he had predicted, her power surged into the petricite shackles, ready for him to unleash—and with that stolen magic, Sylas blasted his way free, sparing only the terrified young Crownguard. He left the mageseeker compound not as an outcast, but as a new, defiant symbol of the broken and persecuted in Demacia. Traveling the kingdom in secret, he has amassed a following of exiled mages, all now aligned toward a common goal: to topple the throne, and demolish the oppressive system that has made them suffer for so long. [spotlight_embed_url] => https://www.youtube.com/watch?v=3U4WdutoYbI [role] => Mage [defense_rating] => 4 [magic_rating] => 8 [attack_rating] => 3 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 2 [utility_rating] => 1 [health] => 0 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 0 [armor] => 0 [armor_increase] => 0 [magic_resistance] => 0 [magic_resistance_increase] => 0 [attack_damage] => 0 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 0 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 0 [attack_speed] => 0 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0 [health_18] => 0 [mana_18] => 0 [movement_speed_18] => 0 [armor_18] => 0 [magic_resistance_18] => 0 [attack_damage_18] => 0 [critical_strike_18] => 0 [health_regeneration_18] => 0 [mana_regeneration_18] => 0 [attack_range_18] => 0 [tip_playing_as] => [tip_playing_against] => [client_id] => 517 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 0 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 183 [community_tier_list_score] => 0.424044 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 1057 [create_ts] => 2019-01-25 00:00:00 ) ) ) [synergies] => Array ( [0] => Array ( [champion_id] => 95 [rank] => 1 [description] => Can safe you, turn tables, buff important stats and CC's enemys for you. [display_order] => 1 [champion] => Array ( [champion_id] => 95 [display_name] => Lulu [url_str] => lulu [title] => The Fae Sorceress [key] => [description] => Perhaps more than any other champion in the League, Lulu marches to the beat of her own drum. During her youth in Bandle City, she spent most of her time wandering alone in the forest or lost in a daydream. It wasn't that she was antisocial; the day-to-day bustle of Bandle City just couldn't compete with the vibrant world of her imagination. She saw wonder in places most people overlooked. This was how she found Pix, a fae spirit, pretending to be stuck in a birdhouse. Lulu's imagination distinguished her to Pix, and he seized the opportunity to lure her into his life. He brought her to the Glade, the enchanted home of the fae, which lay nestled in a clearing in the woods. There the rigid properties of the outside world - things like size and color - changed as frequently and whimsically as the direction of the wind. Lulu felt at home in the Glade and she lingered there with Pix, fascinated by this secret place. She quickly lost track of time. Her life in the Glade was comfortable, natural. She and Pix played fae games together, the sorts of games that she had been told were "make believe"... and she got exceedingly good at them. It caught her by surprise when she suddenly remembered that she had left a life behind in Bandle City. The Glade had a way of making everything outside seem distant and surreal. Lulu decided to revisit her former home, to share some of the lovely things she'd learned, but when she and Pix returned the world had changed. Time, she discovered, was another property that behaved differently in the Glade, and centuries had passed while she was away. Lulu sought to reconnect to the residents of the outside world, but her attempt had unfortunate results. She led all the children off to play hide and seek, temporarily changing them into flowers and animals to spice up the game, but their parents didn't appreciate her efforts. When the yordles insisted that she leave their land, she turned to a vibrant, magic place where those with unusual gifts were not just accepted but adored: the League of Legends. "The best path between two points is upside-down, between, then inside-out and round again." - Lulu [spotlight_embed_url] => http://www.youtube.com/watch?v=R1Gs1D2rUIM [role] => Support [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 4 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 3 [health] => 525 [health_increase] => 0 [mana] => 350 [mana_increase] => 0 [movement_speed] => 330 [armor] => 19.2 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 46.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6 [health_regeneration_increase] => 0 [mana_regeneration] => 11 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.859 [health_18] => 1783 [mana_18] => 1285 [movement_speed_18] => 330 [armor_18] => 82.1 [magic_resistance_18] => 30 [attack_damage_18] => 90.6 [critical_strike_18] => 0 [health_regeneration_18] => 16.2 [mana_regeneration_18] => 21.2 [attack_range_18] => 550 [tip_playing_as] => *Glitterlance can be fired at odd angles depending on where your cursor is - Moving your cursor closer to Pix and Lulu will change your area of effect size considerably. *Consider casting Whimsy on the Mages for the AP boost, Help, Pix! on ranged attackers for the Pix boost, and Wild Growth on Tanks or Fighters for the added initiation power. [tip_playing_against] => *The shots from Lulu's faerie can be intercepted - hide behind your minions to avoid the additional Faerie attacks. *Lulu excels when opponents heavily commit , don't give her this chance! Use heavy harass tactics instead to force Lulu and her partner out of lane. [client_id] => 117 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 6206652 [comments] => 0 [comment_count] => 19 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 957 [community_tier_list_score] => 0.357367 [community_tier_list_rank] => 1 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2013-08-08 08:40:28 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 240 [create_ts] => 2012-03-20 00:00:00 ) ) [1] => Array ( [champion_id] => 32 [rank] => 1 [description] => Invulnerable with his Ult, CC's enemys for you, heals you. [display_order] => 2 [champion] => Array ( [champion_id] => 32 [display_name] => Taric [url_str] => taric [title] => The Shield of Valoran [key] => GemKnight [description] => "The best weapons are beautiful." Taric is the Aspect of the Protector, wielding incredible power as Runeterra’s guardian of life, love, and beauty. Shamed by a dereliction of duty and exiled from his homeland Demacia, Taric ascended Mount Targon to find redemption, only to discover a higher calling among the stars. Imbued with the might of ancient Targon, the Shield of Valoran now stands ever vigilant against the insidious corruption of the Void. [spotlight_embed_url] => https://www.youtube.com/watch?v=Y91qo99osLI [role] => Support [defense_rating] => 8 [magic_rating] => 5 [attack_rating] => 4 [difficulty_rating] => 3 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 2 [utility_rating] => 3 [health] => 575 [health_increase] => 90 [mana] => 300 [mana_increase] => 56 [movement_speed] => 340 [armor] => 25 [armor_increase] => 3.2 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55 [attack_damage_increase] => 3.375 [critical_strike] => 2 [critical_strike_increase] => 0.25 [health_regeneration] => 6 [health_regeneration_increase] => 0.1 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.08 [attack_range] => 150 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.838 [health_18] => 2105 [mana_18] => 1320 [movement_speed_18] => 340 [armor_18] => 82.8 [magic_resistance_18] => 53.4 [attack_damage_18] => 114.5 [critical_strike_18] => 0 [health_regeneration_18] => 14.5 [mana_regeneration_18] => 22.1 [attack_range_18] => 150 [tip_playing_as] => * The cooldown reducing component of Bravado makes Cooldown Reduction items like Frozen Heart, Iceborn Gauntlet, and Spirit Visage exceptionally powerful on Taric. * Using Starlight's Touch at lower charges makes its healing less Mana efficient, but can greatly increase Taric's sustained damage via Bravado. * Rather than saving Cosmic Radiance for the last moment and risking someone dying during the delay, it can be more beneficial to cast it as soon as you know a teamfight is guaranteed to start. [tip_playing_against] => * Taric's ultimate, Cosmic Radiance, has a long delay before its effect. Try to quickly assess whether to disengage the fight or attempt to kill his allies before it goes off. * Taric reduces his spell cooldowns by basic attacking enemies with Bravado. Try to kite him in teamfights and punish him for approaching the minion wave in lane. [client_id] => 44 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3434.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 24291 [view_count] => 4231310 [comments] => 1 [comment_count] => 9 [votes] => 12 [vote_count] => 12 [community_tier_list_vote_count] => 549 [community_tier_list_score] => 0.464117 [community_tier_list_rank] => 2 [score] => 10 [lastpost_ts] => 2011-02-08 06:02:15 [last_comment_ts] => 2012-08-30 18:12:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 428 [create_ts] => 2009-08-19 00:00:00 ) ) [2] => Array ( [champion_id] => 2 [rank] => 2 [description] => Invulnerable with her Ult, can heal you and CC's enemys for you. [display_order] => 3 [champion] => Array ( [champion_id] => 2 [display_name] => Kayle [url_str] => kayle [title] => The Righteous [key] => Judicator [description] => As the Rune Wars raged, Mount Targon stood as a beacon against the oncoming darkness—Kayle and her twin sister Morgana were born beneath that light. Their parents, Mihira and Kilam, began the perilous climb in search of the power to save their tribe from destruction. Even when Mihira learned she was with child, she pushed onward. At the mountain’s summit, she was chosen as a divine vessel for the Aspect of Justice, wielding a sword that blazed with a fire brighter than the sun. Not long after, the twins were born. Kayle, the elder by a breath, was as bright as Morgana was dark. But Mihira had become a fearsome warrior, far greater than any mortal. Kilam began to fear her new divinity, and the sorcerous enemies that were drawn to her light. He resolved to take the girls out of harm’s way, journeying across the Conquerer’s Sea to a settlement where the land itself was said to offer protection against magic. In their new homeland, Kilam raised the twins, their temperaments growing more different with each passing day. Kayle was precocious, often arguing with the settlement’s leaders about their rules—she had no real memory of her mother’s powers, but knew the laws were meant to keep them all safe. Her father rarely spoke of such things, but Kayle was certain Mihira had saved them by ending the Rune Wars on some distant battlefield. When the twins were teenagers, a streak of flame split the sky. A sword smoldering with celestial fire struck the ground between Kayle and her sister, breaking in two—Kilam was distraught when he recognized the blade as Mihira’s. Kayle eagerly snatched up one half of the weapon, feathered wings springing forth from her shoulders, and Morgana cautiously followed her example. In that moment, Kayle felt more connected to her mother than ever, certain that this was a sign she was alive and wanted her daughters to follow the same path as her. The people of the settlement believed the girls had been blessed by the stars, destined to protect the fledgling nation of Demacia from outsiders. These winged protectors became symbols of light and truth, and were revered by all. Kayle fought in many battles, flying at the head of the growing militia and imbuing the weapons of the worthy with her own sanctified fire… but in time, her pursuit of justice began to consume her. Seeing threats within and without, she founded a judicator order to enforce the law, and hunted down rebels and reavers with equal fervor. But there was one person she softened her judgment toward. To the dismay of her followers, Kayle allowed Morgana to rehabilitate wrongdoers who appeared humble enough to admit their guilt. Kayle’s protege, Ronas, was the most disapproving of all—he swore to do what Kayle would not, and attempted to imprison Morgana. Kayle returned to find the people rioting, and Ronas dead. Consumed by rage, she looked down upon the city, and summoned her divine fire to cleanse the city of its sins. Morgana flew up to meet her, raising her blade. If Kayle was to purge the darkness she saw in mortal hearts, she would have to start with her own sister. The two battled across the heavens, each matching the other’s terrible blows and striking the buildings beneath them to rubble. Abruptly, the fight was halted by their father’s anguished cry. Kayle watched Kilam die in her sister’s arms, a senseless victim of the violence that had overtaken the city that day. Then she held the two halves of their mother’s sword in her hands, and vowed she would never again let mortal emotions rule her. As she leapt back into the sky, soaring high above the clouds, she felt she could almost see Mount Targon beyond the horizon, its formidable peak bathed red by the setting sun. There she would seek perfect, celestial clarity. There she would stand at her mother’s side, and fulfill her legacy to the Aspect of Justice. Though she has been absent from Demacia for many centuries, Kayle’s legend has inspired much of the kingdom’s culture and law. Grand statues and icons of the Winged Protector give strength to the heart of every warrior who marches to illuminate the night, and banish all shadows from their land. In times of strife and chaos, there are many who cling to the hope that Kayle might eventually return… and others who pray that such a day will never come. [spotlight_embed_url] => https://www.youtube.com/watch?v=GV074SIfNhA [role] => Fighter [defense_rating] => 6 [magic_rating] => 7 [attack_rating] => 6 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 3 [health] => 574 [health_increase] => 98 [mana] => 322 [mana_increase] => 40 [movement_speed] => 335 [armor] => 26.9 [armor_increase] => 4 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 51 [attack_damage_increase] => 3 [critical_strike] => 2.55 [critical_strike_increase] => 0.45 [health_regeneration] => 8.3 [health_regeneration_increase] => 0.15 [mana_regeneration] => 6 [mana_regeneration_increase] => 0.06 [attack_range] => 125 [attack_speed] => 0.638 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.877 [health_18] => 2155 [mana_18] => 1002 [movement_speed_18] => 335 [armor_18] => 86.4 [magic_resistance_18] => 38.5 [attack_damage_18] => 98.6 [critical_strike_18] => 0 [health_regeneration_18] => 21 [mana_regeneration_18] => 19.6 [attack_range_18] => 125 [tip_playing_as] => [tip_playing_against] => [client_id] => 10 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3130.