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Recommended Items
Spells:
Smite
Flash
Items
Ability Order
Call of the Freljord (PASSIVE)
Nunu & Willump Passive Ability
Introduction
Nunu excels at one thing: stealing monsters. Rewarding big monster kills with additional gold, exp and damage stacks just seems too good to be true. To him, the enemy jungle just became a lot more appealing.
With new jugnle items, the new wards and trinkets, as well as a changed and upgraded
Runes - I go 20% CDR as that gets me to the cap with blue already. If you dont have them, go for AS (red) and Armor (yellow). You reach the cap with some scaling CDR or
Masteries - I grab 10% CDR from
Summoner Spells -
Makes yourself mana independent as long as you chain it right. Endless jungle farming guaranteed. However, your mana pool is low, your skills high cost, meaning you won't get several rotations unless you auto attack.
Your defining skill, a NomNom for big monsters. Just gather all the sweet stacks. It heal and gives weird, unexpected stats, too. Spellvamp for a mega-heal. Your personal low-CD
Really good for you. Due to this you can skip boots for the biggest part of your early game. And are guaranteed to be faster than your enemies. The buff is great for your adc late game.
Mostly for ganks, as it costs a lot of mana. With enough CDR you can chain spamm this for a perma slow. No one will escape you. No one.
Great skill. Allthough a channel, its slows are huge for teamfights and the surprise kills if you use it from bush make you and your team smile. Also your only way to quickly farm minion waves.
You start with Machete and pots, wards if you don't have CV and want to invade early. You really only need one Health potion for soloing your first buff. Standard Jungle setup:
Next is your Jungle farm stage. Unlike on most champions, I also tend to upgrade my trinket as soon as I turn 9, I think the vision pays off for counter-jungling and snowballing. If you have money left, get defensive item parts.
New jungle item replaces sunfire, yay! I always get
Finish Your build with the right defense. Make up for lack of damage if you have to. You can vary from
Your job is not really to fight the enemy jungler, its to steal his farm. Give him an
You migth even follow the enemy jungler around, outsmiting/consuming him for several minutes to make him rage-quit.
Do it right and you should have tons of money and an xp advantage, allowing you to control every objective. Get dragons and towers early and literally snowball your team.
If you just want to farm your own jungle on top of the occasional steals, you may ask your mid laner to clear away the small wraiths, making your wraith camp a quick farm for you.
Always keep an eye on baron. You can duel it as soon as you get spellvamp, you can solo it as soon as you have 2 defensive items and dodge his spells (dangerous though).
Make your early and mid game count. Your late game becomes reliant on good carries and you don't want to loose to a
), your ult interrupted.







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