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Choose Champion Build:
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Twisted Treeline Build
Introduction




Pros
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+ great wave clear + long range + good scaling + semi-global ult + great siege + safe laning + lots of AOE damage |
Ziggs is a great champion to carry with. He is relatively safe from danger with the range on his ![]() ![]() ![]() |
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Cons
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- squishy - all skill shots - delayed ult - damage can be avoided |
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Runes















Flash is a summoner spell that almost every champion will take. It is extremely versatile. You can flash out of tough situations or over walls or onto your waiting ![]() |
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This is a great summoner on ![]() ![]() |
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This is one of my favourites! Exhaust is excellent. However, it also has a low range so you do not always want to take it on ![]() |
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This is best used against champions who are going to inflict grievous wounds or who are going to try and repeatedly burst you down. It has a low cooldown so it can be used to avoid burst champion all ins and it is a shield so it is not halved by grievous wounds. Otherwise, ![]() |
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I would not take this to often but it is viable. I would not take it instead of ![]() |
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This is not a summoner that works well with ![]() |
Passive - ![]() ![]() ![]() ![]() |
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Q - ![]() ![]() |
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W - ![]() ![]() ![]() ![]() ![]() ![]() |
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E - ![]() ![]() ![]() ![]() ![]() ![]() |
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R - ![]() |
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Item Sequence

Doran's Ring
400

Doran's Ring
400

Health Potion
50
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This is an all around fantastic starting item. It gives AP, HP, mana regen, and a passive that also gives you more mana. Everything that you could need for laning phase. If you don not have much gold on your first back, it is not bad to pick up another ![]() |
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The go to boots for mages. 15 magic pen allows for some more damage to get through. Which is always the goal with a carry. If you are dying too much you can buy ![]() ![]() |
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This item gives CDR, mana regen, MR, and AP. It is everything you could need against an AP mid laner. This is my preferred mana regen item as it gives more than ![]() |
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This item gives more AP than ![]() ![]() |
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This is a go to buy for any AP champ as the amount of AP it will give you is ridiculous! A great damage spike and a necessity for all AP carries. Pick one of these up ASAP. |
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This does not give as much flat AP as ![]() |
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The newest 120AP item. It allows you to do a lot of burst damage with your bombs, and it will stack fairly quickly with repeated ![]() ![]() ![]() |
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This item has an incredible active ability as well as 120AP and 50 armor. If against an AD assassin, I recommend getting ![]() ![]() |
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This item goes against the idea of ![]() ![]() ![]() ![]() |
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This item allows ![]() |
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Early Game
In the early game, you are in your lane and trying to get as much gold as possible. Your top priority here is to get CS.
Ziggs has fantastic last hitting with his
Bouncing Bomb and his
Short Fuse. You also want to be harassing the other laner in this part of the game. It is not worth it to get a tiny bit of harass on them and miss a number of CS because of it. Try to hit them with a
Short Fuse when they go to CS, if they are melee this becomes much easier. If they are standing by their minions, you can throw a
Bouncing Bomb on them to get some free harass and CS. You also want to be aware of where the enemy jungler is by placing wards. See this ward guide to find where to place wards. Watch the other laner for patterns of where they are walking so you can hit them with more bombs. If they do something out of the ordinary like approach you when they were staying back, they are probably reacting to an incoming gank. Be careful! Also be aware of your jungler is and be sure to follow up if you have a gank coming for you. If you get enough harass down, you can use your ult to secure the kill and get an edge on your lane.
Mid Game
Keep up the warding! Make sure Baron and Dragon are warded and be ready to steal it if the other team goes for one of these objectives. Once you reach level 9 and have your
Athene's Unholy Grail or
Morellonomicon you will have a spike in power as your
Bouncing Bomb will do a lot of damage and you will be able to throw a lot of them. You should start skirmishing the enemy team now and pushing down towers. Be sure to be ready to throw your ult into skirmishes to help your team out. This can score you some assists or kills and help your other lanes out. Your AOE damage will be a major player in these early fights. Be sure to not neglect CS during this part of the game! You always want to be making more gold than the opponent to stay ahead of them.
Late Game
Stay grouped with your teammates. This is the part of the game taking major objectives and pushing for the win. One bad team fight can lose you the game. You need to have good vision at this part of the game and keep your opponents' vision low. An
Oracle's Lens is good to have to control the vision game. You shine in this part of the game as your AOE damage will dominate team fights. Your
Mega Inferno Bomb does extremely high damage with its 90% AP ratio and can easily turn a bad team fight around. Try not to initiate it as the other team can back off, but rather throw it in when they are fully committed to the fight and it will do the most damage. It can also be used to secure objectives as it has extremely high damage and range.
In the early game, you are in your lane and trying to get as much gold as possible. Your top priority here is to get CS.





Mid Game
Keep up the warding! Make sure Baron and Dragon are warded and be ready to steal it if the other team goes for one of these objectives. Once you reach level 9 and have your



Late Game
Stay grouped with your teammates. This is the part of the game taking major objectives and pushing for the win. One bad team fight can lose you the game. You need to have good vision at this part of the game and keep your opponents' vision low. An


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Hey guys, I hope you enjoyed my guide on ![]() Enjoy raining down bombs on people and introducing people to your friend the ![]() |
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Thanks to Jhoijhoi for the how to build a guide Making a Guide
Thanks to Panglot for the ward guide Warding Helper
Thanks to Panglot for the ward guide Warding Helper
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