Aatrox Build Guide by The_Darkin
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Tanktrox against Ranged
Threats & Synergies
Skill matchup, altough a bit on the easier side.
Skill matchup, try to bait his q and then go in. Rush bami cinder and tiamat for the waveclear
Usually an easy matchup, just get your lvl 2 all in and then rush titanic for the hp and always have your passive up.
Easier side, try to bait her riposte and Don't jump exactly on her but next to her with your dark flight.
Again lvl 2 all in, try to bait his powder keg and just sustain his poke back up.
Don't play often vs him, but he should be easy you can stand in his e and just trade back, you outdamage him.
Skill matchup, never trade if he is near his Mega Gnar form. Try to bait his jump and then go in. Rush ninja tabi and tiamat.
He is an asshole, try to kill his towers as fast as possible with your blood thirst and always go all in on him. Rush mercury's and spectres cowl and he deals low to no damage. Tell your jungler to either come kill turrets and come back or not gank at all.
Kill her tentacles and don't let your jungler gank. You outdamage and outsustain her. If she gets your vessel and ults you jump out and let her go out of her ult.
One of the easiest matchups. My year in review shown me a 90% winrate against her. You outdamage her at any point in the game especially with helbent.
Bait his e+q combo and then go full all in. Rush ninja tabi and tiamat.
Skill matchup in early you lose lategame go for teamfights and always have your lanes pushed so he can't splitpush. IF he tries to hard engage on his team.
Skill matchup, rush ninja tabi and bramble vest. Bait his combo and his hammer then go in with dark flight. Try to not die you out-lategame him.
rush ninja tabi tiamat and spectre and always all in her if she comes to cs all in her just get her out of lane as often as possible.
I don't know how you lose against him. Aatrox is one of the strongest champions against him. Just full on engage every time and take lethal tempo to burst him.
You outdamage and outsustain him, have the lane pushed so he can't roam. And ping your allies always if he is gone even for a second.
Skill matchup, you both can't really kill each other so just farm up in lategame you can do more most of the time and they lack some tankiness.
Just annoying, try to kill him early game rush sunfire and ward deep in enemy jungle, so they can't gank you. Ask your jungler to put a second control ward in their topside jungle and you put the first one, so his jungler cant come without being seen.
Just annoying, rush spectres and tiamat and the game is over for him. Again care for ganks.
Just ban him. No point in anything else simply ban him.
Kill him early, don't fight him if he gets ninja and bramble just push lane and go roam. Later you win in teamfights.
Didnt play against him really, but he should be fairly easy just kill his ass early and outsustain him in lane he hasn't nearly as much sustain as you.
It is to some point a skill matchup, try to kill him early and snowball of that every time he gets back to lane.
Just sustain, you can't kill him most of the time. IF you decide to fight him, only in a cannon lane so his shield can be taken down. Care about his damage early and destroy him lategame.
Easy her W doesn't stop your dark flight if you engage on her from some distance, and you outdamage her and outsutain her.
Fuck her. No but only engage if her blind is on cd and try to walk to her don't dark flight her, till she uses her disengage.
Skill matchup, never engage if his fury is near 50% and his stun is up. If it isn't up you can engage it has a longish cooldown and is only maxed last.
Stand away from bushes and just rush defense he can't do shit after that.
Also skill matchup, poke her a lot and only engage if her q or stun is on cd. Care of her lvl 6 it deals horrible amounts of damage.
Rush mercury's and spectre and all in his ass every time he comes to lane. You really shouldn't die and lose to him.
Shen is a strange one, his lvl 1 is by far stronger than yours, try to push the lane and all in lvl 2 after that you should be able to kill him or get him low and then sustain back. If he uses his w just switch to blood price and don't stop attacking him. Your proc will stay, because your aa is blocked and not consumed.
Rush tiamat and watch him cry, all in lvl 2 and he should get low after that if he proxies just get his minions he can't do shit if you get tiamat.
You can engage him while he casts his q, so you knock him up, and he can't cast it.
Fight him early, after he gets ult you should have executioners so he can't sustain.
Just die. No but seriously don't fight him early or midgame or lategame just kill his team and don't die to him.
Engage on him thats it, always have passive. His poison helps your passive because you stay in combat. Only engage if you knock him up with dark flight.
Fight him early and kill him. Again you win lategame he is no teamfighter but a splitpusher.
You have the same as he, don't fight him if his fury is high and if it is low engage on him please always with hellbent so you deal more damage. Later just have your lanes pushed so he can't splitpush.
