Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Heal
Items
Ability Order
Get Excited! (PASSIVE)
Jinx Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Graves
Graves is pretty broken right now. He's somewhat tanky, bursty, and has some nice movement speed. Always stay with your support and make sure they can disengage with ease.
Ideal
Strong
Ok
Low
None
Introduction


Welcome to my
Jinx guide~! I'll be covering all the basics upon how to play Jinx :)
I have climbed from Bronze 2 to Platinum 3 with Jinx primarily.
.
I've been maining Jinx for a good year now and have 300k mastery with her at Level 7. She's my best champion and I hope you can learn a thing or two from my guide.

To start off, a quick match history.

Haven't been playing her a lot lately lol. (Varus guide incoming???)

Jinx is an absolute maniac who talks to her weapons. Her weapons are Pow-Pow the Minigun, Fishbones the Rocket Launcher, and Zapper the Shock Pistol.
She's all about getting harassed early-game and getting ridiculously powerful late-game. Now, let's look at the basics.
She's all about getting harassed early-game and getting ridiculously powerful late-game. Now, let's look at the basics.



♥ 𝓐𝓑𝓘𝓛𝓘𝓣𝓘𝓔𝓢 ♥
-
Get Excited!- Jinx receives massively increased Movement Speed and stacking Attack Speed whenever she damages an enemy champion, tower, or inhibitor that is then killed or destroyed within 3 seconds.
-
Switcheroo!-Cost: 20 Mana per Rocket ; Range: 600
Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, and drain Mana.
Fishbones, the Rocket Launcher: Basic attacks deal 110% Damage to the target and nearby enemies, gain 75/100/125/150/175 range, drain Mana, and scale 25% less with bonus Attack Speed.
Pow-Pow, the Minigun: Basic attacks grant bonus Attack Speed for 2.5 seconds. This effect stacks up to 3 times for a total bonus of [0]% (bonus scales with spell rank and Jinx's level). Stacks fall off one at a time and only benefit Jinx's first attack after switching to Rocket Launcher.
-
Zap!- Cost: 50/60/70/80/90 Mana ; Range: 1450
Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.
Jinx fires a shock blast that deals 10/60/110/160/210 (+140% Attack Damage) Physical Damage to the first enemy hit, revealing it if it is not stealthed and slowing it by 30/40/50/60/70% for 2 seconds.
-
Flame Chompers!- Cost: 50 Mana ; Range: 900
Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
Jinx tosses out 3 chompers that, once armed, explode on contact with enemy champions, rooting the target for 1.5 seconds and dealing 80/135/190/245/300 (+100% Ability Power) Magic Damage over 1.5 seconds to nearby enemies. Chompers last for 5 seconds.
-
Super Mega Death Rocket!- Cost: 100 Mana ; Range: 25000
Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.
Jinx fires a rocket that gains damage over the first second it travels. It explodes on the first enemy champion hit, dealing 25/35/45 (+10% bonus Attack Damage) to 250/350/450 (+100% bonus Attack Damage) Physical Damage plus 25/30/35% of the target's missing Health. Nearby enemies take 80% Damage.


♥ 𝓟𝓡𝓞𝓢/𝓒𝓞𝓝𝓢 ♥
.
PROS: +Hyper-carry +Long Range +Map-wide ult +Easy to play |
![]() ![]() ![]() ![]() |
CONS: -Hard to master -Squishy -Weak early-game -No escape |

♥ 𝓣𝓗𝓔 𝓟𝓡𝓞𝓢 ♥
.
![]() |
Jinx is one of the strongest late game ADC. She has lots of AOE with her rockets from Fishbones and can demolish an entire team. With
![]() ![]() ![]() ![]() |

♥ 𝓣𝓗𝓔 𝓒𝓞𝓝𝓢 ♥
Though she is very strong, she has a lot of downsides. She is extremely immobile. She has no escape spell and can die fairly easy from ganks. She also has 2 narrow skillshots which can be hard to land sometimes (
![]() ![]() ![]() |
![]() |


♥ 𝓡𝓤𝓝𝓔𝓢 ♥
Runes





![]() |
The ![]() ![]() |
![]() |

![]() |
The ![]() |
![]() |

![]() |
This is a common and pretty standard rune for any role, really. The ![]() |
![]() |