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 27756 [view_count] => 7224449 [comments] => 1 [comment_count] => 11 [votes] => 10 [vote_count] => 10 [community_tier_list_vote_count] => 569 [community_tier_list_score] => 0.528295 [community_tier_list_rank] => 3 [score] => 6 [lastpost_ts] => 2011-03-19 17:39:22 [last_comment_ts] => 2018-11-11 19:26:03 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 550 [create_ts] => 2019-03-06 00:00:01 ) ) [3] => Array ( [champion_id] => 16 [rank] => 2 [description] => With her Blackshild you can avoid some Hard CC and she CC's enemys for you. [display_order] => 4 [champion] => Array ( [champion_id] => 16 [display_name] => Morgana [url_str] => morgana [title] => The Fallen [key] => FallenAngel [description] => There is a world far away populated by graceful and beautiful winged beings gifted with immortality, where an ancient conflict still rages. Like so many conflicts, this war split families. One side proclaimed themselves as beings of perfect order and justice, fighting to unite the world under their law and strong central governance. Those that fought against them saw their kin as tyrants, creatures incapable of seeing the larger view, who would sacrifice individuality and freedom for the illusion of efficiency and safety. Morgana was one who fought against what she perceived as the tyranny of her kind, and for that she was branded ''fallen.'' Morgana was not innocent, having plumbed forgotten ways to gather forbidden might to become a powerful mistress of the black arts. This goal was driven by her obsession to defeat the general of the opposition's army - her sister, Kayle. While the two were in fact birth-sisters, Kayle struck the first blow by disowning any filial connection when Morgana refused to join her cause. Eventually, Morgana grew in power enough to not only reach, but challenge Kayle. As the time approached when the two would meet in what could be their final conflict, Morgana was suddenly summoned to Valoran. At first, Morgana made a deal with the League's summoners to fight in exchange for greater power. With the advent of Kayle into the League, Morgana now willingly fights in the League of Legends for the privilege of being able to destroy her sister again, and again, and again. She lies in wait for the day the bonds of the Institute of War no longer hold her, and on that day she plans to destroy Kayle once and for all and return home a hero. "There is no rest while Kayle's brand of tyranny still exists." - Morgana [spotlight_embed_url] => https://www.youtube.com/watch?v=IqJAvwCmoF0 [role] => Mage [defense_rating] => 6 [magic_rating] => 8 [attack_rating] => 1 [difficulty_rating] => 1 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 2 [health] => 548 [health_increase] => 86 [mana] => 341 [mana_increase] => 60 [movement_speed] => 335 [armor] => 25.4 [armor_increase] => 3.8 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 55.5 [attack_damage_increase] => 2.8 [critical_strike] => 1.9 [critical_strike_increase] => 0.3 [health_regeneration] => 5.7 [health_regeneration_increase] => 0.12 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.09 [attack_range] => 450 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.788 [health_18] => 2010 [mana_18] => 1361 [movement_speed_18] => 335 [armor_18] => 90 [magic_resistance_18] => 38.5 [attack_damage_18] => 115 [critical_strike_18] => 0 [health_regeneration_18] => 15.9 [mana_regeneration_18] => 22.1 [attack_range_18] => 450 [tip_playing_as] => *Shrewd use of Black Shield can determine the outcome of team fights. *Items that provide survivability allow Morgana to become extremely difficult to kill in conjunction with Black Shield and Soul Shackle. [tip_playing_against] => *Focus on killing Morgana early to prevent her from obtaining late game items. *Morgana often needs to land Dark Binding to setup her other attacks, try to keep minions between you and her as shields against Dark Binding. [client_id] => 25 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3235.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 23919 [view_count] => 7142461 [comments] => 1 [comment_count] => 12 [votes] => 12 [vote_count] => 12 [community_tier_list_vote_count] => 655 [community_tier_list_score] => 0.39145 [community_tier_list_rank] => 2 [score] => 12 [lastpost_ts] => 2011-02-07 20:41:18 [last_comment_ts] => 2017-07-21 12:53:25 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 285 [create_ts] => 2009-02-21 00:00:00 ) ) [4] => Array ( [champion_id] => 17 [rank] => 1 [description] => Can safe you, turn tables, buff important stats and CC's enemys for you. Can turn you into a racing Car or a Jet. [display_order] => 5 [champion] => Array ( [champion_id] => 17 [display_name] => Zilean [url_str] => zilean [title] => The Chronokeeper [key] => Chronokeeper [description] => In the wastelands of Urtistan, there was once a great city. It perished long ago in a terrible Rune War, like most of the lands below the Great Barrier. Nevertheless, one man survived: a sorcerer named Zilean. Being obsessed with time, it was only fitting that he dwelled in the city's Clock Tower. As the havoc of the war neared his home, Zilean experimented with powerful temporal magic to divine all possible futures, hoping to discover a peaceful solution. But Zilean's enchantments affected his perception of the passage of time, and he was in a contemplative stasis when Urtistan was set upon by an entire phalanx of dark summoner-knights of unknown affiliation. By the time he realized his error, Urtistan was nothing more than smoldering debris. The summoners who were responsible for its destruction had wisely left the Clock Tower unharmed, both to avoid drawing Zilean's attention and to torment him for his oversight. Zilean barely had time to grieve the momentous loss before he learned that his dangerous research had a cruel side effect: chrono-displasia. This mystical disease granted him immortality, but detached his consciousness from its anchor in the present time. He now mentally drifts through time, from any point he has already lived to the present, unable to impact the events which unfold. The most torturous aspect of this curse is that Zilean sometimes experiences Urtistan as it once was and the rest of the time resides in its lonely ruins. Only the powerful summoning magic employed by members of the League of Legends has been able to treat this condition, and Zilean has joined in hopes of finding a cure, and thereafter a way to save his people. "There is no greater grief than for a loss that is yet to come." - Zilean [spotlight_embed_url] => [role] => Support [defense_rating] => 5 [magic_rating] => 8 [attack_rating] => 2 [difficulty_rating] => 6 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 3 [health] => 499 [health_increase] => 71 [mana] => 361 [mana_increase] => 60 [movement_speed] => 335 [armor] => 19.1 [armor_increase] => 3.8 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 51.6 [attack_damage_increase] => 3 [critical_strike] => 2 [critical_strike_increase] => 0.3 [health_regeneration] => 5.4 [health_regeneration_increase] => 0.1 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.09 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.838 [health_18] => 1808 [mana_18] => 1381 [movement_speed_18] => 335 [armor_18] => 83.7 [magic_resistance_18] => 38.5 [attack_damage_18] => 102.6 [critical_strike_18] => 0 [health_regeneration_18] => 13.9 [mana_regeneration_18] => 22.1 [attack_range_18] => 550 [tip_playing_as] => * You can combine the use of Time Bomb and Rewind to place two Time Bombs on a target quickly. Placing the second bomb will detonate the first and stun all nearby enemies. * Time Warp is an effective way to enable allies to finish off enemies, or escape from a losing battle. * Chronoshift is a powerful deterent to attacking your carries, but casting Chronoshift too early in a fight can cause the enemy to switch targets too soon, making it less effective. [tip_playing_against] => * If you're able to match Zilean's speed, it can sometimes be beneficial to wait until his ultimate has faded before landing the killing blow. * Zilean is fragile if a team focuses on him, but otherwise he's very difficult to kill. Commit to killing him as a team. [client_id] => 26 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3236.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 21602 [view_count] => 3019477 [comments] => 1 [comment_count] => 6 [votes] => 13 [vote_count] => 13 [community_tier_list_vote_count] => 511 [community_tier_list_score] => 0.540509 [community_tier_list_rank] => 3 [score] => 9 [lastpost_ts] => 2010-11-08 09:24:38 [last_comment_ts] => 2013-12-10 19:02:41 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-04-18 00:00:00 ) ) [5] => Array ( [champion_id] => 110 [rank] => 2 [description] => Easy Ganks, can safe you and CC's enemys for you. [display_order] => 6 [champion] => Array ( [champion_id] => 110 [display_name] => Thresh [url_str] => thresh [title] => The Chain Warden [key] => [description] => Thresh is a sadistic, spectral reaper who relishes tormenting the living and the dead. Once a jailer who mercilessly brutalized all under his charge, Thresh was hanged from his own chains by the prisoners he had tortured. With his vicious essence unbound, the Chain Warden roams Runeterra in search of prey. He derives twisted joy from slowly breaking the minds of his most defiant victims, before trapping their souls within the sickly green light of his lantern. [spotlight_embed_url] => https://www.youtube.com/watch?v=Sv95nBi7ulQ [role] => Support [defense_rating] => 6 [magic_rating] => 6 [attack_rating] => 5 [difficulty_rating] => 7 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 3 [health] => 561 [health_increase] => 0 [mana] => 274 [mana_increase] => 0 [movement_speed] => 335 [armor] => 16 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 47.7 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 450 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.944 [health_18] => 2142 [mana_18] => 1022 [movement_speed_18] => 335 [armor_18] => 16 [magic_resistance_18] => 38.5 [attack_damage_18] => 85.1 [critical_strike_18] => 0 [health_regeneration_18] => 16.3 [mana_regeneration_18] => 19.6 [attack_range_18] => 450 [tip_playing_as] => *Communication is key when making use of Thresh's lantern. Let your teammates know how you like to use it. * Death Sentence and Flay can be combined in either cast order for powerful combinations. * Thresh can collect souls without needing to kill units himself. Planning your map position to be near the most deaths will help to maximize soul collection. [tip_playing_against] => * Thresh's Death Sentence has a long cast time. Watch for the cast to begin to take evasive actions. * Intentionally breaking a wall of The Box can allow a vulnerable ally to escape unscathed. * Thresh relies on collecting souls for a portion of his defense and damage. Try punishin him when he moves to collect them. [client_id] => 412 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 14425052 [comments] => 0 [comment_count] => 32 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 941 [community_tier_list_score] => 0.327524 [community_tier_list_rank] => 1 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2017-07-15 08:49:31 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 599 [create_ts] => 2013-01-23 00:00:00 ) ) [6] => Array ( [champion_id] => 79 [rank] => 3 [description] => Has alot of CC. [display_order] => 7 [champion] => Array ( [champion_id] => 79 [display_name] => Leona [url_str] => leona [title] => The Radiant Dawn [key] => [description] => On the upper slopes of Mount Targon, the warriors of Rakkor live and breathe only for war. However, Targon's peak is reserved for a special group of Rakkoran who answer to a ''higher'' calling. Members of this group, called the Solari, retire their mantles of war, choosing instead to devote their lives to reverence of the sun. According to legend, the Solari were formed by a warrior who could call the raw might of the sun down upon his enemies in combat. He claimed Mount Targon's summit, the point on Valoran closest to the sun, for his solar devotion, a tradition which generations of Solari have preserved to this day. Though they maintain their reverence, no other warrior possessed the gifts of the founder -- until Leona. Leona's parents were traditional Rakkorans, both bred for the heat of battle. To them, Leona was a problem child. She was capable of fighting as fiercely as any other -- including her childhood friend, Pantheon -- but she did not share their zeal for killing. She believed that the true worth of a soldier lay in her ability to defend and protect. When it came time for her Rite of Kor, a ceremony in which two Rakkoran teens battle to the death for the right to bear a relic-weapon, Leona refused to fight. For this, the Rakkoran leaders ordered her execution, but when they tried to strike the fatal blow, sunlight burst forth, bathing Mount Targon in light. As it faded, Leona stood unharmed and her executioners lay unconscious around her. The Solari immediately claimed Leona, demanding that her sentence be repealed. She donned the golden armor of the Solari and they bestowed upon her the sword and shield passed down from the ancient sun-warrior of legend. The Solari helped Leona focus her abilities, and when she was ready she left to join the League of Legends. ''The sun's rays reach all of Runeterra, so too must the image of its champion.'' -Leona [spotlight_embed_url] => http://www.youtube.com/watch?v=oViu5Pv_wwY [role] => Tank [defense_rating] => 8 [magic_rating] => 3 [attack_rating] => 4 [difficulty_rating] => 4 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 1 [health] => 576 [health_increase] => 0 [mana] => 302 [mana_increase] => 0 [movement_speed] => 335 [armor] => 27.2 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 60 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.4 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.933 [health_18] => 2055 [mana_18] => 982 [movement_speed_18] => 335 [armor_18] => 88.