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Choose Champion Build:
-
Support
-
ADC
Recommended Items
Runes: Default
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Exhaust
Flash
Items
Ability Order
Absolution (PASSIVE)
Senna Passive Ability
Threats & Synergies
Alistar
Senna
Bit of a meme but it's really up to you how well you play. She has no win-synergies and no lose-counters just more and less aggressive lanes.
Senna
Bit of a meme but it's really up to you how well you play. She has no win-synergies and no lose-counters just more and less aggressive lanes.
Champion Build Guide

This is a Tier List of the items relevant to a Support Senna. Item's not in the chart aren't even worth considering nor will they have any explanation provided in the following section.
Blade of the Ruined King
Umbral Glaive
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Umbral Glaive is a fairly weak item on it's own but the utility and the very low cost make it a compelling pick up. After some testing, I found that the pairing of large amounts of lethality and an Armor Penetration item like ![]() |
Lord Dominik's Regards
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Due to Senna's free damage on her passive and to a lesser degree the AD she gets from collecting souls (which is only a bit more than you'd get from actually having base ad growth) as well as Blade of the Ruined King's on-hit damage, Armor Penetration is extremely effective on her. Since Senna has a really really low base hp, she is an ideal user of LDR. LDR's passive gives her bonus damage against just about every single champion in the game and the full 25% against bruisers and tanks (where as most would only see the full amount against tanks). Naturally, build ![]() |
Infinity Edge
Eclipse
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This is one of the best mythics on Senna at this time. The stats are average and the passive is not going to blow your mind (you can thank Graves for this item being undertuned for ranged) but the Armor Penetration mythic passive makes up for all these deficiencies. 4% Armor Penetration per legendary is 12% Armor Pen which is quite nice. Also the movement speed from the item passive helps with repositioning after you complete your burst damage rotation. I recommend this item when going into teams with more than one tank or a very impactful (fed) tank. The damage to squishy champs is pretty much even with ![]() |
Youmuu's Ghostblade
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Ghostblade is the preferred mythic on Senna at the moment. It's pretty much tied with ![]() Build this by default unless the enemy team has many tanks or highly relevant tanks. |
Locket of the Iron Solari
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This item is very popular in high elo. When paired with ![]() You can find success with this in low elo but you are also leaving damage on the table to help your team. It is dependent on your team picking team fights with you there to reach it's potential as well as having a competent damage source in your team. Two things that aren't a given. |
Mortal Reminder
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This item is a good alternative to ![]() ![]() ![]() ![]() ![]() I would recommend ![]() ![]() ![]() ![]() |
Black Cleaver
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This is a very strong item against heavy armor tanks. Champions like ![]() ![]() ![]() ![]() Other match ups that call for this item are ones where the enemy team has a split pusher that's applying lots of pressure. Since you can buy both an armor pen item and ![]() |
Maw of Malmortius
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I used to favour ![]() ![]() As a bonus, this item is quite cheap to buy as well. Compared to this, I would never recommend ![]() ![]() ![]() |
Death's Dance
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Maw's armor cousin, this item is built under similar circumstances - the enemy team has a lot of phyiscal damage threats. Even then, you need to do the math on if the loss of damage from getting this item over it's competition is worth the investment. If it's a hyper fed AD Shaco, odds are this item won't stop him from one-shotting you anyway so better to deliver more damage in fights and hope your team picks off the Shaco after you're dead. You'll note that ![]() |
Statikk Shiv
The Collector
Serylda's Grudge
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This is a viable alternative to ![]() ![]() ![]() |
Muramana
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This item is very strong on Senna due to her ability to pop out attacks and abilities and her synergy with raw AD as a stat. The reason it's this low in the tier list is that getting this item is an ordeal and a half. Senna is one of the slowest ![]() Hopefully one day Riot will make a mana mythic for Attack Damage champs and then this item could become more appealing. ![]() ![]() ![]() |
Spear of Shojin
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Another good last item option, this item balances raw hp for durability and top tier raw AD for damage scaling but the most appealing part is the passive. Since Senna's AD is almost entirely Bonus AD, she gets good value from the passive compared to other ranged champions. This item will end up giving 40+ ability haste total on ![]() ![]() ![]() |
Kraken Slayer
Rapid Firecannon
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This item is tempting since it provides more safety for Senna than any other item in the game. The extra 150 range means at you have the same attack range as towers if you build it first item and the 7% movement speed is also very impactful. Not only that but ![]() If it's so good, why don't I recommend it? The main reason is that the stats are trash. Also it promotes playing from afar which means you aren't in range to use ![]() |
Navori Quickblades
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Given the fairly unexciting landscape of Senna mythics, this one stands out as one that'll get your blood pumping. The synergy with ![]() ![]() ![]() |
Serpent's Fang
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Decent item, fairly inexpensive but also not really strong. I wouldn't build this unless the enemy team had massive shield threats. Only ![]() ![]() ![]() ![]() |

