Wukong Build Guide by fockbo
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Not Updated For Current Season
The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.
My play style is to jump in kill cap go back buy item's and repeat.
It works and your always number one.
I wanted to share my succes with you.
Greater Mark of Desolation Armor pen just work best on Wukong, make's tanks feel your Crushing Blow.
Greater Seal of Armor Flat armor good against range dps,
like Graves that hit and run
flat armor let you able to take some hit's in oder to catch up with him.
Greater Glyph of Magic Resist Flat magic res good against a mage,
like Heimerdinger and his turrets a good heimerdinger is a real pain, flat magic res glyph makes you able to kill him before the turret does you
Greater Quintessence of Desolation Armor pen the way to go.
Offense: 21 If u take the Exhaust spell, Take Summoner's Wrath because your exhaust spell also reduces the target's armor and magic resistance by 10 for the duration.
Summoner's Wrath also Improves Ignite Increases Ability Power and Attack Damage by 5 while on cooldown, And Ghost Increase Movement Speed bonus to 35%
Defense: 6 The 6 magic and armor resistance you get from Resistance and Hardiness added up with your runes, And you start with an extra 19.41 magic and 18.69 armor resistance, And this is with out your passive Stone Skin.
Utility: 3 Good Hands 10% dead count reduction.
This game is all about awareness to make the best situational build.
You need to keep an eye on your enemy's build.
In Dominion most Attack Damage and Ability Power players go for High Damage Output, Without building any Defense items.
With these item you have enough Attack Damage Amor and Magic Resist Health to counter all enemy champions.
Able to fight two champs at once wich happen in dominion a lot.
And to Tank for your Team mate who all went Full Attack Damage or Ability Power or just to support the Real Tank.
First 3 items are standert.
Prospector's Blade and Boots of Speed Starting item's you can buy two Health Potion if you want.
Ionian Boots of Lucidity I like the cooldown reduction so i can do more burst damage.
The Brutalizer The armor pen and the cooldown makes me feel just right after this i go defensive.
Youmuu's Ghostblade Unique Active: Gives 20% movement speed and +50% attack speed,
And 5 Gold/10 sec help's you get your defensive item.
Sunfire Cape 45 Amore and 450 Health deal 35 a sec to near by enemys.
Frozen Mallet 700 health and reduce you target movement speed.
Replace Prospector's Blade with Atma's Impaler 2% of your max health in damage
Force of Nature Magic resist movement speed amd health regen.
Ionian Boots of Lucidity
The Black Cleaver
Force of Nature
Playing As: Wukong
- Decoy and Nimbus Strike work well together to quickly strike your enemy and get out before they can retaliate.
- Try using Decoy near brush to make an enemy overreact to your movement.
- Oracle's Elixer will allow an opponent to see you even when using Decoy.
Playing Against: Wukong
-Wukong will often use Decoy after Nimbus Strike. Try delaying your abilities by a short amount of time to ensure that you're hitting the real Wukong.
-Vision Wards and Oracle's Elixir wil allow you to see the real Monkey King when he uses Decoy.
Skill Sequence vs Range
This depends how aggressive they are if they are and you are able to stay in melee range you can beat them with ease.
Most range fighter have Flash and Ghost or have and ability to escape.
So make sure you use Exhaust at the right time so they wont escape.
Try using Exhaust before their health drop half way then Ignite.
If they are not aggressive and keep their distance you should to use break the distance.
I jump in with Nimbus Strike hit my Crushing Blow now i back up.
I use Decoy to get closer before my enemy know it is to late.
I jump in with Nimbus Strike hit my Crushing Blow, Then use Exhaust and Ignite auto attack and use Nimbus Strick and Crushing Blow when they off cooldown to finnish of your enemy.
Skill Sequence vs Melee
This depends how aggressive they are if they are not and keep their distance you can use the Skill Sequence vs Range.
If they are aggresive u Exhaust and Ignite Nimbus Strike and Crushing Blow auto attack.
Use Decoy keep auto attacking then Nimbus Strick and Crushing Blow when they off cooldown to finnish of your enemy.
Why i use Exhaust and Ignite these spell help me finnish up every champ i play realy aggressive and i dont run if it is worth it, meaning if a team mate can finnish up
Exhaust Another way to catch up to the fast carry or to slow to get away
Ignite Help's you take down any champion that you might have trouble with or to finnish of one of the two champ's your fighting
Flash Great escape when Decoy and Cyclone is on cooldown
Ghost Good to catch up to a fast carry or to escape a gank
Garrison A good way to hold a tower or to dive one
Other spells just are no good on wukong atleast not in dominion
Wukong The Monkey King
During the chaos of the Rune Wars, an enormous runestone was lost deep within the Plague Jungles. It remained there, untouched for centuries, emanating a potent magic which infused nearby wildlife with sentience and vitality. A group of monkeys who were particularly empowered by it came to worship the stone, and their leader - a wise sage - became convinced that he could harness its power to make the monkeys immortal. He performed an elaborate ritual, but things didn't go as he expected. The runestone was destroyed, and instead of granting immortality, it produced Kong, a monkey who carried in his heart the strength and power it had contained. Kong was driven by an unquenchable desire for greatness. He sought out every beast and monster the Plague Jungles could offer, eager to find a worthy opponent, but none offered the challenge he craved. He asked the sage for advice, and learned about a legend of hairless monkeys to the north who, with wits and might, had bent the world to their will.
Wukong left, journeying north, determined to discover if the legend was true. He crossed the Southern Wastes and then the Great Barrier. On his way, he happened upon Master Yi, who was deep in meditation. Kong asked him who the strongest warrior in the north was, and Yi told him about the League of Legends. The tale intoxicated Kong, a place where he could battle the strongest fighters in the world was, to him, paradise. Kong asked Yi to introduce him to this League, and to teach him the ways of humans, so that he could be a fitting champion. In return, he would honor Yi by using Yi's Wuju style to become the greatest warrior Runeterra had ever seen. Admiring his passion, Yi agreed, but under the condition that Kong would one day teach the lessons of Wuju to a pupil of his own. In the spirit of this agreement, he renamed Kong ''Wukong,'' and gave him a weapon suited to his unusual nature - an enchanted staff that the young Doran had crafted. The weapon was an unrivalled masterpiece. Guided by Yi, Wukong joined the League of Legends to prove himself as the best, and to show the world the true power of Wuju.
''Only in combat do you learn who you truly are.''
Pros / Cons
Natural tanky because of his passive
Aoe knock up
Crushing Blow reduces armor by 30%
Decoy to juke people
Nibus strike to catch up to fast carry's
Get focused a lot
In the end it is all about awareness to make the best situational build.
So keep an eye on your enemy's builds.
This Wukong Burst Tank build is made to counter all.
Hope you like it dont forget to vote, Have a nice day ^^