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 111 [critical_strike_18] => 0 [health_regeneration_18] => 22.9 [mana_regeneration_18] => 19.6 [attack_range_18] => 125 [tip_playing_as] => *Lead the charge and mark your foes with Sunlight before your allies deal damage. *Shield of Daybreak and Zenith Blade form a powerful offensive combo. *You can absorb a huge amount of damage using Eclipse, but you must stay near enemies to gain the bonus duration. [tip_playing_against] => *When Leona activates Eclipse, you have three seconds to get away from her before she deals damage. *Only foes in the center of Solar Flare get stunned, so you can often avoid this if you're quick. [client_id] => 89 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5619362 [comments] => 0 [comment_count] => 17 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 655 [community_tier_list_score] => 0.41374 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2014-08-21 07:54:02 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 593 [create_ts] => 2011-07-08 00:00:00 ) ) [7] => Array ( [champion_id] => 29 [rank] => 3 [description] => Can buff and safe you. [display_order] => 8 [champion] => Array ( [champion_id] => 29 [display_name] => Janna [url_str] => janna [title] => The Storm's Fury [key] => Janna [description] => There are those sorcerers who give themselves over to the primal powers of nature, forgoing the learned practice of magic. Such a sorceress is Janna, who first learned magic as an orphan growing up admist the chaos that is the city-state of Zaun. Janna eked out what living she could on the streets. Life was tough and dangerous for the beautiful young girl, and she survived by her wits, and by stealing when wits weren't enough. The rampant magic that characterizes Zaun was the first and most alluring tool which Janna realized could both protect and elevate her. Janna discovered that she had an affinity for a particular type of magic - the elemental magic of air. She mastered her studies of air magic in a matter of months, almost as if she was born of it. Janna went from a street vagrant to an avatar of the air virtually overnight, stunning and surpassing those who taught her. Such a rapid ascension also changed her physical appearance, giving her an otherworldly look. Seeking to right the injustice in the world (particularly the insanity that has become the city of Zaun), Janna has brought her talents to the League. She is a voice for the regulation of magical experimentation and a supporter of the development of techmaturgy, making her an indirect ally of the city-state of Piltover and the amazing techmaturgical minds that live there. Janna is also a new favorite of the League's many fans. She is often the center of attention at functions, fan appreciation days, and other celebratory events. There is something untouchable about Janna, however, and her affections can change as quickly as the wind. Do not be captivated by Janna's beauty. Like the wind, she is one gust away from terrible destruction. [spotlight_embed_url] => [role] => Support [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 3 [difficulty_rating] => 7 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 3 [health] => 500 [health_increase] => 78 [mana] => 350 [mana_increase] => 78 [movement_speed] => 315 [armor] => 19.4 [armor_increase] => 3.8 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 46 [attack_damage_increase] => 2.95 [critical_strike] => 2 [critical_strike_increase] => 0.25 [health_regeneration] => 5.4 [health_regeneration_increase] => 0.11 [mana_regeneration] => 11.5 [mana_regeneration_increase] => 0.08 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.815 [health_18] => 1690 [mana_18] => 1438 [movement_speed_18] => 315 [armor_18] => 84 [magic_resistance_18] => 38.5 [attack_damage_18] => 71.5 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 18.3 [attack_range_18] => 550 [tip_playing_as] => *Eye of the Storm can be used on allied turrets. *Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team. *Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies. [tip_playing_against] => * Save an interrupt ability for when Janna uses her Ultimate. [client_id] => 40 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3430.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 16764 [view_count] => 4349895 [comments] => 2 [comment_count] => 7 [votes] => 8 [vote_count] => 8 [community_tier_list_vote_count] => 856 [community_tier_list_score] => 0.377103 [community_tier_list_rank] => 2 [score] => 8 [lastpost_ts] => 2010-12-10 15:33:42 [last_comment_ts] => 2014-08-06 14:25:06 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 591 [create_ts] => 2009-09-02 00:00:00 ) ) [8] => Array ( [champion_id] => 119 [rank] => 3 [description] => Has alot of CC. [display_order] => 9 [champion] => Array ( [champion_id] => 119 [display_name] => Braum [url_str] => braum [title] => the Heart of the Freljord [key] => [description] => The frozen peaks of the Freljord have for centuries punished the weak. But as these feared glacial lands host the graves of the frail, for the mighty, the land is a cradle, a place that elevates mere strongmen into true champions. Braum’s story started here, and as his strength and fortitude grew, so too did his legend. Today, his feats inspire all from the poorest of peasants to the fiercest of raiders. And as he prepares to bear his shield into battle once again, he goes knowing he carries the hopes and adoration of the Freljord’s people with him. [spotlight_embed_url] => http://www.youtube.com/watch?v=ajUghBnxZQA [role] => Support [defense_rating] => 9 [magic_rating] => 4 [attack_rating] => 3 [difficulty_rating] => 3 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 2 [health] => 576 [health_increase] => 0 [mana] => 311 [mana_increase] => 0 [movement_speed] => 335 [armor] => 26.7 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 8.2 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.89 [health_18] => 2055 [mana_18] => 1076 [movement_speed_18] => 335 [armor_18] => 94.7 [magic_resistance_18] => 53.4 [attack_damage_18] => 109.8 [critical_strike_18] => 0 [health_regeneration_18] => 25.2 [mana_regeneration_18] => 19.6 [attack_range_18] => 125 [tip_playing_as] => * Work with your allies to stack Concussive Blows, encourage them to basic attack marked targets. * Leap in front of squishy friends and shield them from projectiles with Unbreakable. * Glacial Fissure leaves a powerful slow zone, position it well to split teamfights and slow the enemy approach. [tip_playing_against] => * Braum must land Winter's Bite or a basic attack to start Concussive Blows. If you get marked, exit combat range before getting hit 3 more times to avoid the stun. * Braum's ultimate has a long cast time, use that extra time to dodge. Walking over the frozen ground left behind will slow you, position so that you don't need to cross it. * Unbreakable gives Braum extremely strong directional defense, either wait until it is down or outposition the ability. [client_id] => 201 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4394638 [comments] => 0 [comment_count] => 9 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 609 [community_tier_list_score] => 0.422989 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2017-12-02 09:42:46 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 685 [create_ts] => 2014-05-12 00:00:00 ) ) [9] => Array ( [champion_id] => 8 [rank] => 3 [description] => Can heal you alot. [display_order] => 10 [champion] => Array ( [champion_id] => 8 [display_name] => Soraka [url_str] => soraka [title] => The Starchild [key] => Soraka [description] => A healer gifted with the magic of the stars, Soraka holds all living creatures close to her heart. She was once a celestial being, but she sacrificed her immortality and entered the world of mortals. So long as evil threatens life in Valoran, Soraka will not allow herself peace. Soraka lived for centuries in an enchanted grove. A being of the stars, she healed the wounded and sick that sought her out. One man called Warwick came to her grove and begged her to heal his wife, who lay lifeless in his arms. His despair touched Soraka's heart. Though it was too late to save his wife, she offered to help heal the pain of his loss. Unwilling to let go of his grief Warwick ran from the grove, but returned over the following days to hear Soraka's guidance. She began to grow attached to the grieving man. One day Warwick told her he had found the men who killed his wife. He believed revenge would heal his pain – and if he died fighting, he would at least find peace. Though she pleaded with him, Warwick ignored her and left the grove. The voices of the stars warned her not to follow him, but Soraka had to intervene. She stepped into the mortal world for the first time, and soon found Warwick desperately fighting a group of men. She tried to heal him, but for every wound she closed, the men inflicted two more. Soraka realized that she would have to fight to save her friend. The stars screamed in her mind, telling her not to use her powers for harm. Ignoring their warning, she struck the attackers with a flash of brilliant light. Crying out in terror and shielding their eyes from her divine radiance, they fled. Soraka's celestial form faded and the stars fell silent – for her transgression, she became mortal. She still felt the power of the stars within her, but they no longer offered her guidance. She took comfort in Warwick's safety, gently healing his wounds, but the man she had called her friend slipped a dagger between her ribs. As her blood spilled, Soraka realized he had fooled her, and everything he had done was a complicated ruse. Feeling humiliated and betrayed she called once more on the power of the stars, searing his flesh and cursing his cruelty. He retreated with an agonized howl, leaving Soraka to reflect upon her fate. Though her life had changed, she felt empowered and renewed with a singular purpose. No longer bound to the grove, Soraka set out into the mortal world, vowing to heal the wounded and protect the helpless. "The cruelty of one will not blind me to the suffering of many." ― Soraka [spotlight_embed_url] => https://www.youtube.com/watch?v=KJ6f1nsoUTs [role] => Support [defense_rating] => 5 [magic_rating] => 7 [attack_rating] => 2 [difficulty_rating] => 3 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 3 [health] => 529 [health_increase] => 67 [mana] => 351 [mana_increase] => 60 [movement_speed] => 325 [armor] => 23.4 [armor_increase] => 3.8 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 50 [attack_damage_increase] => 3 [critical_strike] => 2.18 [critical_strike_increase] => 0.32 [health_regeneration] => 3 [health_regeneration_increase] => 0.11 [mana_regeneration] => 11.5 [mana_regeneration_increase] => 0.09 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.852 [health_18] => 1855 [mana_18] => 1371 [movement_speed_18] => 325 [armor_18] => 88 [magic_resistance_18] => 38.5 [attack_damage_18] => 101 [critical_strike_18] => 0 [health_regeneration_18] => 11.5 [mana_regeneration_18] => 18.3 [attack_range_18] => 550 [tip_playing_as] => * Soraka is a powerful ally in battle, using her healing and mana restoration spells to keep the party moving forward. * You can use Wish on your allies from across the map to save them from otherwise fatal events. * Equinox can be used as a powerful zoning tool to keep enemies at bay. [tip_playing_against] => * Focus on attacking Soraka if she ever ventures to the frontline in a team fight. * Take advantage of Soraka's long cooldown on Equinox if she uses it to harass. * It's easier to focus Soraka than the ally she is healing. [client_id] => 16 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3136.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 16180 [view_count] => 5898623 [comments] => 1 [comment_count] => 8 [votes] => 6 [vote_count] => 6 [community_tier_list_vote_count] => 684 [community_tier_list_score] => 0.423392 [community_tier_list_rank] => 2 [score] => 6 [lastpost_ts] => 2011-03-18 21:54:42 [last_comment_ts] => 2015-10-15 02:25:26 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 667 [create_ts] => 2009-02-21 00:00:00 ) ) [10] => Array ( [champion_id] => 69 [rank] => 3 [description] => Can buff you. [display_order] => 11 [champion] => Array ( [champion_id] => 69 [display_name] => Karma [url_str] => karma [title] => The Enlightened One [key] => [description] => Even in her youth, Karma exhibited almost superhuman composure. While her peers explored the torrent of emotions that came with adolescence, Karma meditated in the Lotus Gardens. She was convinced that the true path to enlightenment was a journey inward, to a place within the self, overlooked by most. She exuded such inner contentment that she quickly became a go-to mediator and confidante in her village. Her instructors used to say: ''That girl can not only weather a storm, but calm it.'' Karma did not live extravagantly; her parents owned a local business selling antiques in the Navori province and they often struggled to provide for themselves, though they did so with cheery optimism. Her most prized possessions were two exquisite fans taken from her family's shop. When Noxian troops invaded southern Ionia, her village was one of the first to fall. The villages who survived the assault were captured by Noxian forces. It was then that Karma found her calling. By exploiting the insecurities of the Noxian commander, she negotiated the safe release of the villages to the northern lands. She was present at the Placidium, where the Elders had considered surrender until Irelia's impassioned last stand renewed the Ionian's hope. Karma used this hope to solidify the Elders' commitment to remain defiant against the Noxian onslaught. For her devotion and charisma, Karma was made the figurehead of the Ionian resistance. She never compromised, and she shared every hardship with her people, even when it came to combat. By tapping into her inner resilience, she discovered that she could bring great force to bear against her foes on the battlefield. She modified her fans into lethal implements, and was tutored by Janna to enhance their effects. The Noxians called her, ''The Enlightened One,'' a nickname she embraced, and one which they would come to dread. She joined the League to represent Ionia in the ultimate political arena. "Her fan technique is a deadly art of grace and poise, but her truest strength lies in the hearts of those willing to die alongside her." -Irelia [spotlight_embed_url] => https://www.youtube.com/watch?v=lWIj3IRz8DI [role] => Mage [defense_rating] => 7 [magic_rating] => 8 [attack_rating] => 1 [difficulty_rating] => 5 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 522 [health_increase] => 0 [mana] => 374 [mana_increase] => 0 [movement_speed] => 335 [armor] => 20.4 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 53.