Skill matchup on the harder side, only engage if his w is on cd.
Spectres cowl and mercury's. You both usually can't kill each other just try to engage on him and get him low so he has to back. Lategame you should be better than him. If you don't have a peel support, against him always you have to peel or help to burst him.
Just kill him early. If he casts his ult stay in it and fight him its really low damage early game.
Jump on him he is dead, rush ninja tabi and tiamat and he can't do shit. Just outroam him. You really should not die to him. If you die to him either he is a smurf or you should stop playing Aatrox.
Kill him early, have lane pushed lategame. Try to dodge his e and you should all the time be able to duel him.
Hi everyone, I'm BoingBoing, and this is my Tank Aatrox Guide. Please provide some feedback to the Guide. Aatrox is a great champion, altough not a lot of people play him, if you know how to play him you can destroy your enemies and gain ranks fast. For reference i climbed from Hardstuck Gold 4 to Plat 2 and climbing further.
Without further ado, I present to you, my awesome Aatrox guide. I put a nice amount of time into this guide, while i should have been studying xD, so please rate it and don't hesitate to downvote it, but try to explain why you did.
+ Good mobility with Dark Flight
+ Good crowd control with Dark Flight
+ Extremely Strong if played right
+ nice slow and poke with Blades of Torment
+ Good farmer
+ Massacre lets him be Ranged with melee effects
He is a great laner, who can lane against almost everything. Champions that give him Problems are Jayce and Maokai especially because Maokai, because he just can go Ninja Tabi and Bramble Vest and has high base damage and good sustain with passive.
- Melee so problems against some early poke.
- Needs items to be useful
- Hard to master
- Needs to push in order to sustain.
- Needs a decent team to be relevant if you play him as a Bruiser/Tank
- Dark Flight has a fairly long cooldown.
As long as you take care about your cooldowns, you can win lanes easily. Just ban Maokai and Jayce and you should be good. Except if you know Aatrox really well and are in low elo then you don't need to ban them.
- Grasp of the Undying: This is the best keystone at the moment for Aatrox in my opinion. With the tankiness you get from the build you get quite some damage, and it synergises with Overgrowth and Blood Thirst
- Demolish: In Solo queue you still want to take towers as fast as possible, with the hp you get from this build and the other runes you get a lot of damage against towers. The other possibility is Unflinching, which is also great because you have better escape possibilities
- Conditioning: This rune is a no brainer, all the other possibilities are inferior so don't even mind them.
- Overgrowth: Like already stated, has great synergy with Grasp of the Undying and Demolish so you want to take it. The other option here is Revitalize or Second Wind which are both viable, altough second wind i would only take with Doran's Shield against ranged.
- Triumph: Great towerdive potential, and also synergises well with Blood Well in teamfights. While you are resurrecting if your team Kills someone and you get an assist you get 15% missing health back the thjing is, it almost always counts that you have 1%hp because the passive hp only gets counted, when you are revived.
- Legend: Alacrity: This is to be taken, to get a bit more attack speed. The other possibility here is Coup de Grace or Last Stand both viable, one if you want to try to burst enemie carries, the other if you want to heal at low hp and still deal damage. I always play with Legend: Alacrity but just try the others and decide for yourself.
- Lethal Tempo: Altough it has a dealay, it gives you some more strengths in bursting squishy ranged champs, against which you cant proc grasp that often. You have lower time to kill them so you want to use as much power as possible.
- Triumph: Again the diving potential is insane and like said before it is great with hellbent
- Legend: Alacrity/ Legend: Tenacity: You can take whichever of those you want, both provide nice stats in this case.
- Coup de Grace: With this build you always want coup de grace, so you can kill squishy champions faster. You don't want to be at the point where Last Stand has the highest power, because usually at this point you will die.
- Conditioning: Again no brainer you want those resistances later on and also around 10 minutes.
- Second Wind: ALWAYS against ranged or ranged poke you take Second Wind with Doran's Shield the sustain it gives is awesome especially with Blood Thirst no other option viable. Just don't take anything else.
Flash: You always want to take flash, i tried other Summoners before running Ignite with Teleport or others, everything is inferior to flash don't even think about anything else.
Teleport: Your go to Summoner in Toplane. You get a lot of possibilities with it with botlane ganks, tower saving backdoor tower taking and split pushing. I never take other summoners. Please note to not only use it for getting back to lane. Take your time learn Wave management back timing. Look into SoloRenektonOnly's videos, he teaches great things.
