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Ezreal Build Guide by EzVeryReal

ADC diamond

You Belong In A Museum! - Ezreal ADC Season 10!

By EzVeryReal | Updated on November 20, 2019
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Runes: Standard

1 2
Precision
Conqueror
Presence of Mind
Legend: Alacrity
Coup de Grace

Inspiration
Biscuit Delivery
Cosmic Insight
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+15-90 HP (lvls 1-18)

Spells:

1 2
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Heal

Heal

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ADC Role
Ranked #14 in
ADC Role
Win 49%
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Threats & Synergies

Threats Synergies
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None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

You Belong In A Museum! - Ezreal ADC Season 10!

By EzVeryReal
Introduction
Welcome to my Ezreal guide! My IGN is Ezrëàl and I'm a Diamond ADC main. I've been playing League for roughly 6 years now? And I peaked at Diamond 1. Ironically, I'm not an Ezreal onetrick. However, he's one of my favorite champions due to his versatility and how safe you can play. This guide is focused on teaching you how to play Ezreal to the best of your ability at any Rank!
Pros / Cons Back to Top
Pros:
+Versatile, which means he can adapt to nearly every situation.
+Safe, thus he's never really a bad pick.
+Tends to lack actual counters.
+Strong Poke/Hybrid Damage.
+Extremely Fun and Rewarding once you master him!

Cons:
-Useless when behind.
-Skill-Shot Oriented.
-Fairly Hard to Master.
-Tear Reliant.
Runes Back to Top
Conqueror is Ezreal's best rune due to his ability to proc 2 stacks of it with his Q Mystic Shot. With this rune, you're able to have very strong dueling power, mid-game, and just overall more damage! In lane, you'll be able to poke the enemy while also building up damage in case they all in you.


Presence of Mind is very useful on Ezreal since it allows him to snowball with the max mana (more damage).


Legend: Alacrity is free stats that can help your early game while you stack your passive.


Coup de Grace is just free execute damage.


Cosmic Insight is a necessity on Ezreal because he is a caster ADC. His entire character and damage is based around weaving in auto-attacks with your abilities. This additional 5% CDR will help you a bit early game but it really ramps up mid-late game with your 45% CDR.


Biscuit Delivery is extremely useful to Ezreal due to giving him free sustain every 3 minutes and helping him regenerate mana. This biscuit also provides you with an additional 40 mana everytime you consume it or sell it! It's basically free gold and it helps with your build/sustain.
Summoner Spells Back to Top
Flash is an essential Summoner Spell on nearly every champion. It's standard to take and it provides some additional mobility in situations where you mess up sooooo take it.

Heal is the standard on any and all ADCs due to the movement speed it provides and the heal to you and your support.

Teleport is a situational Summoner Spell on Ezreal. It can allow him to not only stack his tear faster, but it also allows him to clear waves while still having a presence with his team. I recommend only taking it if you're with Yuumi or if you know you can play safe in lane and you don't need it for fights. Otherwise, take Heal.
Items Back to Top
Muramana: This is Ezreal's bread and butter. Once his tear is fully stacked, it will make him hit like a truck! This item is what makes Ezreal who he is and he is nothing without it. Hence why you need to rush to get Manamune stacked ASAP.

Trinity Force: This item provides Ezreal with so many stats that it's a crime to not get it. I build this a great majority of the time over Iceborn Gauntlet due to how strong it makes you. The Sheen proc makes your Q, Mystic Shot, do more damage. The Phage gives you movement speed and health so you can kite more. Overall, it's a great item that you should look to build nearly every game.

Iceborn Gauntlet: This item right here is honestly a waste to me. It's very situational when it'll be useful and most of the time all it does is heavily reduce your damage. Only take this when you need to kite the enemy extremely hard or if you really, really need the armor. Otherwise, steer clear and focus on things like Ninja Tabi or Guardian Angel if you need armor.

Ninja Tabi: I only go these boots if they have a heavy auto-attack based team/champion, or if I really need the armor. Most of the time I take these if the enemy has an assassin or a Twitch. The extra 5 seconds that they keep you alive can be a game changer so don't think little of these great boots.

Mercury's Treads: These boots are very rare to take, however, they're amazing when you do need them. If the enemy team has a lot of CC and/or a lot of AP, these work wonders. I personally rarely ever take them but I do love them when the enemy has a Rakan or Ahri.
League of Legends Build Guide Author EzVeryReal
EzVeryReal Ezreal Guide
You Belong In A Museum! - Ezreal ADC Season 10!
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