This is a Tier List of the items relevant to a ADC Senna. Item's not in the chart aren't even worth considering nor will they have any explanation provided in the following section.
Lord Dominik's Regards
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Same as support. Due to Senna's free damage on her passive and to a lesser degree the AD she gets from collecting souls (which is only a bit more than you'd get from actually having base ad growth) as well as Blade of the Ruined King's on-hit damage, Armor Penetration is extremely effective on her. Since Senna has a really really low base hp, she is an ideal user of LDR. LDR's passive gives her bonus damage against just about every single champion in the game and the full 25% against bruisers and tanks (where as most would only see the full amount against tanks). Naturally, build ![]() |
Blade of the Ruined King
Mortal Reminder
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Same as support. This item is a good alternative to ![]() ![]() ![]() ![]() ![]() I would recommend ![]() ![]() ![]() ![]() |
Wit's End
Statikk Shiv
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This item is very useful to compensate for Senna's rather weak wave clearing potential. Rush this first every time. It also has some additional benefits for Senna in particular. First, it triggers ![]() In lane, try to trigger Energized attacks on the enemy once you acquire ![]() |
Inifinity Edge
Galeforce
![]() | I decent all-around mythic. The extra mobility helps Senna survive but the stats are quite weak. You can situationally pick this based on enemy comp. |
Guinsoo's Rageblade
Youmuu's Ghostblade
Kraken Slayer
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This is a strong item that synergises well with Senna's kit. You'll definitely be looking to pick this item up either first instead of ![]() ![]() ![]() |
Muramana
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This is a very helpful item when you are ADC Senna since you have much more mana issues than a support. Having said that, if you are able to be conservative with your mana and avoid buying this, you'll be able to avoid the weak build path and slow ![]() |
The Collector
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A solid item pick for good damage, extra crit that you need as a farming Senna and the extra gold and execute which are very nice additions. Consider this instead of ![]() |
Black Cleaver
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If you can avoid picking this as an ADC, do so. It should be up to a team mate to deal with armor shred. Having said that, if no one on your team can afford to build this item and armor shred is needed, go for it. You'll need armor shred against champions like ![]() ![]() |
Death's Dance
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This isn't a particularly high damage item but if you need the armor, it's more reliable than ![]() ![]() |
Maw of Malmortius
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If both ![]() ![]() ![]() |
Immortal Shieldbow
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This item got gutted in 13.10's Marksman item rework and, as far as I know, no one is building it anymore. It's stats are bad, the shield was nerfed into irrelevance and the loss of a solid durability-oriented mythic passive tops it all off. Hopefully Riot realizes that this and (as they did for ![]() |
Q+A Combo
Your bread and butter poke combo for lane, this will get you a stack of



Some match ups require care when executing this combo as champions like


Also there are Marksman like




Finally,

Full Combo
Senna's full damage combo is Q+A+W+A. It's pretty much just alternating abilities in between auto attacks to maximise your output. You want to use

After completing this combo, just keep attacking while it's safe or disengage if it isn't.
This combo can be used both aggressively - to press for a kill, and defensively - to deliver lots fo damage while allowing yourself to completely disengage from the enemy.
If you have

Always use E to get back into lane faster
A nice, simple one. E's cooldown is long but if you use it right out of base you get it back soon after reaching lane and the value of getting back into lane faster is significant.If you recalled with your ADC, try to include them in your E so they get boosted too.
If someone leaves your E, they will keep the movement speed until it ends or they attack something so don't worry about getting ahead or falling behind of your ADC when doing this.
Safe Lane Sustain
If you're getting low on health in lane, fire your Q through minions to hit enemy champions. Doing so will give you the Q healing (obviously), trigger

This tactic helps avoid recalling alone which is really bad in bot lane. You always prefer to recall with your ADC to avoid losing XP from them pushing the lane, them dying by over extending alone, them recalling after you get back to lane and you being alone, etc.
Don't even get me started about ADC's who think they need to recall every 2 minutes and the crash wave and repeat. If your ADC is doing that, just stay in lane and soak XP from a safe distance if you can. Maybe even take some last hits on Melee or Cannon minions.
Farming as a Support Senna
There's several deep dives on the pro's and con's of farming as a Senna support (most notably, taking cs that no one else will be able to get). The short and sweet of it is, an
This also means that if you go ADC and you're about to complete your 4th item (second last), it's probably worth not farming and instead doing your best to push waves without taking farm to maximise your scaling going forward.
There's also room for a duo to flip roles after the Senna ADC get's 3 full items and have the Senna pick up a support item and start exclusively scaling off of souls, takedown gold and passive gold.
Multitasking with Senna's CC
A big tool in my toolbox is the ability to focus one target in a fight and fire off my
Use Ultimate when you're about to be CC'd
Senna's ultimate (similar to Lux)



Obviously the above is subject to it being a good time to ult in the first place, don't just throw out your ult because

Exhause Usage
Senna works really well with Exhaust for several reasons. As a stat check tool, it gives her favourable outcomes to a lot more 1v1 fights. As a peal tool, it can be the difference between life and death. Finally, if you have a fight you're going to win but the enemy has flash or you're trying to greed for two kills in lane, you can exhaust an enemy and the chances of them getting away are significantly diminished.It takes time to understand exactly when Exhaust is best utilized and if your allies ping it becasue you didn't use it and didn't want to, mute them. I have a zero tolerance policy for people telling me how to play when they are the ones that screwed up.
Healing Allies with Q
Some ADC's get it. Some don't. Your Q is instrumental to your safe, reliable and effective lane poking. Do not use it on allies outside of the following exceptions:-
* You can't step up to poke or there's no one to poke
* Your ADC is below 30% and doesn't want to recall
* You can fire it through your ally to hit an enemy that's outside your range
* When taking epic monsters or hitting towers you can and should line yourself up with your ADC so your Q will hit them and the monster/tower.
In all other cases, use your Q exclusively to poke and set up engages. If your ADC complains, use the mute button.
Use Presence of Mind if you're out of mana
This one is kinda obvious but if you're running low on mana and it is safe to do so, just step up and auto enemies to get that bonus mana regen coming. You don't need to recall for mana unless you do!More to follow...
As I remember more tricks I use in my games, I'll update this section to include them so watch this area! :)https://tiermaker.com/create/league-of-legends-pre-s13-items-15446387
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