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Samira Build Guide by VuKing

ADC Ultimate Samira - Guide season 11

ADC Ultimate Samira - Guide season 11

Updated on March 10, 2022
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League of Legends Build Guide Author VuKing Build Guide By VuKing 7 1 25,237 Views 0 Comments
7 1 25,237 Views 0 Comments League of Legends Build Guide Author VuKing Samira Build Guide By VuKing Updated on March 10, 2022
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Champion Build Guide

Ultimate Samira - Guide season 11

By VuKing
Pros and Cons


The most notable point is the rating system Style level of Samira, each time using the skill hit the target, this mechanism will gradually increase points from E => S level.
Samira has an incredibly strong all-in. This will allow her to go for kills frequently, especially when the enemy overextends or walks too far forward.
Samira is a champion with fast + dangerous gameplay.
The ability to attack near + far is quite versatile.
Samira possesses strong mixed damage both: AP and AD
Maneuverability in both teamfights and high lanes, and adds crowd control effects with allies
Is an extremely powerful AD champion in total teamfights.


The ultimate requires enough Style (S) points to activate.
Requires players to have good skills, in and out of fighting reasonably.
Is vulnerable to all-ins and damage when her E-Wild Rush and W-Blade Whirl are both down. She will not be able to block incoming damage or dodge/ get away from them.
Relies heavily on items in the mid-game. If she is behind, she is going to struggle to dish out a lot of damage.

FLASH : Although Akshan is already mobile enough with E, adding Flash is never too much
HEAL : Used when akshan goes bottom.
CLEANSE : Use cleanse if you go with a nasty opponent on an enemy team with a lot of cc
EXHAUST : Is very powerful if used at the right time. It will greatly reduce the damage of the enemy carry. It's very good at the end of the game
- Despite Samira’s mention of being considered a marksman, she doesn’t scale as well with attack speed as other marksmen. Due to the nature of Samira’s kit, she scales exceptionally well with cooldown reduction, critical strike rating, and lifesteal.
- This means Essence Reaver, The Collector, Infinity Edge, and Bloodthirster are all strong items to use on her. Samira is one of the adcs that doesn't depend on attack speed, so Plated Steelcaps is most used for samira. Even though Samira doesn’t prefer attack speed, picking up at least one attack speed based item in the late game will help boost your damage output after using E- Wild Rush.

Not like other Adcs. samira is used 100% at the bottom. So the way to build equipment for Samira is very easy and not too diverse
The above is the most optimal way to build equipment for samira today. And used by more than 80% of gamers playing Samira

Immortal Shieldbow
- Samira is a short ranged all-in ADC with an assassin's playstyle and because of this you'll be building items that help you with this playstyle while also making sure you're not easy to shutdown or kill.we start with Immortal Shieldbow, the reason why this is great is because it gives your AD, Attack Speed, Crit, and Lifesteal. The build path allows you to get AD + Attack Speed and a Vampiric Scepter for lifesteal/sustain in lane! This ensures you will not get poked out while you try to poke and eventually assassinate your enemies in the botlane! Once you finish the build you get a unique passive called “lifeline” which gives you a big shield 300 - 800 (based on level) for 3 seconds and bonus AD 15-35 (based on level) for 8 seconds once your HP goes below 30% of your maximum health. This allows you to go in HARD on your enemies 1v1, 1v2, or 2v2 because you'll have a lot of offense and defense bonuses from this single item which will make it hard to shut you down and make it easier for you to snowball which is very important to a champion like Samira!
- Build Shieldbow to survive. You must build this item against team comps that will insta-kill you. It is only meant to keep you alive to deal damage. Otherwise Kraken Slayer is superior for damage.

Plated Steelcaps
Plated Steelcaps: Gives 20 Armor and reduces damage from auto attacks by 12%. This will be the primarily boots you take as it gives you a ton of defense in the botlane and teamfights in-general since we're in an AD favored meta where a majority of the damage you will take will be AD. Since you'll be taking less damage that will also allow you to play more aggressive as a result!

The Collector
The Collector: Very strong for snowballing, cost-effective. Crit is great for the crit Samira build and a great 2nd/3rd item against opponents without armor.

Infinity Edge
Infinity Edge: Won't be used in this build because of Infinity Edge Unique passive that counter Guinsoo's Rageblade passive. However, there is a build path that goes Kraken Slayer, Phantom Dancer and Infinity Edge which works really well also for akshan, giving his that big 3 item spike after completing Infinity Edge

Bloodthirster: Gives a bunch of AD and a whopping 20% extra lifesteal. As said earlier in the runes section, with Legend: Bloodline Samira gets up to 40% lifesteal! The passive shield gives you even more survivability in teamfights. If you get to this three item spike, you are essentially unkillable.

