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Karma Build Guide by Eratos

AP Carry Super mega ultra ap jungle support guide Season 3 remade kar

AP Carry Super mega ultra ap jungle support guide Season 3 remade kar

Updated on March 29, 2013
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League of Legends Build Guide Author Eratos Build Guide By Eratos 11,466 Views 5 Comments
11,466 Views 5 Comments League of Legends Build Guide Author Eratos Karma Build Guide By Eratos Updated on March 29, 2013
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Choose Champion Build:

  • LoL Champion: Karma
    Ap i wanna mid karma
  • LoL Champion: Karma
    I wanna jungle and I'm a pro a

Who wants to play Karma!!!!!!

If you want to play , jump on , draw pictures , build a shrine of karma and worship her then you are on the right place.Let us droll all day long about how many times we will play with Karma with so many roles .In this guide you will learn how to combo Focused Resolve with Inner Flame to stun and damage AOE,when to use your Mantra in team fights and what attacks will benefit most of it in what situation and how to gank and defend from counters.If thats not great I'm even narrating it in my great insane way of writing.
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Prooossss and Connssss!!!!!

Epicness:

+Epic remade char that looks amazing.
+Can mid support or jungle and will be hard to counter.
+Can Mantra her 3 skills to increase her adaptability .
+Your skills will level up even more since you have mantra at lvl1.
+People will be happy to see you and will cry when the game ends.
+Reduce recast will help you burst with aoe.

-Spamming your skills will leave you with long recast time.
-You just have 3 skills.
-Recovering Mantra vs long range chars is hard.
-Very vulnerable to CC and silence.
-Easy to focus and no ultimate.
-Very dependable on mana and items.
-Vulnerable to mid ganks.
-You will be sad if this epic char dies.
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Masteries and runes


Ap Mid


9
9
9
3





Not much to say, you are a mid char that will like to have some ap and ad defense since you have only 1 slow and cc will be a trouble.Magic penetration and ap will be your best friends since all karma skills depend on them.Try to surprise them with Focused Resolve with Mantra to heal life and it will be more effective if they are running from you or stunned.Use your Inspire smartly agains pokes and try not to run out of mana.With no mana you will be very vulnerable to attacks like Audacious Charge and Three Talon Strike.Hard CC even with mana will leave you very vulnerable.No ultimate to trow some distance.If you want a more secure and sustain poke you can go Doran's Ring with Crystalline Flask with Tear of the Goddess


Jungle


9
9
9
3




Invading with Mantra and inspire Inspire will be a nightmare and will give you the upper hand in the fights.Try to gank and to use your skills to slow like Focused Resolve from the bush to start and chase with your allies using use Mantra and Inner Flame or Mantra with Inspire if you are close to them.
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Making the combo!!!

With mid long range auto attack:
1
2 With 3
3 With 2
4 With 5
5 With 4 With 2-3 stun
6

Focused Resolve will stun the enemy if you keep the thread .To do this you must keep a certain distance from the target player and you will probably use Inspire to defend while the thread does the trick.You can use Mantra with Inspire if you are targeting an enemy enemy champion or if you are ganking an enemy player to give a team advantage.When the player is finally about to be stunned use Mantra and Inner Flame to deal damage and also burst in some seconds.The jungle and//or a good ignite will finish the job.

With close range auto attack and skills and very close taking damage:
1 With 2
2 With 1
3
4 With 5
5 With 4 With 3 stun
6

If already taking damage from chap ions and go ambushed by a melee char like Jax or Shaco you will like to stop dying before an temp to attack.So that's why you start with a defensive move Mantra with Inspire that also gives damage and with some luck will be able to decide to run
while casting Focused Resolve with a chance to stun and end the combo with Mantra and Inner Flame killing probably someone.It's a two edge sword with only the CC or since problem.You can both attack and defend with this combo.
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Counters and good match ups ,Still working on the guide

VS Heavy ap damage and CC:
Null-Magic Mantle Mercury's Treads Quicksilver Sash
Champions that have a big hurts damage like Annie and Veigar can be very troublesome for karma because they pack a big punch and have CC abilities.That means your healing sources Health Potion and Focused Resolvewith Mantra won't be healing you what you need, (maybe if you can anticipate the burst and use Inspire it would hold 1 burst ability and the healing of Focused Resolvewith Mantra will make up for the second skill.Remember you will be very vulnerable at level 6 because those CC skills will stop you from using your combo and stop Focused Resolvewith Mantra and let the effect of Inspire pass.So in this case going for Mercury's Treads will probably safe your life. They give a good ap defense against heavy burst characters that could counter you. Sight Ward one side to be safer.

Ad jungles with high mobility and stuns:
Sight ward
Sight ward Mercury's Treads Giant's Belt
Xin Zhao can stun you two times with Three Talon Strike and Crescent Sweep , also will be able to break Focused Resolve with or without Mantra using Audacious Charge.This means he will be able to dodge and avoid being stunned by Focused Resolve.And will most likely avoid the second burst of Inner Flame with Mantra.

Another champion that will most likely resist all your combo will be Olaf.He haves high speed and a slow and will break your stun and recover life while chasing you and braking Focused Resolve.Convince them to stay away with normal Inner Flame and if they get to close use Mantra with Inspire to damage them.

Coming soon some combos strategies counters and other builds and situational items.
It's my first guide,be nice.
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