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Choose Champion Build:
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Standard Set up
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Alternative Mastery Set Up to
Spells:
Flash
Ignite
Items
Ability Order
Sunlight (PASSIVE)
Leona Passive Ability
Threats & Synergies
Introduction
Do you want to play a support who can dominate the lane at level 2? Do you want a support who at level 2 is, in Hearthstone's great phrase, "Ready for Action!". Then look no further than Leona. Leona has 2 stuns and a root in her kit. At level 2 you can get an enemy to hold still for about 2 seconds, while taking damage from you and your ADC. This might not sound like a lot, but believe me it is quite brutal. At level 6 you can hold people in place for basically 3 seconds, more than enough time for your teammates to kill someone. Leona is a naturally tanky champion who goes "all in" and can get the ball rolling for your team.
Just beware: if you fall behind with Leona, you are 99% USELESS (Will explain this further down the guide)



















However,

1: Kassadin: Even with the nerfs to


2: LeBlanc: Take everything I said about Kassadin, except apply this to level 1! This champion has extreme amounts of mobility, one of the most mobile champions at all stages of the game! Only use



3: Ezreal: Archane Shift can blink Ezreal to safety so quickly that your

4: Ahri: You need to keep track of her


5: Corki:

6: Katarina: Kat can



Also, unlike most engage supports, you will most likely traveling to the middle of the enemy team and staying there. Once you are there you need to get down the rest of your combo and auto attack like crazy to optimize damage. To do this safely, Leona not only needs to build tanky, but she needs "cream of the crop" tank items, which are expensive.
You must commit to this playstyle not just in tanky items, but in tanky runes and masteries.



In the utility tree I take Cullinary Master in order to get increased benefit from health potions. I prefer to take 3 points in









Combo 1:


Combo 2:




Next core Purchases: Sightstone +


Boots: There are 3 types of boots that work with Leona:
















Level 2 All in! Starting at level 2 you have a form of initiation that is extremely easy to pull off and is very deadly.


Level 3 and beyond combos: Now you have




Level 6 Combo:
Use

Best ADC
1. Jinx: This may seem to contradict my opening statement, but Jinx has a great laning phase, has CC and a small amount of burst to follow up your engages. This is also the only hyper carry that works with Leona, one of my personal favorite ADC's to work with as Leona.
2. Graves: The original ADC burst king, he is still strong and has the damage and spells to backup your engages.
3. Lucian( Graves 2.0), pretty much identical to Graves in terms of burst although Lucian has a stronger mid game powerspike with arguable a weaker late game than Graves.
4. Corki: One of the strongest mid game power spikes in the game, while he is more level 6 reliant than the previous candidates, he still packs a good punch in the pre 5 initiations.
Worst ADC to work with
1. Caitlyn: There is little to NO synergy between these two. Caitlyn hates going "all in" she wants to poke people down little by little. Leona simply forces an engage that Caitlyn isn't best equipped to handle.
2. Kog Maw: This late game god is extremely immobile and not strong enough in the early game to work with your kit.
3. Vayne: Just no, you need an ADC with early strength. Vayne takes too long to power up and Vayne has a terrible laning phase.
Middle of the Pack:
1. Twitch: I personally don't like Twitch + Leona, as Twitch has a weak pre 6, but Twitch does have good level 6 burst.
2. Ezreal: Not a terrible lane, but he isn't optimal with Leona's damage when you compare him to the best ADC. This is even worse if the Ezreal is building Blue Build, than this truly is a waste.
3. Varus: Similar to Caitlyn, however Varus does have level 6 engage and a nice powerspike.
4. Tristana: Nothing terrible about this lane, just not as strong as Best ADC. Definately the strongest ADC on this Middle of the Pack list to use with Leona
1: VISION CONTROL: You have to place defensive wards and deny the enemy team as much vision as possible. You have 3 wards plus a sweeper. Be the front line and start a defensive warding mission by using your wards on one side of the jungle and your team's on the other side. Upgrade your sweeper so you can deny as much enemy vision as possible.
2: NO WILLIE NILLIE ZENITH BLADE: If you use

3: Use




4: Hug your carry: At this point, your carry is the only one who can save you. Stay close to him at all times and use your spells for peel and disengage.
5:

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