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Choose Champion Build:
Spells:
Flash
Exhaust
Ability Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
Introduction
i won ca. 200 games with this guide and lost 40-50 so i mean it works really well
Hello.This is a guide to

I'd like to tell you some things.
Please do not down-vote, flame or do any other negative action just because the cheat sheet is incorrect in your opinion, or lacks anything. I will suggest you make a comment on this, after your have checked the following things:
Read the entire Items section. You might find the answer to your question there.
Read the FAQ, and see if your question might be in there.
If all above is done, feel free to leave a comment. I beg you not to down-vote or do anything else negatively before you have submitted a comment and I've answered you.
This guide is my way of playing


If there is something you dislike, please tell me so I can eventually correct it, or give you an answer to your question.
When voting, please tell me WHY you up/down-voted..
If you have a screenshot of a game you played you think is good, feel free to give me a link in the comments if you want me to add it.
English is not my primary language, and I don't know it too well. There might be a few mistakes here and there, but I'd be really happy if you could comment and tell me where I eventually made the mistakes, for so me to correct them.
From Zyv0x

http://www.youtube.com/watch?v=PhJ9Yl6VLp8

Tank
masteries depend really of how you play him, i take these




and



Jungler
The masteries of



Tank:
Skill Priority:
Soaring Slam=>
Defensive Ball Curl=> Puncturing Taunt=>
Powerball
I max first my
Defensive Ball Curl and after i level
Powerball and Puncturing Taunt together .
But it depends of how the game its going:
Bad:go normal build.
Normal(no one win over the other):max
Powerball as last.
Good:max
Powerball if it's you than is good or Puncturing Taunt if your lanepartner is good.
Jungler:
EVER max
Defensive Ball Curl first and after
Powerball and so Puncturing Taunt
here is a video about
Rammus potential(tank)



I max first my


But it depends of how the game its going:
Bad:go normal build.
Normal(no one win over the other):max

Good:max

Jungler:
EVER max


here is a video about

Runes i take Armor only.
Why?
For with
Defensive Ball Curl+
Cloth Armor+Runes it's 120 armor from start(very big)
Jugler:
9x
Greater Mark of Magic Penetration for more damage from your
Defensive Ball Curl
9x
Greater Seal of Armor for more attack damage(
Spiked Shell) and armor
9x
Greater Glyph of Magic Resist for more Mresist.
1x
Greater Quintessence of Magic Penetration for even more damage from the shield
2x
Greater Quintessence of Health for some start health
Why?
For with


Jugler:
9x


9x


9x

1x

2x

Tank:
Good start with armor runes+shield+this your start will be VERY tanky
Shoes for damage reduction and speed
More armor!!!!!!
This really depends what you need most. if you need hp for they are AP go
Warmog's Armor and buy it first if they are AD just stack armor.
Very nice health increase and Health reg(regeneration) very good for surviving
This is only if needed (if the enemy team have a feeded
Ryze or an AP
Gragas)
but still good for it's Hreg.
After this i normally won.
But if you still not won go and get a nice
the AOE damage ,armor and health is perfect
If you still not won(or loss) buy a
and go win
Jungler:
Start type 1:
Cloth Armor and 5x
Health Potion
Start type 2:
Regrowth Pendant 1x
Health Potion
After buy
Sorcerer's Shoes and go
Madred's Razors then you transform it in a
Wriggle's Lantern(use the free ward when you can) after buy
Sunfire Aegis
And finally go a
Randuin's Omen and last a
Guardian Angel

Good start with armor runes+shield+this your start will be VERY tanky

Shoes for damage reduction and speed

More armor!!!!!!

This really depends what you need most. if you need hp for they are AP go


Very nice health increase and Health reg(regeneration) very good for surviving

This is only if needed (if the enemy team have a feeded


but still good for it's Hreg.
After this i normally won.
But if you still not won go and get a nice

the AOE damage ,armor and health is perfect
If you still not won(or loss) buy a

Jungler:
Start type 1:


Start type 2:


After buy




And finally go a



Now ,i explain how to use your spells together in an effective combo.
in most chases you need to pop
Powerball and after hitting the enemy use Puncturing Taunt,
Defensive Ball Curl and
Soaring Slam for the most damage after , he can run or stay.
If he runs , he can run in lane or in the jungle,
if he run in the lane use
Powerball and chase him (pay much attention to the mininons if you hit them but not the enemy it can cost you the kill) when you hit him use again the normal skill sequence.
if he run in the jungle taunt him before he can flash but if you can't flash over the wall and use your
Powerball immediately after and when you are in-range use
Exhaust and AFTER the effect ends you use your Puncturing Taunt
in most chases you need to pop