Ignite: If you are not that good with Teleport and only use it to get back to lane, then please take Ignite you are wasting your Teleport.
Blood Well: This is one of the best passives ingame, you can choose if you want to revive or not. In Laning phase, you always want to have 3 stacks of passive. So if you go all in you can instantly proc hellbent at the same time you get a lot of steroids trough hellbent you get Base AD and Attack speed.
Dark Flight (Q): This is your Escape and Engage tool, it has a farily long cooldown so mind how you use it. In Early Game you want to go for a level 2 cheese and all in, trust me no one expects the damage you can dish out with Dark Flight hellbent and Blood Price. In Lategame you want to engage with it and atleast knock 2 Enemies or the AD Carry up Cast Massacre to proc passive and burst them down.
Blood Thirst/Blood Price (W): Your core ability, this is how you deal damage and how you heal. Always try to have it if you go for an all in or trade and engage with your Dark Flight
Blades of Torment (E): This is your only poke ability, and at the same time a nice slow. You always want to Max it first because you get the most damage out of it especially in early game.
- Massacre (R): A great ultimate, it helps you stack your passive in a teamfight, you get a stack for every person hit. It gives you a lot of attack speed. And the most important and best thing, you become ranged with it. With it you have around 500 Range, so actually no melee can deal with you especially if slowed by Blades of Torment or Frozen Mallet.
You want to always max out Blades of Torment simply because you get the most damage out of it and it is your only poking tool and to some point waveclear tool. After you get Tiamat it doesn't matter anymore but until that point you need it. Blood Thirst
/ Blood Price The scaling on those is good, and the heal is % missing HP so you want to only max it second. And last but not least Dark Flight there is no need to max this until the end. The base damage is negliable and you have great scaling on it.
|This is your core item, it gives everything you want. Some tankiness some damage and an auto attack reset, so you can proc your Blood Price faster and burst carries.|
|Now that it got buffed, it is a great item overall. You get Health Armor and some Magic damage, so tanks have to take MR against you, which helps your other damage sources.|
|Your second core item, altough you can buy it at a later point. It gives you Movement speed on attack, so enemies have a harder time to kite you especially with the slow from Blades of Torment or Frozen Mallet. It also gives you armor shred on physical damage, which helps you against Tanks.|
|Great item against AD carries, especially crit ADC's. It also has a nice AOE slow, which again helps against kiting.|
|It gives you survivabilty against ap carries and makes your heals 30% stronger at the same time. So even against heavy ad teams, you want to buy it.|
|This is one of the last item possiblities, gives you 700HP, which makes your Titanic On Hit proc stronger, gives you more tankiness and at the same time some ad and a great slow. Impossible to kite with this especially with range from Massacre.|
In early game you want to take Blood Price and get your passive to 3 Stacks. Afterwards you switch to Blood Thirst and push the lane you want to kill minions as fast as possible and gain lvl 2 first. As you get lvl 2 you instantly level up Dark Flight and all in. Almost every game you want to do this. The only exception is, if the enemy is stronger against you, which let's be real is almost never at lvl 2.
For trades you want to stack up Grasp of the Undying and go in with Dark Flight and your blood price stack if the enemy is low enough from your Blades of Torment poke, you want to all in him and if he is not low you have to evaluate, can he fight back, what are his cooldowns how much damage does he do. After evaluating you either go out or stay in and get him low so he has to back. Remember Blood Thirst and you are almost full again.
In teamfights you either want your Massacre to be up, so you can stack your hellbent fast or you only go in if you have atleast 2 or 3 stacks. Never engage in a teamfight where you cant stack your passive fast enough. You will have less damage and also won't survive.
The second thing to remember is NEVER engage in a fight where your Blood Well is on colldown. There are some exceptions, but as long as you did not master Aatrox, you don't want to do this. If you have mastered Aatrox you will know if you can go in or not. I won't tell you in this guide when this possibilities are because i don't want to be the reason you do stupid things.
What you want to do in a teamfight, is either disrupt their fronline with Dark Flight and knock as much people up as possible, or you want to Dark Flight on their Backline and burst the enemy carries down.
|Aatrox Aatrox is a great champion even if he is not on the very strong side especially with the new runes. I will update this guide every patch, so it is always up to date and you guys can learn from it. I will also add some example videos when i record them so don't hesitate to come back.|