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.6 [health_regeneration_increase] => 0 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.869 [health_18] => 1933 [mana_18] => 1224 [movement_speed_18] => 335 [armor_18] => 85 [magic_resistance_18] => 38.5 [attack_damage_18] => 109.6 [critical_strike_18] => 0 [health_regeneration_18] => 15 [mana_regeneration_18] => 22.1 [attack_range_18] => 525 [tip_playing_as] => *Gathering Fire rewards aggressive play. Look to land abilities and basic attacks on your opponents to lower Mantra's cooldown and stay on the offensive. *When using Focused Resolve, slow your opponents with Inner Flame or speed yourself up with Inspire if you're having trouble sticking to a target. *Don't be too conservative with Mantra. Gathering Fire is strongest in teamfights, making it easy to recharge Mantra multiple times. [tip_playing_against] => *Karma's passive lowers her Mantra cooldown when she hits enemy champions with abilities and basic attacks. Deny her from getting free hits on you. *Karma's Soulflare erupts for bonus damage in the area in which it's placed. React quickly and escape the circle to avoid taking heavy damage. *Focused Resolve is a strong disengage tool. Create distance to avoid being rooted and seek to engage afterwards. [client_id] => 43 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 3220768 [comments] => 0 [comment_count] => 8 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 556 [community_tier_list_score] => 0.460432 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-03-07 23:29:22 [last_comment_ts] => 2016-08-22 15:21:50 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 899 [create_ts] => 2011-02-01 00:00:00 ) ) [11] => Array ( [champion_id] => 108 [rank] => 3 [description] => Can buff and heal you and CC's enemys for you. [display_order] => 12 [champion] => Array ( [champion_id] => 108 [display_name] => Nami [url_str] => nami [title] => the Tidecaller [key] => [description] => Nami channels the primal energies of the ocean, harnessing its mystical restorative properties and commanding the raw power of the tides themselves. Though many doubted her, Nami had the bravery and determination to take on a dangerous quest when no one else would. Now her people believe she is the Tidecaller, a chosen one destined to complete a quest essential to the survival of her entire race. The Tidecaller's sacred duty is to acquire a moonstone, a powerful object found only in the towering reaches of the surface world. Her people, the Marai, rely on the moonstone's light to ward off the terrors of the depths. However, the stone's power lasts only one hundred years. Before its light fades, the Tidecaller must journey into the Great Deep, retrieve an abyssal pearl, and carry it to the surface. There, on the night of the winter solstice of the hundredth year, the Tidecaller makes a ceremonial exchange with a landwalker bearing a moonstone. By trading the pearl for the moonstone, the Tidecaller ensures the survival of the Marai for another century. However, in Nami's time, as the hundred years drew to a close, no Tidecaller had been found. Without a chosen one to complete the quest, her people would face disaster, but the Marai waited in faith that the Tidecaller would appear. Nami refused to sit idle, insisting that without a Tidecaller to save them, someone had to act. Bravely, she decided to begin the quest herself and ventured alone into the dangerous depths. None expected her to survive, but after six days of battles with untold horrors, Nami returned with the pearl in hand. The Marai hailed her as the new Tidecaller. All that remained was for Nami to journey to the surface and complete the exchange. When Nami arrived at the surface, however, she found only an empty shore. She waited for days in a mystic cove, unsure of what to do. In all the legends of the Tidecallers, the bearer of the moonstone had never failed to arrive. Nami faced a choice. She knew the surface world only through tale and rumor, but the survival of the Marai depended upon her. Summoning the tide to bear her ashore, Nami began her search for the moonstone and became the first of her kind to explore the world above the ocean. She left her home behind, and vowed not to return until she had completed the Tidecaller's quest. "I am the tide, and I cannot be turned." ―Nami [spotlight_embed_url] => http://www.youtube.com/watch?feature=player_detailpage&v=wd_Sz59QTVk [role] => Support [defense_rating] => 3 [magic_rating] => 7 [attack_rating] => 4 [difficulty_rating] => 5 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 2 [health] => 489 [health_increase] => 0 [mana] => 377 [mana_increase] => 0 [movement_speed] => 335 [armor] => 19.7 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 51.2 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 11.5 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.929 [health_18] => 1747 [mana_18] => 1108 [movement_speed_18] => 335 [armor_18] => 87.7 [magic_resistance_18] => 38.5 [attack_damage_18] => 103.9 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 18.3 [attack_range_18] => 550 [tip_playing_as] => *Aqua Prison has a long cooldown, make sure to use it at the right moment. *Using Ebb and Flow during an engagement with enemy champions will help sway the battle in your favor. *Nami's ultimate can come in very handy for initiating on enemies who are far away. [tip_playing_against] => *Aqua Prison is a very powerful ability with a long cooldown, take advantage of the situation if Nami misses this ability. *Tidal Wave has a very long range but travels slowly, be aware of when it is coming your way as you can move out of its path. *Try to avoid fighting an opponent affected by Tidecaller's Blessing, it lasts a short duration so waiting it out can help you greatly. [client_id] => 267 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 0 [view_count] => 5705098 [comments] => 0 [comment_count] => 16 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 646 [community_tier_list_score] => 0.403715 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-13 11:16:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 633 [create_ts] => 2012-12-08 00:00:00 ) ) [12] => Array ( [champion_id] => 124 [rank] => 4 [description] => Can be good for ganks, but if he uses his ult wrong it can be very annoying and frustrating. [display_order] => 13 [champion] => Array ( [champion_id] => 124 [display_name] => Bard [url_str] => bard [title] => The Wandering Caretaker [key] => [description] => Bard travels through realms beyond the imagination of mortal beings. Some of Valoran's greatest scholars have spent their lives trying to understand the mysteries he embodies. This enigmatic spirit has been given many names throughout the history of Valoran, but titles such as Cosmic Vagabond and Great Caretaker only capture a fleeting aspect of his true purpose. When the unknowable structure of the universe is threatened, Bard steers all existence away from utter annihilation. [spotlight_embed_url] => https://www.youtube.com/watch?v=-tNDoXIYptk [role] => Support [defense_rating] => 4 [magic_rating] => 5 [attack_rating] => 4 [difficulty_rating] => 9 [damage_rating] => 1 [mobility_rating] => 2 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 3 [health] => 575 [health_increase] => 0 [mana] => 350 [mana_increase] => 0 [movement_speed] => 330 [armor] => 34 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 52 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.5 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 500 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.838 [health_18] => 2088 [mana_18] => 1200 [movement_speed_18] => 330 [armor_18] => 102 [magic_resistance_18] => 38.5 [attack_damage_18] => 103 [critical_strike_18] => 0 [health_regeneration_18] => 14.9 [mana_regeneration_18] => 13.7 [attack_range_18] => 500 [tip_playing_as] => * It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey. * Let your Caretaker's Shrines charge up - they heal for a lot more when at full power. * Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies! [tip_playing_against] => * Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe. * You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight. * Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it! [client_id] => 432 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 3481207 [comments] => 0 [comment_count] => 3 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 560 [community_tier_list_score] => 0.488571 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2015-05-04 23:28:15 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 865 [create_ts] => 2015-03-12 00:00:00 ) ) [13] => Array ( [champion_id] => 4 [rank] => 3 [description] => Alot of CC and Tanks dmg for you. [display_order] => 14 [champion] => Array ( [champion_id] => 4 [display_name] => Alistar [url_str] => alistar [title] => The Minotaur [key] => Minotaur [description] => As the mightiest warrior to ever emerge from the Minotaur tribes of the Great Barrier, Alistar defended his tribe from Valoran's many dangers; that is, until the coming of the Noxian army. Alistar was lured from his village by the machinations of Keiran Darkwill, General Boram Darkwill's youngest son and commander of the Noxian expeditionary force. When Alistar returned, he found his village burning and his family slain. Bellowing with rage, he charged an entire regiment of Noxus' elite, slaughtering them by the hundreds. Only the intervention of some of Noxus' most skilled summoners checked Alistar's rage. Brought in chains to Noxus, Alistar spent the intervening years as a gladiator in the Fleshing, pitted in endless battle for the entertainment of Noxus' wealthy leaders. Alistar's once noble soul slowly became twisted, and he would have been driven to insanity if not for Ayelia, a young servant girl who befriended him and eventually arranged for his escape. Suddenly free, Alistar joined the newly formed League of Legends to fight as a champion, hoping to one day exact his final vengeance upon Noxus and find the girl who had renewed his hope. Initially unwilling to cater to his celebrity status as a champion, Alistar has since discovered that there is power in fame, and he has become a vocal advocate for those whom the Noxian government treads upon. He also calls to light things that the Noxian military would prefer remain hidden -- something that has made him very unpopular with Noxus' nobles. His charitable work has earned him several philanthropic awards, which serve as an interesting contrast to the rage and destruction he brings to the League of Legends. "If you intend to grab the bull by the horns as a summoner, Alistar might have something to say about that." [spotlight_embed_url] => [role] => Tank [defense_rating] => 9 [magic_rating] => 5 [attack_rating] => 6 [difficulty_rating] => 7 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 2 [health] => 573 [health_increase] => 114 [mana] => 350 [mana_increase] => 33 [movement_speed] => 330 [armor] => 44 [armor_increase] => 3.5 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 61.1 [attack_damage_increase] => 3.375 [critical_strike] => 3.5 [critical_strike_increase] => 0.45 [health_regeneration] => 8.5 [health_regeneration_increase] => 0.17 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.851 [health_18] => 2375 [mana_18] => 1030 [movement_speed_18] => 330 [armor_18] => 103.5 [magic_resistance_18] => 53.4 [attack_damage_18] => 122.7 [critical_strike_18] => 0 [health_regeneration_18] => 23 [mana_regeneration_18] => 22.1 [attack_range_18] => 125 [tip_playing_as] => *Using Pulverize can allow you to establish better positioning for Headbutt. *Innervating Locket with Triumphant Roar allows Allistar to sustain his team's pushes. *Using Flash can allow you catch your target off guard to knock them back into your allies with Pulverize and Headbutt. [tip_playing_against] => *Alistar can be a highly disruptive force, but its is sometimes better to ignore him in favor of more fragile targets. *Wit's End can drain Alistar of the mana he requires to sustain his effectiveness. When Alistar uses his ultimate, it's often better to move back and wait until the effect wears off before attacking him. [client_id] => 12 [riot_points] => 585 [influence_points] => 1350 [icon] => /content/champion/312e302e302e37302d3132.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 22301 [view_count] => 6736419 [comments] => 3 [comment_count] => 14 [votes] => 12 [vote_count] => 20 [community_tier_list_vote_count] => 568 [community_tier_list_score] => 0.444014 [community_tier_list_rank] => 2 [score] => 12 [lastpost_ts] => 2011-01-18 08:51:01 [last_comment_ts] => 2018-08-20 15:11:49 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 17 [create_ts] => 2009-02-21 00:00:00 ) ) [14] => Array ( [champion_id] => 101 [rank] => 5 [description] => Very squishy, her CC is not relyable, can steal kills, has no mobility. [display_order] => 15 [champion] => Array ( [champion_id] => 101 [display_name] => Zyra [url_str] => zyra [title] => The Rise of the Thorns [key] => [description] => Longing to take control of her fate, the ancient, dying plant Zyra transferred her consciousness into a human body for a second chance at life. Centuries ago, she and her kind dominated the Plague Lands, using thorns and vines to consume any animal that set foot in their territory. As the years passed, the animal population steadily died off. Food became increasingly scarce, and Zyra could only stand by helplessly as the last of her kin withered away. She thought she would perish alone, until the appearance of an unwary sorceress presented her with an opportunity for salvation. It was the first time in years Zyra had sensed a creature wander so close. Hunger drew her to the sorceress, but some other, deeper instinct compelled her. She enveloped the woman in thorns with ease, but as she savored this final meal, foreign memories invaded her thoughts. She saw great jungles of metal and stone where humans and animals thrived. Potent magic surged through her vines, and she devised an elegant but risky plan to survive. Using the woman's memories, Zyra poured her newfound magic into the creation of a human-shaped vessel. She didn't know what sort of world awaited her, but she had nothing left to lose. When Zyra opened her eyes, she was overwhelmed by the raw power ready at her fingertips. It wasn't until she noticed the shriveled remains of the plant she once was that she realized how vulnerable she had become. If this body died, there would be no network of vines to retreat through, no roots to regrow her...but she felt truly alive. She beheld the world for the first time as animals did, and a dark smile crept across her lips. She was reborn, and there was so much now within her grasp. Closer to the flower, closer to the thorns. - Zyra [spotlight_embed_url] => http://www.youtube.com/watch?v=v9DLY0Qrcm4 [role] => Mage [defense_rating] => 3 [magic_rating] => 8 [attack_rating] => 4 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 1 [health] => 499 [health_increase] => 0 [mana] => 334 [mana_increase] => 0 [movement_speed] => 340 [armor] => 20 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 53.