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Spells:
Ignite
Flash
Ability Order
Darkness Rise (PASSIVE)
Mordekaiser Passive Ability
Introduction
THIS IS A TANKY MORDE BUILD ABOUT TANKING FOR YOUR TEAM NOT STRAIGHT UP CARRYING YOU WON'T POP LIKE A NORMAL STRAIGHT UP AP MORDE. AS YOU CAN SEE IN THE VIDEOS BELOW. TO TANK IF THEY AREN'T FOCUSING YOU GET IN THERE AND MESS THEM UP WHILE THEY THINK ITS OKAY TO FOCUS ON OTHER PEOPLE.

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About Me
I've been an avid LoL player for about a year and a half or more. I started playing League in Season 1. I've been an avid follower of all the changes happening in League, bad or good.
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The Guide
Why play
Mordekaiser you ask?
Well because. 



(also preferred), and if you want can "support" bot by tanking and soaking up all the damage and cc (not really preferred but can).

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As like many champions there are many ways to build


Why play Tanky
Mordekaiser compared to AP
Mordekaiser?
Watch this AP mordekaiser in ranked. See what CC does to him.
The first ten seconds didn't get in for some reason don't feel like reuploading.
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The item build I have is not meant to be followed exactly. You have to realize that it's just a general guide on how to build his items for usual games. If you need more of a certain defense then by all means switch up the build and buy some armor or MR. Or if you're not living long enough in team fights then hell go for some more health. The
Thornmail and the
Force of Nature that I have in the build are two items that depend on the situation. If the other team is AP heavy (3/5 people have AP) then get the
Force of Nature first. If the team is AD heavy (3/5 people have AD) then get the
Thornmail. It's all about being versatile, the ability to adapt to any situation.
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Every game is different but with this guide you should be able to do well in most of them. So enough introducing and let's get on with it. I hope this guide will help you with
Mordekaiser.
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SPECIAL THANKS TO jhoijhoi for her amazing guide on how to make a guide, and her amazing line seperators. Thank you jhoijhoi I learned quite a bit from your guide on how to make a guide.


Watch this AP mordekaiser in ranked. See what CC does to him.
Tanky
Mordekaiser

The first ten seconds didn't get in for some reason don't feel like reuploading.

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The item build I have is not meant to be followed exactly. You have to realize that it's just a general guide on how to build his items for usual games. If you need more of a certain defense then by all means switch up the build and buy some armor or MR. Or if you're not living long enough in team fights then hell go for some more health. The





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Every game is different but with this guide you should be able to do well in most of them. So enough introducing and let's get on with it. I hope this guide will help you with


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SPECIAL THANKS TO jhoijhoi for her amazing guide on how to make a guide, and her amazing line seperators. Thank you jhoijhoi I learned quite a bit from your guide on how to make a guide.
The masteries I take for
Mordekaiser is 9/21/0 its the best way to go for
Mordekaiser in my opinion because it gives him some offensiveness and magic penetration from the Offensive Masteries and also gives him a ton of tanking ability and lane sustainability from the defensive branch of Masteries.
The Offensive branch helps with its AP, Magic Pen, CDR, and Ignite's increase in AP + AD. Not to mention the Defensive branch allowing you to soak up damage, get more health, more MR + Armor, and a bit of speed. These masteries are what I recommend for
Mordekaiser as it makes him tanky but also with some damage to back him up.
Offensive Branch:
Summoner's Wrath
: For the AP from Ignite
Mental Force
: For the bit of AP added
Sorcery: Who doesn't want 4% CDR
Archaic Knowledge
: 10% Spell Pen this is where you hit hard
Defensive Branch
Resistance
: For the extra MR
Hardiness
: For the extra Armor
Durability
: Health per level makes you more tanky
Vigor
: +3 Health regen really helps sustain your health
Veteran's Scars
: Flat +30 Health helps a lot at lvl 1
Initiator
: You get 3% speed while your health is above 70%
Honor Guard
: People think 1.5% reduced damage is bad but its really good
Juggernaut
: The best thing ever 3% increase in Max health and 10% Tenacity.


