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Runes: Standard

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
Gift of the Drowned Ones (PASSIVE)
Pyke Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Morgana
Always ban morgana her root can shut you down in a instant and her spell shield can block your q and e

Yasuo
Your q can trigger his ult
Synergies

Yasuo
Your q can trigger his ult
Champion Build Guide
+High Damage
+High Mobility
+Good CC
+One of the best ultimates in the game
CONS:
-Cant build any extra health
-Squishy
-Has sluggish cooldowns on his mobility
-You might get hate from your team because of your ultimate
DOMINATION:
RESOLVE:
Pyke's Health icon maximum health cannot increase except through growth (per level), instead he gains「 1 bonus attack damage per 14 bonus health 」.Pyke also stores 25% − 50% (based on level) of the damage he takes from enemy champions as Grey Health on his health bar, up to 80 (+ 800% bonus AD), with an upper cap of 60% of his maximum health.
When Pyke is unseen by enemies, he rapidly consumes his Grey Health to Heal power heal for the same amount.
ACTIVE: Pyke winds up for up to 3 seconds, increasing Bone Skewer's range by up to 700 units while being Slow icon slowed by 20%. Bone Skewer can be recast at any time within its duration.RECAST: Pyke hurls his harpoon, dealing Attack damage physical damage to the first enemy struck, Airborne icon pulling them a fixed 550 units towards him and Slow icon slowing them by 90% for 1 second.
PHYSICAL DAMAGE:
75 / 125 / 175 / 225 / 275 (+ 60% bonus AD)
Releasing the ability within 0.5 seconds causes Pyke to instead thrust his harpoon, hitting the closest enemy unit, prioritizing enemy champions.
If Pyke Silence icon interrupted during the charge, or the charge completes without reactivation, Bone Skewer is cancelled and the ability is put on full Cooldown reduction icon cooldown but refunds Mana icon half the mana cost.
Pyke dives into spectral waters, entering camouflage and gaining 40 / 45 / 50 / 55 / 60% (+ 1.5% per 1 Lethality) bonus movement speed decaying over 5 seconds.Attacking or casting abilities immediately ends camouflage.
Pyke dashes, leaving behind a drowned phantom.After 1 second, the phantom returns to Pyke, stunning enemies it passes through for 1.25 seconds (+0.1 seconds per 10 lethality) and dealing 95 / 125 / 155 / 185 / 215 (+1.0 per bonus attack damage) physical damage to enemy champions.
After a 0.75-second delay, Pyke strikes all enemy champions in an X, blinking to and executing targets below 250-550 (based on level) (+0.8 per bonus attack damage) (+1.5 per 1 lethality) health while dealing 50% of the amount as physical damage to enemies not within the threshold for execution.When an enemy champion dies in the X from any source, Pyke and an assisting ally both receive an additional Cut equal to full kill gold, and Pyke may re-cast Death From Below again within 20 seconds at no cost.




























































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