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.7 [health_regeneration_increase] => 0 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0 [attack_range] => 575 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.849 [health_18] => 1757 [mana_18] => 1184 [movement_speed_18] => 340 [armor_18] => 71 [magic_resistance_18] => 38.5 [attack_damage_18] => 107.8 [critical_strike_18] => 0 [health_regeneration_18] => 14.2 [mana_regeneration_18] => 22.1 [attack_range_18] => 575 [tip_playing_as] => * Placing a seed in your spell's path after you have cast it gives you the best chance of having a seed in the proper spot. * Seeds grant vision to your team. * Zyra is a great ambusher - look for opportunities to set a trap of seeds in brush, then lure enemies in. [tip_playing_against] => * Zyra's seeds can be destroyed by stepping on them. Crush them under foot if she is using them primarily to give her team vision of an area. * Moving closer to Zyra can be a smart move if she places plants too far away from herself. * Plants can be killed by three basic attacks, or a single target spell and one basic attack. * Move away from or strafe rapidly around Zyra when she dies, or she will exact true vengeance upon you from the grave. [client_id] => 143 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4184797 [comments] => 0 [comment_count] => 12 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 603 [community_tier_list_score] => 0.436484 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2017-02-15 12:17:34 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 889 [create_ts] => 2012-07-24 00:00:00 ) ) [15] => Array ( [champion_id] => 34 [rank] => 4 [description] => Decent if played right but it's not a champ you can 2v5 with. [display_order] => 16 [champion] => Array ( [champion_id] => 34 [display_name] => Blitzcrank [url_str] => blitzcrank [title] => The Great Steam Golem [key] => SteamGolem [description] => The city of Zaun is a place where both magic and science have gone awry. The unchecked nature of experimentation has taken its toll on the city. However, Zaun's lenient restrictions allow their researchers and inventors the leeway to push the bounds of science at an accelerated rate, for better or worse. It was under these conditions that a team of doctoral students from Zaun's College of Techmaturgy made a breakthrough in the field of intelligent steam automation. Their creation, the steam golem Blitzcrank, was developed to exercise judgment on-the-fly in order to assist with Zaun's hazardous waste reclamation process, since so often the conditions did not allow for human supervision. However, he soon began exhibiting unforeseen behaviors. Over time, the scientists were able to identify a demonstrated learning process, and Blitzcrank fast became a celebrity. As is sadly often the case though, credit for the golem's creation was scooped up by another - Professor Stanwick Pididly - though most now know the truth. In the wake of the ensuing legal maelstrom, it became evident that neither party truly had the steam golem's best interests at heart, and Blitzcrank humbly petitioned for personal autonomy. Backed by overwhelming support from the public, it took the liberal Council of Zaun only a few weeks to declare Blitzcrank a fully-independent, sentient entity. A unique being, the golem left Zaun, distressed by the controversy and feeling there was no place he could fit in. His travels led him to the one location in Valoran where unique beings have a place - the League of Legends. Fortunately, he was easily able to adapt his design to suit the rigors he would face on the Fields of Justice. Though Blitzcrank may batter anything that stands in his way, he really has a heart of gold... encased in a framework of iron... in a carapace of steel. [spotlight_embed_url] => http://www.youtube.com/watch?v=WtmMC23DdT0 [role] => Tank [defense_rating] => 8 [magic_rating] => 5 [attack_rating] => 4 [difficulty_rating] => 4 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 1 [health] => 583 [health_increase] => 100 [mana] => 267 [mana_increase] => 36 [movement_speed] => 325 [armor] => 24.4 [armor_increase] => 3.5 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 61.5 [attack_damage_increase] => 3.5 [critical_strike] => 2.3 [critical_strike_increase] => 0.3 [health_regeneration] => 8.5 [health_regeneration_increase] => 0.15 [mana_regeneration] => 8.5 [mana_regeneration_increase] => 0.06 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.745 [health_18] => 2198 [mana_18] => 947 [movement_speed_18] => 325 [armor_18] => 92.4 [magic_resistance_18] => 53.4 [attack_damage_18] => 121 [critical_strike_18] => 0 [health_regeneration_18] => 21.3 [mana_regeneration_18] => 22.1 [attack_range_18] => 125 [tip_playing_as] => *The 1-2-3 combo of Rocket Grab, Power Fist, and Static Field can devastate an individual opponent. *Using Blitzcrank's grab to pull an enemy into your tower range followed by a Power Fist will allow the tower to get several hits on them. [tip_playing_against] => *Use wards to keep track of Blitzcrank's movements, and stay out of range of his Rocket Grab. *Staying behind creeps can prevent you from being Rocket Grabbed. Blitzcrank's Rocket Grab only pulls the first enemy target it encounters. [client_id] => 53 [riot_points] => 790 [influence_points] => 3150 [icon] => /content/champion/312e302e302e37302d3533.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 26942 [view_count] => 11118965 [comments] => 5 [comment_count] => 15 [votes] => 10 [vote_count] => 10 [community_tier_list_vote_count] => 699 [community_tier_list_score] => 0.42289 [community_tier_list_rank] => 2 [score] => 10 [lastpost_ts] => 2011-03-02 20:50:08 [last_comment_ts] => 2018-02-13 11:16:51 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 563 [create_ts] => 2009-09-02 00:00:00 ) ) [16] => Array ( [champion_id] => 60 [rank] => 3 [description] => Buffs alot of stats, has some CC. [display_order] => 17 [champion] => Array ( [champion_id] => 60 [display_name] => Sona [url_str] => sona [title] => The Maven of the Strings [key] => [description] => - Sona has no memory of her true parents. As an infant, she was found abandoned on the doorstep of an Ionian adoption house, nestled atop an ancient instrument in an exquisite case of unknown origins. She was an unusually well-behaved child, always quiet and content. Her caretakers were sure she would find a home quickly, but it soon became apparent that what they mistook for uncommon geniality was actually an inability to speak or to produce any sound whatsoever. Sona remained at the adoption house until her teens, watching in hopeless silence as prospective adopters passed her by. During this time, the caretakers sold her unusual instrument to anxious collectors, hoping to build her a trust. For a myriad of bizarre and unexpected reasons, however, it would be returned, or simply appear again outside the house. When a wealthy Demacian woman named Lestara Buvelle learned of the instrument, she immediately embarked to Ionia. When the caretakers showcased the instrument for her, she rose wordlessly and explored the house, stopping outside Sona’s room. Without hesitation, Lestara adopted her and left a generous donation for the instrument. With Lestara’s guidance, Sona discovered a deep connection with the instrument which Lestara called an “etwahl.” In her hands, it played tones which stilled or quivered the hearts of those around her. Within months, she was headlining with the mysterious etwahl for sold-out audiences. She played as though plucking heartstrings, effortlessly manipulating the emotions of her listeners - all without a single written note. In secret, she discovered a potent and deadly use for her etwahl, using its vibrations to slice objects from a distance. She honed this discipline in private, mastering her gift. When she felt prepared, she went to the only place which could offer her a fitting recital: the League of Legends. “Her melody moves the soul, her silence sunders the body.” -Jericho Swain, after attending her concert [spotlight_embed_url] => http://www.youtube.com/watch?v=JP0A3wLfFBg [role] => Support [defense_rating] => 2 [magic_rating] => 8 [attack_rating] => 5 [difficulty_rating] => 4 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 482 [health_increase] => 0 [mana] => 341 [mana_increase] => 0 [movement_speed] => 325 [armor] => 20.5 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 50 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 11.5 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.644 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.896 [health_18] => 1791 [mana_18] => 1106 [movement_speed_18] => 325 [armor_18] => 76.6 [magic_resistance_18] => 38.5 [attack_damage_18] => 101 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 18.3 [attack_range_18] => 550 [tip_playing_as] => * Make sure to tag your allies while Sona's auras are active, but avoid getting caught out by enemies. * Save Crescendo for the game-altering moment. * Well-times uses of Aria of Perseverance will grant you maximum survivability. [tip_playing_against] => * Spread out when you see Sona so she can't make your entire team dance. * Kill Sona first, as she will heal up her team if left alone for too long. [client_id] => 37 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 5270155 [comments] => 0 [comment_count] => 19 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 643 [community_tier_list_score] => 0.431415 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-01-09 09:51:07 [last_comment_ts] => 2017-11-10 18:48:46 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 696 [create_ts] => 2010-09-21 00:00:00 ) ) [17] => Array ( [champion_id] => 149 [rank] => 3 [description] => Heals, has some CC. [display_order] => 18 [champion] => Array ( [champion_id] => 149 [display_name] => Yuumi [url_str] => yuumi [title] => The Magical Cat [key] => [description] => In the outlands of Bandle City, there was once a wooded glen where the moon-moths glimmered and the riverbanks overflowed with rainbowfish. In a cottage nestled between the verdant trees lived a yordle enchantress named Norra, with her cat, Yuumi. Born with magical powers of protection, Yuumi enjoyed a life of leisure for many years, pouncing on sunbeams and napping beneath the mouse-trees. Whenever adventure sparked her interest, she joined Norra on explorations across the material and spirit realms. Norra spent her time collecting strange objects like broken cups, shards of colored glass, and fabric with funny stitching. She examined each artifact with deep reverence, though Yuumi never understood their purpose. Nevertheless, Yuumi would use her magic to protect Norra from harm, and would warm her feet when they returned home. The doorways between realms are finicky and seldom open, even to creatures as dexterous as cats. Yuumi watched as other yordles waited for days for the eastern star to align with a particular stone archway, or waded impatiently between marsh-lilies, seeking a silver blossom blooming from the mud—only then would a pathway appear. But Yuumi’s yordle, Norra, possessed the powerful Book of Thresholds, which allowed her to instantly travel anywhere depicted in its pages. When Norra opened a portal, she and Yuumi would gleefully dive into its glowing paper and arrive at their destination, joined a moment later by the book. Yuumi never paid the book much attention until one starless night, when she returned home from luring moon-moths with her shinylight to find Norra missing. She saw the book on her master’s desk and flipped through its pages in a panic, noticing that some were torn out entirely. Unable to read its title, Yuumi cried out to it in distress, calling it, simply, “Book”. In response, the book wiggled, and Yuumi was surprised to learn she could understand thoughts amidst the rustling paper. Despite not having a voice, Book made itself loud and clear. Yuumi learned that Norra had gone somewhere so perilous, she had destroyed the portal as she traveled. Yuumi knew she had to rescue Norra, and turned to Book for help. Each of its thousand pages led to a different location along the lines of magic that crossed the material and spirit realms. The page Norra had used to travel was lost, but Book might be able to get them close. Yuumi and Book would have to explore every possible threshold. She became Book’s unlikely Keeper, vowing to protect it with the courage of a lion—if it fell into the wrong hands, the doorways to Bandle City could open to all kinds of unsavory and ravenous intruders. Yuumi and Book began their arduous journey, visiting dangerous and unfamiliar lands. Yuumi sought Norra’s scent on the wind, to little avail. While Yuumi would sometimes break from their search to follow the scent of a mouse or restore her strength with a quick catnap, Book was frustratingly cautious, grumpy over lost time and nervous about threats they might encounter. Nevertheless, Yuumi and Book were both determined to find their master and bring her home. When Yuumi especially missed Norra, she often sought out other companions. One of her favorites was a door-carrying shepherd with thick whiskers and a deep laugh like a babbling brook. Yuumi rested on his shoulders for a time, protecting him from angry snow-spirits stirring up flurries in a hailstorm, while he brought her wriggling fish. Eventually, Yuumi uncovered the scent of her master lingering in a vast Shuriman ruin. Digging deep into the sand, she unearthed a broken shard of blue pottery that looked like a piece from one of Norra’s teapots. Before she could burrow further, a ferocious beast surfaced from the sand, and Yuumi and Book barely escaped. She could only imagine the chaos if a creature like that ripped its claws into Book’s pages. Though unlikely companions, Yuumi and Book have become fast friends, united by their love for Norra. Yuumi continues to search everywhere for signs of her master, so she can someday return to her life of napping in the sun by Norra’s side. [spotlight_embed_url] => https://www.youtube.com/watch?v=TYkvBijQccA [role] => Support [defense_rating] => 1 [magic_rating] => 8 [attack_rating] => 5 [difficulty_rating] => 2 [damage_rating] => 1 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 3 [health] => 480 [health_increase] => 0 [mana] => 400 [mana_increase] => 0 [movement_speed] => 330 [armor] => 25 [armor_increase] => 0 [magic_resistance] => 25 [magic_resistance_increase] => 0 [attack_damage] => 55 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 10 [mana_regeneration_increase] => 0 [attack_range] => 500 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.731 [health_18] => 1670 [mana_18] => 1165 [movement_speed_18] => 330 [armor_18] => 76 [magic_resistance_18] => 30.1 [attack_damage_18] => 107.7 [critical_strike_18] => 0 [health_regeneration_18] => 16.4 [mana_regeneration_18] => 16.8 [attack_range_18] => 500 [tip_playing_as] => [tip_playing_against] => [client_id] => 350 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 0 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 90 [community_tier_list_score] => 0.473333 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 1076 [create_ts] => 2019-05-14 00:00:00 ) ) [18] => Array ( [champion_id] => 136 [rank] => 4 [description] => Hard to follow up, has nothing left after a short CC chain. [display_order] => 19 [champion] => Array ( [champion_id] => 136 [display_name] => Rakan [url_str] => rakan [title] => The Charmer [key] => [description] => As mercurial as he is charming, Rakan is an infamous vastayan troublemaker and the greatest battle-dancer in Lhotlan tribal history. To the humans of the Ionian highlands, his name has long been synonymous with wild festivals, uncontrollable parties, and anarchic music. Few would suspect this energetic, traveling showman is also partner to the rebel Xayah, and is dedicated to her cause. [spotlight_embed_url] => https://www.youtube.com/watch?v=HYWNOHM1fSk [role] => Support [defense_rating] => 4 [magic_rating] => 8 [attack_rating] => 2 [difficulty_rating] => 5 [damage_rating] => 1 [mobility_rating] => 3 [cc_rating] => 3 [toughness_rating] => 2 [utility_rating] => 3 [health] => 540 [health_increase] => 0 [mana] => 315 [mana_increase] => 0 [movement_speed] => 335 [armor] => 32 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 62 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5 [health_regeneration_increase] => 0 [mana_regeneration] => 8.8 [mana_regeneration_increase] => 0 [attack_range] => 300 [attack_speed] => 0.635 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.956 [health_18] => 1985 [mana_18] => 1165 [movement_speed_18] => 335 [armor_18] => 98.3 [magic_resistance_18] => 53.4 [attack_damage_18] => 121.5 [critical_strike_18] => 0 [health_regeneration_18] => 13.5 [mana_regeneration_18] => 17.3 [attack_range_18] => 300 [tip_playing_as] => [tip_playing_against] => [client_id] => 497 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 1308545 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 