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Recommended Items
Runes: Jungle
1
2
Precision
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
Jungle
Flash
Smite
Items
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ideal
Strong
Ok
Low
None
Champion Build Guide
This guide will show you the strengths and weaknesses of ![]() |
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Traits: Common roles: Summary: ![]() He has been played as support in the past but this guide will focus on his jungle and toplane potential. |
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Conqueror![]() ![]() ![]() ![]() |
Triumph![]() ![]() |
Legend: Alacrity![]() |
Coup de grace![]() ![]() |
Secondary runes & stats
Sorcery![]() ![]() ![]() ![]() ![]() |
Stats
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Flash: ![]() ![]() ![]() ![]() |
Smite: ![]() |
Teleport: ![]() ![]() ![]() |
Tips
Don't stop me now
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As mentioned before, ![]() |
Your stats? My stats.
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Matchups (Alphanumeric order)
The following matchups are considering the champion itself, the matchup of course changes depending if you are a jungler or laner hence why it will give an overall description of what to avoid and do when fighting these champions, which can apply as both a laner or jungler.
Aatrox
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Difficulty Advice Avoid |
: : : |
Medium Try to win early on. Don't get hit by ![]() |

Akali
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Difficulty Advice Avoid |
: : : |
Hard Lock her down when you can. Over chasing. |

Darius
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Difficulty Advice Avoid |
: : : |
Hard Lock him down, kill him fast. Don't get stacks on you. |

Fiora
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Difficulty Advice Avoid |
: : : |
Hard Outnumber her or be ahead. Don't underestimate her. |

Garen
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Difficulty Advice Avoid |
: : : |
Easy Wait till level 6 if needed. Don't get ahead of yourself. |

Irelia
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Difficulty Advice Avoid |
: : : |
Medium Get ahead somehow. Avoid her resets. |

Jax
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Difficulty Advice Avoid |
: : : |
Medium Try and deny him earlier on. Be careful of his auto attack avoid and also his scaling. |

Mordekaiser
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Difficulty Advice Avoid |
: : : |
Medium Don't be too afraid. Getting hit by his combo. |

Nasus
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Difficulty Advice Avoid |
: : : |
Medium Ult him when he ults if possible. Deny him from stacking. |

Riven
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Difficulty Advice Avoid |
: : : |
Hard Don't let her snowball Beware of her level 6 powerspike. |

Teemo
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Difficulty Advice Avoid |
: : : |
Hard Don't change your mind halfway through. Getting poked/slowed too much. |


A very straightforward passive, enemies units that die around you give you %Max HP healing. This becomes very effective when clearing minion waves or jungle camps. Giving you good sustain in both lane and jungle.

The main thing you will use for most of the game,


This is very good against AD based champions as it will most likely help you fight them head on, making them part of their damage and granting you extra damage against them. This can be very effective early on considering everyone still has their base stats.


The area is quite big and lasts for 8 seconds, the cooldown is a bit higher so make sure to use it well.





There are certain tricks to this ability too, it is possible to push enemies against other terrain with the pillar making them get stuck between both, which is difficult to do as the pillar is on the smaller side, but it is possible. Also the pillar can deny certain abilities, for example

This ability has a higher cooldown, so use it when needed, place it correctly in fights as missplacement can cost you the fight.

A really good ability that helps

Considering that the effect works with percentages, it works better on enemies that have tankier stats than on units like marksman who are usually squishier. This means that in teamfights you always want to use it on the tankiest enemy, even if you won't be focusing that champion. This is due to the stealing effect, you'll still get their stats so the fight will be easier for you for a few seconds, although it if used to its full potential it will make heavy tanks feel a lot easier to deal with for both you and your teammates.
This skill sequence is for



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Doran's Shield The most common starting item as a toplane tank. Especially good in matchups where you'll get poked often. Either go this or ![]() |
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Hunter's machete The common choice as an AD jungler. Can't really play jungle without it, it grants bonus experience from jungle camps and damage against them. |
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Titanic Hydra A good offensive item for ![]() ![]() |
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Spirit Visage One of the best items on ![]() ![]() |
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Warmog's Armor Not the most needed item, but it helps quite a bit in prolonged fights with breaks, pushing down enemy lanes after winning fights and mostly it boasts a nice health pool to scale ![]() ![]() |
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Thornmail This item can be a must or a swap it for something better. If the enemy has more Critical Hit damage but barely any healing then swap this out for ![]() ![]() |
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Mercury's Treads As is obvious, depending on your needs, you'll pick between these or ![]() ![]() |
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Wit's End This item is not in the regular build, and it is also not the best item. But it is worth mentioning as it can be useful and fun to use, especially in lanes against mages. The healing and Attack speed benefit ![]() |
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Sterak's Gage A good item when building a bit more damage focused, especially in combination with ![]() |
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Dead man's plate Just a good overall item for ![]() ![]() |
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Trinity force A very good item when building a more damaged focused build, it includes ![]() ![]() ![]() |
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Honorable Mentions Of course as seen above, there are quite some more items there that I highlighted as possible choices. Here I'll talk a bit over how these items can be helpful.
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As Toplane![]() ![]() As a Jungler ![]() ![]() |
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The troll police is here![]() ![]() ![]() All in all, you will be a lot stronger around this point, make good use of it and help your team get ahead. As a tank you want to be that wall that pressures their weaker units or even takes their tank head on and as a damage dealer you want to get in their backline and pull it apart. |
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Fight enemies or buildings![]() ![]() ![]() Lastly the final option, when your team cannot win fights or if you want to apply extra pressure on the enemy, push as trundle in a sidelane, he can take down structures pretty fast and usually wins a 1vs1 fight with ![]() |
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