The Offensive branch helps with its AP, Magic Pen, CDR, and Ignite's increase in AP + AD. Not to mention the Defensive branch allowing you to soak up damage, get more health, more MR + Armor, and a bit of speed. These masteries are what I recommend for


Offensive Branch:




Defensive Branch








Runes





Marks
For Marks you want 9



This is what will allow you to deal your damage even when you're tanky later.
Seals
For seals you want 9


Glyphs
For glyphs you definitely want 9


Quintessences
For Quints you're gonna want 3


4.5% more speed which makes you incredibly fast later on with your boots and


SPACCCEEEEEEEEEEEEEEEEEEEEE
Mordekaiser players should take
Ignite and
Flash.
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PREFERRED You'll want this summoner spell for the extra bit of damage you may need after the enemy gets away. This combo'd with your
Children of the Grave will almost always guarantee you the kill. Not to mention it also gives 5+ AP and AD from
Summoner's Wrath
, which is always nice on
Mordekaiser.
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PREFERRED This is your escape and offense spell. With your
Siphon of Destruction while your opponent is just out of range for that last blow, use
Flash towards them and secure with a
Siphon of Destruction or
Ignite or
Children of the Grave.
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Not necessary but if you want you can take it. It's great for solo top or mid or bottom if you happen to be there. You can also join a fight late if there happens to be a ward or minion nearby that you can
Teleport.
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Also not necessary but if you somehow happen to be supporting bottom or you think you might want a
Heal for yourself or for your team or just in case, you can take this spell to ensure yourself that you will live.








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SPACCCEEEEEEEEEEEEEEEEEE
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SPACCCCEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Mordekaiser's incredible passive
Iron Man is his shield and lifesaver and tanking ability. You'll want to keep this passive up during laning phase by hitting minions and the champions there since it absorbs 35% of your damage dealt and makes it into a shield (50% of that for minions).
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SPACCCCEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Mordekaiser's
Mace of Spades Q: is an on next attack effect where you hit a minion or champion and it'll deal damage and spreads a bunch of maces towards other champions and minions. This move is a good combo to keep up your shield with your
Siphon of Destruction E skill. But remember this is a melee attack where you have to walk up to them or hit one minion/champion and hope it hits the other minions/champions as well. If theres a group of minions/champions then the skill will only do 40% of your ability power whereas if you hit a target which is alone you get 66% of your ability power. You'll be maxing this 2nd.
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. It will hit whoever you hit hard regardless of if theres people around them.
. The Q is great for farming minions
. It's also essential to use this after your E to keep your shield up better
. I sometimes flash and run up to the low victim and secure the kill that way cuz' E was on CD.
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SPACCCCEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Mordekaiser's
Creeping Death is his mini shield of metal bits. It gives Armor and MR so its useful to put on yourself or an ally in the fight since it does damage for 6 seconds and gives the person its on MR + Armor. You'll be maxing this last
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. Useful to put on other people being focused as it does the damage and adds to your shield as long as the other person isn't dead
. Do not put on minions I find this extremely useless as minions die fast and hardly ever go where you want it to
. During all out teamfights if you're being focused quickly pop this on yourself so you have more resistances and also somewhat keep your depleting shield up
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SPACCCCEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Mordekaiser's main damage dealer and bruiser is a cone shaped heading outwards from [Mordekaiser. Burst damage move that hits anything thats in front of his cone. You'll be maxing this first.
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. The range ispretty decent for a melee champion so use it to your advantage
. While your
Children of the Grave and
Ignite are on the enemy keep using this with your
Mace of Spades to finish the enemy
. Great way to finish an enemy off while you chase them
. If you're just barely out of reach then flash closer and E them to finish them off
. Your best farming skill so use it on minions a lot also to keep your shield up
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SPACCCCEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Mordekaiser's ultimate
Children of the Grave is a far ranged ult where you click the opponent and it curses them dealing a % of their health and constant damage for 10 seconds. If they happen to die with the curse on them then they turn into your slave for 30 seconds while
Mordekaiser gains 20% of the slave's AD + AP and the slave gains 75% of
Mordekaiser's newly adjusted stats.
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. The range on this ultimate is amazing so use that to your advantage
. You can use this ult to finish someone off who's rather low on health and you'll gain yourself a nice minion to push the turret or lane.
. During a teamfight try to get one of the enemy's strongest as your pet so you can gain their AD or AP and have them deal damage to their own team.(I've killed people with pets its the best fun ever.)
. Use the pet for yourself and your team have it damage the enemy team/turret/minions you can use it to scout bushes or take
Caitlyn ults etc etc. Its yours to use as a human shield or an offensive weapon.