737 [community_tier_list_score] => 0.400543 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 966 [create_ts] => 2017-04-19 00:00:00 ) ) [19] => Array ( [champion_id] => 146 [rank] => 3 [description] => Has CC, a useful dmg/gold share Ult. [display_order] => 20 [champion] => Array ( [champion_id] => 146 [display_name] => Pyke [url_str] => pyke [title] => The Bloodharbor Ripper [key] => [description] => A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish; and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others-- and a city that prides itself on hunting monsters now finds a monster hunting them. [spotlight_embed_url] => https://www.youtube.com/watch?v=g2mara8nFVE [role] => Assassin [defense_rating] => 3 [magic_rating] => 1 [attack_rating] => 9 [difficulty_rating] => 7 [damage_rating] => 2 [mobility_rating] => 3 [cc_rating] => 3 [toughness_rating] => 1 [utility_rating] => 1 [health] => 600 [health_increase] => 0 [mana] => 415 [mana_increase] => 0 [movement_speed] => 330 [armor] => 45 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 62 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 7 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 150 [attack_speed] => 0.667 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.95 [health_18] => 2470 [mana_18] => 1265 [movement_speed_18] => 330 [armor_18] => 113 [magic_resistance_18] => 53.4 [attack_damage_18] => 96 [critical_strike_18] => 0 [health_regeneration_18] => 15.5 [mana_regeneration_18] => 25 [attack_range_18] => 150 [tip_playing_as] => [tip_playing_against] => [client_id] => 555 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 0 [comments] => 0 [comment_count] => 2 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 364 [community_tier_list_score] => 0.368132 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2019-03-29 10:58:06 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 987 [create_ts] => 2018-05-31 00:00:00 ) ) [20] => Array ( [champion_id] => 132 [rank] => 3 [description] => Can buff your MS. [display_order] => 21 [champion] => Array ( [champion_id] => 132 [display_name] => Kled [url_str] => kled [title] => The Cantankerous Cavalier [key] => [description] => A warrior as fearless as he is ornery, Kled is a popular folk hero in Noxus. Embodying the furious bravado of his nation, he is an icon beloved by the empire's soldiers, distrusted by its officers, and loathed by the nobility. Tall tales such as "The Great Hussar", "The High General Marshal Sergeant", and "The Mountain Admiral" trace back to the founding of the empire. Many soldiers claim Kled has fought in every campaign the legions have waged, has "acquired" every military title, and has never once backed down from a fight. Though the veracity of the details is often questionable, one part of his legend is undeniable: Charging into battle on his un-trusty steed, Skaarl, Kled fights to protect what's his... and to take whatever he can get. [spotlight_embed_url] => https://www.youtube.com/watch?v=Pz145kVa-4w [role] => Fighter [defense_rating] => 2 [magic_rating] => 2 [attack_rating] => 8 [difficulty_rating] => 7 [damage_rating] => 3 [mobility_rating] => 3 [cc_rating] => 1 [toughness_rating] => 2 [utility_rating] => 1 [health] => 340 [health_increase] => 0 [mana] => 0 [mana_increase] => 0 [movement_speed] => 345 [armor] => 26 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 55 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6 [health_regeneration_increase] => 0 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.997 [health_18] => 1530 [mana_18] => 0 [movement_speed_18] => 345 [armor_18] => 94 [magic_resistance_18] => 53.4 [attack_damage_18] => 106 [critical_strike_18] => 0 [health_regeneration_18] => 18.8 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => *Kled generates some courage by killing minions, but gets much more from fighting Champions. *The last hit of Violent Tendencies deals more damage than the first three - make sure you hit it! *Chaaaaaaaarge!!! can be cast at a great range. Try and predict where the enemy team will be by the time you reach them. [tip_playing_against] => *Kled generates courage by damaging enemies with his Pocket Pistol and basic attacks, killing minions, and attacking structures or epic monsters. *Watch Kled's courage bar when he's off his mount - when it reaches 100%, he will remount and regain a significant amount of health. *Kled is much more threatening when he has Violent Tendencies ready. [client_id] => 240 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 2032673 [comments] => 0 [comment_count] => 4 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 559 [community_tier_list_score] => 0.451521 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2016-08-10 20:51:19 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2016-08-10 00:00:00 ) ) [21] => Array ( [champion_id] => 7 [rank] => 3 [description] => Can buff your MS. [display_order] => 22 [champion] => Array ( [champion_id] => 7 [display_name] => Sivir [url_str] => sivir [title] => The Battle Mistress [key] => Sivir [description] => Known as the Battle Mistress, Sivir is a mercenary with a ruthless reputation. Combining unflinching bravery with endless ambition, she has garnered great fame and fortune. Faced with the revelation of her mysterious heritage, Sivir must weigh her desire to continue on her own path, or accept the burden of a greater legacy. [spotlight_embed_url] => http://www.youtube.com/watch?feature=player_embedded&v=6NkXkpHnf30 [role] => Marksman [defense_rating] => 3 [magic_rating] => 1 [attack_rating] => 9 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 2 [health] => 516 [health_increase] => 76 [mana] => 284 [mana_increase] => 43 [movement_speed] => 335 [armor] => 22.2 [armor_increase] => 3.25 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 57.5 [attack_damage_increase] => 2.9 [critical_strike] => 2.6 [critical_strike_increase] => 0.4 [health_regeneration] => 5.2 [health_regeneration_increase] => 0.11 [mana_regeneration] => 8 [mana_regeneration_increase] => 0.06 [attack_range] => 500 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.795 [health_18] => 1910 [mana_18] => 1134 [movement_speed_18] => 335 [armor_18] => 77.5 [magic_resistance_18] => 38.5 [attack_damage_18] => 98.4 [critical_strike_18] => 0 [health_regeneration_18] => 14.5 [mana_regeneration_18] => 23.3 [attack_range_18] => 500 [tip_playing_as] => * Sivir's Boomerang Blade returns to her after reaching the max range, so you can shift position to hit enemies who would otherwise have evaded it. * Ricochet resets Sivir's basic attack timer on activation, so activating this immediately after landing a normal basic attack will maximize damage output. * Try saving Spell Shield for enemy abilities that can disable you such as stuns and roots. [tip_playing_against] => * Boomerang Blade costs a lot of mana to cast, so dodging it sets Sivir back. If it hits you on the way out, avoid its path on the way back. * Sivir is a powerful pushing champion, so leaving her unattended in a lane for too long will often result in your turrets being destroyed. * When laning against Sivir, it is possible to throw off the timing of her Spell Shield by faking an advance, then backing off. [client_id] => 15 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3135.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 21853 [view_count] => 7070787 [comments] => 0 [comment_count] => 15 [votes] => 4 [vote_count] => 7 [community_tier_list_vote_count] => 559 [community_tier_list_score] => 0.494812 [community_tier_list_rank] => 2 [score] => 5 [lastpost_ts] => 2010-12-20 14:31:36 [last_comment_ts] => 2017-10-27 13:29:20 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 0 [create_ts] => 2009-02-21 00:00:00 ) ) [22] => Array ( [champion_id] => 62 [rank] => 3 [description] => Can shields you can CC targets for you. [display_order] => 23 [champion] => Array ( [champion_id] => 62 [display_name] => Lux [url_str] => lux [title] => The Lady of Luminosity [key] => [description] => Born to the prestigious Crownguards, the paragon family of Demacian service, Luxanna was destined for greatness. She grew up as the family's only daughter, and she immediately took to the advanced education and lavish parties required of families as high profile as the Crownguards. As Lux matured, it became clear that she was extraordinarily gifted. She could play tricks that made people believe they had seen things that did not actually exist. She could also hide in plain sight. Somehow, she was able to reverse engineer arcane magical spells after seeing them cast only once. She was hailed as a prodigy, drawing the affections of the Demacian government, military, and citizens alike. As one of the youngest women to be tested by the College of Magic, she was discovered to possess a unique command over the powers of light. The young Lux viewed this as a great gift, something for her to embrace and use in the name of good. Realizing her unique skills, the Demacian military recruited and trained her in covert operations. She quickly became renowned for her daring achievements; the most dangerous of which found her deep in the chambers of the Noxian High Command. She extracted valuable inside information about the Noxus-Ionian conflict, earning her great favor with Demacians and Ionians alike. However, reconnaissance and surveillance was not for her. A light of her people, Lux's true calling was the League of Legends, where she could follow in her brother's footsteps and unleash her gifts as an inspiration for all of Demacia. ''Her guiding light makes enemies weary, but they should worry most when the light fades.'' -- Garen, The Might of Demacia [spotlight_embed_url] => http://www.youtube.com/watch?v=pJB6JWDESWU [role] => Mage [defense_rating] => 4 [magic_rating] => 9 [attack_rating] => 2 [difficulty_rating] => 5 [damage_rating] => 3 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 478 [health_increase] => 0 [mana] => 384 [mana_increase] => 0 [movement_speed] => 330 [armor] => 18.7 [armor_increase] => 0 [magic_resistance] => 30 [magic_resistance_increase] => 0 [attack_damage] => 53.5 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 5.4 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 550 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.77 [health_18] => 1821 [mana_18] => 1183 [movement_speed_18] => 330 [armor_18] => 86.7 [magic_resistance_18] => 38.5 [attack_damage_18] => 109.6 [critical_strike_18] => 0 [health_regeneration_18] => 14.8 [mana_regeneration_18] => 19.6 [attack_range_18] => 550 [tip_playing_as] => * Lux has great zone control abilities, try to setup Lucent Singularity to prevent an enemy's advance or escape. * If you have trouble landing Prismatic Barrier, remember that it returns to you after it reaches max range. Try positioning yourself to hit your allies with its return trip. * Lucent Singularity is a great scouting tool. Try throwing it into brush before walking into it to check for ambushes. [tip_playing_against] => * Lux has powerful zone control abilities. Try to spread out and attack from different directions so she cannot lock down a specific area. * When retreating with low health, be prepared to dodge Lux's Finales Funkeln, a red targeting beam fires prior to the main beam, so try to move to the side if possible. [client_id] => 99 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 6829695 [comments] => 0 [comment_count] => 14 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 669 [community_tier_list_score] => 0.417638 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 2011-04-10 10:07:37 [last_comment_ts] => 2017-07-21 12:32:37 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 244 [create_ts] => 2010-10-19 00:00:00 ) ) [23] => Array ( [champion_id] => 126 [rank] => 3 [description] => Can safe you and CC enemys for you. [display_order] => 24 [champion] => Array ( [champion_id] => 126 [display_name] => Tahm Kench [url_str] => tahm-kench [title] => The River King [key] => [description] => Tahm Kench travels Runeterra's waterways, feeding his insatiable appetite with the misery of the unsuspecting. The singularly charming gourmand savors every moment of his victims' suffering. A deal with Two-Coats may carry you to wherever you wish, but your journey will most assuredly end in the depths of despair. [spotlight_embed_url] => https://www.youtube.com/watch?v=VYlOFKLmiHA [role] => Support [defense_rating] => 9 [magic_rating] => 6 [attack_rating] => 3 [difficulty_rating] => 5 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 3 [utility_rating] => 3 [health] => 600 [health_increase] => 0 [mana] => 325 [mana_increase] => 0 [movement_speed] => 345 [armor] => 47 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 56 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.5 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.938 [health_18] => 2300 [mana_18] => 1005 [movement_speed_18] => 345 [armor_18] => 106.5 [magic_resistance_18] => 53.4 [attack_damage_18] => 110.4 [critical_strike_18] => 0 [health_regeneration_18] => 15.9 [mana_regeneration_18] => 25 [attack_range_18] => 175 [tip_playing_as] => [tip_playing_against] => [client_id] => 223 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 3979604 [comments] => 0 [comment_count] => 1 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 588 [community_tier_list_score] => 0.45034 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2015-07-11 06:26:19 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 740 [create_ts] => 2015-07-09 00:00:00 ) ) [24] => Array ( [champion_id] => 77 [rank] => 3 [description] => Can shields you can CC targets for you. [display_order] => 25 [champion] => Array ( [champion_id] => 77 [display_name] => Orianna [url_str] => orianna [title] => The Lady of Clockwork [key] => [description] => There once was a Piltovian man named Corin Reveck who had a daughter named Orianna, whom he loved more than anything else in the world. Though Orianna had incredible talent for dancing, she was deeply fascinated by the champions of the League of Legends. This fascination compelled her to begin training to become such a champion. It is unfortunate that her sheltered, wide-eyed naivete led her to take unnecessary and dangerous chances which ultimately led to her tragic demise. Orianna's death shattered Corin, driving him into deep depression and an obsession with techmaturgy. He could not stand the void his daughter's death left in his life, so he decided to build a replacement - one that would complete Orianna's dream of joining the League. What was created is the clockwork killing machine that Corin named after his daughter. Knowing that she was destined to be a champion and seeing the way the times were changing, he created The Ball as her pet and protector. This nearly symbiotic creation uses a different type of techmaturgy, relying more heavily on electricity than clockwork. Orianna and The Ball now fight as Champions in the League of Legends, using her sometimes misguided morality as a compass. She tries in earnest to fit in with those around her. However, no matter how hard she tries, Orianna can never be human and there is always something unnerving and alien about