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Spells:
Flash
Exhaust
Ability Order
Mana Barrier (PASSIVE)
Blitzcrank Passive Ability
Introduction








OTHER SPELLS























9

9

9

3

I chose

As for as Seals, I went






Why I go these items:













OTHER ITEMS













*Early game; Levels 1-6*
As showed earlier on the guide, I pick




But besides level one, when you get to either level 3-5, you can harass your enemy safely, because most people don't think about the fact that they can attack you if you pull them in. What you do is get on the side or behind the enemy's archer minions. Your opponent has two options. First: he/she stays out of range of your grab, and also the range of EXP gain. Or he/she can be money/exp greedy, and stay there, you pull him in, knock him up, and hit him a couple times. But don't overextend.
*Mid game; Levels 7-12*
At this point, you should be ganking any lane that is being pushed, and if you are safe, possibly invade the enemy jungle. Make sure you are getting good farm, but if your carry is nearby, and there is a large creep wave, it will probably be better to let them get it. Just make sure to gank as much as possible!
*Late game; Levels 13-18*
When this time comes around, you should be finished with your core build by now, if not, really close. Now keep in mind, you are a tank...so play one. You are also a great initiator, so take advantage of that. If you are pushing a lane, or defending one, make sure to try and pull an enemy in, if possible, DO NOT grab a tank, like



When I first started playing League of Legends, one of the first champions I played was Blitzcrank. I hated him then. I felt like they stole the idea of ~Pudge, the Butcher~ from Defense of the Ancients, a meta-game from Warcraft III. He had a skill that was almost identical to

In my opinion, it is what makes Blitzcrank himself. Its what keeps me playing him. But unfortunately, learning how to use it is very difficult. This section will help you learn how to use it.
First off, know who to pull! If you have to choose, and have time to, your first priority, should be the ranged carries. But, most of the time, you won't be able to get close enough, let alone a clear shot to the ranged carries.
If the ranged carry is not an option, the AP carry should be your next target. They deal way too much damage.
Next on the list, people may not agree with 100%. I next target the support, IF you can get them.
If you can't reach the support, AD carry is next on the priority list.
Lastly, the tanks. You will really only using Rocket Grab on the tanks will be when they are trying to run away from a dying fight.
How to aim it~
Tons of people will hate you, if you miss an easy

First, know how people run! If you are ganking somebody, say in the enemy jungle, and they are killing getting the red buff. They are already at 1/2 health after killing a teammate. You knock them up with


The second point that you need is: to have coordination with your teammates. If you are ganking an enemy with an ally, and that ally has a stun, make sure you know how long the stun/ensnare/trap lasts. If it lasts 3 seconds, you don't want to Rocket Grab the target in the first second. Wait until about 2-2.5 seconds to use

Also, know the animation(s) of


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