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SPACCCCEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE




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SPACCCCEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE




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Tips + Tricks
. It will hit whoever you hit hard regardless of if theres people around them.
. The Q is great for farming minions
. It's also essential to use this after your E to keep your shield up better
. I sometimes flash and run up to the low victim and secure the kill that way cuz' E was on CD.

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SPACCCCEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE



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Tips + Tricks
. Useful to put on other people being focused as it does the damage and adds to your shield as long as the other person isn't dead
. Do not put on minions I find this extremely useless as minions die fast and hardly ever go where you want it to
. During all out teamfights if you're being focused quickly pop this on yourself so you have more resistances and also somewhat keep your depleting shield up

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SPACCCCEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE


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Tips + Tricks
. The range ispretty decent for a melee champion so use it to your advantage
. While your



. Great way to finish an enemy off while you chase them
. If you're just barely out of reach then flash closer and E them to finish them off
. Your best farming skill so use it on minions a lot also to keep your shield up

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SPACCCCEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE





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Tips + Tricks
. The range on this ultimate is amazing so use that to your advantage
. You can use this ult to finish someone off who's rather low on health and you'll gain yourself a nice minion to push the turret or lane.
. During a teamfight try to get one of the enemy's strongest as your pet so you can gain their AD or AP and have them deal damage to their own team.(I've killed people with pets its the best fun ever.)
. Use the pet for yourself and your team have it damage the enemy team/turret/minions you can use it to scout bushes or take


Item Sequence






Health Potion
50

Boots
300

Amplifying Tome
400

Amplifying Tome
400

Hextech Revolver
1050

Sorcerer's Shoes
1100

Will of the Ancients
2300
Those are the general items you should always try to get built during laning phase. A good

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Item Sequence






Negatron Cloak
850

Force of Nature
2800

Chain Vest
800

Thornmail
2450

Rylai's Crystal Scepter
2600

Warmog's Armor
3100
This is the usual continuation of the build. But as I've said in the intro depending on whether their team is AD or AP you might want to get the



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Explanation + When to buy Items
You start with

Next you buy boots and rush

You buy your


Snag a







From this point if you feel you need more health than the




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Other Items
Other items that are useful for


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. Mercury Treads A good item if you feel you need the tenacity to get out of CC fast. I personally prefer

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.

Solo Top Gameplay
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Laning Phase
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As








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Soon around level 3 or 4 or 5, their jungler should probably try to gank you. You most definitely do not wanna get caught in a fight with a jungler and the solo top so if you recognize the aggressive attitude or baiting attitude of your opponent then proceed to stop pushing so hard and let the minions reach his turret. During level 3-5 you can usually pick up a kill on almost anyone solo top but you must be wary of the jungler. Around level 4 is when i usually pick up a kill because I have my full combo and a level 2


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After farming to about level 5-7 you should probably have enough for








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Continue this strategy and obtain your Wlll of the Ancients.

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Mid Game
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Gotta go to work I'll finish this later.
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