![]() |
The same idea for the ![]() ![]() |
![]() |



♥ 𝓜𝓐𝓢𝓣𝓔𝓡𝓘𝓔𝓢 ♥
![]() |
My ![]() ![]() ![]() ![]() ![]() ![]() |

♥ 𝓚𝓔𝓨𝓢𝓣𝓞𝓝𝓔𝓢 ♥
![]() |
When it comes to your keystones, I think
![]() ![]() ![]() ![]() |



♥ 𝓢𝓤𝓜𝓜𝓞𝓝𝓔𝓡 𝓢𝓟𝓔𝓛𝓛𝓢 ♥
.
Honestly, if you're not taking
![]() ![]() ![]() |
.
Another ADC necessity.
![]() |

♥ "𝓞𝓣𝓗𝓔𝓡" 𝓢𝓤𝓜𝓜𝓞𝓝𝓔𝓡 𝓢𝓟𝓔𝓛𝓛𝓢 ♥
![]() |
This spell isn't that bad on ADCs depending on what your enemy team looks like. If the team LOOKS like ![]() ![]() ![]() |

![]() |
This spell shares the same sort of concept of ![]() ![]() |

![]() |
If I EVER take this spell on Jinx, it's because I don't trust my support much. Tell them to take ![]() ![]() ![]() ![]() |

![]() |
Exact same thing as above, except for early cheese. Just make sure your support knows what you're up to and takes ![]() ![]() ![]() ![]() ![]() |


♥ 𝓔𝓧𝓐𝓜𝓟𝓛𝓔 𝓑𝓤𝓘𝓛𝓓 ♥
Item Sequence

Runaan's Hurricane
2650

Berserker's Greaves
1100

Infinity Edge
3450

Mortal Reminder
3300

Mercurial Scimitar
3200

Statikk Shiv
2700

![]() |
![]() ![]() ![]() ![]() |

![]() |
The basic (and sometimes ONLY) ADC boot option. It gives you a good amount of attack speed, but you'll still be a bit powerless before ![]() ![]() ![]() |

![]() |
This item is your absolute powerspike. It's costly, but if you've been farming it up with ![]() ![]() |

![]() |
An ADC's best friend. It's an extremely good item, but fairly pricey. Just grab ![]() ![]() ![]() ![]() ![]() ![]() |

![]() |
It's inexpensive and efficient at doing its job. If you can't afford it and you're up against health regenerating monsters (![]() ![]() ![]() ![]() ![]() |

![]() |
Same principal of ![]() |

♥ 𝓞𝓟𝓣𝓘𝓞𝓝𝓐𝓛 𝓘𝓣𝓔𝓜𝓢 ♥
![]() |
This is an item that I personally don't build unless I'm dying too fast. It's not the best choice when you're using my runes and masteries. With all the sustain ![]() ![]() ![]() ![]() |

![]() |
Okay, you gotta admit this item has a pretty sick name. Sick name or not, ![]() ![]() ![]() ![]() |

![]() |
I heave a heavy sigh while I type this. Well, ![]() ![]() ![]() ![]() ![]() ![]() ![]() |

![]() |
I don't believe in ![]() |

![]() |
This item is a little controversial on ADCs. I only buy it if ![]() ![]() ![]() ![]() |

![]() |
This item is really good if you just want flat attack speed and movement speed. It costs 50 less gold than ![]() ![]() ![]() ![]() |

♥ 𝓦𝓗𝓨 𝓘 𝓣𝓐𝓚𝓔 𝓣𝓗𝓔𝓢𝓔 𝓘𝓣𝓔𝓜𝓢 ♥
![]() |
Well I had someone asking why I take this sort of build path rather than a Korean build (
![]() ![]() ![]() ![]() ![]() ![]()
She's a glass cannon and instead of blaming not having tanky items to prevent you from dying in a teamfight, think of what you or your team could've done differently in the fight instead(maybe you were mispositioned, your team burned cc too fast, you didn't have heal up that fight, ect).
|

This is the artist who drew header #1, #2, #4, #5, #7, and #8: AyyaSap. I love her art so much, I couldn't just not include her in my Jinx guide ;w;
This is the arist who drew header #3: Eddy Shinjuku.
This is the arist who drew header #6: Gloriapm.
They're very talented, please check them out :)
This is the arist who drew header #3: Eddy Shinjuku.
This is the arist who drew header #6: Gloriapm.
They're very talented, please check them out :)
♥ Another very special thanks to my Diamond 1 friend, Noah, for teaching me how to play Jinx ♥

You must be logged in to comment. Please login or register.