Lord Dominik's Regards
Lord Dominik's Regards: In most scenarios, Lord Dominik's Regards won't be needed.However, if their team is really heavy armor reliant, such as Ezreal Frozen Heart ADC, Tank support, tanky Jungler and tanky Top laner, Lord Dominik's Regards could grow to be useful. On top of that it grants a great 35 pure Attack Damage boost


Guardian Angel
Guardian Angel:Is a really good item vs AD assassins. has pure AD that boost your damage and also gain a huge amount of armor. The unique passive is one of the most powerful item passive in the game. After the assassin used their ultimate on you they will need to kill you again but this time without it. By the time you get back to life their Assassin might be dead already. I recommand this item vs: Rengar Zed Kha'Zix Kayn Viego and Nocturne

Mercurial Scimitar
Mercurial Scimitar:AKA is great vs champions that rely heavy crowd control such as Ashe Mordekaiser , Morgana , Lux , Sejuani , Cassiopeia , Elise , Skarner , Malzahar , Another thing to note is that quicksilver works against Mordekaiser Realm of Death It also has a decent Attack Damage, Life Steal and Magic Resistance

Mortal Reminder
Mortal Reminder:Is a great item vs champions that rely on healing the 40% healing reduce up to 60% from Grievous Wounds make a world of difference. I recommand to buy this item only if they have fed champions on opposite team such as: Vladimir Darius Soraka Warwick Volibear Yuumi Viego and Dr. Mundo

Maw of Malmortius
Maw of Malmortius: Helps attack damage-based champions against enemy teams with high amounts of magic damage. Can absorb most of the initial burst of magic damage from an enemy champion and give the owner an opportunity to attack or retreat. It is very useful against ability power casters with long cooldowns.
Maw of Malmortius still provides less effective health against magic damage than dedicated, anti-magic damage defensive items like Spirit Visage or Force of Nature. However, Maw of Malmortius come with the advantage of not sacrificing offensive potential, which allows an Samira champion to better recover from behind when facing an enemy AP champion. Keep in mind, however, that Maw of Malmortius's passive is not useful at all against most Samira champions, while the other aforementioned defensive items still give effective HP and sustain to use against an enemy Samira, even though the magic resistance itself is not useful. This can be significant during the mid game if you aren't preparing an armor item against them, or if the enemy Samira champion is fed. Choosing wisely between those items can overcome this issue.

Ravenous Hydra
Ravenous Hydra: Combines very well with Samira's R- Inferno Trigger

Wit's End
Wit's End: Was very popular in version 11.5. But I don't see Samira players using it much
Tips and Game Play
Beginner Tips

- Try to use unique attacks by using different abilities often to gain style points. Keep as many style points as possible.
- Try to use unique attacks by using different abilities often to gain style points. Keep as many style points as possible.In team fights, avoid going in unless you have at least an A or something close to it. You will gain max stacks if you use your E-Wild Rush to close the gap and then activate your Ultimate E-Wild Rush in the fight
- You can use your E-Wild Rush to dash to enemy champions and minions. This can help you reposition in a fight.

Early Game

- Play safe for the first few levels. You need time to come online and you shouldn’t be fighting unless you have a clear early advantage.
- Once you have a few levels under your belt, you can start to play aggressive and look for aggressive plays. However, you will rely on your Support to do the heavy lifting early on.
- You should preemptively harass enemies with Q and auto attacks, granting you early access to raising your grade. Once you get enemies low enough, you can dive in with your Wild Rush and Inferno Trigger to deal massive damage.
- Samira's burst damage increases significantly once she gets her R-Inferno Trigger She can reposition very quickly while riling up her style rank to activate her Passive.

Mid Game

- Getting to an S grade as fast as possible to use your ultimate.One of Samira’s standard combos starts off in Blade Whirl range. If you basic attack, Q, W, E, second hit of W, and Q, you obtain your S grade instantly, allowing you to cast Inferno Trigger as soon as possible.
- Once Samira gets her first item, she should be able to dish out a lot more damage in a very brief time. It gives her the ability to one vs. one enemies in her lane.
- Samira should swap to the mid-lane as soon as she can get the bottom lane turret. Her ability to assist in objective fights, combined with her low range, make lane rotations very easy for her.
- Try and stick with your Support throughout the mid-game. You’re quite vulnerable and easy to kill if you’re on your own. By staying with your Support, your survivability will increase.
- Look for picks with your Support/Jungler to get kills and increase your lead. If you kill a key target, you could make the call for Baron.

Late Game

- During this phase of the game, Samira can abuse her power by sticking with allies who have hard CC on them. Her passive allows her to extend the CC on such targets
- Do not play super aggressive in team fights. Just kite and auto-attack the nearest enemy champion. If you walk too far forward, the enemy will focus you and take you down.
- In the late game, using your W to stop potent projectiles is imperative to winning teamfights. Samira also has a multitude of avenues to navigate during a teamfight due to her E. If you’re ever concerned about being hit by an enemy, you can Wild Rush toward a teammate, giving you more breathing room to shoot from afar.
- Although Samira's W-Blade Whirl should protect her, she should still get a reliable defensive item like a QSS if the enemy team is heavy on hard CC. She is always very squishy, and if her E-Wild Rush happens to be down, she will die.
- Fighting in open spaces is optimal for Samira. This can switch once she gets her Ultimate R-Inferno Trigger fully charged up as she won't want to give the enemy team any chance to escape her Ultimate R-Inferno Trigger range.
- While Samira excels in close-range combat, it’s best to let your teammates with crowd control engage first. Samira shines when enemies have no cooldowns to answer her.
- Continue to kite in team fights and consistently adapt your positioning. Avoid standing still in fights as you’ll be an easy target.
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Ultimate Samira - Guide season 11

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