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Runes: Electrocute
1
2
Domination
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-140 HP (lvls 1-18)
Spells:
1
2
99%
Flash
Ignite
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Fizz
Fizz is one of Zoe's main counters. One way to beat him is to punish him pre-6. Poke him under tower and get first move to skirmishes. Once he hits 6 respect the hell out of him, build MR and play towards your range.
Ideal
Strong
Ok
Low
None
Champion Build Guide
Who Am I?
I have been playing League since Season 5 and have been a Midlane main ever since. I used to main TF but switched to Zoe in Season 9. I now have over 600K mastery over 3 accounts on the OCE Server. I hit Plat in Season 9 and have onetricked Zoe to Diamond this season. I thought I would share some information I have learned over the climb.
I have managed to maintain a 53%+ WR on my climb over 500+ games of zoe on one account and in this preseason have managed to maintain a 60%+ WR in Diamond over 120 games.
OPGG links: https://oce.op.gg/summoner/userName=sadkidd https://oce.op.gg/summoner/userName=sham
I have managed to maintain a 53%+ WR on my climb over 500+ games of zoe on one account and in this preseason have managed to maintain a 60%+ WR in Diamond over 120 games.
OPGG links: https://oce.op.gg/summoner/userName=sadkidd https://oce.op.gg/summoner/userName=sham
Champion Identity
Champion Identity is on the most important concepts when playing Zoe. An analogy Coach Curtis (OCE Coach) used to describe Zoe is thinking of her as boxer. When playing Zoe you are a Boxer. In other words use your punches sparingly and when it counts most. Punches in this case is another word for range. Zoe is all about range. Maintaining your range through "punches" is where this champion excells. If you miss your puch and overextend, chances are, you are screwed. It is important to understand this concept as it impacts you gameplay heavily. If you can walk this tightrope of "punching" to the max you will climb in no time.
Adapting
Adapting is also another concept integral to Zoe. Not all games you will be the carry. You have to understand this when playing Zoe some games you will have to be a sleep/pick bot. This is fine as long as you understand your identity through adapting. Be like water.
Early Game
Early game is where Zoe shines the most. I can confidently say a large majority of my wins on Zoe this season came through proper early game execution. Scuttle fights are Zoe's best friend. Make sure to expect a scuttle fight early on around 3 mins, keep an eye on the yellow timers in the jungle for scuttle it will be around your lvl 3-4. If you have the push and/or first move in lane you almost always win the fight 2v2. Make sure to keep an eye on the side lane wave states too sometimes these fights can turn bad quickly if side lanes don't have prio. Also don't be afraid to flash in, they will likely flash as well. In this situation you have multiple flashes, the ideal Zoe situation.
Mid - Late Game
Try not to sidelane mid-late game. Zoe in my eyes is an ARAM champ. Try to stay mid as long as possible. Somtimes you may have to pickup a side lane wave every now and then but always steer back to mid lane. Your identity as Zoe in Mid to late game is to hit Es reliably. Whether it be catching champs on rotation, sieging or at objectives, Zoe's job is to pick and one shot. Most fights can be started/won with a good bubble. Keep an eye on objective timers later on in the game to make sure you have adequate vision control to pick before a major teamfight. Be careful of not overstepping for a pick, remember the boxer analogy.
Sadkid
Zoe Guide
[SEASON 11] ZOE ONE TRICK ALL MATCHUPS, ITEMS & RUNES
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