Sion Build Guide by feederfromelohell
The Strategically Minded Sion AKA Reddits Inting SionBy feederfromelohell | Updated on January 27, 2019
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Threats & Synergies
Can't survive without building tank on lane and staying under turret. Snowballs too hard if you feed and out split pushes you. If you play normal he is not a problem.
Can't survive without building tank on lane and staying under turret. Cancels all of your abilities. Weak in late so just chill and outscale.
Almost impossible to 1v1 and hard to gank due to 2v1. Easy to outscale tho.
Insane burst, snowball and can cancel/dodge ur abilities. Possible to gank and outscale.
If you don't stop him early he will outscale very hard.
Very annoying poke but possible to gank or kill with ult.
Similar to darius but alot easier.
Good gp players will constantly poke you with Q and barrels but below dia you should be able to farm their barrels for hp and push non-stop.
Doesn't have much kill pressure on you, easy to outscale and land cc on a big target.
Easy to push & free hp stack from ghouls. just be careful of his W if he has R.
Easy to 1v1, gank and outscale. He can push you under turret early tho.
Really? Just ignore him, farm and stack Grasp of the undying. His R can be dangerous combined with turret aggro.
Can't kill you if you dont fight 1v1 and easy to gank. His relatively good late game doesn't matter in team fights if you cc him.
Very annoying poke and hard to gank.
Don't even need Lumberjack. If you still lost to him refund the champion.
Can't 1v1 after 6 and scales quite well. Better farm near turret when she has ult or proxy.
Build tank and stay under tower or he will poke you to death and also has a lot of burst & can cancel your abilities. Easy to gank and outscale.
Can be as difficult as darius but for experienced Sion players she is quite average difficulty. Proxying is easy due to her being immobile and the tentacles are nice hp for W.
Very annoying poke but also very weak against ganks so unless you have a boosted jungler it should be free win. If you miss R she can kite and melt you.
Please don't pick a mid lane mage against Sion. She doen't have enough constant damage to stop you from pushing and also easy to kill 1v1. You can probably beat her on mid lane as well.
Don't 1v1 him and wait for gank near turret or proxy. After 2 items u can usually 1v1.
Depends if u can counter his ult with R. Hard to beat before lvl 6.
Annoying can dodge ur abilities. Can only 1v1 if she fails or after 2 items.
Same as Irelia but can stop your ult, easier to kill and her true damage doesn't matter much when you build hp.
Can easily stop ur ult, impossible to beat 1v1 if he has ult but quite easy to cc and gank.
Same as Urgot but even harder to kill and has more kill pressure early. Weaker in late game.
Pretty annoying poke but easy to kill 1v1 or gank if you hit R. Proxying works also.
Bad against Sion on lane and at proxying. If he kills you early he can be difficult.
Basically the same as Vayne but can't melt you in late game. His blind lowers your damage against turrets a little.
Can push you under turret but not much else. Hard to kill but also can't kill you.
Azir scales very well into late game and can defend while sion is splitting and also team fight with Sions peel.
All late game ADCs that can deal massive amounts of damage are made even stronger with the peel Sion offers. Vayne is usually the best but also Kai'Sa, Twitch, Kog'Maw or even Jinx against some team comps can work.
Shyvanas R simultaneously with Sions R is a devastating engage and safe because both champions will not get one-shot. Great for team fighting or just going in as 2 and killing everybody if she was able to get fed of farming.
Udyr is also a great farmer like Shyvana and able to fight with Sion as 2 or with team. He is abit weaker in fights but more versatile and can gank in early game. He can also help with split push.
Yi is another farming orianted hyper carry jungler. He is squishy but hard to kill if Sion can make a good engage first and we all know what happens when Yi doesn't die.
Caitlyn works like the Synergy5/Ideal ADCs except she is safer pick and requires less peel but is still able to do almost the same amount of constant damage in late game. She can be just as good if she has a good lane matchup. Other very good ADCs would be decently well scaling champions like Varus, Xayah and Tristana.
One of the best ADCs for snowballing because of his good lane phase, high burst and mobility. He can assassinate confused wandering squishy enemies and can often come back even when behind. He doesn't become totally useless in late game like Draven and he is alot safer pick all around. If he and Sion win lanes the game can be won often really soon.
I mainly play with Diana as my duo and I can say that she has very good synergy with Sion in team fights because of their combo with AD & AP burst and CC. She can also defend decently, assassinate enemies and scale. Basically do everything needed. Akali works similarly too but will need more Sions help for CC and engage.
Strong early/mid game meta junglers ofc work well with Sion too as with everything else.
He is a coinflip and usually bad to have in team unless you got a friend who knows how to play him and can dominate lane. His late game is terrible and many Dravens end up throwing their lead.
Lee is like Draven. He needs to win early or he is one of the worst but if he does he can be pretty good. He puts you on a timer to end the game faster. Unless you have very good late game mid or ADC your team becomes super weak in late game.
She likely the worst ADC in game and hard to play but if you have a Kalista main as your duo she can be decent because of her R combined with Sions R is one of the best combos especially if your team knows how to take advantage of it.