her. Though she attempts social interaction with other champions in the League of Legends, there are few who can get past her exotic nature. To many, it's as if there's nothing inside, that Orianna is just a soulless clockwork shell - a dangerous and deadly one at that. However, all along she remains the perfect daughter in her father's eyes. ''Dance with me, my pet. Dance with me into oblivion.'' [spotlight_embed_url] => http://www.youtube.com/watch?v=EUpTRoSQEX4 [role] => Mage [defense_rating] => 3 [magic_rating] => 9 [attack_rating] => 4 [difficulty_rating] => 7 [damage_rating] => 2 [mobility_rating] => 1 [cc_rating] => 2 [toughness_rating] => 1 [utility_rating] => 2 [health] => 518 [health_increase] => 0 [mana] => 334 [mana_increase] => 0 [movement_speed] => 325 [armor] => 17 [armor_increase] => 0 [magic_resistance] => 26 [magic_resistance_increase] => 0 [attack_damage] => 40.4 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 6.9 [health_regeneration_increase] => 0 [mana_regeneration] => 6 [mana_regeneration_increase] => 0 [attack_range] => 525 [attack_speed] => 0.658 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.05 [health_18] => 1861 [mana_18] => 1184 [movement_speed_18] => 325 [armor_18] => 68 [magic_resistance_18] => 34.5 [attack_damage_18] => 84.6 [critical_strike_18] => 0 [health_regeneration_18] => 16.2 [mana_regeneration_18] => 19.6 [attack_range_18] => 525 [tip_playing_as] => [tip_playing_against] => [client_id] => 61 [riot_points] => 880 [influence_points] => 4800 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 4309530 [comments] => 0 [comment_count] => 15 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 819 [community_tier_list_score] => 0.391941 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 2018-02-10 17:04:02 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 903 [create_ts] => 2011-06-01 00:00:00 ) ) [25] => Array ( [champion_id] => 139 [rank] => 3 [description] => With him you can upgrade some items. [display_order] => 26 [champion] => Array ( [champion_id] => 139 [display_name] => Ornn [url_str] => ornn [title] => The Fire Below The Mountain [key] => [description] => Ornn is the Freljordian demi-god of forging and craftsmanship. He works in the solitude of a massive smithy, hammered out from the lava caverns beneath the volcano Hearth-Home. There he stokes bubbling cauldrons of molten rock to purify ores and fashion items of unsurpassed quality. When other deities—especially Volibear—walk the earth and meddle in mortal affairs, Ornn arises to put these impetuous beings back in their place, either with his trusty hammer or the fiery power of the mountains themselves. [spotlight_embed_url] => https://www.youtube.com/watch?v=WaJbuSNlVMU [role] => Tank [defense_rating] => 9 [magic_rating] => 3 [attack_rating] => 5 [difficulty_rating] => 5 [damage_rating] => 1 [mobility_rating] => 1 [cc_rating] => 3 [toughness_rating] => 3 [utility_rating] => 2 [health] => 566 [health_increase] => 0 [mana] => 340 [mana_increase] => 0 [movement_speed] => 335 [armor] => 24 [armor_increase] => 0 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 56.7 [attack_damage_increase] => 0 [critical_strike] => 0 [critical_strike_increase] => 0 [health_regeneration] => 9 [health_regeneration_increase] => 0 [mana_regeneration] => 8 [mana_regeneration_increase] => 0 [attack_range] => 175 [attack_speed] => 0.625 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.838 [health_18] => 2096 [mana_18] => 1105 [movement_speed_18] => 335 [armor_18] => 75 [magic_resistance_18] => 53.4 [attack_damage_18] => 116 [critical_strike_18] => 0 [health_regeneration_18] => 22.6 [mana_regeneration_18] => 16.5 [attack_range_18] => 175 [tip_playing_as] => [tip_playing_against] => [client_id] => 516 [riot_points] => 975 [influence_points] => 6300 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 0 [view_count] => 0 [comments] => 0 [comment_count] => 0 [votes] => 0 [vote_count] => 0 [community_tier_list_vote_count] => 538 [community_tier_list_score] => 0.494052 [community_tier_list_rank] => 2 [score] => 0 [lastpost_ts] => 0000-00-00 00:00:00 [last_comment_ts] => 0000-00-00 00:00:00 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 926 [create_ts] => 2017-08-23 00:00:00 ) ) [26] => Array ( [champion_id] => 48 [rank] => 2 [description] => Can safe you and CC enemys for you. [display_order] => 27 [champion] => Array ( [champion_id] => 48 [display_name] => Shen [url_str] => shen [title] => Eye of Twilight [key] => Shen [description] => There exists an ancient order originating in the Ionian Isles dedicated to the preservation of balance. Order, chaos, light, darkness -- all things must exist in perfect harmony for such is the way of the universe. This order is known as the Kinkou and it employs a triumvirate of shadow warriors to uphold its causes in the world. Shen is one of these shadow warriors, entrusted with the sacred duty of Watching the Stars - exercising judgment untainted by prejudice. Born to a clan whose members have decorated the ranks of the Kinkou for generations, Shen was trained his entire life to become the Eye of Twilight, and thereupon to dispassionately determine what must be done in the interests of equilibrium. As his final trial to ascend to this position, he was made to attend the Takanu, a ceremony in which his father was tortured before his eyes to test his resolve. Any reaction whatsoever would have resulted in his immediate disqualification, but he never averted his gaze and never blinked, not once. As the Eye of Twilight, Shen must make decisions which would buckle the wills of ordinary men, removing all emotion from the equation. He now works with his fellows Akali and Kennen to enforce the balance of Valoran. This hallowed pursuit has unsurprisingly led the triumvirate to the Fields of Justice. The Eye of Twilight sees not the despair of its victims, only the elegance of equilibrium. [spotlight_embed_url] => http://www.youtube.com/watch?v=uH_ZuyB-frY [role] => Tank [defense_rating] => 9 [magic_rating] => 3 [attack_rating] => 3 [difficulty_rating] => 4 [damage_rating] => 2 [mobility_rating] => 2 [cc_rating] => 2 [toughness_rating] => 3 [utility_rating] => 3 [health] => 540 [health_increase] => 80 [mana] => 0 [mana_increase] => 0 [movement_speed] => 340 [armor] => 34 [armor_increase] => 3.78 [magic_resistance] => 32.1 [magic_resistance_increase] => 0 [attack_damage] => 60 [attack_damage_increase] => 2.94 [critical_strike] => 2.4 [critical_strike_increase] => 0.33 [health_regeneration] => 8.5 [health_regeneration_increase] => 0.33 [mana_regeneration] => 0 [mana_regeneration_increase] => 0 [attack_range] => 125 [attack_speed] => 0.651 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 0.983 [health_18] => 1985 [mana_18] => 0 [movement_speed_18] => 340 [armor_18] => 85 [magic_resistance_18] => 53.4 [attack_damage_18] => 111 [critical_strike_18] => 0 [health_regeneration_18] => 21.3 [mana_regeneration_18] => 0 [attack_range_18] => 125 [tip_playing_as] => * Feint can almost completely eliminate an enemy's damage early in the game, but it is ineffective against damage over time spells like Rune Prison. * Shen can be built as a fighter, mage or tank. * Try to keep an eye on your allies' health, even if in remote lanes, as Stand United can be used anywhere on the map. You can use F2-F5 to target them quickly. [tip_playing_against] => * Shen is a very durable champion, which multiple ways to absorb damage. Be wary about attacking him when he seems weak. He can also teleport to any ally's aid, regardless of location, so be aware that a 1v1 fight can turn into a 1v2 very quickly with Shen. [client_id] => 98 [riot_points] => 790 [influence_points] => 3150 [icon] => [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 1 [views] => 34535 [view_count] => 6429393 [comments] => 4 [comment_count] => 15 [votes] => 15 [vote_count] => 15 [community_tier_list_vote_count] => 598 [community_tier_list_score] => 0.452508 [community_tier_list_rank] => 2 [score] => 13 [lastpost_ts] => 2011-04-09 10:07:30 [last_comment_ts] => 2013-12-29 10:59:47 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 379 [create_ts] => 2010-03-24 00:00:00 ) ) ) [champion] => Array ( [champion_id] => 3 [display_name] => Master Yi [url_str] => master-yi [title] => The Wuju Bladesman [key] => MasterYi [description] => Keeper of the ancient art of Wuju, Master Yi is a mystical warrior from the isle of Ionia. He descended from one of the few tribes dedicated to the preservation of Wuju, a martial art founded with the principles of absolute spiritual awareness of one's self and one's enemy. When the armies of Noxus invaded Ionia, Master Yi joined in the Ionian defense to fight the craven enemy, bringing his village honor through his unparalleled mastery of the blade. The ensuing battles ravaged the land, but no conflict inflicted as much horror as the day the armies of Noxus closed in on Yi's village. Left undefended, the village became the unfortunate test subject of the latest invention by an up-and-coming chemist, now known as Singed. The remains of the village that Master Yi returned to were so horrific that it remains a festering scar on Ionian history. To this day, no Ionian will ever publicly speak of what occurred. After the Noxian invasion was contained, Master Yi fell into a deep isolation. For years, he trained morning to night, speaking to no one and refusing offers of consolation by fellow Ionians. The only thing stopping him from madly charging into Noxus battle lines headfirst was his pledge to keep the Wuju style alive. Even though he seethed with impatience, his rage became a tool for sharpening his practice of Wuju, developing stronger and deadlier skills for his eventual vengeance. The only thing that roused him was news of the League's formation, and Noxus' subsequent enrollment in the League. Master Yi now brings his mastery of the blade to the League of Legends with unflinching purpose: to avenge his kinfolk and end the predations of the Noxus once and for all. "The art of Wuju lives on in Master Yi, and is plunged through the hearts of his foes." -- Soraka, the Starchild [spotlight_embed_url] => https://www.youtube.com/watch?v=RJo0YzTyvXw [role] => Assassin [defense_rating] => 4 [magic_rating] => 2 [attack_rating] => 10 [difficulty_rating] => 4 [damage_rating] => 3 [mobility_rating] => 2 [cc_rating] => 1 [toughness_rating] => 1 [utility_rating] => 1 [health] => 599 [health_increase] => 86 [mana] => 251 [mana_increase] => 36 [movement_speed] => 355 [armor] => 24 [armor_increase] => 3.7 [magic_resistance] => 32.1 [magic_resistance_increase] => 1.25 [attack_damage] => 60 [attack_damage_increase] => 3.1 [critical_strike] => 2.6 [critical_strike_increase] => 0.4 [health_regeneration] => 7.6 [health_regeneration_increase] => 0.13 [mana_regeneration] => 7.3 [mana_regeneration_increase] => 0.05 [attack_range] => 125 [attack_speed] => 0.679 [ability_power] => 0 [ability_power_18] => 0 [attack_speed_18] => 1.023 [health_18] => 2163 [mana_18] => 965 [movement_speed_18] => 355 [armor_18] => 75 [magic_resistance_18] => 53.4 [attack_damage_18] => 111 [critical_strike_18] => 0 [health_regeneration_18] => 18.6 [mana_regeneration_18] => 14.9 [attack_range_18] => 125 [tip_playing_as] => *If you're in a lane against ranged players, leveling up Meditate can allow you to stay in the lane longer and gain levels faster than they will. *Wuju Style is very strong early for last hitting minions. *Try using Alpha Strike on a minion in front of an enemy champion so you are placed at a safe distance at the end of the spell. [tip_playing_against] => *Meditate is an effective method of healing damage over time, but Master Yi is susceptible to coordinated team ganks early in the game. *If Master Yi tries to farm with Wuju Style, hit him a few times so he has to use mana with Meditate to heal. *Although Master Yi cannot be slowed while using Highlander, other disables can stop him in his tracks. [client_id] => 11 [riot_points] => 260 [influence_points] => 450 [icon] => /content/champion/312e302e302e37302d3131.jpg [is_published] => 1 [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_free] => 0 [views] => 37470 [view_count] => 13110200 [comments] => 1 [comment_count] => 23 [votes] => 16 [vote_count] => 26 [community_tier_list_vote_count] => 639 [community_tier_list_score] => 0.449452 [community_tier_list_rank] => 2 [score] => 22 [lastpost_ts] => 2011-04-16 22:50:40 [last_comment_ts] => 2017-12-30 19:34:36 [critical_strike_chance] => 0 [critical_strike_chance_18] => 0 [preferred_skin] => 269 [create_ts] => 2009-02-21 00:00:00 ) [skin] => Array ( [skin_id] => 759 [display_name] => PROJECT: Yi [champion_id] => 3 [champion_name] => Master Yi [url_str] => master-yi-project [client_id] => 11009 [type] => Legendary [price] => 1820 [chroma_count] => 0 [is_available] => 1 [is_deleted] => 0 [release_date] => 2015-09-08 00:00:00 [removal_date] => 0000-00-00 00:00:00 [score] => 84 [header_score] => 648 [vote_count] => 123 [comment_count] => 2 [last_comment_ts] => 2018-03-03 08:26:32 ) [abilities] => Array ( [0] => Array ( [ability_id] => 12 [champion_id] => 3 [display_name] => Double Strike [unranked_description] => Master Yi strikes twice every 4th attack, dealing bonus physical damage and applying on-hit effects. [ranked_description] => After landing 3 basic attacks, Master Yi's next attack within 4 seconds strikes twice, dealing 50% AD bonus physical damage which applies on-hit effects and can critically strike. If Double Strike’s first hit kills a unit, the second strike now searches for a new target within 300 range (prioritizes killing blows). [description] => Master Yi's attacks have a 12% chance to strike his target a second time. [icon] => /content/spell/312e302e302e37302d31312d3 [cooldown_rank_1] => 0 [cooldown_rank_2] => 0 [cooldown_rank_3] => 0 [cooldown_rank_4] => 0 [cooldown_rank_5] => 0 [cooldown] => 0 [cost_rank_1] => 0 [cost_rank_2] => 0 [cost_rank_3] => 0 [cost_rank_4] => 0 [cost_rank_5] => 0 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => Passive [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0011_01.mp4 [display_order] => 0 [range_type] => self [target_type] => passive [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-08-16 02:31:57 ) [1] => Array ( [ability_id] => 13 [champion_id] => 3 [display_name] => Alpha Strike [unranked_description] => Master Yi leaps across the battlefield with blinding speed, dealing physical damage to multiple units in his path and bonus damage to minions and monsters. This can critically strike for a percentage of Master Yi's AD. [ranked_description] => Master Yi becomes untargetable and marks to up to 4 nearby enemies before dealing {25/60/95/130/165} (+1.0 per attack damage) physical damage to them. This ability deals {75/100/125/150/175} bonus damage to monsters. If there are no unmarked enemies in range, Master Yi may strike the same enemies again, dealing 25% of the ability's damage instantly. This skill can critically strike, dealing 60% of Master Yi's attack damage as bonus physical damage. Basic attacks lower Alpha Strike's cooldown by 1 second. [description] => Master Yi leaps across the battlefield with blinding speed, dealing magic damage to multiple units in