If he runs , he can run in lane or in the jungle,
if he run in the lane use

if he run in the jungle taunt him before he can flash but if you can't flash over the wall and use your



-
borin when mastered
very hard to master
high mana request spells
not so good tsnk when


Powerball is perfect for chasing,saving teammates and moving around quickly.
Team fights,use it for begin a teamfight.
1vs1 ,perfect big damage and a short stun + a little knockback
chasing use it when it's off cooldown
dragon/baron it's hard to hit dragon with it but it's worth to use it
care when using it,Powerball use much mana so care.

puncturing taunt
Your taunt as
Rammus is the LONGEST!!!!!!!!ingame(if maxed) so use it,BUT WHEN?
Good question.
Team fights, in teamfights you shall taunt the most dangerous player (i cud be a
Master Yi with 300ad or a
Sona with 700ap and heals so much than she is more important to taunt than the
Master Yi)
1vs1, when you are in a 1vs1 you shall use the W and so taut for the most damage output
chasing, if you get in-range USE IT
Your taunt as

Good question.
Team fights, in teamfights you shall taunt the most dangerous player (i cud be a



1vs1, when you are in a 1vs1 you shall use the W and so taut for the most damage output
chasing, if you get in-range USE IT

Defensive Ball
Your Ball is soo good!!!!!! it gives you:120 Mresist and armor(already here a good spell) AND 55+10% of armor (in this chase 450 armor is 45 damage) back to them EVERY SINGLE HIT and + the thornmail (30% of damage taken gived back) , this means you don't have to do anything other than wait to they die by themselfe.
And if you take the passive in consideration you gain more attack damage so WHAT DO YOU WANT MORE it's perfect
Team fights,in teamfights(it's not the strong point of this ability)you shall use it and taut immediatelly after
1vs1, use the ball when it's off colldown (of course only when you are attaching)
chasing, never use this ability if you are chasing ,only use it after you taunted not before
dragon/baron, use taunt and use this.
Your Ball is soo good!!!!!! it gives you:120 Mresist and armor(already here a good spell) AND 55+10% of armor (in this chase 450 armor is 45 damage) back to them EVERY SINGLE HIT and + the thornmail (30% of damage taken gived back) , this means you don't have to do anything other than wait to they die by themselfe.
And if you take the passive in consideration you gain more attack damage so WHAT DO YOU WANT MORE it's perfect
Team fights,in teamfights(it's not the strong point of this ability)you shall use it and taut immediatelly after
1vs1, use the ball when it's off colldown (of course only when you are attaching)
chasing, never use this ability if you are chasing ,only use it after you taunted not before
dragon/baron, use taunt and use this.

Many ppl don't know what Exhaust do, they think it only slows but this is very wrong.
Exhaust:Slow by 40%,Reduce basic attack dmg by 70%!!!!!, and ability/item dmg by 35%.
think a
Master Yi totally feeded with a 31/3/5 score he has 300 AD and 2.0 attack speed(2 attacks every second) so he(on a guy without armor) will do 600dmg every sec without crits , ofc he won't focus you for you are the tank so he focus
Sona with 1500 hp and 20 armor , if he focus her she will die in 2-3 sec BUT here you comes with
Powerball and use Puncturing Taunt after the taunt ends he will focus
Sona again. So what shall i do for save her USE
Exhaust!!it will reduce his attack damage to 90 attack damage!!!! and slowing him so
Sona have time to escape.
And if the enemy is AP???
If it was a
Veigar use it EVERY TIME he uses the combo!!! he will do 35%- damage, if his Q will do 400 E 700 and R 1000 in total it's 2100 damage in 1-1.5 sec, and when he uses it
Exhaust him and his combo will do ONLY 1365dmg, it will save your teammate(they don't thanks you for they don't know what you do for them :(.)
Exhaust:Slow by 40%,Reduce basic attack dmg by 70%!!!!!, and ability/item dmg by 35%.
think a






And if the enemy is AP???
If it was a



this was my first guide so i think i do many things wrong but please write them to me so i can correct it and remember it
I hope you enjoyed this guide and it was helpfull
http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
she helped me with making this guide
I hope you enjoyed this guide and it was helpfull
http://www.mobafire.com/league-of-legends/build/making-a-guide-101506
she helped me with making this guide
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