Just not the type of ADC you want. He doesn't have the constant damage nor tank melting like Vayne does. He has some poke and burst but that's not what you are looking for. Lucian and Draven are better for burst and snowballing ADCs.
No need for full tank champions. Lucky hooks can make him decent though.
No need for full tank champions like Alistar or Braum. Sion is enough for a tank.
WARNING: This strategy is borderline bannable and will result in mixed feelings in both teams, especially in the enemy team if you win.
Expect to either be reported or get 4 honors and see the enemy team flame eachother and you.
This build isn't known to have a very good kda ratio but instead it's known to have the best win rate to worst kda ratio ever!
Can cause intense hatred towards teammates in low elo games and utter clown fiestas that leave everyone tilted. Use at your own risk! xD
Oh and forget about S+ and honor rewards.
Here is a great analysis of a game I played by Professor Akali props to him for making the video.
Grasp of the undying helps you on lane, gives perma health and scales well with Sions high hp.
Demolish scales with hp and is the most important rune for this build.
Conditioning isn't the best rune but it's better than the 2 other options.
Overgrowth now gives around 300hp late game instead of 600 but it's still the best.
Transcendence is a decent rune 10% cdr is useful especially when the build gives 0.
Gathering storm is amazing for a style that makes games often last for over 30min.
After finishing tiamat you can go proxy and counter jungle.
This can result in a questionable amount of deaths which might make one ask a difficult question: to kill or not to kill? And the answer is always KILL.
Because caring about resetting the gold enemies get from killing you is cowardice and "Cowardice will be met with death". There are maybe some rare exceptions to this rule but that's too much thinking so just do it.
This way everyone wins and you get the LP.
It's time to go break some more turrets/inhibs. Just pick a lane and press R. You might need minions to weaken the turrets defences and remember to place the zzrot right next to the structure so the voidlings will focus it.
The power spike starts after 2 items but truly kicks in at 3+ items then you become one hell of a splitpusher. They usually need to send more than 2 to stop you from wrecking their base.
That's when your team can fight 4v3 or take objectives. If your team is too behind to fight 4v3 you should keep splitting and drag on the game because Sion has very good late game. Because of Sions great ability to peel and prevent the enemy from ending either by splitting or just defending he goes well with late game ADCs. Your job is basically to create chaos and turn the game into a spine shivering nightmare that will make your enemies swiftly hit that computer power button. The longer the game goes on the more likely the enemy is to suffer a mental breakdown just from the constant fear of hearing your terrifying scream from Unstoppable Onslaught and then seeing their last structures fall in seconds. It can make anyone feel dizzy and fall off from their chair.
A difficult choice to make is when the juicy open enemy nexus is whispering to you "come and get your free LP...coward". In this blood boiling moment many Sions would just smash that "Nothing will stop me!" key.
But if you have better team comp you should 5v5 instead since it is less likely to cause miscommunication. You can also surprisingly join team fight or roam at any point in the game if there is a good opportunity for you to land ult.
Making this kind of plays takes some game knowledge tho. Don't worry just charging at the turrets without any kind of teamwork is likely to win you the game as well.
-Don't hide in the bush nearest to buff when lvl 1 invading.
-If invading red buff stop hitting the raptors after you have killed the big one and 1 small one. You won't be able to kill more and it will only slow respawn.
-If invading blue buff and the enemy is waiting for you start wolves and then take blue.
-Tank 1 hit with W from blue/red then explode it for alot of dmg.
-Press W before teleporting to lane it saves mana and might save you cs and poke.
-Press W before hitting your target with R for more burst like W R W Q Basic, Titanic hydra active or E. It should easily oneshot almost any adc or mid laner.
-If you have W and grasp of the undying ready you should win almost any trade especially if you have finished titanic hydra. Against tanks such as malphite just trade whenever Grasp of the undying is up.
-Tell ur team if the enemy used any major cooldowns to kill you and how many of them came.
-Avoid ulting through a lane if you know Anivia or Trundle is there because they can easily stop your ult. If someone is standing on your way flash over them and then ult.
-After pulling 1-3 enemies to come stop your splitpush you can suddenly tp and R to help your team win 5v4, 5v3 or even 5v2.
-Expect your enemies to make big mistakes because of the stressful situation you create.
-I wouldn't recommend this in the very high elo games because they know how to snowball with the kills you give. However Sion with Demolish and/or Zz'rot can always pose a threat of losing important structures no matter in what elo you are playing in. Just got to die way less and be more strategically minded about it.
When it comes to abusing everyone's favorite element of the game psychological warfare you should keep in mind that you are on very dangerous waters since it gives people yet another empty reasons to report you.
But you can always answer to their complaints with official Sion quotes such as "Your cries disgust me!" or "I'll drown you in your own blood!" or something along those lines they won't realise if you changed something. "You are (low elo) worms!"
After all "No technique is forbidden" Oops wrong quote "Noxus suffers no cowards!"
Sorry for my EU grammar. I'll try to fix the text later.
My Twitch stream: https://www.twitch.tv/ironpegleg