his path with a chance to deal bonus magic damage to minions. [icon] => /content/spell/312e302e302e37302d31312d3 [cooldown_rank_1] => 18 [cooldown_rank_2] => 17 [cooldown_rank_3] => 16 [cooldown_rank_4] => 15 [cooldown_rank_5] => 14 [cooldown] => 18 [cost_rank_1] => 50 [cost_rank_2] => 55 [cost_rank_3] => 60 [cost_rank_4] => 65 [cost_rank_5] => 70 [cost_type] => mana [attack_range] => 600 [range_rank_1] => 600 [range_rank_2] => 600 [range_rank_3] => 600 [range_rank_4] => 600 [range_rank_5] => 600 [keybind] => Q [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0011_02.mp4 [display_order] => 1 [range_type] => ranged [target_type] => location [comment_count] => 13 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2017-07-24 15:06:29 ) [2] => Array ( [ability_id] => 14 [champion_id] => 3 [display_name] => Meditate [unranked_description] => Master Yi rejuvinates his body by focus of mind, restoring health and increasing his armor and magic resistance for a short time. [ranked_description] => Master Yi channels for 4 seconds, restoring {30/50/70/90/110} {0.25} health per second. This amount is increased by 1% per 1% of health that Master Yi is missing. While channeling, Master Yi gains {60/62.5/65/67.5/70}% damage reduction. This amount is halved against turrets. Channeling Meditate pauses the durations of Wuju Style and Highlander and grants 1 stack of Double Strike per second. [description] => Master Yi rejuvinates his body by focus of mind, restoring health and increasing his armor and magic resistance for a short time. [icon] => /content/spell/312e302e302e37302d31312d3 [cooldown_rank_1] => 28 [cooldown_rank_2] => 28 [cooldown_rank_3] => 28 [cooldown_rank_4] => 28 [cooldown_rank_5] => 28 [cooldown] => 45 [cost_rank_1] => 50 [cost_rank_2] => 50 [cost_rank_3] => 50 [cost_rank_4] => 50 [cost_rank_5] => 50 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => W [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0011_03.mp4 [display_order] => 2 [range_type] => self [target_type] => self [comment_count] => 2 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2012-06-11 14:41:09 ) [3] => Array ( [ability_id] => 15 [champion_id] => 3 [display_name] => Wuju Style [unranked_description] => Master Yi's basic attacks deal bonus true damage for 5 seconds. [ranked_description] => Master Yi's basic attacks deal {18/26/34/42/50} (+0.35 per bonus attack damage) bonus true damage for 5 seconds. [description] => Master Yi becomes skilled in the art of Wuju, passively increasing the power of his physical attacks. Activating Wuju Style doubles the passive bonus damage for a short time, but the passive bonus is temporarily removed after the effect wears off. [icon] => /content/spell/312e302e302e37302d31312d3 [cooldown_rank_1] => 18 [cooldown_rank_2] => 17 [cooldown_rank_3] => 16 [cooldown_rank_4] => 15 [cooldown_rank_5] => 14 [cooldown] => 30 [cost_rank_1] => 1 [cost_rank_2] => 1 [cost_rank_3] => 1 [cost_rank_4] => 1 [cost_rank_5] => 1 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => E [video_url] => https://lolstatic-a.akamaihd.net/champion-abilities/videos/mp4/0011_04.mp4 [display_order] => 3 [range_type] => self [target_type] => self [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2013-07-04 09:30:39 ) [4] => Array ( [ability_id] => 16 [champion_id] => 3 [display_name] => Highlander [unranked_description] => Master Yi moves with unparalleled agility, temporarily increasing Master Yi's movement and attack speeds as well as making him immune to all slowing effects. Additionally, killing a Champion reduces all of Master Yi's cooldowns. [ranked_description] => Passive: Champion kills and assists reduce the cooldowns of Master Yi's other abilities by 70%. Active: For 7 seconds, Master Yi gains {35/45/55}% bonus movement speed and {30/55/80}% attack speed and becomes immune to any slows. Master Yi also ignores unit collision for the duration of this effect. While active, kills and assists extend the duration by 7 seconds. [description] => Master Yi moves with unparalleled agility, temporarily increasing Master Yi's movement and attack speeds as well as making him immune to all slowing effects. Additionally, killing a Champion refreshes all of Master Yi's cooldowns. [icon] => /content/spell/312e302e302e37302d31312d3 [cooldown_rank_1] => 85 [cooldown_rank_2] => 85 [cooldown_rank_3] => 85 [cooldown_rank_4] => 85 [cooldown_rank_5] => 85 [cooldown] => 75 [cost_rank_1] => 100 [cost_rank_2] => 100 [cost_rank_3] => 100 [cost_rank_4] => 100 [cost_rank_5] => 100 [cost_type] => mana [attack_range] => 0 [range_rank_1] => 0 [range_rank_2] => 0 [range_rank_3] => 0 [range_rank_4] => 0 [range_rank_5] => 0 [keybind] => R [video_url] => [display_order] => 4 [range_type] => self [target_type] => self [comment_count] => 3 [is_deleted] => 0 [is_deprecated] => 0 [last_comment_ts] => 2014-11-18 16:59:12 ) ) [threat_counts] => Array ( [0] => 0 [1] => 3 [2] => 8 [3] => 14 [4] => 7 [5] => 2 ) [synergy_counts] => Array ( [0] => 0 [1] => 3 [2] => 4 [3] => 16 [4] => 3 [5] => 1 ) [leaguespyStats] => Array ( [status] => 1 [data] => Array ( [champion] => Array ( [id] => 11 [mobafire_id] => 3 [name] => Master Yi [url] => master-yi [free_to_play] => 0 ) [lane] => Jungle [laneAlt] => Jungle Role [rank] => 5 [rankings] => 91 [rankingsCount] => 53 [winRate] => 53 ) ) ) 1

Runes: Crit vs all

1 2 3
Domination
Hail of Blades
Sudden Impact
Eyeball Collection
Ravenous Hunter

Precision
Legend: Alacrity
Coup de Grace
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

1 2 3 4 5 6
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Smite

Smite

LeagueSpy Logo
Jungle Role
Ranked #5 in
Jungle Role
Win 53%
Get More Stats

Items

EXAMPLE ONHIT FULL BUILD 2/2
EXAMPLE CRIT FULL BUILD 2/2

Ability Order R > Q > E > W

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies
Array ( [champion_id] => 3 [display_name] => Master Yi Top Lane [skin_id] => 937 [summoner_spell_builds] => Array ( [0] => Array ( [display_name] => Yi Top Aggro [summoner_spell_ids] => Array ( [0] => 14 [1] => 11 ) [description] => Ignite against squishy or easy to kill Champs and if you want to play aggressive. [display_order] => 1 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) [1] => Array ( [summoner_spell_id] => 11 [client_id] => 14 [display_name] => Ignite [url] => ignite [description] => Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds and applying Grievous Wounds to them for the duration (Grievous Wounds reduces all healing received and regeneration rates by 40%). [icon] => Spell_SummonerIgnite.png [level] => 10 [cooldown] => 180 [range] => 600 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 13 [last_comment_ts] => 2016-07-12 02:55:20 ) ) ) [1] => Array ( [display_name] => Yi Top Safe [summoner_spell_ids] => Array ( [0] => 14 [1] => 6 ) [description] => Summoners: Get TP against Champs that you think you wont be able to kill or if you prefer the summoner in generell. [display_order] => 2 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) [1] => Array ( [summoner_spell_id] => 6 [client_id] => 12 [display_name] => Teleport [url] => teleport [description] => After channeling for 4 seconds, teleports your champion to target allied minion, turret, or ward. [icon] => Spell_SummonerTeleport.png [level] => 6 [cooldown] => 360 [range] => 0 [is_classic] => 1 [is_dominion] => 0 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 12 [last_comment_ts] => 2017-07-27 13:06:37 ) ) ) [2] => Array ( [display_name] => Yi Top Yolo [summoner_spell_ids] => Array ( [0] => 14 [1] => 5 ) [description] => This is just for fun and not recommended for serious games. [display_order] => 3 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) [1] => Array ( [summoner_spell_id] => 5 [client_id] => 11 [display_name] => Smite [url] => smite [description] => Deals 390-1000 true damage (depending on champion level) to target monster or enemy minion. Does not trigger spell effects. 15 second cooldown. Smite regains a charge every 90 seconds, up to a maximum of 2 charges. Smiting large monsters grants a heal for 70 (+10% max health). Smite can also be upgraded by purchasing Stalker's Blade or Skirmisher's Sabre. [icon] => Spell_SummonerSmite.png [level] => 10 [cooldown] => 90 [range] => 500 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 15 [last_comment_ts] => 2018-07-13 23:38:51 ) ) ) [3] => Array ( [display_name] => Yi Top VS Counter/Hard Matchups [summoner_spell_ids] => Array ( [0] => 1 [1] => 14 ) [description] => You don't have to but it can help Exhaust against Champs that can do well against you in Lane and later on i.e. Jax, Riven, Renekton, Pantheon, Camille, Tryndamere. [display_order] => 4 [summoner_spells] => Array ( [0] => Array ( [summoner_spell_id] => 1 [client_id] => 3 [display_name] => Exhaust [url] => exhaust [description] => Exhausts target enemy champion, reducing their damage dealt by 40% and movement speed by 30% for 2.5 seconds. [icon] => Spell_SummonerExhaust.png [level] => 4 [cooldown] => 210 [range] => 650 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 6 [last_comment_ts] => 2011-09-23 06:20:03 ) [1] => Array ( [summoner_spell_id] => 14 [client_id] => 4 [display_name] => Flash [url] => flash [description] => Teleports your champion toward your cursor's location. [icon] => Spell_SummonerFlash.png [level] => 8 [cooldown] => 300 [range] => 425 [is_classic] => 1 [is_dominion] => 1 [is_deprecated] => 0 [is_deleted] => 0 [comment_count] => 36 [last_comment_ts] => 2018-09-12 12:27:03 ) ) ) ) [item_builds] => Array ( [0] => Array ( [display_name] => START 1 [item_ids] => Array ( [0] => 15 [1] => 305 [2] => 188 ) [description] => This start is more aggressive and for early kills. It also gives you the option to upgrade your potion Item if needed. I generally use this start when i have a good feeling about my Lane. You can get 3 Pots if u think u gonna be staying longer in Lane. [display_order] => 1 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 15 [display_name] => Long Sword [url] => long-sword [client_id] => 1036 [icon] => /content/item/312e302e302e37302d31303336.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Basic [description] => +10 Attack Damage [recipe_cost] => 350 [total_cost] => 350 [sell_value] => 245 [category] => Damage [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 10 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 4 [last_comment_ts] => 2012-11-04 11:10:42 ) [1] => Array ( [item_id] => 305 [display_name] => Refillable Potion [url] => refillable-potion [client_id] => 2031 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 0 [is_classic] => 0 [is_dominion] => 0 [available_in] => [tier] => Consumable [description] => [recipe_cost] => 150 [total_cost] => 150 [sell_value] => 60 [category] => Health Regen,Consumables,Jungling,Laning [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Consume a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 1 [last_comment_ts] => 2017-10-16 07:06:18 ) [2] => Array ( [item_id] => 188 [display_name] => Warding Totem [url] => warding-totem [client_id] => 3340 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90-120 seconds depending on the average level of all champions. Store one charge every 240-120 seconds depending on the average level of all champions, up to 2 maximum charges. [i]A player may only have 3 Stealth Wards on the map at one time.[/i] [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 2 [last_comment_ts] => 2017-04-05 07:06:44 ) ) ) [1] => Array ( [display_name] => START 2 [item_ids] => Array ( [0] => 24 [1] => 27 [2] => 188 ) [description] => This start is safer, it gives you some HP a little bit lifesteal and can be sold later for getting Item powerspikes if the money is needed. I don't really like to get more Doran's Blades on Yi cuz you want to get your Items asap. [display_order] => 2 [is_grouped] => [is_core] => 0 [group_display_name] => [items] => Array ( [0] => Array ( [item_id] => 24 [display_name] => Doran's Blade [url] => dorans-blade [client_id] => 1055 [icon] => /content/item/312e302e302e37302d31303535.gif [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => Classic [tier] => Basic [description] => +120 Health +6 Damage +4% Lifesteal [recipe_cost] => 450 [total_cost] => 450 [sell_value] => 180 [category] => Health,Damage,Life Steal,Laning [health] => 80 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 8 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 3 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 10 [last_comment_ts] => 2014-08-30 18:39:40 ) [1] => Array ( [item_id] => 27 [display_name] => Health Potion [url] => health-potion [client_id] => 2003 [icon] => /content/item/312e302e302e37302d32303033.gif [is_consumable] => 1 [is_summoners_rift] => 1 [is_twisted_treeline] => 1 [is_howling_abyss] => 1 [is_crystal_scar] => 1 [is_classic] => 1 [is_dominion] => 1 [available_in] => Classic,Dominion [tier] => Consumable [description] => Click to Consume: Restores 200 Health over 20 seconds. [recipe_cost] => 50 [total_cost] => 50 [sell_value] => 20 [category] => Health Regen,Consumables [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0 [unique_experience] => 0 [unique_health_multiplier] => 0 [aura] => [passive] => [unique_passive] => [consume] => Restores 150 Health over 15 seconds. Limited to 5 at one time. Limited to one type of Healing Potion. [active] => [unique_active] => [is_deprecated] => 0 [is_deleted] => 0 [is_buildable] => 1 [is_published] => 1 [comment_count] => 11 [last_comment_ts] => 2019-03-27 16:55:40 ) [2] => Array ( [item_id] => 188 [display_name] => Warding Totem [url] => warding-totem [client_id] => 3340 [icon] => [is_consumable] => 0 [is_summoners_rift] => 1 [is_twisted_treeline] => 0 [is_howling_abyss] => 0 [is_crystal_scar] => 0 [is_classic] => 1 [is_dominion] => 0 [available_in] => [tier] => Trinket [description] => [recipe_cost] => 0 [total_cost] => 0 [sell_value] => 0 [category] => Trinkets,Vision [health] => 0 [health_regeneration] => 0 [health_multiplier] => 0 [dodge] => 0 [armor] => 0 [magic_resistance] => 0 [attack_damage] => 0 [attack_speed] => 0 [critical_strike] => 0 [critical_strike_chance] => 0 [critical_strike_damage] => 0 [life_steal] => 0 [spell_vamp] => 0 [tenacity] => 0 [mana] => 0 [mana_regeneration] => 0 [ability_power] => 0 [armor_penetration] => 0 [lethality] => 0 [magic_penetration] => 0 [cooldown_reduction] => 0 [attack_range] => 0 [gold_generation] => 0 [movement_speed_multiplier] => 0 [movement_speed_rank] => 0 [energy] => 0 [energy_regeneration] => 0 [experience] => 0 [unique_movement_speed_rank] => 0 [unique_movement_speed_multiplier] => 0 [unique_armor] => 0 [unique_magic_resistance] => 0 [unique_attack_damage] => 0 [unique_health_regeneration] => 0 [unique_mana] => 0 [unique_mana_regeneration] => 0 [unique_magic_penetration] => 0 [unique_armor_penetration] => 0 [unique_lethality] => 0 [unique_life_steal] => 0 [unique_spell_vamp] => 0 [unique_tenacity] => 0 [unique_attack_speed] => 0 [unique_cooldown_reduction] => 0 [unique_ability_power] => 0 [unique_critical_strike_chance] => 0 [unique_critical_strike_damage] => 0 [unique_dodge] => 0 [unique_gold_generation] => 0 [unique_health] => 0 [unique_death_time_reduction] => 0 [unique_energy] => 0 [unique_energy_regeneration] => 0